Started objectifying kDoSound()
svn-id: r45862
This commit is contained in:
parent
3d796d6c08
commit
fbfafb576e
8 changed files with 674 additions and 966 deletions
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@ -27,6 +27,7 @@
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#include "sci/engine/state.h"
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#include "sci/engine/state.h"
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#include "sci/sfx/iterator.h"
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#include "sci/sfx/iterator.h"
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#include "sci/sfx/misc.h"
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#include "sci/sfx/misc.h"
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#include "sci/sfx/soundcmd.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/vm.h" // for Object
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#include "sci/engine/vm.h" // for Object
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@ -34,972 +35,11 @@
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namespace Sci {
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namespace Sci {
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/* Sound status */
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enum {
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_K_SOUND_STATUS_STOPPED = 0,
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_K_SOUND_STATUS_INITIALIZED = 1,
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_K_SOUND_STATUS_PAUSED = 2,
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_K_SOUND_STATUS_PLAYING = 3
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};
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enum {
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_K_SCI0_SOUND_INIT_HANDLE = 0,
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_K_SCI0_SOUND_PLAY_HANDLE = 1,
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_K_SCI0_SOUND_NOP = 2,
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_K_SCI0_SOUND_DISPOSE_HANDLE = 3,
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_K_SCI0_SOUND_MUTE_SOUND = 4,
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_K_SCI0_SOUND_STOP_HANDLE = 5,
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_K_SCI0_SOUND_SUSPEND_HANDLE = 6,
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_K_SCI0_SOUND_RESUME_HANDLE = 7,
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_K_SCI0_SOUND_VOLUME = 8,
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_K_SCI0_SOUND_UPDATE_VOL_PRI = 9,
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_K_SCI0_SOUND_FADE_HANDLE = 10,
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_K_SCI0_SOUND_GET_POLYPHONY = 11,
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_K_SCI0_SOUND_PLAY_NEXT = 12
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};
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enum {
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_K_SCI01_SOUND_MASTER_VOLME = 0, /* Set/Get */
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_K_SCI01_SOUND_MUTE_SOUND = 1,
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_K_SCI01_SOUND_UNUSED = 2,
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_K_SCI01_SOUND_GET_POLYPHONY = 3,
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_K_SCI01_SOUND_UPDATE_HANDLE = 4,
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_K_SCI01_SOUND_INIT_HANDLE = 5,
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_K_SCI01_SOUND_DISPOSE_HANDLE = 6,
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_K_SCI01_SOUND_PLAY_HANDLE = 7,
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_K_SCI01_SOUND_STOP_HANDLE = 8,
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_K_SCI01_SOUND_SUSPEND_HANDLE = 9, /* or resume */
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_K_SCI01_SOUND_FADE_HANDLE = 10,
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_K_SCI01_SOUND_UPDATE_CUES = 11,
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_K_SCI01_SOUND_MIDI_SEND = 12,
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_K_SCI01_SOUND_REVERB = 13, /* Get/Set */
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_K_SCI01_SOUND_HOLD = 14
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};
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enum {
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_K_SCI1_SOUND_MASTER_VOLME = 0, /* Set/Get */
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_K_SCI1_SOUND_MUTE_SOUND = 1,
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_K_SCI1_SOUND_UNUSED1 = 2,
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_K_SCI1_SOUND_GET_POLYPHONY = 3,
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_K_SCI1_SOUND_GET_AUDIO_CAPABILITY = 4,
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_K_SCI1_SOUND_SUSPEND_SOUND = 5,
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_K_SCI1_SOUND_INIT_HANDLE = 6,
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_K_SCI1_SOUND_DISPOSE_HANDLE = 7,
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_K_SCI1_SOUND_PLAY_HANDLE = 8,
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_K_SCI1_SOUND_STOP_HANDLE = 9,
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_K_SCI1_SOUND_SUSPEND_HANDLE = 10, /* or resume */
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_K_SCI1_SOUND_FADE_HANDLE = 11,
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_K_SCI1_SOUND_HOLD_HANDLE = 12,
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_K_SCI1_SOUND_UNUSED2 = 13,
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_K_SCI1_SOUND_SET_HANDLE_VOLUME = 14,
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_K_SCI1_SOUND_SET_HANDLE_PRIORITY = 15,
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_K_SCI1_SOUND_SET_HANDLE_LOOP = 16,
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_K_SCI1_SOUND_UPDATE_CUES = 17,
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_K_SCI1_SOUND_MIDI_SEND = 18,
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_K_SCI1_SOUND_REVERB = 19, /* Get/Set */
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_K_SCI1_SOUND_UPDATE_VOL_PRI = 20
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};
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#define SCI1_SOUND_FLAG_MAY_PAUSE 1 /* Only here for completeness; The interpreter doesn't touch this bit */
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#define SCI1_SOUND_FLAG_SCRIPTED_PRI 2 /* but does touch this */
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//#define DEBUG_SOUND // enable for sound debugging
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#define FROBNICATE_HANDLE(reg) ((reg).segment << 16 | (reg).offset)
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#define DEFROBNICATE_HANDLE(handle) (make_reg((handle >> 16) & 0xffff, handle & 0xffff))
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static void script_set_priority(EngineState *s, reg_t obj, int priority) {
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SegManager *segMan = s->_segMan;
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int song_nr = GET_SEL32V(segMan, obj, number);
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Resource *song = s->resMan->findResource(ResourceId(kResourceTypeSound, song_nr), 0);
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int flags = GET_SEL32V(segMan, obj, flags);
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if (priority == -1) {
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if (song->data[0] == 0xf0)
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priority = song->data[1];
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else
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warning("Attempt to unset song priority when there is no built-in value");
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flags &= ~SCI1_SOUND_FLAG_SCRIPTED_PRI;
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} else flags |= SCI1_SOUND_FLAG_SCRIPTED_PRI;
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s->_sound.sfx_song_renice(FROBNICATE_HANDLE(obj), priority);
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PUT_SEL32V(segMan, obj, flags, flags);
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}
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SongIterator *build_iterator(EngineState *s, int song_nr, SongIteratorType type, songit_id_t id) {
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Resource *song = s->resMan->findResource(ResourceId(kResourceTypeSound, song_nr), 0);
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if (!song)
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return NULL;
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return songit_new(song->data, song->size, type, id);
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}
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SongIterator *build_timeriterator(EngineState *s, int delta) {
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return new_timer_iterator(delta);
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}
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void process_sound_events(EngineState *s) { /* Get all sound events, apply their changes to the heap */
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int result;
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SongHandle handle;
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int cue;
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SegManager *segMan = s->_segMan;
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if (getSciVersion() > SCI_VERSION_01)
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return;
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/* SCI1 and later explicitly poll for everything */
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while ((result = s->_sound.sfx_poll(&handle, &cue))) {
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reg_t obj = DEFROBNICATE_HANDLE(handle);
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if (!s->_segMan->isObject(obj)) {
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warning("Non-object %04x:%04x received sound signal (%d/%d)", PRINT_REG(obj), result, cue);
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return;
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}
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switch (result) {
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case SI_LOOP:
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debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x looped (to %d)\n",
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PRINT_REG(obj), cue);
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/* PUT_SEL32V(segMan, obj, loops, GET_SEL32V(segMan, obj, loop) - 1);*/
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PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
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break;
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case SI_RELATIVE_CUE:
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debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received relative cue %d\n",
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PRINT_REG(obj), cue);
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PUT_SEL32V(segMan, obj, signal, cue + 0x7f);
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break;
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case SI_ABSOLUTE_CUE:
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debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received absolute cue %d\n",
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PRINT_REG(obj), cue);
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PUT_SEL32V(segMan, obj, signal, cue);
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break;
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case SI_FINISHED:
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debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x finished\n",
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PRINT_REG(obj));
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PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
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PUT_SEL32V(segMan, obj, state, _K_SOUND_STATUS_STOPPED);
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break;
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default:
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warning("Unexpected result from sfx_poll: %d", result);
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break;
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}
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}
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}
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static reg_t kDoSoundSci0(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
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uint16 command = argv[0].toUint16();
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SongHandle handle = FROBNICATE_HANDLE(obj);
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int number = obj.segment ?
