Make use of new List iterator

svn-id: r10609
This commit is contained in:
Max Horn 2003-10-05 14:03:07 +00:00
parent a0fb1850de
commit fd2c041d79
2 changed files with 13 additions and 11 deletions

View file

@ -298,8 +298,9 @@ void GameDetector::list_games() {
printf("Game Full Title Config\n"
"---------------- ------------------------------------------------------ -------\n");
for (int i = 0; i < plugins.size(); i++) {
v = plugins[i]->getTargets();
PluginList::ConstIterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
v = (*iter)->getTargets();
while (v->targetName && v->description) {
config = (g_config->has_domain(v->targetName)) ? "Yes" : "";
printf("%-17s%-56s%s\n", v->targetName, v->description, config);
@ -314,11 +315,12 @@ const TargetSettings *GameDetector::findTarget(const char *targetName, const Plu
const TargetSettings *target;
const PluginList &plugins = g_pluginManager->getPlugins();
for (int i = 0; i < plugins.size(); i++) {
target = plugins[i]->findTarget(targetName);
PluginList::ConstIterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
target = (*iter)->findTarget(targetName);
if (target) {
if (plugin)
*plugin = plugins[i];
*plugin = *iter;
return target;
}
}

View file

@ -228,18 +228,18 @@ void LauncherDialog::close() {
}
void LauncherDialog::updateListing() {
int i;
Common::StringList l;
// Retrieve a list of all games defined in the config file
_domains.clear();
StringList domains = g_config->get_domains();
for (i = 0; i < domains.size(); i++) {
String name(g_config->get("gameid", domains[i]));
String description(g_config->get("description", domains[i]));
StringList::ConstIterator iter = domains.begin();
for (iter = domains.begin(); iter != domains.end(); ++iter) {
String name(g_config->get("gameid", *iter));
String description(g_config->get("description", *iter));
if (name.isEmpty())
name = domains[i];
name = *iter;
if (description.isEmpty()) {
const TargetSettings *v = _detector.findTarget(name.c_str());
if (v && v->description)
@ -253,7 +253,7 @@ void LauncherDialog::updateListing() {
while (pos < size && (description > l[pos]))
pos++;
l.insert_at(pos, description);
_domains.insert_at(pos, domains[i]);
_domains.insert_at(pos, *iter);
}
}