Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
This commit is contained in:
parent
52650efb6a
commit
fd65ea311a
12 changed files with 33 additions and 24 deletions
|
@ -368,11 +368,11 @@ void AGOSEngine_Waxworks::oww_pauseGame() {
|
|||
uint32 pauseTime = getTime();
|
||||
haltAnimation();
|
||||
|
||||
for (;;) {
|
||||
while (!_quit) {
|
||||
_lastHitArea = NULL;
|
||||
_lastHitArea3 = NULL;
|
||||
|
||||
for (;;) {
|
||||
while (!_quit) {
|
||||
if (_lastHitArea3 != 0)
|
||||
break;
|
||||
delay(1);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue