renamed all .cc to cpp and all .hh to .h

This commit is contained in:
Vincent Hamm 2003-08-15 19:41:26 +00:00
parent 4af4fb2a53
commit fd60abaa0c
41 changed files with 149 additions and 149 deletions

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@ -15,11 +15,11 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "actor.hh"
#include "engine.hh"
#include "costume.hh"
#include "sound.hh"
#include "mixer.hh"
#include "actor.h"
#include "engine.h"
#include "costume.h"
#include "sound.h"
#include "mixer.h"
#include <cmath>
#include <cstring>
#include <SDL.h>

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@ -15,12 +15,12 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef ACTOR_HH
#define ACTOR_HH
#ifndef ACTOR_H
#define ACTOR_H
#include "color.hh"
#include "vector3d.hh"
#include "resource.hh"
#include "color.h"
#include "vector3d.h"
#include "resource.h"
#include <string>
#include <list>

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@ -19,9 +19,9 @@
#include <cstring>
#include <SDL.h>
#include <SDL_opengl.h>
#include "bitmap.hh"
#include "bits.hh"
#include "debug.hh"
#include "bitmap.h"
#include "bits.h"
#include "debug.h"
static void decompress_codec3(const char *compressed, char *result);

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef BITMAP_HH
#define BITMAP_HH
#ifndef BITMAP_H
#define BITMAP_H
#include "resource.hh"
#include "resource.h"
#include <cstring>
class Bitmap : public Resource {

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@ -15,12 +15,12 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef BITS_HH
#define BITS_HH
#ifndef BITS_H
#define BITS_H
#include <SDL/SDL_byteorder.h>
#include <stdint.h>
#include "vector3d.hh"
#include "vector3d.h"
inline uint8_t get_uint8(const char *data) {
return *(reinterpret_cast<const unsigned char *>(data));

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@ -15,8 +15,8 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef COLOR_HH
#define COLOR_HH
#ifndef COLOR_H
#define COLOR_H
class Color {
public:

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@ -15,11 +15,11 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef COLORMAP_HH
#define COLORMAP_HH
#ifndef COLORMAP_H
#define COLORMAP_H
#include "debug.hh"
#include "resource.hh"
#include "debug.h"
#include "resource.h"
#include <cstring>
class Colormap : public Resource {

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@ -15,16 +15,16 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "costume.hh"
#include "textsplit.hh"
#include "debug.hh"
#include "engine.hh"
#include "colormap.hh"
#include "keyframe.hh"
#include "model.hh"
#include "lua.hh"
#include "sound.hh"
#include "mixer.hh"
#include "costume.h"
#include "textsplit.h"
#include "debug.h"
#include "engine.h"
#include "colormap.h"
#include "keyframe.h"
#include "model.h"
#include "lua.h"
#include "sound.h"
#include "mixer.h"
#include <string>
#include <cstdio>
#include <map>

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef COSTUME_HH
#define COSTUME_HH
#ifndef COSTUME_H
#define COSTUME_H
#include "resource.hh"
#include "resource.h"
class TextSplitter;
class Actor;

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@ -15,7 +15,7 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "debug.hh"
#include "debug.h"
#include <cstdarg>
#include <cstdio>
#include <cstdlib>

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@ -15,8 +15,8 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef DEBUG_HH
#define DEBUG_HH
#ifndef DEBUG_H
#define DEBUG_H
void warning(const char *fmt, ...);
void error(const char *fmt, ...);

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@ -15,11 +15,11 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "engine.hh"
#include "scene.hh"
#include "lua.hh"
#include "colormap.hh"
#include "actor.hh"
#include "engine.h"
#include "scene.h"
#include "lua.h"
#include "colormap.h"
#include "actor.h"
#include <SDL.h>
#include <SDL_opengl.h>
#include <SDL_timer.h>

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef ENGINE_HH
#define ENGINE_HH
#ifndef ENGINE_H
#define ENGINE_H
#include "scene.hh"
#include "scene.h"
#include <cstdlib>
#include <list>
#include <SDL/SDL_keysym.h>

