Fix code formatting (partially) and guard defines in includes.
svn-id: r26631
This commit is contained in:
parent
101fbdd64f
commit
ffce26ebfe
57 changed files with 9663 additions and 10110 deletions
File diff suppressed because it is too large
Load diff
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@ -22,25 +22,24 @@
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*
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*/
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#ifndef _ACTOR_H_
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#define _ACTOR_H_
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#ifndef CRUISE_ACTOR_H
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#define CRUISE_ACTOR_H
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namespace Cruise {
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enum animPhase
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{
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ANIM_PHASE_WAIT = 0,
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ANIM_PHASE_STATIC = 1,
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ANIM_PHASE_MOVE = 2,
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ANIM_PHASE_STATIC_END = 3,
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ANIM_PHASE_END = 4
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enum animPhase {
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ANIM_PHASE_WAIT = 0,
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ANIM_PHASE_STATIC = 1,
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ANIM_PHASE_MOVE = 2,
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ANIM_PHASE_STATIC_END = 3,
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ANIM_PHASE_END = 4
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};
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typedef enum animPhase animPhase;
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struct actorStruct {
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struct actorStruct* next;
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struct actorStruct* prev;
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struct actorStruct *next;
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struct actorStruct *prev;
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int16 idx;
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int16 type;
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@ -65,10 +64,13 @@ struct actorStruct {
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typedef struct actorStruct actorStruct;
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int16 mainProc13(int overlayIdx, int param1, actorStruct* pStartEntry, int param2);
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actorStruct* findActor(int overlayIdx, int param1, actorStruct* pStartEntry, int param2);
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int16 mainProc13(int overlayIdx, int param1, actorStruct * pStartEntry,
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int param2);
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actorStruct *findActor(int overlayIdx, int param1, actorStruct * pStartEntry,
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int param2);
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void processAnimation(void);
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void getPixel(int x, int y);
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} // End of namespace Cruise
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#endif
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@ -28,193 +28,166 @@ namespace Cruise {
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uint8 colorMode = 0;
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uint8* backgroundPtrtable[8] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL}; // wasn't initialized in original, but it's probably better
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uint8 *backgroundPtrtable[8] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; // wasn't initialized in original, but it's probably better
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backgroundTableStruct backgroundTable[8];
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char hwPage[64000];
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char* hwMemAddr[] =
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{
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char *hwMemAddr[] = {
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hwPage,
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};
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short int cvtPalette[0x20];
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int loadMEN(uint8** ptr)
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{
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char* localPtr = (char*)*ptr;
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int loadMEN(uint8 **ptr) {
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char *localPtr = (char *)*ptr;
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if(!strcmp(localPtr,"MEN"))
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{
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localPtr+=4;
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if (!strcmp(localPtr, "MEN")) {
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localPtr += 4;
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video4 = *(localPtr++);
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video3 = *(localPtr++);
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video2 = *(localPtr++);
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colorOfSelectedSaveDrive = *(localPtr++);
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video4 = *(localPtr++);
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video3 = *(localPtr++);
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video2 = *(localPtr++);
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colorOfSelectedSaveDrive = *(localPtr++);
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*ptr = (uint8*)localPtr;
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*ptr = (uint8 *) localPtr;
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return 1;
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}
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else
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{
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return 0;
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}
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return 1;
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} else {
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return 0;
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}
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}
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int CVTLoaded;
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int loadCVT(uint8** ptr)
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{
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char* localPtr = (char*)*ptr;
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int loadCVT(uint8 **ptr) {
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char *localPtr = (char *)*ptr;
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if(!strcmp(localPtr,"CVT"))
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{
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int i;
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localPtr+=4;
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if (!strcmp(localPtr, "CVT")) {
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int i;
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localPtr += 4;
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for(i=0;i<0x20;i++)
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{
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cvtPalette[i] = *(localPtr++);
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}
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for (i = 0; i < 0x20; i++) {
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cvtPalette[i] = *(localPtr++);
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}
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*ptr = (uint8*)localPtr;
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*ptr = (uint8 *) localPtr;
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CVTLoaded = 1;
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CVTLoaded = 1;
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return 1;
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}
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else
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{
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CVTLoaded = 0;
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return 0;
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}
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return 1;
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} else {
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CVTLoaded = 0;
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return 0;
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}
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}
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extern int lastFileSize;
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int loadBackground(char* name, int idx)
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{
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uint8* ptr;
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uint8* ptr2;
