ILLUSIONS: Add TalkThread

This commit is contained in:
johndoe123 2014-03-22 02:32:44 +01:00 committed by Eugene Sandulenko
parent 812c7fc3a8
commit fc4266bcad
14 changed files with 501 additions and 24 deletions

View file

@ -83,7 +83,7 @@ Actor::Actor(IllusionsEngine *vm)
_notifyThreadId1 = 0;
_notifyThreadId2 = 0;
_surfaceTextFlag = 0;
_field30 = 0;
_entryTblPtr = 0;
_seqCodeIp = 0;
_sequenceId = 0;
_seqCodeValue1 = 0;
@ -360,11 +360,11 @@ void Control::clearNotifyThreadId2() {
if (_actor->_subobjects[i]) {
Control *subControl = _vm->_dict->getObjectControl(_actor->_subobjects[i]);
subControl->_actor->_flags &= ~0x80;
subControl->_actor->_field30 = 0;
subControl->_actor->_entryTblPtr = 0;
subControl->_actor->_notifyThreadId2 = 0;
}
_actor->_flags &= ~0x80;
_actor->_field30 = 0;
_actor->_entryTblPtr = 0;
_actor->_notifyThreadId2 = 0;
}
@ -582,7 +582,7 @@ void Control::sequenceActor() {
}
void Control::startSequenceActorIntern(uint32 sequenceId, int value, int value2, uint32 notifyThreadId) {
void Control::startSequenceActorIntern(uint32 sequenceId, int value, byte *entryTblPtr, uint32 notifyThreadId) {
stopActor();
@ -609,9 +609,9 @@ void Control::startSequenceActorIntern(uint32 sequenceId, int value, int value2,
_actor->initSequenceStack();
stopSequenceActor();
_actor->_linkIndex2 = 0;
if (value2) {
if (entryTblPtr) {
_actor->_flags |= 0x80;
_actor->_field30 = value2;
_actor->_entryTblPtr = entryTblPtr;
_actor->_notifyThreadId1 = 0;
_actor->_notifyThreadId2 = notifyThreadId;
}

View file

@ -119,7 +119,7 @@ public:
uint32 _notifyId3C;
uint32 _notifyThreadId2;
int _field30;
byte *_entryTblPtr;
int _surfaceTextFlag;
@ -185,7 +185,7 @@ public:
Common::Point _position;
Common::Point _subobjectsPos[kSubObjectsCount];
// TODO 0000001C - 00000054 unknown
void startSequenceActorIntern(uint32 sequenceId, int value, int value2, uint32 notifyThreadId);
void startSequenceActorIntern(uint32 sequenceId, int value, byte *entryTblPtr, uint32 notifyThreadId);
void execSequenceOpcode(OpCall &opCall);
};

View file

@ -367,7 +367,35 @@ Common::Point IllusionsEngine::getNamedPointPosition(uint32 namedPointId) {
}
void IllusionsEngine::playVideo(uint32 videoId, uint32 objectId, uint32 priority, uint32 threadId) {
// TODO
}
bool IllusionsEngine::isSoundActive() {
// TODO
return false;
}
bool IllusionsEngine::cueVoice(byte *voiceName) {
// TODO
return true;
}
bool IllusionsEngine::isVoiceCued() {
// TODO
return false;
}
void IllusionsEngine::startVoice(int volume, int panX) {
// TODO
}
void IllusionsEngine::stopVoice() {
// TODO
}
bool IllusionsEngine::isVoicePlaying() {
// TODO
return false;
}
} // End of namespace Illusions

View file

@ -113,6 +113,13 @@ public:
int convertPanXCoord(int16 x);
Common::Point getNamedPointPosition(uint32 namedPointId);
void playVideo(uint32 videoId, uint32 objectId, uint32 value, uint32 threadId);
bool isSoundActive();
bool cueVoice(byte *voiceName);
bool isVoiceCued();
void startVoice(int volume, int panX);
void stopVoice();
bool isVoicePlaying();
#if 0

View file

@ -25,6 +25,7 @@ MODULE_OBJS := \
spritedecompressqueue.o \
spritedrawqueue.o \
talkresource.o \
talkthread.o \
thread.o \
time.o \
timerthread.o \