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GET_SEL32V(segMan, obj, number) :
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-1; /* We were not going to use it anyway */
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#ifdef DEBUG_SOUND
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int i;
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debugC(2, kDebugLevelSound, "Command 0x%x", command);
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switch (command) {
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case 0:
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debugC(2, kDebugLevelSound, "[InitObj]");
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break;
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case 1:
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debugC(2, kDebugLevelSound, "[Play]");
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break;
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case 2:
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debugC(2, kDebugLevelSound, "[NOP]");
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break;
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case 3:
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debugC(2, kDebugLevelSound, "[DisposeHandle]");
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break;
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case 4:
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debugC(2, kDebugLevelSound, "[SetSoundOn(?)]");
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break;
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case 5:
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debugC(2, kDebugLevelSound, "[Stop]");
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break;
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case 6:
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debugC(2, kDebugLevelSound, "[Suspend]");
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break;
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case 7:
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debugC(2, kDebugLevelSound, "[Resume]");
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break;
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case 8:
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debugC(2, kDebugLevelSound, "[Get(Set?)Volume]");
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break;
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case 9:
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debugC(2, kDebugLevelSound, "[Signal: Obj changed]");
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break;
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case 10:
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debugC(2, kDebugLevelSound, "[Fade(?)]");
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break;
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case 11:
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debugC(2, kDebugLevelSound, "[ChkDriver]");
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break;
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case 12:
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debugC(2, kDebugLevelSound, "[PlayNextSong (formerly StopAll)]");
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break;
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default:
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debugC(2, kDebugLevelSound, "[unknown]");
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break;
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}
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debugC(2, kDebugLevelSound, "(");
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for (i = 1; i < argc; i++) {
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debugC(2, kDebugLevelSound, "%04x:%04x", PRINT_REG(argv[i]));
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if (i + 1 < argc)
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debugC(2, kDebugLevelSound, ", ");
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}
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debugC(2, kDebugLevelSound, ")\n");
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#endif // DEBUG_SOUND
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switch (command) {
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case _K_SCI0_SOUND_INIT_HANDLE:
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if (obj.segment) {
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debugC(2, kDebugLevelSound, "Initializing song number %d\n", GET_SEL32V(segMan, obj, number));
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s->_sound.sfx_add_song(build_iterator(s, number, SCI_SONG_ITERATOR_TYPE_SCI0,
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handle), 0, handle, number);
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PUT_SEL32V(segMan, obj, state, _K_SOUND_STATUS_INITIALIZED);
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PUT_SEL32(segMan, obj, handle, obj); /* ``sound handle'': we use the object address */
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}
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break;
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case _K_SCI0_SOUND_PLAY_HANDLE:
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if (obj.segment) {
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s->_sound.sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
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s->_sound.sfx_song_set_loops(handle, GET_SEL32V(segMan, obj, loop));
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PUT_SEL32V(segMan, obj, state, _K_SOUND_STATUS_PLAYING);
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}
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break;
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case _K_SCI0_SOUND_NOP:
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break;
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case _K_SCI0_SOUND_DISPOSE_HANDLE:
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if (obj.segment) {
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s->_sound.sfx_remove_song(handle);
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}
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PUT_SEL32V(segMan, obj, handle, 0x0000);
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break;
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case _K_SCI0_SOUND_STOP_HANDLE:
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if (obj.segment) {
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s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
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PUT_SEL32V(segMan, obj, state, SOUND_STATUS_STOPPED);
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}
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break;
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case _K_SCI0_SOUND_SUSPEND_HANDLE:
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if (obj.segment) {
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s->_sound.sfx_song_set_status(handle, SOUND_STATUS_SUSPENDED);
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PUT_SEL32V(segMan, obj, state, SOUND_STATUS_SUSPENDED);
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}
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break;
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case _K_SCI0_SOUND_RESUME_HANDLE:
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if (obj.segment) {
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s->_sound.sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
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PUT_SEL32V(segMan, obj, state, SOUND_STATUS_PLAYING);
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}
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break;
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case _K_SCI0_SOUND_MUTE_SOUND: {
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/* if there's a parameter, we're setting it. Otherwise,
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we're querying it. */
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/*int param = UPARAM_OR_ALT(1,-1);
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if (param != -1)
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s->acc = s->sound_server->command(s, SOUND_COMMAND_SET_MUTE, 0, param);
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else
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s->acc = s->sound_server->command(s, SOUND_COMMAND_GET_MUTE, 0, 0);*/
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}
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break;
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case _K_SCI0_SOUND_VOLUME: {
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/* range from 0x0 to 0xf */
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/* parameter optional. If present, set.*/
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int vol = (argc > 1) ? argv[1].toSint16() : -1;
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if (vol != -1)
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s->_sound.sfx_setVolume(vol);
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else
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s->r_acc = make_reg(0, s->_sound.sfx_getVolume());
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}
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break;
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case _K_SCI0_SOUND_UPDATE_VOL_PRI:
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if (obj.segment) {
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s->_sound.sfx_song_set_loops(handle, GET_SEL32V(segMan, obj, loop));
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script_set_priority(s, obj, GET_SEL32V(segMan, obj, pri));
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}
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break;
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case _K_SCI0_SOUND_FADE_HANDLE:
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/*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
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/* FIXME: The next couple of lines actually STOP the handle, rather
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** than fading it! */
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if (obj.segment) {
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s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
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PUT_SEL32V(segMan, obj, state, SOUND_STATUS_STOPPED);
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PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
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}
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break;
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case _K_SCI0_SOUND_GET_POLYPHONY:
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s->r_acc = make_reg(0, s->_sound.sfx_get_player_polyphony());
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break;
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case _K_SCI0_SOUND_PLAY_NEXT:
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/* s->_sound.sfx_all_stop();*/
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break;
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default:
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warning("Unhandled DoSound command: %x", command);
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}
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// process_sound_events(s); /* Take care of incoming events */
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return s->r_acc;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static reg_t kDoSoundSci1Early(EngineState *s, int argc, reg_t *argv) {
|
|
||||||
SegManager *segMan = s->_segMan;
|
|
||||||
uint16 command = argv[0].toUint16();
|
|
||||||
reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
|
|
||||||
SongHandle handle = FROBNICATE_HANDLE(obj);
|
|
||||||
int number = obj.segment ?
|
|
||||||
GET_SEL32V(segMan, obj, number) :
|
|
||||||
-1; /* We were not going to use it anyway */
|
|
||||||
|
|
||||||
#ifdef DEBUG_SOUND
|
|
||||||
if (command != _K_SCI01_SOUND_UPDATE_CUES) {
|
|
||||||
int i;
|
|
||||||
|
|
||||||
debugC(2, kDebugLevelSound, "Command 0x%x", command);
|
|
||||||
switch (command) {
|
|
||||||
case 0:
|
|
||||||
debugC(2, kDebugLevelSound, "[MasterVolume]");
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
debugC(2, kDebugLevelSound, "[Mute]");
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
debugC(2, kDebugLevelSound, "[NOP(2)]");
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
debugC(2, kDebugLevelSound, "[GetPolyphony]");
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
debugC(2, kDebugLevelSound, "[Update]");
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
debugC(2, kDebugLevelSound, "[Init]");
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
debugC(2, kDebugLevelSound, "[Dispose]");
|
|
||||||
break;
|
|
||||||
case 7:
|
|
||||||
debugC(2, kDebugLevelSound, "[Play]");
|
|
||||||
break;
|
|
||||||
case 8:
|
|
||||||
debugC(2, kDebugLevelSound, "[Stop]");
|
|
||||||
break;
|
|
||||||
case 9:
|
|
||||||
debugC(2, kDebugLevelSound, "[Suspend]");
|
|
||||||
break;
|
|
||||||
case 10:
|
|
||||||
debugC(2, kDebugLevelSound, "[Fade]");
|
|
||||||
break;
|
|
||||||
case 11:
|
|
||||||
debugC(2, kDebugLevelSound, "[UpdateCues]");
|
|
||||||
break;
|
|
||||||
case 12:
|
|
||||||
debugC(2, kDebugLevelSound, "[MidiSend]");
|
|
||||||
break;
|
|
||||||
case 13:
|
|
||||||
debugC(2, kDebugLevelSound, "[Reverb]");
|
|
||||||
break;
|
|
||||||
case 14:
|
|
||||||
debugC(2, kDebugLevelSound, "[Hold]");
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
debugC(2, kDebugLevelSound, "[unknown]");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
debugC(2, kDebugLevelSound, "(");
|
|
||||||
for (i = 1; i < argc; i++) {
|
|
||||||
debugC(2, kDebugLevelSound, "%04x:%04x", PRINT_REG(argv[i]));
|
|
||||||
if (i + 1 < argc)
|
|
||||||
debugC(2, kDebugLevelSound, ", ");
|
|
||||||
}
|
|
||||||
debugC(2, kDebugLevelSound, ")\n");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
switch (command) {
|
|
||||||
case _K_SCI01_SOUND_MASTER_VOLME : {
|
|
||||||
int vol = (argc > 1) ? argv[1].toSint16() : -1;
|
|
||||||
|
|
||||||
if (vol != -1)
|
|
||||||
s->_sound.sfx_setVolume(vol);
|
|
||||||
else
|
|
||||||
s->r_acc = make_reg(0, s->_sound.sfx_getVolume());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_MUTE_SOUND : {
|
|
||||||
/* if there's a parameter, we're setting it. Otherwise,
|
|
||||||
we're querying it. */
|
|
||||||
/*int param = UPARAM_OR_ALT(1,-1);
|
|
||||||
|
|
||||||
if (param != -1)
|
|
||||||
s->acc = s->sound_server->command(s, SOUND_COMMAND_SET_MUTE, 0, param);
|
|
||||||
else
|
|
||||||
s->acc = s->sound_server->command(s, SOUND_COMMAND_GET_MUTE, 0, 0);*/
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_UNUSED : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_GET_POLYPHONY : {
|
|
||||||
s->r_acc = make_reg(0, s->_sound.sfx_get_player_polyphony());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_PLAY_HANDLE : {
|
|
||||||
int looping = GET_SEL32V(segMan, obj, loop);
|
|
||||||
//int vol = GET_SEL32V(segMan, obj, vol);
|
|
||||||
int pri = GET_SEL32V(segMan, obj, pri);
|
|
||||||
RESTORE_BEHAVIOR rb = (RESTORE_BEHAVIOR) argv[2].toUint16(); /* Too lazy to look up a default value for this */
|
|
||||||
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
|
|
||||||
s->_sound.sfx_song_set_loops(handle, looping);
|
|
||||||
s->_sound.sfx_song_renice(handle, pri);
|
|
||||||
s->_sound._songlib.setSongRestoreBehavior(handle, rb);
|
|
||||||
PUT_SEL32V(segMan, obj, signal, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_INIT_HANDLE : {
|
|
||||||
//int looping = GET_SEL32V(segMan, obj, loop);
|
|
||||||
//int vol = GET_SEL32V(segMan, obj, vol);
|
|
||||||
//int pri = GET_SEL32V(segMan, obj, pri);
|
|
||||||
|
|
||||||
if (obj.segment && (s->resMan->testResource(ResourceId(kResourceTypeSound, number)))) {
|
|
||||||
debugC(2, kDebugLevelSound, "Initializing song number %d\n", number);
|
|
||||||
s->_sound.sfx_add_song(build_iterator(s, number, SCI_SONG_ITERATOR_TYPE_SCI1,
|
|
||||||
handle), 0, handle, number);
|
|
||||||
PUT_SEL32(segMan, obj, nodePtr, obj);
|
|
||||||
PUT_SEL32(segMan, obj, handle, obj);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_DISPOSE_HANDLE : {
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
s->_sound.sfx_remove_song(handle);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_UPDATE_HANDLE : {
|
|
||||||
/* FIXME: Get these from the sound server */
|
|
||||||
int signal = 0;
|
|
||||||
int min = 0;
|
|
||||||
int sec = 0;
|
|
||||||
int frame = 0;
|
|
||||||
|
|
||||||
/* FIXME: Update the sound server state with 'vol' */
|
|
||||||
int looping = GET_SEL32V(segMan, obj, loop);
|
|
||||||
//int vol = GET_SEL32V(segMan, obj, vol);
|
|
||||||
int pri = GET_SEL32V(segMan, obj, pri);
|
|
||||||
|
|
||||||
s->_sound.sfx_song_set_loops(handle, looping);
|
|
||||||
s->_sound.sfx_song_renice(handle, pri);
|
|
||||||
|
|
||||||
debugC(2, kDebugLevelSound, "[sound01-update-handle] -- CUE %04x:%04x", PRINT_REG(obj));
|
|
||||||
|
|
||||||
PUT_SEL32V(segMan, obj, signal, signal);
|
|
||||||
PUT_SEL32V(segMan, obj, min, min);
|
|
||||||
PUT_SEL32V(segMan, obj, sec, sec);
|
|
||||||
PUT_SEL32V(segMan, obj, frame, frame);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_STOP_HANDLE : {
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_SUSPEND_HANDLE : {
|
|
||||||
int state = argv[2].toUint16();
|
|
||||||
int setstate = (state) ?