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uint8* ptrToFree;
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int loadBackground(char *name, int idx) {
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uint8 *ptr;
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uint8 *ptr2;
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uint8 *ptrToFree;
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printf("Loading BG: %s\n",name);
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printf("Loading BG: %s\n", name);
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if(!backgroundPtrtable[idx])
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{
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if (!backgroundPtrtable[idx]) {
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//if(!gfxModuleData.useEGA && !gfxModuleData.useVGA)
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{
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backgroundPtrtable[idx] = (uint8*)mallocAndZero(320*200/*64000*/);
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backgroundPtrtable[idx] =
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(uint8 *) mallocAndZero(320 * 200 /*64000 */ );
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}
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/* else
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{
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backgroundPtrtable[idx] = hwMemAddr[idx];
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} */
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}
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}
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if(!backgroundPtrtable[idx])
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{
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backgroundTable[idx].name[0] = 0;
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return(-2);
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}
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if (!backgroundPtrtable[idx]) {
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backgroundTable[idx].name[0] = 0;
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return (-2);
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}
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ptrToFree = gfxModuleData.pPage10;
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if(loadFileSub1(&ptrToFree,(uint8*)name,NULL)<0)
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{
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if(ptrToFree != gfxModuleData.pPage10)
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free(ptrToFree);
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if (loadFileSub1(&ptrToFree, (uint8 *) name, NULL) < 0) {
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if (ptrToFree != gfxModuleData.pPage10)
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free(ptrToFree);
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return(-18);
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return (-18);
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}
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if(lastFileSize == 32078 || lastFileSize == 32080 || lastFileSize == 32034)
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{
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if (lastFileSize == 32078 || lastFileSize == 32080
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|| lastFileSize == 32034) {
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colorMode = 0;
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}
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else
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{
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} else {
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colorMode = 1;
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}
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ptr = ptrToFree;
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ptr2 = ptrToFree;
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ptr2 = ptrToFree;
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if(!strcmpuint8(name,"LOGO.PI1"))
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{
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bgVar3=bgVar2;
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bgVar1=1;
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bgVar2=1;
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}
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else
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{
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if(bgVar1)
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{
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bgVar2=bgVar3;
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bgVar1=0;
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}
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}
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if (!strcmpuint8(name, "LOGO.PI1")) {
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bgVar3 = bgVar2;
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bgVar1 = 1;
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bgVar2 = 1;
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} else {
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if (bgVar1) {
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bgVar2 = bgVar3;
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bgVar1 = 0;
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}
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}
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if(!strcmpuint8(ptr,"PAL"))
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{
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printf("Pal loading unsupported !\n");
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exit(1);
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}
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else
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{
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if(!colorMode || ptr2[1] == 5)
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{
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ptr2+=2;
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if (!strcmpuint8(ptr, "PAL")) {
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printf("Pal loading unsupported !\n");
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exit(1);
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} else {
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if (!colorMode || ptr2[1] == 5) {
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ptr2 += 2;
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memcpy(palette,ptr2,0x20);
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ptr2+=0x20;
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flipGen(palette,0x20);
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memcpy(palette, ptr2, 0x20);
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ptr2 += 0x20;
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flipGen(palette, 0x20);
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ptr2 += 0x7D00;
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loadMEN(&ptr2);
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loadCVT(&ptr2);
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gfxModuleData_gfxClearFrameBuffer(backgroundPtrtable[idx]);
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gfxModuleData_field_60((char*)ptrToFree+34, 20, 200, (char*)backgroundPtrtable[idx], 0, 0);
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gfxModuleData_gfxClearFrameBuffer(backgroundPtrtable
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[idx]);
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gfxModuleData_field_60((char *)ptrToFree + 34, 20, 200,
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(char *)backgroundPtrtable[idx], 0, 0);
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gfxModuleData_setPal((uint8*)(palette + (idx << 6)));
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}
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else
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if(ptr2[1] == 8)
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{
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gfxModuleData_setPal((uint8 *) (palette + (idx << 6)));
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} else if (ptr2[1] == 8) {
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int i;
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ptr2+=2;
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ptr2 += 2;
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for(i=0;i<256*3;i++)
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{
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for (i = 0; i < 256 * 3; i++) {
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palette[i] = ptr2[i];
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}
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//memcpy(palette,ptr2,256*3);
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ptr2+=256*3;
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ptr2 += 256 * 3;
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memcpy(backgroundPtrtable[idx], ptr2, 320*200);
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memcpy(backgroundPtrtable[idx], ptr2, 320 * 200);
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gfxModuleData_setPal256(palette);
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}
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}
