HE games don't mask.
svn-id: r14863
This commit is contained in:
parent
88ebc3bfc5
commit
fc9e18f26a
1 changed files with 1 additions and 1 deletions
|
@ -475,7 +475,7 @@ void ScummEngine::drawObject(int obj, int arg) {
|
|||
}
|
||||
|
||||
if (numstrip != 0) {
|
||||
byte flags = Gdi::dbAllowMaskOr;
|
||||
byte flags = (_features & GF_HUMONGOUS) ? 0 : Gdi::dbAllowMaskOr;
|
||||
if (_version == 1) {
|
||||
gdi._C64ObjectMode = true;
|
||||
gdi.decodeC64Gfx(ptr, gdi._C64ObjectMap, width * (height / 8) * 3);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue