TOLTECS: Rename savegame version define
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1 changed files with 3 additions and 3 deletions
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@ -51,12 +51,12 @@ namespace Toltecs {
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- Maybe switch to SCUMM/Tinsel serialization approach?
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- Maybe switch to SCUMM/Tinsel serialization approach?
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*/
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*/
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#define SAVEGAME_VERSION 0 // 0 is dev version until in official SVN
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#define TOLTECS_SAVEGAME_VERSION 0 // 0 is dev version until in official SVN
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ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
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ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
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header.version = in->readUint32LE();
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header.version = in->readUint32LE();
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if (header.version != SAVEGAME_VERSION)
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if (header.version != TOLTECS_SAVEGAME_VERSION)
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return kRSHEInvalidVersion;
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return kRSHEInvalidVersion;
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byte descriptionLen = in->readByte();
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byte descriptionLen = in->readByte();
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@ -90,7 +90,7 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
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return;
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return;
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}
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}
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out->writeUint32LE(SAVEGAME_VERSION);
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out->writeUint32LE(TOLTECS_SAVEGAME_VERSION);
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byte descriptionLen = strlen(description);
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byte descriptionLen = strlen(description);
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out->writeByte(descriptionLen);
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out->writeByte(descriptionLen);
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