ILLUSIONS: Split detection features & adapt to new plugins.

This commit is contained in:
aryanrawlani28 2020-08-06 22:46:50 +05:30 committed by Eugene Sandulenko
parent 242e01bb02
commit fe37efbca2
7 changed files with 227 additions and 125 deletions

View file

@ -20,16 +20,12 @@
*
*/
#include "illusions/illusions.h"
#include "illusions/bbdou/illusions_bbdou.h"
#include "illusions/duckman/illusions_duckman.h"
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "graphics/thumbnail.h"
#include "illusions/detection_enums.h"
#include "illusions/detection.h"
static const PlainGameDescriptor illusionsGames[] = {
{ "bbdou", "Beavis and Butt-head Do U" },
@ -39,19 +35,6 @@ static const PlainGameDescriptor illusionsGames[] = {
namespace Illusions {
struct IllusionsGameDescription {
ADGameDescription desc;
int gameId;
};
int IllusionsEngine::getGameId() const {
return _gameDescription->gameId;
}
Common::Language IllusionsEngine::getGameLanguage() const {
return _gameDescription->desc.language;
}
static const IllusionsGameDescription gameDescriptions[] = {
{
{
@ -146,102 +129,6 @@ public:
const char *getOriginalCopyright() const override {
return "(C) The Illusions Gaming Company";
}
bool hasFeature(MetaEngineFeature f) const override;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
int getMaximumSaveSlot() const override;
SaveStateList listSaves(const char *target) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
void removeSaveState(const char *target, int slot) const override;
};
bool IllusionsMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsDeleteSave) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
}
void IllusionsMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
int IllusionsMetaEngine::getMaximumSaveSlot() const {
return 999;
}
SaveStateList IllusionsMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Illusions::IllusionsEngine::SaveHeader header;
Common::String pattern = target;
pattern += ".???";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Illusions::IllusionsEngine::readSaveHeader(in, header) == Illusions::IllusionsEngine::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateDescriptor IllusionsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Illusions::IllusionsEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Illusions::IllusionsEngine::SaveHeader header;
Illusions::IllusionsEngine::kReadSaveHeaderError error;
error = Illusions::IllusionsEngine::readSaveHeader(in, header, false);
delete in;
if (error == Illusions::IllusionsEngine::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
// Slot 0 is used for the "Continue" save
desc.setDeletableFlag(slot != 0);
desc.setWriteProtectedFlag(slot == 0);
desc.setThumbnail(header.thumbnail);
desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF);
desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF);
desc.setPlayTime(header.playTime * 1000);
return desc;
}
}
return SaveStateDescriptor();
}
bool IllusionsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Illusions::IllusionsGameDescription *gd = (const Illusions::IllusionsGameDescription *)desc;
if (gd) {
switch (gd->gameId) {
case Illusions::kGameIdBBDOU:
*engine = new Illusions::IllusionsEngine_BBDOU(syst, gd);
break;
case Illusions::kGameIdDuckman:
*engine = new Illusions::IllusionsEngine_Duckman(syst, gd);
break;
default:
error("Unknown game id");
break;
}
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(ILLUSIONS)
REGISTER_PLUGIN_DYNAMIC(ILLUSIONS, PLUGIN_TYPE_ENGINE, IllusionsMetaEngine);
#else
REGISTER_PLUGIN_STATIC(ILLUSIONS, PLUGIN_TYPE_ENGINE, IllusionsMetaEngine);
#endif
REGISTER_PLUGIN_STATIC(ILLUSIONS_DETECTION, PLUGIN_TYPE_METAENGINE, IllusionsMetaEngine);