View file

@ -26,6 +26,7 @@
#include "illusions/scriptman.h"
#include "illusions/scriptthread.h"
#include "illusions/scriptopcodes.h"
#include "illusions/talkthread.h"
#include "illusions/timerthread.h"
namespace Illusions {
@ -128,6 +129,9 @@ ScriptMan::ScriptMan(IllusionsEngine *vm)
: _vm(vm), _pauseCtr(0), _doScriptThreadInit(false) {
_threads = new ThreadList(vm);
_scriptOpcodes = new ScriptOpcodes(vm);
_field8 = 1;
_fieldA = 0;
_fieldE = 240;
}
ScriptMan::~ScriptMan() {
@ -158,8 +162,8 @@ void ScriptMan::startAnonScriptThread(int32 threadId, uint32 callingThreadId,
uint32 ScriptMan::startTempScriptThread(byte *scriptCodeIp, uint32 callingThreadId,
uint32 value8, uint32 valueC, uint32 value10) {
debug("Starting temp script thread");
uint32 tempThreadId = newTempThreadId();
debug("Starting temp script thread %08X", tempThreadId);
newScriptThread(tempThreadId, callingThreadId, 0, scriptCodeIp, value8, valueC, value10);
return tempThreadId;
}
@ -173,21 +177,56 @@ uint32 ScriptMan::startTimerThread(uint32 duration, uint32 threadId) {
}
uint32 ScriptMan::startAbortableThread(byte *scriptCodeIp1, byte *scriptCodeIp2, uint32 callingThreadId) {
debug("Starting abortable thread");
uint32 tempThreadId = newTempThreadId();
debug("Starting abortable thread %08X", tempThreadId);
uint32 scriptThreadId = startTempScriptThread(scriptCodeIp1, tempThreadId, 0, 0, 0);
AbortableThread *abortableThread = new AbortableThread(_vm, tempThreadId, callingThreadId, 0, scriptThreadId, scriptCodeIp2);
AbortableThread *abortableThread = new AbortableThread(_vm, tempThreadId, callingThreadId, 0,
scriptThreadId, scriptCodeIp2);
_threads->startThread(abortableThread);
return tempThreadId;
}
uint32 ScriptMan::startTalkThread(int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1,
uint32 sequenceId2, uint32 namedPointId, uint32 callingThreadId) {
debug("Starting talk thread");
uint32 tempThreadId = newTempThreadId();
// TODO endTalkThreadsNoNotify();
TalkThread *talkThread = new TalkThread(_vm, tempThreadId, callingThreadId, 0,
duration, objectId, talkId, sequenceId1, sequenceId2, namedPointId);
_threads->startThread(talkThread);
return tempThreadId;
}
void ScriptMan::setCurrFontId(uint32 fontId) {
_fontId = fontId;
}
bool ScriptMan::checkActiveTalkThreads() {
// TODO
return false;
}
uint32 ScriptMan::clipTextDuration(uint32 duration) {
switch (_field8) {
case 2:
if (duration == 0)
duration = 240;
break;
case 3:
if (duration < _fieldA)
duration = _fieldA;
break;
case 4:
if (duration > _fieldA)
duration = _fieldA;
break;
}
return duration;
}
void ScriptMan::reset() {
// TODO _scriptResource->_blockCounters.clear();
// TODO _scriptResource->_properties.clear();
_scriptResource->_blockCounters.clear();
_scriptResource->_properties.clear();
// TODO script_sub_417FF0(1, 0);
}

View file

@ -81,7 +81,11 @@ public:
uint32 startAbortableTimerThread(uint32 duration, uint32 threadId);
uint32 startTimerThread(uint32 duration, uint32 threadId);
uint32 startAbortableThread(byte *scriptCodeIp1, byte *scriptCodeIp2, uint32 callingThreadId);
uint32 startTalkThread(int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1,
uint32 sequenceId2, uint32 namedPointId, uint32 callingThreadId);
void setCurrFontId(uint32 fontId);
bool checkActiveTalkThreads();
uint32 clipTextDuration(uint32 duration);
void reset();
bool enterScene(uint32 sceneId, uint32 threadId);
void exitScene(uint32 threadId);
@ -101,6 +105,9 @@ public:
uint32 _nextTempThreadId;
uint32 _fontId;
int _field8;
uint32 _fieldA, _fieldE;
uint32 _prevSceneId;
ThreadList *_threads;

