Got rid of the unused 'filename' attribute in SaveStateDescriptor

svn-id: r34905
This commit is contained in:
Max Horn 2008-11-05 15:41:12 +00:00
parent 79614d28b6
commit fe2935ad4b
15 changed files with 21 additions and 32 deletions

View file

@ -978,7 +978,7 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
Scumm::getSavegameName(in, saveDesc, 0); // FIXME: heversion?!?
saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file));
saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
delete in;
}
}
@ -1006,7 +1006,7 @@ SaveStateDescriptor ScummMetaEngine::querySaveMetaInfos(const char *target, int
// TODO: Cleanup
Graphics::Surface *thumbnail = ScummEngine::loadThumbnailFromSlot(target, slot);
SaveStateDescriptor desc(slot, saveDesc, filename);
SaveStateDescriptor desc(slot, saveDesc);
desc.setDeletableFlag(true);
desc.setThumbnail(thumbnail);