|
|
||||||
SOUND_STATUS_SUSPENDED : SOUND_STATUS_PLAYING;
|
|
||||||
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, setstate);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_FADE_HANDLE : {
|
|
||||||
/* There are four parameters that control the fade here.
|
|
||||||
* TODO: Figure out the exact semantics */
|
|
||||||
|
|
||||||
/* FIXME: The next couple of lines actually STOP the song right away */
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_UPDATE_CUES : {
|
|
||||||
int signal = 0;
|
|
||||||
int min = 0;
|
|
||||||
int sec = 0;
|
|
||||||
int frame = 0;
|
|
||||||
int result = SI_LOOP; /* small hack */
|
|
||||||
int cue = 0;
|
|
||||||
|
|
||||||
while (result == SI_LOOP)
|
|
||||||
result = s->_sound.sfx_poll_specific(handle, &cue);
|
|
||||||
|
|
||||||
switch (result) {
|
|
||||||
|
|
||||||
case SI_ABSOLUTE_CUE:
|
|
||||||
signal = cue;
|
|
||||||
debugC(2, kDebugLevelSound, "--- [CUE] %04x:%04x Absolute Cue: %d\n",
|
|
||||||
PRINT_REG(obj), signal);
|
|
||||||
|
|
||||||
PUT_SEL32V(segMan, obj, signal, signal);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SI_RELATIVE_CUE:
|
|
||||||
signal = cue;
|
|
||||||
debugC(2, kDebugLevelSound, "--- [CUE] %04x:%04x Relative Cue: %d\n",
|
|
||||||
PRINT_REG(obj), cue);
|
|
||||||
|
|
||||||
/* FIXME to match commented-out semantics
|
|
||||||
* below, with proper storage of dataInc and
|
|
||||||
* signal in the iterator code. */
|
|
||||||
PUT_SEL32V(segMan, obj, dataInc, signal);
|
|
||||||
PUT_SEL32V(segMan, obj, signal, signal);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SI_FINISHED:
|
|
||||||
debugC(2, kDebugLevelSound, "--- [FINISHED] %04x:%04x\n", PRINT_REG(obj));
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SI_LOOP:
|
|
||||||
break; /* Doesn't happen */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* switch (signal) */
|
|
||||||
/* { */
|
|
||||||
/* case 0x00: */
|
|
||||||
/* if (dataInc!=GET_SEL32V(segMan, obj, dataInc)) */
|
|
||||||
/* { */
|
|
||||||
/* PUT_SEL32V(segMan, obj, dataInc, dataInc); */
|
|
||||||
/* PUT_SEL32V(segMan, obj, signal, dataInc+0x7f); */
|
|
||||||
/* } else */
|
|
||||||
/* { */
|
|
||||||
/* PUT_SEL32V(segMan, obj, signal, signal); */
|
|
||||||
/* } */
|
|
||||||
/* break; */
|
|
||||||
/* case 0xFF: /\* May be unnecessary *\/ */
|
|
||||||
/* s->_sound.sfx_song_set_status(*/
|
|
||||||
/* handle, SOUND_STATUS_STOPPED); */
|
|
||||||
/* break; */
|
|
||||||
/* default : */
|
|
||||||
/* if (dataInc!=GET_SEL32V(segMan, obj, dataInc)) */
|
|
||||||
/* { */
|
|
||||||
/* PUT_SEL32V(segMan, obj, dataInc, dataInc); */
|
|
||||||
/* PUT_SEL32V(segMan, obj, signal, dataInc+0x7f); */
|
|
||||||
/* } else */
|
|
||||||
/* { */
|
|
||||||
/* PUT_SEL32V(segMan, obj, signal, signal); */
|
|
||||||
/* } */
|
|
||||||
/* break; */
|
|
||||||
/* } */
|
|
||||||
|
|
||||||
PUT_SEL32V(segMan, obj, min, min);
|
|
||||||
PUT_SEL32V(segMan, obj, sec, sec);
|
|
||||||
PUT_SEL32V(segMan, obj, frame, frame);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_MIDI_SEND : {
|
|
||||||
int channel = argv[2].toSint16();
|
|
||||||
int midiCmd = argv[3].toUint16() == 0xff ?
|
|
||||||
0xe0 : /* Pitch wheel */
|
|
||||||
0xb0; /* argv[3].toUint16() is actually a controller number */
|
|
||||||
int controller = argv[3].toUint16();
|
|
||||||
int param = argv[4].toUint16();
|
|
||||||
|
|
||||||
s->_sound.sfx_send_midi(handle,
|
|
||||||
channel, midiCmd, controller, param);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_REVERB : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI01_SOUND_HOLD : {
|
|
||||||
//int flag = argv[2].toSint16();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return s->r_acc;
|
|
||||||
}
|
|
||||||
|
|
||||||
static reg_t kDoSoundSci1Late(EngineState *s, int argc, reg_t *argv) {
|
|
||||||
SegManager *segMan = s->_segMan;
|
|
||||||
uint16 command = argv[0].toUint16();
|
|
||||||
reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
|
|
||||||
SongHandle handle = FROBNICATE_HANDLE(obj);
|
|
||||||
int number = obj.segment ?