View file

@ -130,6 +130,7 @@ void ScriptOpcodes::initOpcodes() {
OPCODE(150, opRunSpecialCode);
OPCODE(161, opSetActorUsePan);
OPCODE(168, opStartAbortableThread);
OPCODE(169, opKillThread);
OPCODE(175, opSetSceneIdThreadId);
OPCODE(176, opStackPush0);
OPCODE(177, opSetFontId);
@ -278,17 +279,17 @@ void ScriptOpcodes::opStartSequenceActor(ScriptThread *scriptThread, OpCall &opC
}
void ScriptOpcodes::opStartTalkThread(ScriptThread *scriptThread, OpCall &opCall) {
ARG_INT16(value);
ARG_INT16(duration);
ARG_UINT32(objectId);
ARG_UINT32(talkId);
ARG_UINT32(sequenceId1);
ARG_UINT32(sequenceId2);
ARG_UINT32(value2);
ARG_UINT32(namedPointId);
// NOTE Skipped checking for stalled sequence, not sure if needed
// TODO _vm->_scriptMan->startTalkThread(value, objectId, talkId, sequenceId1, sequenceId2, value2, opCall._callerThreadId);
_vm->_scriptMan->startTalkThread(duration, objectId, talkId, sequenceId1, sequenceId2, namedPointId, opCall._callerThreadId);
//DEBUG Resume calling thread, later done after talking is finished
_vm->notifyThreadId(opCall._threadId);
//_vm->notifyThreadId(opCall._threadId);
}
void ScriptOpcodes::opAppearActor(ScriptThread *scriptThread, OpCall &opCall) {
@ -429,7 +430,7 @@ void ScriptOpcodes::opActivateButton(ScriptThread *scriptThread, OpCall &opCall)
void ScriptOpcodes::opJumpIf(ScriptThread *scriptThread, OpCall &opCall) {
ARG_INT16(jumpOffs)
int16 value = _vm->_scriptMan->_stack.pop();
if (!value)
if (value == 0)
opCall._deltaOfs += jumpOffs;
}
@ -450,10 +451,11 @@ void ScriptOpcodes::opCompareBlockCounter(ScriptThread *scriptThread, OpCall &op
ARG_INT16(compareOp);
ARG_INT16(rvalue);
int16 lvalue = _vm->_scriptMan->_scriptResource->_blockCounters.get(index);
debug("lvalue = %d", lvalue);
bool compareResult = false;
switch (compareOp) {
case 1:
compareResult = lvalue == rvalue;
compareResult = false;//lvalue == rvalue;
break;
case 2:
compareResult = lvalue != rvalue;
@ -471,6 +473,7 @@ void ScriptOpcodes::opCompareBlockCounter(ScriptThread *scriptThread, OpCall &op
compareResult = lvalue <= rvalue;
break;
}
debug(" compareResult -> %d", compareResult);
_vm->_scriptMan->_stack.push(compareResult ? 1 : 0);
}
@ -529,8 +532,14 @@ void ScriptOpcodes::opStartAbortableThread(ScriptThread *scriptThread, OpCall &o
ARG_SKIP(2);
ARG_INT16(codeOffs);
ARG_INT16(skipOffs);
_vm->_scriptMan->startAbortableThread(opCall._code + opCall._opSize + codeOffs,
opCall._code + opCall._opSize + skipOffs, opCall._callerThreadId);
_vm->_scriptMan->startAbortableThread(opCall._code + codeOffs,
opCall._code + skipOffs, opCall._callerThreadId);
}
void ScriptOpcodes::opKillThread(ScriptThread *scriptThread, OpCall &opCall) {
ARG_SKIP(2);
ARG_UINT32(threadId);
_vm->_scriptMan->_threads->killThread(threadId);
}
void ScriptOpcodes::opSetSceneIdThreadId(ScriptThread *scriptThread, OpCall &opCall) {

View file

@ -107,6 +107,7 @@ protected:
void opRunSpecialCode(ScriptThread *scriptThread, OpCall &opCall);
void opSetActorUsePan(ScriptThread *scriptThread, OpCall &opCall);
void opStartAbortableThread(ScriptThread *scriptThread, OpCall &opCall);
void opKillThread(ScriptThread *scriptThread, OpCall &opCall);
void opSetSceneIdThreadId(ScriptThread *scriptThread, OpCall &opCall);
void opStackPush0(ScriptThread *scriptThread, OpCall &opCall);
void opSetFontId(ScriptThread *scriptThread, OpCall &opCall);

View file

@ -59,6 +59,12 @@ void Properties::init(uint count, byte *properties) {
_properties = properties;
}
void Properties::clear() {
uint size = (_count >> 3) + 1;
for (uint i = 0; i < size; ++i)
_properties[i] = 0;
}
bool Properties::get(uint32 propertyId) {
uint index;
byte mask;
@ -103,7 +109,7 @@ byte BlockCounters::get(uint index) {
}
void BlockCounters::set(uint index, byte value) {
_blockCounters[index - 1] = (get(index - 1) ^ value) & 0x3F;
_blockCounters[index - 1] ^= (_blockCounters[index - 1] ^ value) & 0x3F;
}
// TriggerCause

