Added an empty Myst 3 engine
This commit is contained in:
parent
ca30d2f5f2
commit
fc7f7fa11c
7 changed files with 246 additions and 0 deletions
|
@ -88,6 +88,9 @@ public:
|
|||
#if PLUGIN_ENABLED_STATIC(GRIM)
|
||||
LINK_PLUGIN(GRIM)
|
||||
#endif
|
||||
#if PLUGIN_ENABLED_STATIC(MYST3)
|
||||
LINK_PLUGIN(MYST3)
|
||||
#endif
|
||||
|
||||
// Music plugins
|
||||
// TODO: Use defines to disable or enable each MIDI driver as a
|
||||
|
|
1
configure
vendored
1
configure
vendored
|
@ -78,6 +78,7 @@ add_engine() {
|
|||
}
|
||||
|
||||
add_engine grim "Grim" yes
|
||||
add_engine myst3 "Myst 3" yes
|
||||
|
||||
|
||||
#
|
||||
|
|
|
@ -2,3 +2,8 @@ ifdef ENABLE_GRIM
|
|||
DEFINES += -DENABLE_GRIM=$(ENABLE_GRIM)
|
||||
MODULES += engines/grim
|
||||
endif
|
||||
|
||||
ifdef ENABLE_MYST3
|
||||
DEFINES += -DENABLE_MYST3=$(ENABLE_MYST3)
|
||||
MODULES += engines/myst3
|
||||
endif
|
||||
|
|
122
engines/myst3/detection.cpp
Normal file
122
engines/myst3/detection.cpp
Normal file
|
@ -0,0 +1,122 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include "engines/advancedDetector.h"
|
||||
|
||||
#include "engines/myst3/myst3.h"
|
||||
|
||||
namespace Myst3 {
|
||||
|
||||
struct Myst3GameDescription {
|
||||
ADGameDescription desc;
|
||||
int flags;
|
||||
};
|
||||
|
||||
static const PlainGameDescriptor myst3Games[] = {
|
||||
{"myst3", "Myst III Exile"},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
using Common::GUIO_NONE;
|
||||
|
||||
static const Myst3GameDescription gameDescriptions[] = {
|
||||
{
|
||||
// Myst 3 French Version
|
||||
{
|
||||
"myst3",
|
||||
0,
|
||||
AD_ENTRY1s("RSRC.m3r", "a2c8ed69800f60bf5667e5c76a88e481", 1223862),
|
||||
Common::FR_FRA,
|
||||
Common::kPlatformPC,
|
||||
ADGF_NO_FLAGS,
|
||||
GUIO_NONE
|
||||
},
|
||||
0,
|
||||
},
|
||||
|
||||
|
||||
{ AD_TABLE_END_MARKER, 0 }
|
||||
};
|
||||
|
||||
static const Myst3GameDescription fallbackGameDescriptions[] = {
|
||||
{{"myst3", 0, {{0, 0, 0, 0}}, Common::UNK_LANG, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE}, 0}
|
||||
};
|
||||
|
||||
static const ADFileBasedFallback myst3Fallback[] = {
|
||||
{&fallbackGameDescriptions[0], {"RSRC.m3r"}},
|
||||
{0, {0}}
|
||||
};
|
||||
|
||||
static const ADParams detectionParams = {
|
||||
// Pointer to ADGameDescription or its superset structure
|
||||
(const byte *)gameDescriptions,
|
||||
// Size of that superset structure
|
||||
sizeof(Myst3GameDescription),
|
||||
// Number of bytes to compute MD5 sum for
|
||||
5000,
|
||||
// List of all engine targets
|
||||
myst3Games,
|
||||
// Structure for autoupgrading obsolete targets
|
||||
0,
|
||||
// Name of single gameid (optional)
|
||||
"myst3",
|
||||
// List of files for file-based fallback detection (optional)
|
||||
myst3Fallback,
|
||||
// Flags
|
||||
0,
|
||||
// Additional GUI options (for every game}
|
||||
Common::GUIO_NOMIDI
|
||||
};
|
||||
|
||||
class Myst3MetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
Myst3MetaEngine() : AdvancedMetaEngine(detectionParams) {}
|
||||
|
||||
virtual const char *getName() const {
|
||||
return "Myst III Engine";
|
||||
}
|
||||
|
||||
virtual const char *getOriginalCopyright() const {
|
||||
return "Myst III Game (C) Presto Studios";
|
||||
}
|
||||
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
};
|
||||
|
||||
bool Myst3MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
const Myst3GameDescription *gd = (const Myst3GameDescription *)desc;
|
||||
if (gd) {
|
||||
*engine = new Myst3Engine(syst, gd->flags);
|
||||
}
|
||||
return gd != 0;
|
||||
}
|
||||
|
||||
} // End of namespace Myst3
|
||||
|
||||
#if PLUGIN_ENABLED_DYNAMIC(MYST3)
|
||||
REGISTER_PLUGIN_DYNAMIC(MYST3, PLUGIN_TYPE_ENGINE, Myst3::Myst3MetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(MYST3, PLUGIN_TYPE_ENGINE, Myst3::Myst3MetaEngine);
|
||||
#endif
|
13
engines/myst3/module.mk
Executable file
13
engines/myst3/module.mk
Executable file
|
@ -0,0 +1,13 @@
|
|||
MODULE := engines/myst3
|
||||
|
||||
MODULE_OBJS := \
|
||||
detection.o \
|
||||
myst3.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifeq ($(ENABLE_MYST3), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
# Include common rules
|
||||
include $(srcdir)/rules.mk
|
50
engines/myst3/myst3.cpp
Normal file
50
engines/myst3/myst3.cpp
Normal file
|
@ -0,0 +1,50 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/events.h"
|
||||
#include "common/config-manager.h"
|
||||
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "engines/myst3/myst3.h"
|
||||
|
||||
|
||||
namespace Myst3 {
|
||||
|
||||
|
||||
Myst3Engine::Myst3Engine(OSystem *syst, int gameFlags) :
|
||||
Engine(syst) {
|
||||
|
||||
}
|
||||
|
||||
Myst3Engine::~Myst3Engine() {
|
||||
|
||||
}
|
||||
|
||||
Common::Error Myst3Engine::run() {
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
} // end of namespace Myst3
|
52
engines/myst3/myst3.h
Normal file
52
engines/myst3/myst3.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MYST3_ENGINE_H
|
||||
#define MYST3_ENGINE_H
|
||||
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "engines/grim/textobject.h"
|
||||
|
||||
namespace Myst3 {
|
||||
|
||||
class Myst3Engine : public Engine {
|
||||
|
||||
protected:
|
||||
// Engine APIs
|
||||
virtual Common::Error run();
|
||||
|
||||
public:
|
||||
|
||||
Myst3Engine(OSystem *syst, int gameFlags);
|
||||
virtual ~Myst3Engine();
|
||||
|
||||
private:
|
||||
|
||||
};
|
||||
|
||||
} // end of namespace Myst3
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue