Use tabs instead of spaces for indentation.

svn-id: r51997
This commit is contained in:
Eugene Sandulenko 2010-08-11 19:32:07 +00:00
parent 581935dda4
commit ff8b296c29
6 changed files with 62 additions and 62 deletions

View file

@ -200,10 +200,10 @@ public:
LINK_PLUGIN(ADLIB)
LINK_PLUGIN(PCSPK)
LINK_PLUGIN(PCJR)
#ifndef DISABLE_SID
LINK_PLUGIN(C64)
#endif
LINK_PLUGIN(AMIGA)
#ifndef DISABLE_SID
LINK_PLUGIN(C64)
#endif
LINK_PLUGIN(AMIGA)
LINK_PLUGIN(APPLEIIGS)
LINK_PLUGIN(TOWNS)
#if defined (UNIX)

View file

@ -306,9 +306,9 @@ const struct GameOpt {
{ GUIO_MIDICMS, "midiCMS" },
{ GUIO_MIDIPCJR, "midiPCJr" },
{ GUIO_MIDIADLIB, "midiAdLib" },
{ GUIO_MIDIC64, "midiC64" },
{ GUIO_MIDIAMIGA, "midiAmiga" },
{ GUIO_MIDIAPPLEIIGS,"midiAppleIIgs" },
{ GUIO_MIDIC64, "midiC64" },
{ GUIO_MIDIAMIGA, "midiAmiga" },
{ GUIO_MIDIAPPLEIIGS,"midiAppleIIgs" },
{ GUIO_MIDITOWNS, "midiTowns" },
{ GUIO_MIDIPC98, "midiPC98" },
{ GUIO_MIDIMT32, "midiMt32" },

View file

@ -223,10 +223,10 @@ enum GameGUIOption {
GUIO_MIDICMS = (1 << 7),
GUIO_MIDIPCJR = (1 << 8),
GUIO_MIDIADLIB = (1 << 9),
GUIO_MIDIC64 = (1 << 10),
GUIO_MIDIAMIGA = (1 << 11),
GUIO_MIDIAPPLEIIGS = (1 << 12),
GUIO_MIDITOWNS = (1 << 13),
GUIO_MIDIC64 = (1 << 10),
GUIO_MIDIAMIGA = (1 << 11),
GUIO_MIDIAPPLEIIGS = (1 << 12),
GUIO_MIDITOWNS = (1 << 13),
GUIO_MIDIPC98 = (1 << 14),
GUIO_MIDIMT32 = (1 << 15),
GUIO_MIDIGM = (1 << 16)

View file

@ -673,15 +673,15 @@ void OptionsDialog::addAudioControls(GuiObject *boss, const Common::String &pref
const uint32 deviceGuiOption = MidiDriver::musicType2GUIO(d->getMusicType());
if ((_domain == Common::ConfigManager::kApplicationDomain && d->getMusicType() != MT_TOWNS // global dialog - skip useless FM-Towns, C64, Amiga, AppleIIGS options there
&& d->getMusicType() != MT_C64 && d->getMusicType() != MT_AMIGA && d->getMusicType() != MT_APPLEIIGS)
|| (_domain != Common::ConfigManager::kApplicationDomain && !(_guioptions & allFlags)) // No flags are specified
|| (_guioptions & deviceGuiOption) // flag is present
// HACK/FIXME: For now we have to show GM devices, even when the game only has GUIO_MIDIMT32 set,
// else we would not show for example external devices connected via ALSA, since they are always
// marked as General MIDI device.
|| (deviceGuiOption == Common::GUIO_MIDIGM && (_guioptions & Common::GUIO_MIDIMT32))
|| d->getMusicDriverId() == "auto" || d->getMusicDriverId() == "null") // always add default and null device
_midiPopUp->appendEntry(d->getCompleteName(), d->getHandle());
&& d->getMusicType() != MT_C64 && d->getMusicType() != MT_AMIGA && d->getMusicType() != MT_APPLEIIGS)
|| (_domain != Common::ConfigManager::kApplicationDomain && !(_guioptions & allFlags)) // No flags are specified
|| (_guioptions & deviceGuiOption) // flag is present
// HACK/FIXME: For now we have to show GM devices, even when the game only has GUIO_MIDIMT32 set,
// else we would not show for example external devices connected via ALSA, since they are always
// marked as General MIDI device.
|| (deviceGuiOption == Common::GUIO_MIDIGM && (_guioptions & Common::GUIO_MIDIMT32))
|| d->getMusicDriverId() == "auto" || d->getMusicDriverId() == "null") // always add default and null device
_midiPopUp->appendEntry(d->getCompleteName(), d->getHandle());
}
}