View file

@ -45,6 +45,7 @@ class Properties {
public:
Properties();
void init(uint count, byte *properties);
void clear();
bool get(uint32 propertyId);
void set(uint32 propertyId, bool value);
public:

View file

@ -0,0 +1,301 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/illusions.h"
#include "illusions/talkthread.h"
#include "illusions/actor.h"
#include "illusions/dictionary.h"
#include "illusions/input.h"
#include "illusions/scriptman.h"
#include "illusions/talkresource.h"
#include "illusions/time.h"
namespace Illusions {
// TalkThread
TalkThread::TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2,
uint32 namedPointId)
: Thread(vm, threadId, callingThreadId, notifyFlags), _objectId(objectId), _talkId(talkId),
_sequenceId1(0), _sequenceId2(0) {
_type = kTTTalkThread;
if (sequenceId1 && _vm->_dict->getObjectControl(objectId)) {
_sequenceId1 = sequenceId1;
_sequenceId2 = sequenceId2;
}
if (!callingThreadId)
_sequenceId2 = 0;
_namedPointId = namedPointId;
if (duration)
_status = 1;
else if (_vm->_scriptMan->checkActiveTalkThreads())
_status = 2;
else
_status = 3;
_flags = 0x0E;
_durationMult = _vm->_scriptMan->clipTextDuration(_vm->_scriptMan->_fieldE);
_textDuration = _durationMult;
_defDurationMult = _vm->_scriptMan->clipTextDuration(240);
_textStartTime = 0;
_textEndTime = 0;
_textDurationElapsed = 0;
_entryText = 0;
_currEntryText = 0;
_voiceDurationElapsed = 0;
_voiceDuration = duration;
_voiceStartTime = getCurrentTime();
_voiceEndTime = _voiceStartTime + duration;
_entryTblPtr = 0;
/* TODO
if (callingThreadId)
thread->tag = *(_DWORD *)(krndictGetIDValue(callingThreadId) + 20);
*/
}
int TalkThread::onUpdate() {
TalkEntry *talkEntry;
switch (_status) {
case 1:
if (isTimerExpired(_voiceStartTime, _voiceEndTime)) {
if (_vm->_scriptMan->checkActiveTalkThreads())
_status = 2;
else
_status = 3;
}
return kTSYield;
case 2:
if (_vm->_scriptMan->checkActiveTalkThreads())
return kTSYield;
_status = 3;
// Fallthrough to status 3
case 3:
talkEntry = getTalkResourceEntry(_talkId);
_flags = 0;
_currEntryText = 0;
_entryText = talkEntry->_text;
_entryTblPtr = talkEntry->_tblPtr;
if (_sequenceId1) {
_pauseCtr = 0;
// TODO _field30 = v6;
} else {
_flags = 3;
// TODO _field30 = 0;
}
if (_vm->isSoundActive()) {
if (!_vm->cueVoice(talkEntry->_voiceName) && !_durationMult)
_durationMult = _defDurationMult;
} else {
_flags |= 4;
if (_durationMult == 0)
_durationMult = _defDurationMult;
}
if (_objectId == 0 || _durationMult == 0)
_flags |= 8;
_status = 4;
// Fallthrough to status 4
case 4:
if (!(_flags & 4) && !_vm->isVoiceCued())
return kTSYield;
_status = 5;
// Fallthrough to status 5
case 5:
if (!(_flags & 8))
refreshText();
if (!(_flags & 2)) {
Control *control = _vm->_dict->getObjectControl(_objectId);
// TODOcontrol->startTalkActor(_sequenceId1, _entryTblPtr, _threadId);
}
if (!(_flags & 4)) {
int16 panX = 0;
if (_namedPointId) {
// TODO pt.x = (unsigned int)artcntrlGetNamedPointPosition((Point)_namedPointId);
// TODO panX = convertPanXCoord(pt.x);
}
_vm->startVoice(255, panX);
}
_vm->_input->discardButtons(16);
_status = 6;
return kTSYield;
case 6:
if (!(_flags & 4) && !_vm->isVoicePlaying())
_flags |= 4;
if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) {
// TODO _vm->removeText();
if (_entryText && *_entryText) {
refreshText();
_vm->_input->discardButtons(16);
} else {
_flags |= 8;
}
}
if ((_flags & 4) && (_flags & 8)) {
if (_sequenceId2) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->startSequenceActor(_sequenceId2, 2, 0);
}
if (_sequenceId1) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->clearNotifyThreadId2();
}
_flags |= 2;
}
if (_objectId && _vm->_input->pollButton(0x10)) {
if (!(_flags & 8)) {
// TODO _vm->removeText();
if (_entryText && *_entryText)
refreshText();
else
_flags |= 8;
}
if (_flags & 8) {
if (!(_flags & 4)) {
_vm->stopVoice();
_flags |= 4;
}
if (!(_flags & 2)) {
if (_sequenceId2) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->startSequenceActor(_sequenceId2, 2, 0);
}
if (_sequenceId1) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->clearNotifyThreadId2();
}
_flags |= 2;
}
}
}
if ((_flags & 8) && (_flags & 2) && (_flags & 4)) {
_vm->_input->discardButtons(0x10);
_status = 7;
return kTSTerminate;
}
return kTSYield;
case 7:
if (!(_flags & 2)) {
if (_sequenceId2) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->startSequenceActor(_sequenceId2, 2, 0);
}
if (_sequenceId1) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->clearNotifyThreadId2();
}
_flags |= 2;
}
if (!(_flags & 8)) {
// TODO _vm->removeText();
_flags |= 8;
}
if (!(_flags & 4)) {
_vm->stopVoice();
_flags |= 4;
}
return kTSTerminate;
}
return kTSTerminate;
}
void TalkThread::onSuspend() {
}
void TalkThread::onNotify() {
}
void TalkThread::onPause() {
}
void TalkThread::onResume() {
}
void TalkThread::onTerminated() {
}
void TalkThread::refreshText() {
_currEntryText = _entryText;
int charCount = insertText();
uint32 duration = _durationMult;
if (charCount < 80) {
duration = _durationMult * charCount / 80;
if (duration < 25 * _durationMult / 100)
duration = 25 * _durationMult / 100;
if (duration < 60)
duration = 60;
}
_textDuration = duration;
_textStartTime = getCurrentTime();
_textEndTime = _textStartTime + _textDuration;
}
static char *debugW2I(byte *wstr) {
static char buf[65];
char *p = buf;
while (*wstr != 0) {
*p++ = *wstr;
wstr += 2;
}
*p = 0;
return buf;
}
int TalkThread::insertText() {
int charCount = 100;
debug("[%s]", debugW2I(_currEntryText));
_entryText = 0;
// TODO _vm->getDimensions1(&dimensions);
// TODO _vm->insertText(_currEntryText, _vm->_scriptMan->currFontId, dimensions, 0, 2, 0, 0, 0, 0, 0, 0, &outTextPtr);
// TODO _vm->charCount = (char *)outTextPtr - (char *)text;
// TODO _entryText = outTextPtr;
// TODO _vm->getPoint1(&pt);
// TODO _vm->updateTextInfoPosition(pt);
return charCount >> 1;
}
TalkEntry *TalkThread::getTalkResourceEntry(uint32 talkId) {
TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId);
return talkEntry;
}
} // End of namespace Illusions

