TOLTECS: Rename savegame version define

This commit is contained in:
Benjamin Haisch 2010-05-10 08:13:04 +00:00 committed by Willem Jan Palenstijn
parent 7f78f62467
commit fc324073d5

View file

@ -51,12 +51,12 @@ namespace Toltecs {
- Maybe switch to SCUMM/Tinsel serialization approach?
*/
#define SAVEGAME_VERSION 0 // 0 is dev version until in official SVN
#define TOLTECS_SAVEGAME_VERSION 0 // 0 is dev version until in official SVN
ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
header.version = in->readUint32LE();
if (header.version != SAVEGAME_VERSION)
if (header.version != TOLTECS_SAVEGAME_VERSION)
return kRSHEInvalidVersion;
byte descriptionLen = in->readByte();
@ -90,7 +90,7 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
return;
}
out->writeUint32LE(SAVEGAME_VERSION);
out->writeUint32LE(TOLTECS_SAVEGAME_VERSION);
byte descriptionLen = strlen(description);
out->writeByte(descriptionLen);