Kind of hack that seems to synchronize loom's cutscenes + remove these damned ^M (time to configure my CVS properly I guess ...)

svn-id: r3885
This commit is contained in:
Nicolas Bacca 2002-04-07 01:40:38 +00:00
parent 37116811cc
commit facec50a49
3 changed files with 11 additions and 6 deletions

View file

@ -2488,7 +2488,6 @@ void Scumm::decodeParseString() {
else
offset = 0;
delay = (int)((getVarOrDirectWord(0x40) & 0xffff) * 7.5);
if (_gameId == GID_LOOM256)
cd_play(this, 1, 0, offset, delay);
else