|
|
||||||
GET_SEL32V(segMan, obj, number) :
|
|
||||||
-1; /* We were not going to use it anyway */
|
|
||||||
|
|
||||||
#ifdef DEBUG_SOUND
|
|
||||||
if (command != _K_SCI1_SOUND_UPDATE_CUES) {
|
|
||||||
int i;
|
|
||||||
|
|
||||||
debugC(2, kDebugLevelSound, "Command 0x%x", command);
|
|
||||||
switch (command) {
|
|
||||||
case 0:
|
|
||||||
debugC(2, kDebugLevelSound, "[MasterVolume]");
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
debugC(2, kDebugLevelSound, "[Mute]");
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
debugC(2, kDebugLevelSound, "[NOP(2)]");
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
debugC(2, kDebugLevelSound, "[GetPolyphony]");
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
debugC(2, kDebugLevelSound, "[GetAudioCapability]");
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
debugC(2, kDebugLevelSound, "[GlobalSuspend]");
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
debugC(2, kDebugLevelSound, "[Init]");
|
|
||||||
break;
|
|
||||||
case 7:
|
|
||||||
debugC(2, kDebugLevelSound, "[Dispose]");
|
|
||||||
break;
|
|
||||||
case 8:
|
|
||||||
debugC(2, kDebugLevelSound, "[Play]");
|
|
||||||
break;
|
|
||||||
case 9:
|
|
||||||
debugC(2, kDebugLevelSound, "[Stop]");
|
|
||||||
break;
|
|
||||||
case 10:
|
|
||||||
debugC(2, kDebugLevelSound, "[SuspendHandle]");
|
|
||||||
break;
|
|
||||||
case 11:
|
|
||||||
debugC(2, kDebugLevelSound, "[Fade]");
|
|
||||||
break;
|
|
||||||
case 12:
|
|
||||||
debugC(2, kDebugLevelSound, "[Hold]");
|
|
||||||
break;
|
|
||||||
case 13:
|
|
||||||
debugC(2, kDebugLevelSound, "[Unused(13)]");
|
|
||||||
break;
|
|
||||||
case 14:
|
|
||||||
debugC(2, kDebugLevelSound, "[SetVolume]");
|
|
||||||
break;
|
|
||||||
case 15:
|
|
||||||
debugC(2, kDebugLevelSound, "[SetPriority]");
|
|
||||||
break;
|
|
||||||
case 16:
|
|
||||||
debugC(2, kDebugLevelSound, "[SetLoop]");
|
|
||||||
break;
|
|
||||||
case 17:
|
|
||||||
debugC(2, kDebugLevelSound, "[UpdateCues]");
|
|
||||||
break;
|
|
||||||
case 18:
|
|
||||||
debugC(2, kDebugLevelSound, "[MidiSend]");
|
|
||||||
break;
|
|
||||||
case 19:
|
|
||||||
debugC(2, kDebugLevelSound, "[Reverb]");
|
|
||||||
break;
|
|
||||||
case 20:
|
|
||||||
debugC(2, kDebugLevelSound, "[UpdateVolPri]");
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
debugC(2, kDebugLevelSound, "[unknown]");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
debugC(2, kDebugLevelSound, "(");
|
|
||||||
for (i = 1; i < argc; i++) {
|
|
||||||
debugC(2, kDebugLevelSound, "%04x:%04x", PRINT_REG(argv[i]));
|
|
||||||
if (i + 1 < argc)
|
|
||||||
debugC(2, kDebugLevelSound, ", ");
|
|
||||||
}
|
|
||||||
debugC(2, kDebugLevelSound, ")\n");
|
|
||||||
}
|
|
||||||
#endif // DEBUG_SOUND
|
|
||||||
|
|
||||||
switch (command) {
|
|
||||||
case _K_SCI1_SOUND_MASTER_VOLME : {
|
|
||||||
int vol = (argc > 1 ? argv[1].offset : -1);
|
|
||||||
|
|
||||||
if (vol != -1)
|
|
||||||
s->_sound.sfx_setVolume(vol);
|
|
||||||
|
|
||||||
s->r_acc = make_reg(0, s->_sound.sfx_getVolume());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_MUTE_SOUND : {
|
|
||||||
/* if there's a parameter, we're setting it. Otherwise,
|
|
||||||
we're querying it. */
|
|
||||||
/*int param = UPARAM_OR_ALT(1,-1);
|
|
||||||
|
|
||||||
if (param != -1)
|
|
||||||
s->acc = s->sound_server->command(s, SOUND_COMMAND_SET_MUTE, 0, param);
|
|
||||||
else
|
|
||||||
s->acc = s->sound_server->command(s, SOUND_COMMAND_GET_MUTE, 0, 0);
|
|
||||||
break;*/
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_UNUSED1 : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_GET_POLYPHONY : {
|
|
||||||
/*s->acc = s->sound_server->command(s, SOUND_COMMAND_TEST, 0, 0);*/
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_GET_AUDIO_CAPABILITY : {
|
|
||||||
// Tests for digital audio support
|
|
||||||
return make_reg(0, 1);
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_PLAY_HANDLE : {
|
|
||||||
int looping = GET_SEL32V(segMan, obj, loop);
|
|
||||||
//int vol = GET_SEL32V(segMan, obj, vol);
|
|
||||||
int pri = GET_SEL32V(segMan, obj, pri);
|
|
||||||
int sampleLen = 0;
|
|
||||||
Song *song = s->_sound._songlib.findSong(handle);
|
|
||||||
|
|
||||||
if (GET_SEL32V(segMan, obj, nodePtr) && (song && number != song->_resourceNum)) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
s->_sound.sfx_remove_song(handle);
|
|
||||||
PUT_SEL32(segMan, obj, nodePtr, NULL_REG);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!GET_SEL32V(segMan, obj, nodePtr) && obj.segment) {
|
|
||||||
// In SCI1.1 games, sound effects are started from here. If we can find
|
|
||||||
// a relevant audio resource, play it, otherwise switch to synthesized
|
|
||||||
// effects. If the resource exists, play it using map 65535 (sound
|
|
||||||
// effects map)
|
|
||||||
if (s->resMan->testResource(ResourceId(kResourceTypeAudio, number)) &&
|
|
||||||
getSciVersion() >= SCI_VERSION_1_1) {
|
|
||||||
// Found a relevant audio resource, play it
|
|
||||||
s->_audio->stopAudio();
|
|
||||||
warning("Initializing audio resource instead of requested sound resource %d", number);
|
|
||||||
sampleLen = s->_audio->startAudio(65535, number);
|
|
||||||
// Also create iterator, that will fire SI_FINISHED event, when the sound is done playing
|
|
||||||
s->_sound.sfx_add_song(build_timeriterator(s, sampleLen), 0, handle, number);
|
|
||||||
} else {
|
|
||||||
if (!s->resMan->testResource(ResourceId(kResourceTypeSound, number))) {
|
|
||||||
warning("Could not open song number %d", number);
|
|
||||||
// Send a "stop handle" event so that the engine won't wait forever here
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
return s->r_acc;
|
|
||||||
}
|
|
||||||
debugC(2, kDebugLevelSound, "Initializing song number %d\n", number);
|
|
||||||
s->_sound.sfx_add_song(build_iterator(s, number, SCI_SONG_ITERATOR_TYPE_SCI1,
|
|
||||||
handle), 0, handle, number);
|
|
||||||
}
|
|
||||||
|
|
||||||
PUT_SEL32(segMan, obj, nodePtr, obj);
|
|
||||||
PUT_SEL32(segMan, obj, handle, obj);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
|
|
||||||
s->_sound.sfx_song_set_loops(handle, looping);
|
|
||||||
s->_sound.sfx_song_renice(handle, pri);
|
|
||||||
PUT_SEL32V(segMan, obj, signal, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_INIT_HANDLE : {
|
|
||||||
//int looping = GET_SEL32V(segMan, obj, loop);
|
|
||||||
//int vol = GET_SEL32V(segMan, obj, vol);
|
|
||||||
//int pri = GET_SEL32V(segMan, obj, pri);
|
|
||||||
|
|
||||||
if (GET_SEL32V(segMan, obj, nodePtr)) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
s->_sound.sfx_remove_song(handle);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (obj.segment && (s->resMan->testResource(ResourceId(kResourceTypeSound, number)))) {
|
|
||||||
debugC(2, kDebugLevelSound, "Initializing song number %d\n", number);
|
|
||||||
s->_sound.sfx_add_song(build_iterator(s, number, SCI_SONG_ITERATOR_TYPE_SCI1,
|
|
||||||
handle), 0, handle, number);
|
|
||||||
PUT_SEL32(segMan, obj, nodePtr, obj);
|
|
||||||
PUT_SEL32(segMan, obj, handle, obj);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_DISPOSE_HANDLE : {
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
s->_sound.sfx_remove_song(handle);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_STOP_HANDLE : {
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
if (obj.segment) {
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_SUSPEND_HANDLE : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_FADE_HANDLE : {
|
|
||||||
fade_params_t fade;
|
|
||||||
if (obj.segment) {
|
|
||||||
fade.final_volume = argv[2].toUint16();
|
|
||||||
fade.ticks_per_step = argv[3].toUint16();
|
|
||||||
fade.step_size = argv[4].toUint16();
|
|
||||||
fade.action = argv[5].toUint16() ?
|
|
||||||
FADE_ACTION_FADE_AND_STOP :
|
|
||||||
FADE_ACTION_FADE_AND_CONT;
|
|
||||||
|
|
||||||
s->_sound.sfx_song_set_fade(handle, &fade);
|
|
||||||
|
|
||||||
/* FIXME: The next couple of lines actually STOP the handle, rather
|
|
||||||
** than fading it! */
|
|
||||||
if (argv[5].toUint16()) {
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
|
||||||
} else {
|
|
||||||
// FIXME: Support fade-and-continue. For now, send signal right away.
