SCI: Enable the save game menu option when dying in PQ2 - bug #6875

This uses the same hack as the one used to reset the menus in Jones.
I've tested some more SCI games, and they don't disable menu entries
when loading a game. Hopefully, Jones and PQ2 are the only ones
This commit is contained in:
Filippos Karapetis 2015-07-10 14:13:18 +03:00
parent 6546882b4f
commit fc1464155a

View file

@ -933,6 +933,10 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxMenu->kernelSetAttribute(1025 >> 8, 1025 & 0xFF, SCI_MENU_ATTRIBUTE_ENABLED, TRUE_REG); // Status -> Statistics
g_sci->_gfxMenu->kernelSetAttribute(1026 >> 8, 1026 & 0xFF, SCI_MENU_ATTRIBUTE_ENABLED, TRUE_REG); // Status -> Goals
break;
case GID_PQ2:
// HACK: Same as above - enable the save game menu option when dying in PQ2 (bug #6875)
g_sci->_gfxMenu->kernelSetAttribute(2, 1, SCI_MENU_ATTRIBUTE_ENABLED, TRUE_REG); // Game -> Save Game
break;
default:
break;
}