Remove extra spaces

This commit is contained in:
Jordi Vilalta Prat 2009-05-09 17:47:28 +00:00
parent 4ae44dec3e
commit fb2575b33e
33 changed files with 303 additions and 303 deletions

View file

@ -291,7 +291,7 @@ Engine::~Engine() {
void Engine::handleButton(int operation, int key, int /*keyModifier*/, uint16 ascii) {
lua_Object handler, system_table, userPaintHandler;
// If we're not supposed to handle the key then don't
if (!_controlsEnabled[key])
return;
@ -311,7 +311,7 @@ void Engine::handleButton(int operation, int key, int /*keyModifier*/, uint16 as
// recognize character codes
if (handler != LUA_NOOBJECT && operation == Common::EVENT_KEYDOWN) {
char keychar[2];
lua_beginblock();
lua_pushobject(userPaintHandler);
keychar[0] = ascii;
@ -814,7 +814,7 @@ Scene *Engine::findScene(const char *name) {
void Engine::setSceneLock(const char *name, bool lockStatus) {
Scene *scene = findScene(name);
if (!scene) {
if (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
warning("Scene object '%s' not found in list!", name);
@ -827,7 +827,7 @@ void Engine::setSceneLock(const char *name, bool lockStatus) {
void Engine::setScene(const char *name) {
Scene *scene = findScene(name);
Scene *lastScene = _currScene;
// If the scene already exists then use the existing data
if (scene) {
setScene(scene);
@ -849,7 +849,7 @@ void Engine::setScene(const char *name) {
void Engine::setScene(Scene *scene) {
Scene *lastScene = _currScene;
_currScene = scene;
_currScene->setSoundParameters(20, 127);
// should delete the old scene after setting the new one