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_HOLD_HANDLE : {
|
|
||||||
int value = argv[2].toSint16();
|
|
||||||
|
|
||||||
s->_sound.sfx_song_set_hold(handle, value);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_UNUSED2 : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_SET_HANDLE_VOLUME : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_SET_HANDLE_PRIORITY : {
|
|
||||||
int value = argv[2].toSint16();
|
|
||||||
|
|
||||||
script_set_priority(s, obj, value);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_SET_HANDLE_LOOP : {
|
|
||||||
if (!GET_SEL32(segMan, obj, nodePtr).isNull()) {
|
|
||||||
uint16 looping = argv[2].toUint16();
|
|
||||||
|
|
||||||
if (looping < 65535)
|
|
||||||
looping = 1;
|
|
||||||
|
|
||||||
s->_sound.sfx_song_set_loops(handle, looping);
|
|
||||||
PUT_SEL32V(segMan, obj, loop, looping);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_UPDATE_CUES : {
|
|
||||||
int signal = 0;
|
|
||||||
//int min = 0;
|
|
||||||
//int sec = 0;
|
|
||||||
//int frame = 0;
|
|
||||||
int result = SI_LOOP; /* small hack */
|
|
||||||
int cue = 0;
|
|
||||||
|
|
||||||
while (result == SI_LOOP)
|
|
||||||
result = s->_sound.sfx_poll_specific(handle, &cue);
|
|
||||||
|
|
||||||
switch (result) {
|
|
||||||
|
|
||||||
case SI_ABSOLUTE_CUE:
|
|
||||||
signal = cue;
|
|
||||||
debugC(2, kDebugLevelSound, "[CUE] %04x:%04x Absolute Cue: %d\n",
|
|
||||||
PRINT_REG(obj), signal);
|
|
||||||
|
|
||||||
PUT_SEL32V(segMan, obj, signal, signal);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SI_RELATIVE_CUE:
|
|
||||||
debugC(2, kDebugLevelSound, "[CUE] %04x:%04x Relative Cue: %d\n",
|
|
||||||
PRINT_REG(obj), cue);
|
|
||||||
|
|
||||||
PUT_SEL32V(segMan, obj, dataInc, cue);
|
|
||||||
PUT_SEL32V(segMan, obj, signal, cue + 127);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SI_FINISHED:
|
|
||||||
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SI_LOOP:
|
|
||||||
break; /* Doesn't happen */
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_MIDI_SEND : {
|
|
||||||
s->_sound.sfx_send_midi(handle,
|
|
||||||
argv[2].toUint16(), argv[3].toUint16(), argv[4].toUint16(), argv[5].toUint16());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_REVERB : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case _K_SCI1_SOUND_UPDATE_VOL_PRI : {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return s->r_acc;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Used for synthesized music playback
|
* Used for synthesized music playback
|
||||||
*/
|
*/
|
||||||
reg_t kDoSound(EngineState *s, int argc, reg_t *argv) {
|
reg_t kDoSound(EngineState *s, int argc, reg_t *argv) {
|
||||||
switch (s->detectDoSoundType()) {
|
return s->_soundCmd->parseCommand(argc, argv, s->r_acc);
|
||||||
case SCI_VERSION_0_EARLY:
|
|
||||||
return kDoSoundSci0(s, argc, argv);
|
|
||||||
case SCI_VERSION_1_EARLY:
|
|
||||||
return kDoSoundSci1Early(s, argc, argv);
|
|
||||||
case SCI_VERSION_1_LATE:
|
|
||||||
return kDoSoundSci1Late(s, argc, argv);
|
|
||||||
default:
|
|
||||||
warning("Unknown DoSound type");
|
|
||||||
return NULL_REG;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {
|
reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {
|
||||||
|
|
|
@ -55,8 +55,7 @@ const uint32 INTMAPPER_MAGIC_KEY = 0xDEADBEEF;
|
||||||
|
|
||||||
|
|
||||||
// from ksound.cpp:
|
// from ksound.cpp:
|
||||||
//SongIterator *build_iterator(ResourceManager *resMan, int song_nr, SongIteratorType type, songit_id_t id);
|
SongIterator *build_iterator(ResourceManager *resMan, int song_nr, SongIteratorType type, songit_id_t id);
|
||||||
SongIterator *build_iterator(EngineState *s, int song_nr, SongIteratorType type, songit_id_t id);
|
|
||||||
|
|
||||||
#pragma mark -
|
#pragma mark -
|
||||||
|
|
||||||
|
@ -708,8 +707,7 @@ static void reconstruct_sounds(EngineState *s) {
|
||||||
int oldstatus;
|
int oldstatus;
|
||||||
SongIterator::Message msg;
|
SongIterator::Message msg;
|
||||||
|
|
||||||
//base = ff = build_iterator(s->resMan, seeker->_resourceNum, it_type, seeker->_handle);
|
base = ff = build_iterator(s->resMan, seeker->_resourceNum, it_type, seeker->_handle);
|
||||||
base = ff = build_iterator(s, seeker->_resourceNum, it_type, seeker->_handle);
|
|
||||||
if (seeker->_restoreBehavior == RESTORE_BEHAVIOR_CONTINUE)
|
if (seeker->_restoreBehavior == RESTORE_BEHAVIOR_CONTINUE)
|
||||||
ff = new_fast_forward_iterator(base, seeker->_restoreTime);
|
ff = new_fast_forward_iterator(base, seeker->_restoreTime);
|
||||||
ff->init();
|
ff->init();
|
||||||
|
@ -772,6 +770,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
|
||||||
|
|
||||||
// Copy some old data
|
// Copy some old data
|
||||||
retval->gfx_state = s->gfx_state;
|
retval->gfx_state = s->gfx_state;
|
||||||
|
retval->_soundCmd = s->_soundCmd;
|
||||||
|
|
||||||
retval->saveLoadWithSerializer(ser); // FIXME: Error handling?
|
retval->saveLoadWithSerializer(ser); // FIXME: Error handling?
|
||||||
|
|
||||||
|
|
|
@ -108,6 +108,8 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
|
||||||
_moveCountType = kMoveCountUninitialized;
|
_moveCountType = kMoveCountUninitialized;
|
||||||
|
|
||||||
_usesCdTrack = Common::File::exists("cdaudio.map");
|
_usesCdTrack = Common::File::exists("cdaudio.map");
|
||||||
|
|
||||||
|
_soundCmd = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
EngineState::~EngineState() {
|
EngineState::~EngineState() {
|
||||||
|
|
|
@ -44,6 +44,7 @@ namespace Common {
|
||||||
#include "sci/gfx/gfx_system.h"
|
#include "sci/gfx/gfx_system.h"
|
||||||
#include "sci/sfx/audio.h"
|
#include "sci/sfx/audio.h"
|
||||||
#include "sci/sfx/core.h"
|
#include "sci/sfx/core.h"
|
||||||
|
#include "sci/sfx/soundcmd.h"
|
||||||
|
|
||||||
namespace Sci {
|
namespace Sci {
|
||||||
|
|
||||||
|
@ -51,6 +52,7 @@ class Menubar;
|
||||||
class SciGui;
|
class SciGui;
|
||||||
class SciGuiCursor;
|
class SciGuiCursor;
|
||||||
class MessageState;
|
class MessageState;
|
||||||
|
class SoundCommandParser;
|
||||||
|
|
||||||
struct GfxState;
|
struct GfxState;
|
||||||
struct GfxPort;
|
struct GfxPort;
|
||||||
|
@ -137,6 +139,7 @@ public:
|
||||||
|
|
||||||
AudioPlayer *_audio;
|
AudioPlayer *_audio;
|
||||||
SfxState _sound; /**< sound subsystem */
|
SfxState _sound; /**< sound subsystem */
|
||||||
|
SoundCommandParser *_soundCmd;
|
||||||
int sfx_init_flags; /**< flags the sfx subsystem was initialised with */
|
int sfx_init_flags; /**< flags the sfx subsystem was initialised with */
|
||||||
|
|
||||||
byte restarting_flags; /**< Flags used for restarting */
|
byte restarting_flags; /**< Flags used for restarting */
|
||||||
|
|
|
@ -71,6 +71,7 @@ MODULE_OBJS := \
|
||||||
sfx/core.o \
|
sfx/core.o \
|
||||||
sfx/iterator.o \
|
sfx/iterator.o \
|
||||||
sfx/songlib.o \
|
sfx/songlib.o \
|
||||||
|
sfx/soundcmd.o \
|
||||||
sfx/seq/gm.o \
|
sfx/seq/gm.o \
|
||||||
sfx/seq/instrument-map.o \
|
sfx/seq/instrument-map.o \
|
||||||
sfx/seq/map-mt32-to-gm.o \
|
sfx/seq/map-mt32-to-gm.o \
|
||||||
|
|
|
@ -41,6 +41,7 @@
|
||||||
#include "sci/gui32/gui32.h"
|
#include "sci/gui32/gui32.h"
|
||||||
#endif
|
#endif
|
||||||
#include "sci/sfx/audio.h"
|
#include "sci/sfx/audio.h"
|
||||||
|
#include "sci/sfx/soundcmd.h"
|
||||||
#include "sci/gui/gui.h"
|
#include "sci/gui/gui.h"
|
||||||
#include "sci/gui/gui_palette.h"
|
#include "sci/gui/gui_palette.h"
|
||||||
#include "sci/gui/gui_cursor.h"
|
#include "sci/gui/gui_cursor.h"
|
||||||
|
@ -161,6 +162,8 @@ Common::Error SciEngine::run() {
|
||||||
// since we cannot let the game control where saves are stored)
|
// since we cannot let the game control where saves are stored)
|
||||||
strcpy(_gamestate->sys_strings->_strings[SYS_STRING_SAVEDIR]._value, "/");
|
strcpy(_gamestate->sys_strings->_strings[SYS_STRING_SAVEDIR]._value, "/");
|
||||||
|
|
||||||
|
_gamestate->_soundCmd = new SoundCommandParser(_resMan, segMan, &_gamestate->_sound, _audio, _gamestate->detectDoSoundType());
