SCI: Rename the version of addAppropriateSources() used in detection
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3 changed files with 11 additions and 7 deletions
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@ -567,7 +567,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
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return 0;
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return 0;
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ResourceManager resMan;
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ResourceManager resMan;
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resMan.addAppropriateSources(fslist);
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resMan.addAppropriateSourcesForDetection(fslist);
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resMan.init(true);
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resMan.init(true);
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// TODO: Add error handling.
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// TODO: Add error handling.
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@ -88,9 +88,6 @@ const char *getSciVersionDesc(SciVersion version) {
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//////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////
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#undef SCI_REQUIRE_RESOURCE_FILES
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//#define SCI_VERBOSE_RESMAN 1
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//#define SCI_VERBOSE_RESMAN 1
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static const char *const s_errorDescriptions[] = {
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static const char *const s_errorDescriptions[] = {
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@ -639,7 +636,7 @@ int ResourceManager::addAppropriateSources() {
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return 1;
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return 1;
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}
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}
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int ResourceManager::addAppropriateSources(const Common::FSList &fslist) {
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int ResourceManager::addAppropriateSourcesForDetection(const Common::FSList &fslist) {
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ResourceSource *map = 0;
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ResourceSource *map = 0;
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Common::Array<ResourceSource *> sci21Maps;
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Common::Array<ResourceSource *> sci21Maps;
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@ -890,7 +887,7 @@ void ResourceManager::init(bool initFromFallbackDetector) {
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debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion));
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debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion));
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if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) {
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if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) {
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warning("Volume and map version not detected, assuming that this is not a sci game");
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warning("Volume and map version not detected, assuming that this is not a SCI game");
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_viewType = kViewUnknown;
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_viewType = kViewUnknown;
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return;
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return;
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}
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}
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@ -314,8 +314,15 @@ public:
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*/
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*/
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void init(bool initFromFallbackDetector = false);
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void init(bool initFromFallbackDetector = false);
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/**
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* Adds all of the resource files for a game
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*/
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int addAppropriateSources();
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int addAppropriateSources();
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int addAppropriateSources(const Common::FSList &fslist); // TODO: Switch from FSList to Common::Archive?
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/**
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* Similar to the function above, only called from the fallback detector
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*/
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int addAppropriateSourcesForDetection(const Common::FSList &fslist); // TODO: Switch from FSList to Common::Archive?
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/**
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/**
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* Looks up a resource's data.
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* Looks up a resource's data.
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