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@ -1,11 +1,11 @@
<META Generated by Grim Fandango><TITLE>Grim Fandango Dialog Transcript</TITLE>
<P>Grim Fandango Dialog Transcript<BR>&copy; LucasArts Entertainment Company LLC. All rights reserved.</P><BR>
<META généré par Grim Fandango><TITLE>Transcription des dialogues de Grim Fandango</TITLE>
<P>Transcription des dialogues de Grim Fandango<BR>&copy; LucasArts Entertainment Company LLC. Tous droits réservés.</P><BR>
<BR>
<BR>
<CENTER>(Introduction)</CENTER>
<BR>
<BR>
<P><B>INT. Manny's Office DAY</B></P>
<P><B>INT. Bureau de Manny JOUR</B></P>
<BR>
<CENTER><B>Manny</B></CENTER>
<CENTER></CENTER>

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "keyframe.hh"
#include "debug.hh"
#include "bits.hh"
#include "textsplit.hh"
#include "keyframe.h"
#include "debug.h"
#include "bits.h"
#include "textsplit.h"
#include <cstring>
KeyframeAnim::KeyframeAnim(const char *filename, const char *data, int len) :

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@ -15,12 +15,12 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef KEYFRAME_HH
#define KEYFRAME_HH
#ifndef KEYFRAME_H
#define KEYFRAME_H
#include "vector3d.hh"
#include "resource.hh"
#include "model.hh"
#include "vector3d.h"
#include "resource.h"
#include "model.h"
class TextSplitter;

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@ -15,8 +15,8 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "lab.hh"
#include "bits.hh"
#include "lab.h"
#include "bits.h"
#include <algorithm>
#include <cstdlib>
#include <cctype>

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@ -15,13 +15,13 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef LAB_HH
#define LAB_HH
#ifndef LAB_H
#define LAB_H
#include <string>
#include <cstdio>
#include <stdint.h>
#include "hash_map.hh"
#include "hash_map.h"
class Block {
public:

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@ -15,9 +15,9 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "localize.hh"
#include "registry.hh"
#include "debug.hh"
#include "localize.h"
#include "registry.h"
#include "debug.h"
#include <cstdio>
#include <cstring>

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef LOCALIZE_HH
#define LOCALIZE_HH
#ifndef LOCALIZE_H
#define LOCALIZE_H
#include "hash_map.hh"
#include "hash_map.h"
class Localizer {
public:

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@ -15,17 +15,17 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "lua.hh"
#include "resource.hh"
#include "debug.hh"
#include "actor.hh"
#include "registry.hh"
#include "localize.hh"
#include "color.hh"
#include "costume.hh"
#include "engine.hh"
#include "mixer.hh"
#include "sound.hh"
#include "lua.h"
#include "resource.h"
#include "debug.h"
#include "actor.h"
#include "registry.h"
#include "localize.h"
#include "color.h"
#include "costume.h"
#include "engine.h"
#include "mixer.h"
#include "sound.h"
#include <SDL_keysym.h>
#include <SDL_keyboard.h>
#include <cstdio>

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@ -18,13 +18,13 @@
#include <SDL.h>
#include <SDL_video.h>
#include <SDL_opengl.h>
#include "bitmap.hh"
#include "resource.hh"
#include "debug.hh"
#include "lua.hh"
#include "registry.hh"
#include "engine.hh"
#include "mixer.hh"
#include "bitmap.h"
#include "resource.h"
#include "debug.h"
#include "lua.h"
#include "registry.h"
#include "engine.h"
#include "mixer.h"
#include <unistd.h>
static void saveRegistry() {

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "material.hh"
#include "colormap.hh"
#include "bits.hh"
#include "debug.hh"
#include "material.h"
#include "colormap.h"
#include "bits.h"
#include "debug.h"
Material::Material(const char *filename, const char *data, int len,
const Colormap &cmap) :