View file

@ -0,0 +1,75 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ILLUSIONS_TALKTHREAD_H
#define ILLUSIONS_TALKTHREAD_H
#include "illusions/thread.h"
namespace Illusions {
class IllusionsEngine;
struct TalkEntry;
class TalkThread : public Thread {
public:
TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2,
uint32 namedPointId);
virtual int onUpdate();
virtual void onSuspend();
virtual void onNotify();
virtual void onPause();
virtual void onResume();
virtual void onTerminated();
public:
//field0 dw
int _status;
uint _flags;
uint32 _textStartTime;
uint32 _textEndTime;
uint32 _textDuration;
uint32 _defDurationMult;
uint32 _textDurationElapsed;
uint32 _durationMult;
//field12 dw
uint32 _objectId;
uint32 _talkId;
uint32 _sequenceId1;
uint32 _sequenceId2;
byte *_entryTblPtr;
byte *_entryText;
byte *_currEntryText;
//field30 dd
uint32 _namedPointId;
uint32 _voiceStartTime;
uint32 _voiceEndTime;
uint32 _voiceDuration;
uint32 _voiceDurationElapsed;
void refreshText();
int insertText();
TalkEntry *getTalkResourceEntry(uint32 talkId);
};
} // End of namespace Illusions
#endif // ILLUSIONS_TALKTHREAD_H

View file

@ -101,8 +101,10 @@ int Thread::update() {
void Thread::terminate() {
if (!_terminated) {
if (!(_notifyFlags & 1))
if (!(_notifyFlags & 1)) {
debug("Thread::terminate() _callingThreadId: %08X", _callingThreadId);
_vm->notifyThreadId(_callingThreadId);
}
_callingThreadId = 0;
onTerminated();
// TODO _vm->removeThread(_threadId, this);