View file

@ -61,14 +61,14 @@ static const uint32 GUIOMapping[] = {
/*MDT_CMS, Common::GUIO_MIDICMS,*/
MT_PCJR, Common::GUIO_MIDIPCJR,
MT_ADLIB, Common::GUIO_MIDIADLIB,
MT_C64, Common::GUIO_MIDIC64,
MT_AMIGA, Common::GUIO_MIDIAMIGA,
MT_C64, Common::GUIO_MIDIC64,
MT_AMIGA, Common::GUIO_MIDIAMIGA,
MT_APPLEIIGS, Common::GUIO_MIDIAPPLEIIGS,
MT_TOWNS, Common::GUIO_MIDITOWNS,
MT_PC98, Common::GUIO_MIDIPC98,
MT_GM, Common::GUIO_MIDIGM,
MT_TOWNS, Common::GUIO_MIDITOWNS,
MT_PC98, Common::GUIO_MIDIPC98,
MT_GM, Common::GUIO_MIDIGM,
MT_MT32, Common::GUIO_MIDIMT32,
0, 0
0, 0
};
uint32 MidiDriver::musicType2GUIO(uint32 musicType) {
@ -154,17 +154,17 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
return hdl;
break;
case MT_C64:
case MT_C64:
if (flags & MDT_C64)
return hdl;
break;
case MT_AMIGA:
case MT_AMIGA:
if (flags & MDT_AMIGA)
return hdl;
break;
case MT_APPLEIIGS:
case MT_APPLEIIGS:
if (flags & MDT_APPLEIIGS)
return hdl;
break;
@ -243,21 +243,21 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
MusicType tp = MT_AUTO;
if (flags & MDT_TOWNS)
tp = MT_TOWNS;
else if (flags & MDT_PC98)
else if (flags & MDT_PC98)
tp = MT_PC98;
else if (flags & MDT_ADLIB)
tp = MT_ADLIB;
else if (flags & MDT_PCSPK)
tp = MT_PCSPK;
else if (flags & MDT_PCJR)
else if (flags & MDT_PCJR)
tp = MT_PCJR;
else if (flags & MDT_C64)
else if (flags & MDT_C64)
tp = MT_C64;
else if (flags & MDT_AMIGA)
else if (flags & MDT_AMIGA)
tp = MT_AMIGA;
else if (flags & MDT_APPLEIIGS)
else if (flags & MDT_APPLEIIGS)
tp = MT_APPLEIIGS;
else if (l == 0)
else if (l == 0)
// if we haven't tried to find a MIDI device yet we do this now.
continue;
else

View file

@ -50,21 +50,21 @@ namespace Common { class String; }
* Music types that music drivers can implement and engines can rely on.
*/
enum MusicType {
MT_INVALID = -1, // Invalid output
MT_AUTO = 0, // Auto
MT_NULL, // Null
MT_PCSPK, // PC Speaker
MT_PCJR, // PCjr
MT_CMS, // CMS
MT_ADLIB, // AdLib
MT_C64, // C64
MT_AMIGA, // Amiga
MT_APPLEIIGS, // Apple IIGS
MT_TOWNS, // FM-TOWNS
MT_PC98, // PC98
MT_GM, // General MIDI
MT_MT32, // MT-32
MT_GS // Roland GS
MT_INVALID = -1, // Invalid output
MT_AUTO = 0, // Auto
MT_NULL, // Null
MT_PCSPK, // PC Speaker
MT_PCJR, // PCjr
MT_CMS, // CMS
MT_ADLIB, // AdLib
MT_C64, // C64
MT_AMIGA, // Amiga
MT_APPLEIIGS, // Apple IIGS
MT_TOWNS, // FM-TOWNS
MT_PC98, // PC98
MT_GM, // General MIDI
MT_MT32, // MT-32
MT_GS // Roland GS
};
/**
@ -79,18 +79,18 @@ enum MusicType {
*/
enum MidiDriverFlags {
MDT_NONE = 0,
MDT_PCSPK = 1 << 0, // PC Speaker: Maps to MD_PCSPK and MD_PCJR
MDT_CMS = 1 << 1, // Creative Music System / Gameblaster: Maps to MD_CMS
MDT_PCJR = 1 << 2, // Tandy/PC Junior driver
MDT_ADLIB = 1 << 3, // AdLib: Maps to MT_ADLIB
MDT_C64 = 1 << 4,
MDT_AMIGA = 1 << 5,
MDT_APPLEIIGS = 1 << 6,
MDT_TOWNS = 1 << 7, // FM-TOWNS: Maps to MT_TOWNS
MDT_PC98 = 1 << 8, // FM-TOWNS: Maps to MT_PC98
MDT_MIDI = 1 << 9, // Real MIDI
MDT_PREFER_MT32 = 1 << 10, // MT-32 output is preferred
MDT_PREFER_GM = 1 << 11 // GM output is preferred
MDT_PCSPK = 1 << 0, // PC Speaker: Maps to MD_PCSPK and MD_PCJR
MDT_CMS = 1 << 1, // Creative Music System / Gameblaster: Maps to MD_CMS
MDT_PCJR = 1 << 2, // Tandy/PC Junior driver
MDT_ADLIB = 1 << 3, // AdLib: Maps to MT_ADLIB
MDT_C64 = 1 << 4,
MDT_AMIGA = 1 << 5,
MDT_APPLEIIGS = 1 << 6,
MDT_TOWNS = 1 << 7, // FM-TOWNS: Maps to MT_TOWNS
MDT_PC98 = 1 << 8, // FM-TOWNS: Maps to MT_PC98
MDT_MIDI = 1 << 9, // Real MIDI
MDT_PREFER_MT32 = 1 << 10, // MT-32 output is preferred
MDT_PREFER_GM = 1 << 11 // GM output is preferred
};
/**