AGI: remove timer hack, implement in game timer
in game timer is now updated, when scripts read in game timer VM variables and during main loop. ScummVM total play time feature is used for it. Game cycle syncing is done at the same time.
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12 changed files with 155 additions and 90 deletions
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@ -547,7 +547,6 @@ int AgiEngine::waitKey() {
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break;
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pollTimer();
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updateTimer();
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g_system->updateScreen();
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}
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