Make use of new List iterator

svn-id: r10609
This commit is contained in:
Max Horn 2003-10-05 14:03:07 +00:00
parent a0fb1850de
commit fd2c041d79
2 changed files with 13 additions and 11 deletions

View file

@ -228,18 +228,18 @@ void LauncherDialog::close() {
}
void LauncherDialog::updateListing() {
int i;
Common::StringList l;
// Retrieve a list of all games defined in the config file
_domains.clear();
StringList domains = g_config->get_domains();
for (i = 0; i < domains.size(); i++) {
String name(g_config->get("gameid", domains[i]));
String description(g_config->get("description", domains[i]));
StringList::ConstIterator iter = domains.begin();
for (iter = domains.begin(); iter != domains.end(); ++iter) {
String name(g_config->get("gameid", *iter));
String description(g_config->get("description", *iter));
if (name.isEmpty())
name = domains[i];
name = *iter;
if (description.isEmpty()) {
const TargetSettings *v = _detector.findTarget(name.c_str());
if (v && v->description)
@ -253,7 +253,7 @@ void LauncherDialog::updateListing() {
while (pos < size && (description > l[pos]))
pos++;
l.insert_at(pos, description);
_domains.insert_at(pos, domains[i]);
_domains.insert_at(pos, *iter);
}
}