|
||||||
|
|
||||||
GfxState gfx_state;
|
GfxState gfx_state;
|
||||||
_gamestate->gfx_state = &gfx_state;
|
_gamestate->gfx_state = &gfx_state;
|
||||||
|
|
||||||
|
@ -191,6 +194,8 @@ Common::Error SciEngine::run() {
|
||||||
game_exit(_gamestate);
|
game_exit(_gamestate);
|
||||||
script_free_breakpoints(_gamestate);
|
script_free_breakpoints(_gamestate);
|
||||||
|
|
||||||
|
delete _gamestate->_soundCmd;
|
||||||
|
delete _gamestate->_gui;
|
||||||
delete segMan;
|
delete segMan;
|
||||||
delete cursor;
|
delete cursor;
|
||||||
delete palette;
|
delete palette;
|
||||||
|
|
567
engines/sci/sfx/soundcmd.cpp
Normal file
567
engines/sci/sfx/soundcmd.cpp
Normal file
|
@ -0,0 +1,567 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "sci/sfx/iterator.h" // for SongIteratorStatus
|
||||||
|
#include "sci/sfx/soundcmd.h"
|
||||||
|
|
||||||
|
namespace Sci {
|
||||||
|
|
||||||
|
#define SCI1_SOUND_FLAG_MAY_PAUSE 1 /* Only here for completeness; The interpreter doesn't touch this bit */
|
||||||
|
#define SCI1_SOUND_FLAG_SCRIPTED_PRI 2 /* but does touch this */
|
||||||
|
|
||||||
|
#define FROBNICATE_HANDLE(reg) ((reg).segment << 16 | (reg).offset)
|
||||||
|
#define DEFROBNICATE_HANDLE(handle) (make_reg((handle >> 16) & 0xffff, handle & 0xffff))
|
||||||
|
|
||||||
|
/* Sound status */
|
||||||
|
enum {
|
||||||
|
_K_SOUND_STATUS_STOPPED = 0,
|
||||||
|
_K_SOUND_STATUS_INITIALIZED = 1,
|
||||||
|
_K_SOUND_STATUS_PAUSED = 2,
|
||||||
|
_K_SOUND_STATUS_PLAYING = 3
|
||||||
|
};
|
||||||
|
|
||||||
|
static void script_set_priority(ResourceManager *resMan, SegManager *segMan, SfxState *state, reg_t obj, int priority) {
|
||||||
|
int song_nr = GET_SEL32V(segMan, obj, number);
|
||||||
|
Resource *song = resMan->findResource(ResourceId(kResourceTypeSound, song_nr), 0);
|
||||||
|
int flags = GET_SEL32V(segMan, obj, flags);
|
||||||
|
|
||||||
|
if (priority == -1) {
|
||||||
|
if (song->data[0] == 0xf0)
|
||||||
|
priority = song->data[1];
|
||||||
|
else
|
||||||
|
warning("Attempt to unset song priority when there is no built-in value");
|
||||||
|
|
||||||
|
flags &= ~SCI1_SOUND_FLAG_SCRIPTED_PRI;
|
||||||
|
} else flags |= SCI1_SOUND_FLAG_SCRIPTED_PRI;
|
||||||
|
|
||||||
|
state->sfx_song_renice(FROBNICATE_HANDLE(obj), priority);
|
||||||
|
PUT_SEL32V(segMan, obj, flags, flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
SongIterator *build_iterator(ResourceManager *resMan, int song_nr, SongIteratorType type, songit_id_t id) {
|
||||||
|
Resource *song = resMan->findResource(ResourceId(kResourceTypeSound, song_nr), 0);
|
||||||
|
|
||||||
|
if (!song)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return songit_new(song->data, song->size, type, id);
|
||||||
|
}
|
||||||
|
|
||||||
|
void process_sound_events(EngineState *s) { /* Get all sound events, apply their changes to the heap */
|
||||||
|
int result;
|
||||||
|
SongHandle handle;
|
||||||
|
int cue;
|
||||||
|
SegManager *segMan = s->_segMan;
|
||||||
|
|
||||||
|
if (getSciVersion() > SCI_VERSION_01)
|
||||||
|
return;
|
||||||
|
// SCI1 and later explicitly poll for everything
|
||||||
|
|
||||||
|
while ((result = s->_sound.sfx_poll(&handle, &cue))) {
|
||||||
|
reg_t obj = DEFROBNICATE_HANDLE(handle);
|
||||||
|
if (!s->_segMan->isObject(obj)) {
|
||||||
|
warning("Non-object %04x:%04x received sound signal (%d/%d)", PRINT_REG(obj), result, cue);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (result) {
|
||||||
|
|
||||||
|
case SI_LOOP:
|
||||||
|
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x looped (to %d)\n",
|
||||||
|
PRINT_REG(obj), cue);
|
||||||
|
/* PUT_SEL32V(segMan, obj, loops, GET_SEL32V(segMan, obj, loop) - 1);*/
|
||||||
|
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SI_RELATIVE_CUE:
|
||||||
|
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received relative cue %d\n",
|
||||||
|
PRINT_REG(obj), cue);
|
||||||
|
PUT_SEL32V(segMan, obj, signal, cue + 0x7f);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SI_ABSOLUTE_CUE:
|
||||||
|
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received absolute cue %d\n",
|
||||||
|
PRINT_REG(obj), cue);
|
||||||
|
PUT_SEL32V(segMan, obj, signal, cue);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SI_FINISHED:
|
||||||
|
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x finished\n",
|
||||||
|
PRINT_REG(obj));
|
||||||
|
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
PUT_SEL32V(segMan, obj, state, _K_SOUND_STATUS_STOPPED);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
warning("Unexpected result from sfx_poll: %d", result);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#define SOUNDCOMMAND(x) _soundCommands.push_back(new SciSoundCommand(#x, &SoundCommandParser::x))
|
||||||
|
|
||||||
|
SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segMan, SfxState *state, AudioPlayer *audio, SciVersion doSoundVersion) :
|
||||||
|
_resMan(resMan), _segMan(segMan), _state(state), _audio(audio), _doSoundVersion(doSoundVersion) {
|
||||||
|
|
||||||
|
switch (doSoundVersion) {
|
||||||
|
case SCI_VERSION_0_EARLY:
|
||||||
|
SOUNDCOMMAND(cmdInitHandle);
|
||||||
|
SOUNDCOMMAND(cmdPlayHandle);
|
||||||
|
SOUNDCOMMAND(cmdDummy);
|
||||||
|
SOUNDCOMMAND(cmdDisposeHandle);
|
||||||
|
SOUNDCOMMAND(cmdMuteSound);
|
||||||
|
SOUNDCOMMAND(cmdStopHandle);
|
||||||
|
SOUNDCOMMAND(cmdSuspendHandle);
|
||||||
|
SOUNDCOMMAND(cmdResumeHandle);
|
||||||
|
SOUNDCOMMAND(cmdVolume);
|
||||||
|
SOUNDCOMMAND(cmdHandlePriority);
|
||||||
|
SOUNDCOMMAND(cmdFadeHandle);
|
||||||
|
SOUNDCOMMAND(cmdGetPolyphony);
|
||||||
|
SOUNDCOMMAND(cmdGetPlayNext);
|
||||||
|
break;
|
||||||
|
case SCI_VERSION_1_EARLY:
|
||||||
|
SOUNDCOMMAND(cmdVolume);
|
||||||
|
SOUNDCOMMAND(cmdMuteSound);
|
||||||
|
SOUNDCOMMAND(cmdDummy);
|
||||||
|
SOUNDCOMMAND(cmdGetPolyphony);
|
||||||
|
SOUNDCOMMAND(cmdUpdateHandle);
|
||||||
|
SOUNDCOMMAND(cmdInitHandle);
|
||||||
|
SOUNDCOMMAND(cmdDisposeHandle);
|
||||||
|
SOUNDCOMMAND(cmdPlayHandle);
|
||||||
|
SOUNDCOMMAND(cmdStopHandle);
|
||||||
|
SOUNDCOMMAND(cmdSuspendHandle);
|
||||||
|
SOUNDCOMMAND(cmdFadeHandle);
|
||||||
|
SOUNDCOMMAND(cmdUpdateCues);
|
||||||
|
SOUNDCOMMAND(cmdSendMidi);
|
||||||
|
SOUNDCOMMAND(cmdReverb);
|
||||||
|
SOUNDCOMMAND(cmdHoldHandle);
|
||||||
|
break;
|
||||||
|
case SCI_VERSION_1_LATE:
|
||||||
|
SOUNDCOMMAND(cmdVolume);
|
||||||
|
SOUNDCOMMAND(cmdMuteSound);
|
||||||
|
SOUNDCOMMAND(cmdDummy);
|
||||||
|
SOUNDCOMMAND(cmdGetPolyphony);
|
||||||
|
SOUNDCOMMAND(cmdGetAudioCapability);
|
||||||
|
SOUNDCOMMAND(cmdSuspendSound);
|
||||||
|
SOUNDCOMMAND(cmdInitHandle);
|
||||||
|
SOUNDCOMMAND(cmdDisposeHandle);
|
||||||
|
SOUNDCOMMAND(cmdPlayHandle);
|
||||||
|
SOUNDCOMMAND(cmdStopHandle);
|
||||||
|
SOUNDCOMMAND(cmdSuspendHandle);
|
||||||
|
SOUNDCOMMAND(cmdFadeHandle);
|
||||||
|
SOUNDCOMMAND(cmdHoldHandle);
|
||||||
|
SOUNDCOMMAND(cmdDummy);
|
||||||
|
SOUNDCOMMAND(cmdSetHandleVolume);
|
||||||
|
SOUNDCOMMAND(cmdSetHandlePriority);
|
||||||
|
SOUNDCOMMAND(cmdSetHandleLoop);
|
||||||
|
SOUNDCOMMAND(cmdUpdateCues);
|
||||||
|
SOUNDCOMMAND(cmdSendMidi);
|
||||||
|
SOUNDCOMMAND(cmdReverb);
|
||||||
|
SOUNDCOMMAND(cmdUpdateVolumePriority);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
warning("Sound command parser: unknown DoSound type %d", doSoundVersion);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SoundCommandParser::~SoundCommandParser() {
|
||||||
|
}
|
||||||
|
|
||||||
|
reg_t SoundCommandParser::parseCommand(int argc, reg_t *argv, reg_t acc) {
|
||||||
|
uint16 command = argv[0].toUint16();
|
||||||
|
reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
|
||||||
|
SongHandle handle = FROBNICATE_HANDLE(obj);
|
||||||
|
int value = (argc > 2) ? argv[2].toSint16() : 0;
|
||||||
|
_acc = acc;
|
||||||
|
|
||||||
|
if (argc > 5) { // for cmdSendMidi
|
||||||
|
_midiCmd = argv[3].toUint16() == 0xff ?
