fixed debug mode for mask maps
svn-id: r9768
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8141126e6e
commit
fe94648dd6
1 changed files with 2 additions and 2 deletions
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@ -1232,10 +1232,10 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int wi
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}
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}
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#if 0
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#if 1
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// HACK: blit mask(s) onto normal screen. Useful to debug masking
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for (i = 0; i < numzbuf; i++) {
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mask_ptr = _vm->getMaskBuffer(x, y, i);
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mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + stripnr + _imgBufOffs[i] + (y * _numStrips);
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byte *dst = backbuff_ptr;
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byte *dst2 = bgbak_ptr;
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for (int h = 0; h < height; h++) {
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