Renamed gameName -> gameId, to keep the same vocabulary everywhere

svn-id: r46635
This commit is contained in:
Filippos Karapetis 2009-12-27 12:54:03 +00:00
parent f01a6c9adf
commit fabe51c129
15 changed files with 35 additions and 35 deletions

View file

@ -378,11 +378,11 @@ SciKernelFunction kfunct_mappers[] = {
{NULL, NULL, NULL} // Terminator
};
Kernel::Kernel(ResourceManager *resMan, Common::String gameName) : _resMan(resMan) {
Kernel::Kernel(ResourceManager *resMan, Common::String gameId) : _resMan(resMan) {
loadSelectorNames();
mapSelectors(); // Map a few special selectors for later use
loadKernelNames(gameName);
loadKernelNames(gameId);
mapFunctions(); // Map the kernel functions
}
@ -714,7 +714,7 @@ void kernel_sleep(SciEvent *event, uint32 msecs ) {
}
}
void Kernel::setDefaultKernelNames(Common::String gameName) {
void Kernel::setDefaultKernelNames(Common::String gameId) {
_kernelNames = Common::StringList(sci_default_knames, SCI_KNAMES_DEFAULT_ENTRIES_NR);
// Some (later) SCI versions replaced CanBeHere by CantBeHere
@ -748,7 +748,7 @@ void Kernel::setDefaultKernelNames(Common::String gameName) {
case SCI_VERSION_1_1:
// In SCI1.1, this kernel function is empty, apart from KQ6CD,
// where it has been replaced with kPortrait
if (gameName == "kq6")
if (gameId == "kq6")
_kernelNames[0x26] = "Portrait";
else
_kernelNames[0x26] = "Dummy";
@ -762,7 +762,7 @@ void Kernel::setDefaultKernelNames(Common::String gameName) {
}
}
bool Kernel::loadKernelNames(Common::String gameName) {
bool Kernel::loadKernelNames(Common::String gameId) {
_kernelNames.clear();
#ifdef ENABLE_SCI32
@ -772,7 +772,7 @@ bool Kernel::loadKernelNames(Common::String gameName) {
setKernelNamesSci2();
else
#endif
setDefaultKernelNames(gameName);
setDefaultKernelNames(gameId);
return true;
}