based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'

svn-id: r4978
This commit is contained in:
Max Horn 2002-09-19 23:49:38 +00:00
parent f838473c25
commit fcfc72296c
4 changed files with 45 additions and 87 deletions

View file

@ -116,7 +116,7 @@ int main(int argc, char *argv[])
strcat(scummhome, "\\");
strcat(scummhome, DEFAULT_CONFIG_FILE);
#else
strcpy(scummhome,DEFAULT_CONFIG_FILE);
strcpy(scummhome, DEFAULT_CONFIG_FILE);
#endif
#endif