Added debugCN() call which does not add newline automatically
svn-id: r41421
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2 changed files with 47 additions and 0 deletions
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@ -227,6 +227,19 @@ void debugC(int level, uint32 debugChannels, const char *s, ...) {
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va_end(va);
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va_end(va);
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}
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}
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void debugCN(int level, uint32 debugChannels, const char *s, ...) {
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va_list va;
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel != 11)
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if (level > gDebugLevel || !(Common::gDebugLevelsEnabled & debugChannels))
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return;
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va_start(va, s);
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debugHelper(s, va, false);
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va_end(va);
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}
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void debugC(uint32 debugChannels, const char *s, ...) {
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void debugC(uint32 debugChannels, const char *s, ...) {
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va_list va;
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va_list va;
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@ -240,4 +253,17 @@ void debugC(uint32 debugChannels, const char *s, ...) {
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va_end(va);
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va_end(va);
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}
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}
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void debugCN(uint32 debugChannels, const char *s, ...) {
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va_list va;
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel != 11)
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if (!(Common::gDebugLevelsEnabled & debugChannels))
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return;
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va_start(va, s);
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debugHelper(s, va, false);
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va_end(va);
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}
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#endif
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#endif
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@ -106,6 +106,8 @@ inline void debug(int level, const char *s, ...) {}
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inline void debugN(int level, const char *s, ...) {}
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inline void debugN(int level, const char *s, ...) {}
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inline void debugC(int level, uint32 engine_level, const char *s, ...) {}
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inline void debugC(int level, uint32 engine_level, const char *s, ...) {}
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inline void debugC(uint32 engine_level, const char *s, ...) {}
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inline void debugC(uint32 engine_level, const char *s, ...) {}
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inline void debugCN(int level, uint32 engine_level, const char *s, ...) {}
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inline void debugCN(uint32 engine_level, const char *s, ...) {}
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#else
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#else
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@ -144,6 +146,17 @@ void debugN(int level, const char *s, ...) GCC_PRINTF(2, 3);
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*/
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*/
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void debugC(int level, uint32 debugChannels, const char *s, ...) GCC_PRINTF(3, 4);
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void debugC(int level, uint32 debugChannels, const char *s, ...) GCC_PRINTF(3, 4);
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/**
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* Print a debug message to the text console (stdout), but only if
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* the specified level does not exceed the value of gDebugLevel OR
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* if the specified special debug level is active.
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* As a rule of thumb, the more important the message, the lower the level.
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* Does not append a newline automatically.
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*
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* @see enableDebugChannel
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*/
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void debugCN(int level, uint32 debugChannels, const char *s, ...) GCC_PRINTF(3, 4);
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/**
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/**
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* Print a debug message to the text console (stdout), but only if
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* Print a debug message to the text console (stdout), but only if
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* the specified special debug level is active.
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* the specified special debug level is active.
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@ -153,6 +166,14 @@ void debugC(int level, uint32 debugChannels, const char *s, ...) GCC_PRINTF(3, 4
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*/
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*/
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void debugC(uint32 debugChannels, const char *s, ...) GCC_PRINTF(2, 3);
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void debugC(uint32 debugChannels, const char *s, ...) GCC_PRINTF(2, 3);
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/**
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* Print a debug message to the text console (stdout), but only if
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* the specified special debug level is active.
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* Does not append a newline automatically.
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*
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* @see enableDebugChannel
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*/
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void debugCN(uint32 debugChannels, const char *s, ...) GCC_PRINTF(2, 3);
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#endif
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#endif
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