|
||||||
|
0xe0 : /* Pitch wheel */
|
||||||
|
0xb0; /* argv[3].toUint16() is actually a controller number */
|
||||||
|
_controller = argv[3].toUint16();
|
||||||
|
_param = argv[4].toUint16();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (command >= 0 && command < _soundCommands.size()) {
|
||||||
|
debugC(2, kDebugLevelSound, "%s", _soundCommands[command]->desc);
|
||||||
|
(this->*(_soundCommands[command]->sndCmd))(obj, handle, value);
|
||||||
|
} else {
|
||||||
|
warning("Invalid sound command requested (%d), valid range is 0-%d", command, _soundCommands.size() - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return _acc;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdInitHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
if (!obj.segment)
|
||||||
|
return;
|
||||||
|
|
||||||
|
SongIteratorType type = (_doSoundVersion == SCI_VERSION_0_EARLY) ? SCI_SONG_ITERATOR_TYPE_SCI0 : SCI_SONG_ITERATOR_TYPE_SCI1;
|
||||||
|
int number = GET_SEL32V(_segMan, obj, number);
|
||||||
|
|
||||||
|
if (_doSoundVersion != SCI_VERSION_0_EARLY) {
|
||||||
|
if (GET_SEL32V(_segMan, obj, nodePtr)) {
|
||||||
|
_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
||||||
|
_state->sfx_remove_song(handle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Some games try to init non-existing sounds (e.g. KQ6)
|
||||||
|
if (_doSoundVersion == SCI_VERSION_1_LATE) {
|
||||||
|
if (!obj.segment || !_resMan->testResource(ResourceId(kResourceTypeSound, value)))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_state->sfx_add_song(build_iterator(_resMan, number, type, handle), 0, handle, number);
|
||||||
|
|
||||||
|
if (_doSoundVersion == SCI_VERSION_0_EARLY) {
|
||||||
|
PUT_SEL32V(_segMan, obj, state, _K_SOUND_STATUS_INITIALIZED);
|
||||||
|
} else {
|
||||||
|
PUT_SEL32(_segMan, obj, nodePtr, obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
PUT_SEL32(_segMan, obj, handle, obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdPlayHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
if (!obj.segment)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
|
||||||
|
_state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
|
||||||
|
|
||||||
|
if (_doSoundVersion == SCI_VERSION_0_EARLY) {
|
||||||
|
PUT_SEL32V(_segMan, obj, state, _K_SOUND_STATUS_PLAYING);
|
||||||
|
} else if (_doSoundVersion == SCI_VERSION_1_EARLY) {
|
||||||
|
_state->sfx_song_renice(handle, GET_SEL32V(_segMan, obj, pri));
|
||||||
|
RESTORE_BEHAVIOR rb = (RESTORE_BEHAVIOR) value; /* Too lazy to look up a default value for this */
|
||||||
|
_state->_songlib.setSongRestoreBehavior(handle, rb);
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, 0);
|
||||||
|
} else if (_doSoundVersion == SCI_VERSION_1_LATE) {
|
||||||
|
int looping = GET_SEL32V(_segMan, obj, loop);
|
||||||
|
//int vol = GET_SEL32V(_segMan, obj, vol);
|
||||||
|
int pri = GET_SEL32V(_segMan, obj, pri);
|
||||||
|
int sampleLen = 0;
|
||||||
|
Song *song = _state->_songlib.findSong(handle);
|
||||||
|
int songNumber = GET_SEL32V(_segMan, obj, number);
|
||||||
|
|
||||||
|
if (GET_SEL32V(_segMan, obj, nodePtr) && (song && songNumber != song->_resourceNum)) {
|
||||||
|
_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
||||||
|
_state->sfx_remove_song(handle);
|
||||||
|
PUT_SEL32(_segMan, obj, nodePtr, NULL_REG);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!GET_SEL32V(_segMan, obj, nodePtr) && obj.segment) {
|
||||||
|
// In SCI1.1 games, sound effects are started from here. If we can find
|
||||||
|
// a relevant audio resource, play it, otherwise switch to synthesized
|
||||||
|
// effects. If the resource exists, play it using map 65535 (sound
|
||||||
|
// effects map)
|
||||||
|
if (_resMan->testResource(ResourceId(kResourceTypeAudio, songNumber)) &&
|
||||||
|
getSciVersion() >= SCI_VERSION_1_1) {
|
||||||
|
// Found a relevant audio resource, play it
|
||||||
|
_audio->stopAudio();
|
||||||
|
warning("Initializing audio resource instead of requested sound resource %d", songNumber);
|
||||||
|
sampleLen = _audio->startAudio(65535, songNumber);
|
||||||
|
// Also create iterator, that will fire SI_FINISHED event, when the sound is done playing
|
||||||
|
_state->sfx_add_song(new_timer_iterator(sampleLen), 0, handle, songNumber);
|
||||||
|
} else {
|
||||||
|
if (!_resMan->testResource(ResourceId(kResourceTypeSound, songNumber))) {
|
||||||
|
warning("Could not open song number %d", songNumber);
|
||||||
|
// Send a "stop handle" event so that the engine won't wait forever here
|
||||||
|
_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
debugC(2, kDebugLevelSound, "Initializing song number %d\n", songNumber);
|
||||||
|
_state->sfx_add_song(build_iterator(_resMan, songNumber, SCI_SONG_ITERATOR_TYPE_SCI1,
|
||||||
|
handle), 0, handle, songNumber);
|
||||||
|
}
|
||||||
|
|
||||||
|
PUT_SEL32(_segMan, obj, nodePtr, obj);
|
||||||
|
PUT_SEL32(_segMan, obj, handle, obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (obj.segment) {
|
||||||
|
_state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
|
||||||
|
_state->sfx_song_set_loops(handle, looping);
|
||||||
|
_state->sfx_song_renice(handle, pri);
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdDummy(reg_t obj, SongHandle handle, int value) {
|
||||||
|
warning("cmdDummy invoked"); // not supposed to occur
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::changeHandleStatus(reg_t obj, SongHandle handle, int newStatus) {
|
||||||
|
if (obj.segment) {
|
||||||
|
_state->sfx_song_set_status(handle, newStatus);
|
||||||
|
if (_doSoundVersion == SCI_VERSION_0_EARLY)
|
||||||
|
PUT_SEL32V(_segMan, obj, state, newStatus);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdDisposeHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
changeHandleStatus(obj, handle, SOUND_STATUS_STOPPED);
|
||||||
|
|
||||||
|
if (obj.segment) {
|
||||||
|
_state->sfx_remove_song(handle);
|
||||||
|
|
||||||
|
if (_doSoundVersion == SCI_VERSION_0_EARLY)
|
||||||
|
PUT_SEL32V(_segMan, obj, handle, 0x0000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdStopHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
changeHandleStatus(obj, handle, SOUND_STATUS_STOPPED);
|
||||||
|
|
||||||
|
if (_doSoundVersion != SCI_VERSION_0_EARLY)
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdSuspendHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
if (_doSoundVersion == SCI_VERSION_0_EARLY)
|
||||||
|
changeHandleStatus(obj, handle, SOUND_STATUS_SUSPENDED);
|
||||||
|
else
|
||||||
|
changeHandleStatus(obj, handle, value ? SOUND_STATUS_SUSPENDED : SOUND_STATUS_PLAYING);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdResumeHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
changeHandleStatus(obj, handle, SOUND_STATUS_PLAYING);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdMuteSound(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// TODO
|
||||||
|
|
||||||
|
/* if there's a parameter, we're setting it. Otherwise, we're querying it. */
|
||||||
|
/*int param = UPARAM_OR_ALT(1,-1);
|
||||||
|
|
||||||
|
if (param != -1)
|
||||||
|
s->acc = s->sound_server->command(s, SOUND_COMMAND_SET_MUTE, 0, param);
|
||||||
|
else
|
||||||
|
s->acc = s->sound_server->command(s, SOUND_COMMAND_GET_MUTE, 0, 0);*/
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdVolume(reg_t obj, SongHandle handle, int value) {
|
||||||
|
if (obj != SIGNAL_REG)
|
||||||
|
_state->sfx_setVolume(obj.toSint16());
|
||||||
|
|
||||||
|
_acc = make_reg(0, _state->sfx_getVolume());
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdHandlePriority(reg_t obj, SongHandle handle, int value) {
|
||||||
|
if (obj.segment) {
|
||||||
|
_state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
|
||||||
|
script_set_priority(_resMan, _segMan, _state, obj, GET_SEL32V(_segMan, obj, pri));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdFadeHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
/*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
|
||||||
|
/* FIXME: The next couple of lines actually STOP the handle, rather
|
||||||
|
** than fading it! */
|
||||||
|
if (obj.segment) {
|
||||||
|
_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
||||||
|
if (_doSoundVersion == SCI_VERSION_0_EARLY)
|
||||||
|
PUT_SEL32V(_segMan, obj, state, SOUND_STATUS_STOPPED);
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
fade_params_t fade;
|
||||||
|
if (obj.segment) {
|
||||||
|
fade.final_volume = argv[2].toUint16();
|
||||||
|
fade.ticks_per_step = argv[3].toUint16();
|
||||||
|
fade.step_size = argv[4].toUint16();
|
||||||
|
fade.action = argv[5].toUint16() ?
