HE games don't mask.

svn-id: r14863
This commit is contained in:
Travis Howell 2004-09-02 11:35:42 +00:00
parent 88ebc3bfc5
commit fc9e18f26a

View file

@ -475,7 +475,7 @@ void ScummEngine::drawObject(int obj, int arg) {
}
if (numstrip != 0) {
byte flags = Gdi::dbAllowMaskOr;
byte flags = (_features & GF_HUMONGOUS) ? 0 : Gdi::dbAllowMaskOr;
if (_version == 1) {
gdi._C64ObjectMode = true;
gdi.decodeC64Gfx(ptr, gdi._C64ObjectMap, width * (height / 8) * 3);