Make use of new List iterator
svn-id: r10609
This commit is contained in:
parent
a0fb1850de
commit
fd2c041d79
2 changed files with 13 additions and 11 deletions
|
@ -298,8 +298,9 @@ void GameDetector::list_games() {
|
|||
printf("Game Full Title Config\n"
|
||||
"---------------- ------------------------------------------------------ -------\n");
|
||||
|
||||
for (int i = 0; i < plugins.size(); i++) {
|
||||
v = plugins[i]->getTargets();
|
||||
PluginList::ConstIterator iter = plugins.begin();
|
||||
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
||||
v = (*iter)->getTargets();
|
||||
while (v->targetName && v->description) {
|
||||
config = (g_config->has_domain(v->targetName)) ? "Yes" : "";
|
||||
printf("%-17s%-56s%s\n", v->targetName, v->description, config);
|
||||
|
@ -314,11 +315,12 @@ const TargetSettings *GameDetector::findTarget(const char *targetName, const Plu
|
|||
const TargetSettings *target;
|
||||
const PluginList &plugins = g_pluginManager->getPlugins();
|
||||
|
||||
for (int i = 0; i < plugins.size(); i++) {
|
||||
target = plugins[i]->findTarget(targetName);
|
||||
PluginList::ConstIterator iter = plugins.begin();
|
||||
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
||||
target = (*iter)->findTarget(targetName);
|
||||
if (target) {
|
||||
if (plugin)
|
||||
*plugin = plugins[i];
|
||||
*plugin = *iter;
|
||||
return target;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -228,18 +228,18 @@ void LauncherDialog::close() {
|
|||
}
|
||||
|
||||
void LauncherDialog::updateListing() {
|
||||
int i;
|
||||
Common::StringList l;
|
||||
|
||||
// Retrieve a list of all games defined in the config file
|
||||
_domains.clear();
|
||||
StringList domains = g_config->get_domains();
|
||||
for (i = 0; i < domains.size(); i++) {
|
||||
String name(g_config->get("gameid", domains[i]));
|
||||
String description(g_config->get("description", domains[i]));
|
||||
StringList::ConstIterator iter = domains.begin();
|
||||
for (iter = domains.begin(); iter != domains.end(); ++iter) {
|
||||
String name(g_config->get("gameid", *iter));
|
||||
String description(g_config->get("description", *iter));
|
||||
|
||||
if (name.isEmpty())
|
||||
name = domains[i];
|
||||
name = *iter;
|
||||
if (description.isEmpty()) {
|
||||
const TargetSettings *v = _detector.findTarget(name.c_str());
|
||||
if (v && v->description)
|
||||
|
@ -253,7 +253,7 @@ void LauncherDialog::updateListing() {
|
|||
while (pos < size && (description > l[pos]))
|
||||
pos++;
|
||||
l.insert_at(pos, description);
|
||||
_domains.insert_at(pos, domains[i]);
|
||||
_domains.insert_at(pos, *iter);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue