SCUMM: Cleanup querySaveMetaInfos implementation.
This results in less code and also less I/O operations (including seeking).
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commit
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3 changed files with 33 additions and 72 deletions
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@ -678,72 +678,39 @@ bool getSavegameName(Common::InSaveFile *in, Common::String &desc, int heversion
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return true;
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}
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Graphics::Surface *ScummEngine::loadThumbnailFromSlot(const char *target, int slot) {
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Common::SeekableReadStream *in;
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bool ScummEngine::querySaveMetaInfos(const char *target, int slot, int heversion, Common::String &desc, Graphics::Surface *&thumbnail, SaveStateMetaInfos *&timeInfos) {
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if (slot < 0) {
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return false;
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}
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SaveGameHeader hdr;
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const Common::String filename = ScummEngine::makeSavegameName(target, slot, false);
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Common::ScopedPtr<Common::SeekableReadStream> in(g_system->getSavefileManager()->openForLoading(filename));
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if (slot < 0)
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return 0;
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Common::String filename = ScummEngine::makeSavegameName(target, slot, false);
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if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {
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return 0;
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}
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// FIXME: HE version?
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if (!loadAndCheckSaveGameHeader(in, 0, hdr)) {
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delete in;
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return 0;
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}
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if (hdr.ver < VER(52)) {
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delete in;
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return 0;
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}
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Graphics::Surface *thumb = 0;
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if (Graphics::checkThumbnailHeader(*in)) {
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thumb = Graphics::loadThumbnail(*in);
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}
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delete in;
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return thumb;
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}
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bool ScummEngine::loadInfosFromSlot(const char *target, int slot, SaveStateMetaInfos *stuff) {
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Common::SeekableReadStream *in;
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SaveGameHeader hdr;
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if (slot < 0)
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return 0;
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Common::String filename = makeSavegameName(target, slot, false);
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if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {
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if (!in) {
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return false;
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}
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// FIXME: HE version?
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if (!loadAndCheckSaveGameHeader(in, 0, hdr)) {
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delete in;
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if (!loadAndCheckSaveGameHeader(in.get(), heversion, hdr)) {
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return false;
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}
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if (hdr.ver < VER(56)) {
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delete in;
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return false;
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desc = hdr.name;
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if (hdr.ver > VER(52)) {
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if (Graphics::checkThumbnailHeader(*in)) {
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thumbnail = Graphics::loadThumbnail(*in);
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}
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if (hdr.ver > VER(57)) {
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if (!loadInfos(in.get(), timeInfos)) {
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return false;
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}
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} else {
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timeInfos = nullptr;
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}
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}
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if (!Graphics::skipThumbnail(*in)) {
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delete in;
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return false;
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}
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if (!loadInfos(in, stuff)) {
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delete in;
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return false;
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}
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delete in;
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return true;
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}
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