EMI/GRIM: Fix show only saves for selected game in main menu
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1 changed files with 2 additions and 1 deletions
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@ -473,7 +473,8 @@ static bool cmpSave(const SaveStateDescriptor &x, const SaveStateDescriptor &y)
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SaveStateList GrimMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::StringArray filenames;
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Common::String pattern = "grim*.gsv";
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Common::String targetString(target);
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Common::String pattern = targetString.hasPrefix("monkey4") ? "efmi*.gsv" : "grim*.gsv";
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filenames = saveFileMan->listSavefiles(pattern);
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