VIDEO: Use liba52 to decode audio. This is still laughably broken
At the moment, this produces nothing but misery in the form of Valgrind warnings and horrible noise.
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4 changed files with 187 additions and 27 deletions
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@ -109,13 +109,22 @@ void MPEGPSDecoder::readNextPacket() {
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packet->seek(0);
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// TODO: Handling of these types (as needed)
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bool handled = false;
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const char *typeName;
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switch (streamType) {
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case kPrivateStreamAC3:
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case kPrivateStreamAC3: {
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typeName = "AC-3";
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#ifdef USE_A52
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handled = true;
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AC3AudioTrack *ac3Track = new AC3AudioTrack(packet);
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stream = ac3Track;
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_streamMap[startCode] = ac3Track;
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addTrack(ac3Track);
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#endif
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break;
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}
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case kPrivateStreamDTS:
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typeName = "DTS";
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break;
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@ -130,10 +139,12 @@ void MPEGPSDecoder::readNextPacket() {
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break;
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}
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warning("Unhandled DVD private stream: %s", typeName);
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if (!handled) {
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warning("Unhandled DVD private stream: %s", typeName);
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// Make it 0 so we don't get the warning twice
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_streamMap[startCode] = 0;
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// Make it 0 so we don't get the warning twice
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_streamMap[startCode] = 0;
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}
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} else if (startCode >= 0x1E0 && startCode <= 0x1EF) {
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// Video stream
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// TODO: Multiple video streams
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@ -532,4 +543,97 @@ Audio::AudioStream *MPEGPSDecoder::MPEGAudioTrack::getAudioStream() const {
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#endif
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#ifdef USE_A52
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MPEGPSDecoder::AC3AudioTrack::AC3AudioTrack(Common::SeekableReadStream *firstPacket) {
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// In theory, I should pass mm_accel() to a52_init(), but I don't know
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// where that's supposed to be defined.
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_a52State = a52_init(0);
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initStream(firstPacket);
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if (_sampleRate >= 0) {
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_audStream = Audio::makeQueuingAudioStream(_sampleRate, true);
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decodeAC3Data(firstPacket);
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} else {
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_audStream = 0;
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firstPacket->seek(0);
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}
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}
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MPEGPSDecoder::AC3AudioTrack::~AC3AudioTrack() {
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delete _audStream;
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a52_free(_a52State);
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}
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bool MPEGPSDecoder::AC3AudioTrack::sendPacket(Common::SeekableReadStream *packet, uint32 pts, uint32 dts) {
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if (_audStream) {
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initStream(packet);
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decodeAC3Data(packet);
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}
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delete packet;
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return true;
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}
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Audio::AudioStream *MPEGPSDecoder::AC3AudioTrack::getAudioStream() const {
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return _audStream;
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}
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void MPEGPSDecoder::AC3AudioTrack::initStream(Common::SeekableReadStream *packet) {
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byte buf[7];
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_sampleRate = -1;
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// Probably not very efficient, but hopefully we never do more than a
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// few iterations of this loop.
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for (uint i = 0; i < packet->size() - sizeof(buf); i++) {
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int flags, bitRate;
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packet->seek(i, SEEK_SET);
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packet->read(buf, sizeof(buf));
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_packetLength = a52_syncinfo(buf, &flags, &_sampleRate, &bitRate);
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if (_packetLength > 0) {
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break;
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}
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}
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}
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void MPEGPSDecoder::AC3AudioTrack::decodeAC3Data(Common::SeekableReadStream *packet) {
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// This doesn't work since _packetLength is often longer than the,
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// stream, which may go a long way towards explaining all the Valgrind
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// errors I'm getting. Not to mention that the output sounds nothing
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// at all like what I want.
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byte *buf = new byte[_packetLength];
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packet->read(buf, _packetLength);
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int flags = A52_STEREO | A52_ADJUST_LEVEL;
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sample_t level = 32767;
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int bias = 0;
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if (a52_frame(_a52State, buf, &flags, &level, bias) == 0) {
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int16 *outputBuffer = (int16 *)malloc(6 * 512 * sizeof(int16));
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int16 *outputPtr = outputBuffer;
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int outputLength = 0;
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for (int i = 0; i < 6; i++) {
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if (a52_block(_a52State)) {
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sample_t *samples = a52_samples(_a52State);
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for (int j = 0; j < 256; j++) {
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outputPtr[j * 2] = (int16)samples[j];
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outputPtr[j * 2 + 1] = (int16)samples[256 + j];
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}
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outputPtr += 512;
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outputLength += 1024;
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}
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}
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if (outputLength > 0) {
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_audStream->queueBuffer((byte *)outputBuffer, outputLength, DisposeAfterUse::YES, Audio::FLAG_STEREO);
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}
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}
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delete[] buf;
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}
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#endif
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} // End of namespace Video
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@ -23,10 +23,16 @@
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#ifndef VIDEO_MPEGPS_DECODER_H
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#define VIDEO_MPEGPS_DECODER_H
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#include "common/inttypes.h"
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#include "common/hashmap.h"
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#include "graphics/surface.h"
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#include "video/video_decoder.h"
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#ifdef USE_A52
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extern "C" {
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#include <a52dec/a52.h>
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}
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namespace Audio {
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class PacketizedAudioStream;
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}
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@ -127,6 +133,29 @@ private:
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};
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#endif
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#ifdef USE_A52
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class AC3AudioTrack : public AudioTrack, public MPEGStream {
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public:
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AC3AudioTrack(Common::SeekableReadStream *firstPacket);
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~AC3AudioTrack();
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bool sendPacket(Common::SeekableReadStream *packet, uint32 pts, uint32 dts);
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StreamType getStreamType() const { return kStreamTypeAudio; }
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protected:
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Audio::AudioStream *getAudioStream() const;
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private:
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Audio::QueuingAudioStream *_audStream;
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a52_state_t *_a52State;
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int _sampleRate;
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int _packetLength;
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void initStream(Common::SeekableReadStream *packet);
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void decodeAC3Data(Common::SeekableReadStream *packet);
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};
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#endif
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// The different types of private streams we can detect at the moment
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enum PrivateStreamType {
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kPrivateStreamUnknown,
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