|
||||||
|
FADE_ACTION_FADE_AND_STOP :
|
||||||
|
FADE_ACTION_FADE_AND_CONT;
|
||||||
|
|
||||||
|
s->_sound.sfx_song_set_fade(handle, &fade);
|
||||||
|
|
||||||
|
/* FIXME: The next couple of lines actually STOP the handle, rather
|
||||||
|
** than fading it! */
|
||||||
|
if (argv[5].toUint16()) {
|
||||||
|
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
||||||
|
} else {
|
||||||
|
// FIXME: Support fade-and-continue. For now, send signal right away.
|
||||||
|
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdGetPolyphony(reg_t obj, SongHandle handle, int value) {
|
||||||
|
_acc = make_reg(0, _state->sfx_get_player_polyphony());
|
||||||
|
}
|
||||||
|
|
||||||
|
void cmdGetPlayNext(EngineState *s, reg_t obj, SongHandle handle, int value) {
|
||||||
|
// TODO
|
||||||
|
// _state->sfx_all_stop();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdUpdateHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// FIXME: Get these from the sound server
|
||||||
|
int signal = 0;
|
||||||
|
int min = 0;
|
||||||
|
int sec = 0;
|
||||||
|
int frame = 0;
|
||||||
|
|
||||||
|
// FIXME: Update the sound server state with 'vol'
|
||||||
|
//int vol = GET_SEL32V(segMan, obj, vol);
|
||||||
|
|
||||||
|
_state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
|
||||||
|
_state->sfx_song_renice(handle, GET_SEL32V(_segMan, obj, pri));
|
||||||
|
|
||||||
|
debugC(2, kDebugLevelSound, "[sound01-update-handle] -- CUE %04x:%04x", PRINT_REG(obj));
|
||||||
|
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, signal);
|
||||||
|
PUT_SEL32V(_segMan, obj, min, min);
|
||||||
|
PUT_SEL32V(_segMan, obj, sec, sec);
|
||||||
|
PUT_SEL32V(_segMan, obj, frame, frame);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdUpdateCues(reg_t obj, SongHandle handle, int value) {
|
||||||
|
int signal = 0;
|
||||||
|
int min = 0;
|
||||||
|
int sec = 0;
|
||||||
|
int frame = 0;
|
||||||
|
int result = SI_LOOP; // small hack
|
||||||
|
int cue = 0;
|
||||||
|
|
||||||
|
while (result == SI_LOOP)
|
||||||
|
result = _state->sfx_poll_specific(handle, &cue);
|
||||||
|
|
||||||
|
switch (result) {
|
||||||
|
case SI_ABSOLUTE_CUE:
|
||||||
|
signal = cue;
|
||||||
|
debugC(2, kDebugLevelSound, "--- [CUE] %04x:%04x Absolute Cue: %d\n",
|
||||||
|
PRINT_REG(obj), signal);
|
||||||
|
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, signal);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SI_RELATIVE_CUE:
|
||||||
|
signal = cue;
|
||||||
|
debugC(2, kDebugLevelSound, "--- [CUE] %04x:%04x Relative Cue: %d\n",
|
||||||
|
PRINT_REG(obj), cue);
|
||||||
|
|
||||||
|
/* FIXME to match commented-out semantics
|
||||||
|
* below, with proper storage of dataInc and
|
||||||
|
* signal in the iterator code. */
|
||||||
|
PUT_SEL32V(_segMan, obj, dataInc, signal);
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, signal);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SI_FINISHED:
|
||||||
|
debugC(2, kDebugLevelSound, "--- [FINISHED] %04x:%04x\n", PRINT_REG(obj));
|
||||||
|
PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SI_LOOP:
|
||||||
|
break; // Doesn't happen
|
||||||
|
}
|
||||||
|
|
||||||
|
//switch (signal) {
|
||||||
|
//case 0x00:
|
||||||
|
// if (dataInc!=GET_SEL32V(segMan, obj, dataInc)) {
|
||||||
|
// PUT_SEL32V(segMan, obj, dataInc, dataInc);
|
||||||
|
// PUT_SEL32V(segMan, obj, signal, dataInc+0x7f);
|
||||||
|
// } else {
|
||||||
|
// PUT_SEL32V(segMan, obj, signal, signal);
|
||||||
|
// }
|
||||||
|
// break;
|
||||||
|
//case 0xFF: // May be unnecessary
|
||||||
|
// s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
|
||||||
|
// break;
|
||||||
|
//default :
|
||||||
|
// if (dataInc!=GET_SEL32V(segMan, obj, dataInc)) {
|
||||||
|
// PUT_SEL32V(segMan, obj, dataInc, dataInc);
|
||||||
|
// PUT_SEL32V(segMan, obj, signal, dataInc + 0x7f);
|
||||||
|
// } else {
|
||||||
|
// PUT_SEL32V(segMan, obj, signal, signal);
|
||||||
|
// }
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
|
|
||||||
|
PUT_SEL32V(_segMan, obj, min, min);
|
||||||
|
PUT_SEL32V(_segMan, obj, sec, sec);
|
||||||
|
PUT_SEL32V(_segMan, obj, frame, frame);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdSendMidi(reg_t obj, SongHandle handle, int value) {
|
||||||
|
int channel = value;
|
||||||
|
|
||||||
|
_state->sfx_send_midi(handle, channel, _midiCmd, _controller, _param);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdReverb(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
void SoundCommandParser::cmdHoldHandle(reg_t obj, SongHandle handle, int value) {
|
||||||
|
_state->sfx_song_set_hold(handle, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdGetAudioCapability(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// Tests for digital audio support
|
||||||
|
_acc = make_reg(0, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdGetPlayNext(reg_t obj, SongHandle handle, int value) {
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdSetHandleVolume(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdSetHandlePriority(reg_t obj, SongHandle handle, int value) {
|
||||||
|
script_set_priority(_resMan, _segMan, _state, obj, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdSetHandleLoop(reg_t obj, SongHandle handle, int value) {
|
||||||
|
if (!GET_SEL32(_segMan, obj, nodePtr).isNull()) {
|
||||||
|
uint16 looping = value;
|
||||||
|
|
||||||
|
if (looping < 65535)
|
||||||
|
looping = 1;
|
||||||
|
|
||||||
|
_state->sfx_song_set_loops(handle, looping);
|
||||||
|
PUT_SEL32V(_segMan, obj, loop, looping);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdSuspendSound(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundCommandParser::cmdUpdateVolumePriority(reg_t obj, SongHandle handle, int value) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
} // End of namespace Sci
|
91
engines/sci/sfx/soundcmd.h
Normal file
91
engines/sci/sfx/soundcmd.h
Normal file
|
@ -0,0 +1,91 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef SCI_SOUNDCMD_H
|
||||||
|
#define SCI_SOUNDCMD_H
|
||||||
|
|
||||||
|
#include "sci/engine/state.h"
|
||||||
|
|
||||||
|
namespace Sci {
|
||||||
|
|
||||||
|
class SoundCommandParser;
|
||||||
|
typedef void (SoundCommandParser::*SoundCommand)(reg_t obj, SongHandle handle, int value);
|
||||||
|
|
||||||
|
struct SciSoundCommand {
|
||||||
|
SciSoundCommand(const char* d, SoundCommand c) : desc(d), sndCmd(c) {}
|
||||||
|
const char* desc;
|
||||||
|
SoundCommand sndCmd;
|
||||||
|
};
|
||||||
|
|
||||||
|
class SoundCommandParser {
|
||||||
|
public:
|
||||||
|
SoundCommandParser(ResourceManager *resMan, SegManager *segMan, SfxState *state, AudioPlayer *audio, SciVersion doSoundVersion);
|
||||||
|
~SoundCommandParser();
|
||||||
|
|
||||||
|
reg_t parseCommand(int argc, reg_t *argv, reg_t acc);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Common::Array<SciSoundCommand*> _soundCommands;
|
||||||
|
ResourceManager *_resMan;
|
||||||
|
SegManager *_segMan;
|
||||||
|
SfxState *_state;
|
||||||
|
AudioPlayer *_audio;
|
||||||
|
SciVersion _doSoundVersion;
|
||||||
|
reg_t _acc;
|
||||||
|
int _midiCmd, _controller, _param;
|
||||||
|
|
||||||
|
void cmdInitHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdPlayHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdDummy(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdMuteSound(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdSuspendHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdResumeHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdStopHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdDisposeHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdVolume(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdHandlePriority(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdFadeHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdGetPolyphony(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdGetPlayNext(reg_t obj, SongHandle handl, int valuee);
|
||||||
|
|
||||||
|
void initHandle(reg_t obj, SongHandle handle, bool isSci1);
|
||||||
|
void changeHandleStatus(reg_t obj, SongHandle handle, int newStatus);
|
||||||
|
|
||||||
|
void cmdUpdateHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdUpdateCues(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdSendMidi(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdReverb(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdHoldHandle(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdGetAudioCapability(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdSetHandleVolume(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdSetHandlePriority(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdSetHandleLoop(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdSuspendSound(reg_t obj, SongHandle handle, int value);
|
||||||
|
void cmdUpdateVolumePriority(reg_t obj, SongHandle handle, int value);
|
||||||
|
};
|
||||||
|
|
||||||
|
} // End of namespace Sci
|
||||||
|
|
||||||
|
#endif // SCI_SOUNDCMD_H
|
Loading…
Add table
Add a link
Reference in a new issue