Renamed gameName -> gameId, to keep the same vocabulary everywhere
svn-id: r46635
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parent
f01a6c9adf
commit
fabe51c129
15 changed files with 35 additions and 35 deletions
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@ -378,11 +378,11 @@ SciKernelFunction kfunct_mappers[] = {
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{NULL, NULL, NULL} // Terminator
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};
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Kernel::Kernel(ResourceManager *resMan, Common::String gameName) : _resMan(resMan) {
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Kernel::Kernel(ResourceManager *resMan, Common::String gameId) : _resMan(resMan) {
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loadSelectorNames();
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mapSelectors(); // Map a few special selectors for later use
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loadKernelNames(gameName);
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loadKernelNames(gameId);
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mapFunctions(); // Map the kernel functions
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}
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@ -714,7 +714,7 @@ void kernel_sleep(SciEvent *event, uint32 msecs ) {
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}
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}
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void Kernel::setDefaultKernelNames(Common::String gameName) {
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void Kernel::setDefaultKernelNames(Common::String gameId) {
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_kernelNames = Common::StringList(sci_default_knames, SCI_KNAMES_DEFAULT_ENTRIES_NR);
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// Some (later) SCI versions replaced CanBeHere by CantBeHere
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@ -748,7 +748,7 @@ void Kernel::setDefaultKernelNames(Common::String gameName) {
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case SCI_VERSION_1_1:
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// In SCI1.1, this kernel function is empty, apart from KQ6CD,
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// where it has been replaced with kPortrait
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if (gameName == "kq6")
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if (gameId == "kq6")
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_kernelNames[0x26] = "Portrait";
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else
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_kernelNames[0x26] = "Dummy";
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@ -762,7 +762,7 @@ void Kernel::setDefaultKernelNames(Common::String gameName) {
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}
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}
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bool Kernel::loadKernelNames(Common::String gameName) {
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bool Kernel::loadKernelNames(Common::String gameId) {
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_kernelNames.clear();
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#ifdef ENABLE_SCI32
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@ -772,7 +772,7 @@ bool Kernel::loadKernelNames(Common::String gameName) {
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setKernelNamesSci2();
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else
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#endif
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setDefaultKernelNames(gameName);
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setDefaultKernelNames(gameId);
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return true;
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}
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