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef MATERIAL_HH
#define MATERIAL_HH
#ifndef MATERIAL_H
#define MATERIAL_H
#include "resource.hh"
#include "resource.h"
#include <SDL.h>
#include <SDL_opengl.h>
#include <cstring>

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@ -15,9 +15,9 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "mixer.hh"
#include "sound.hh"
#include "debug.hh"
#include "mixer.h"
#include "sound.h"
#include "debug.h"
#include <cstdlib>
#include <SDL_audio.h>

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef MIXER_HH
#define MIXER_HH
#ifndef MIXER_H
#define MIXER_H
#include "resource.hh"
#include "resource.h"
#include <list>
#include <SDL/SDL_audio.h>

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@ -15,12 +15,12 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "model.hh"
#include "bits.hh"
#include "resource.hh"
#include "material.hh"
#include "debug.hh"
#include "textsplit.hh"
#include "model.h"
#include "bits.h"
#include "resource.h"
#include "material.h"
#include "debug.h"
#include "textsplit.h"
#include <cstring>
#include <SDL.h>
#include <SDL_opengl.h>

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@ -15,11 +15,11 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef MODEL_HH
#define MODEL_HH
#ifndef MODEL_H
#define MODEL_H
#include "vector3d.hh"
#include "resource.hh"
#include "vector3d.h"
#include "resource.h"
#include <cstring>
class Colormap;

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@ -15,8 +15,8 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "registry.hh"
#include "debug.hh"
#include "registry.h"
#include "debug.h"
#include <cstdlib>
Registry::Registry() : dirty_(false) {

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@ -15,16 +15,16 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "resource.hh"
#include "registry.hh"
#include "bitmap.hh"
#include "colormap.hh"
#include "costume.hh"
#include "keyframe.hh"
#include "material.hh"
#include "model.hh"
#include "sound.hh"
#include "debug.hh"
#include "resource.h"
#include "registry.h"
#include "bitmap.h"
#include "colormap.h"
#include "costume.h"
#include "keyframe.h"
#include "material.h"
#include "model.h"
#include "sound.h"
#include "debug.h"
#include <dirent.h>
#include <cstring>
#include <cctype>

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@ -15,11 +15,11 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef RESOURCE_HH
#define RESOURCE_HH
#ifndef RESOURCE_H
#define RESOURCE_H
#include "lab.hh"
#include "hash_map.hh"
#include "lab.h"
#include "hash_map.h"
#include <list>
#include <string>

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@ -15,13 +15,13 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "scene.hh"
#include "textsplit.hh"
#include "resource.hh"
#include "debug.hh"
#include "bitmap.hh"
#include "colormap.hh"
#include "vector3d.hh"
#include "scene.h"
#include "textsplit.h"
#include "resource.h"
#include "debug.h"
#include "bitmap.h"
#include "colormap.h"
#include "vector3d.h"
#include <SDL.h>
#include <SDL_opengl.h>
#include <cmath>

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@ -15,12 +15,12 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef SCENE_HH
#define SCENE_HH
#ifndef SCENE_H
#define SCENE_H
#include "vector3d.hh"
#include "bitmap.hh"
#include "color.hh"
#include "vector3d.h"
#include "bitmap.h"
#include "color.h"
#include <SDL.h>
#include <SDL_opengl.h>
#include <string>

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@ -15,9 +15,9 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "sound.hh"
#include "bits.hh"
#include "debug.hh"
#include "sound.h"
#include "bits.h"
#include "debug.h"
#include <cstring>
#include <SDL_endian.h>

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@ -15,10 +15,10 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef SOUND_HH
#define SOUND_HH
#ifndef SOUND_H
#define SOUND_H
#include "resource.hh"
#include "resource.h"
#include <stdint.h>
class Sound : public Resource {

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@ -15,8 +15,8 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "textsplit.hh"
#include "debug.hh"
#include "textsplit.h"
#include "debug.h"
#include <cstdio>
#include <cstring>
#include <cctype>