fixed bug where SDL_CreateMutex was being called before SDL_Init; restructured code a little

svn-id: r7510
This commit is contained in:
Max Horn 2003-05-14 19:44:41 +00:00
parent d4841c9197
commit fae5ab677c
4 changed files with 21 additions and 9 deletions

View file

@ -130,6 +130,10 @@ protected:
OSystem_SDL_Common();
virtual ~OSystem_SDL_Common();
static OSystem *create_intern();
void init_intern(int gfx_mode, bool full_screen);
// unseen game screen
SDL_Surface *_screen;
int _screenWidth, _screenHeight;