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}
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//if(ptrToFree != gfxModuleData.pPage10)
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// free(ptrToFree);
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//if(ptrToFree != gfxModuleData.pPage10)
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// free(ptrToFree);
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if(gfxModuleData.useEGA || gfxModuleData.useTandy)
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{
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if (gfxModuleData.useEGA || gfxModuleData.useTandy) {
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ASSERT(0);
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}
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if(gfxModuleData.useEGA || gfxModuleData.useTandy)
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{
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if (gfxModuleData.useEGA || gfxModuleData.useTandy) {
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ASSERT(0);
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}
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strcpy(backgroundTable[idx].name, name);
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return(0);
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return (0);
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}
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} // End of namespace Cruise
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@ -21,13 +21,13 @@
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* $Id$
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*
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*/
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#ifndef _BACKGROUND_H_
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#define _BACKGROUND_H_
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#ifndef CRUISE_BACKGROUND_H
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#define CRUISE_BACKGROUND_H
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namespace Cruise {
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struct backgroundTableStruct
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{
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struct backgroundTableStruct {
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char name[9];
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char extention[6];
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};
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@ -36,11 +36,11 @@ typedef struct backgroundTableStruct backgroundTableStruct;
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extern short int cvtPalette[0x20];
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extern int CVTLoaded;
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extern uint8* backgroundPtrtable[8];
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extern uint8 *backgroundPtrtable[8];
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extern backgroundTableStruct backgroundTable[8];
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int loadBackground(char* name, int idx);
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int loadBackground(char *name, int idx);
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} // End of namespace Cruise
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#endif
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@ -28,195 +28,192 @@ namespace Cruise {
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backgroundIncrustStruct backgroundIncrustHead;
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void resetBackgroundIncrustList(backgroundIncrustStruct* pHead)
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{
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pHead->next = NULL;
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pHead->prev = NULL;
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void resetBackgroundIncrustList(backgroundIncrustStruct *pHead) {
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pHead->next = NULL;
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pHead->prev = NULL;
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}
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// blit background to another one
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void addBackgroundIncrustSub1(int fileIdx, int X, int Y, char* ptr2, int16 scale, char* destBuffer, char* dataPtr)
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{
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if(*dataPtr == 0)
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{
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ASSERT(0);
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}
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void addBackgroundIncrustSub1(int fileIdx, int X, int Y, char *ptr2,
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int16 scale, char *destBuffer, char *dataPtr) {
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if (*dataPtr == 0) {
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ASSERT(0);
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}
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buildPolyModel(X, Y, scale, ptr2, destBuffer, dataPtr);
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buildPolyModel(X, Y, scale, ptr2, destBuffer, dataPtr);
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}
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backgroundIncrustStruct* addBackgroundIncrust(int16 overlayIdx,int16 objectIdx,backgroundIncrustStruct* pHead,int16 scriptNumber,int16 scriptOverlay, int16 backgroundIdx, int16 param4)
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{
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uint8* backgroundPtr;
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uint8* ptr;
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objectParamsQuery params;
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backgroundIncrustStruct* newElement;
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backgroundIncrustStruct* currentHead;
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backgroundIncrustStruct* currentHead2;
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backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx,
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int16 objectIdx, backgroundIncrustStruct *pHead, int16 scriptNumber,
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int16 scriptOverlay, int16 backgroundIdx, int16 param4) {
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uint8 *backgroundPtr;
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uint8 *ptr;
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objectParamsQuery params;
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backgroundIncrustStruct *newElement;
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backgroundIncrustStruct *currentHead;
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backgroundIncrustStruct *currentHead2;
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getMultipleObjectParam(overlayIdx,objectIdx,¶ms);
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getMultipleObjectParam(overlayIdx, objectIdx, ¶ms);
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ptr = filesDatabase[params.fileIdx].subData.ptr;
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ptr = filesDatabase[params.fileIdx].subData.ptr;
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if(!ptr)
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{
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return NULL;
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}
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if (!ptr) {
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return NULL;
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}
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if(filesDatabase[params.fileIdx].subData.resourceType != 4 && filesDatabase[params.fileIdx].subData.resourceType != 8)
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{
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return NULL;
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}
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if (filesDatabase[params.fileIdx].subData.resourceType != 4
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&& filesDatabase[params.fileIdx].subData.resourceType != 8) {
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return NULL;
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}
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backgroundPtr = backgroundPtrtable[backgroundIdx];
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backgroundPtr = backgroundPtrtable[backgroundIdx];
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if(!backgroundPtr)
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{
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ASSERT(0);
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return NULL;
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}
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if (!backgroundPtr) {
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ASSERT(0);
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return NULL;
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}
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currentHead = pHead;
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currentHead2 = currentHead->next;
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currentHead = pHead;
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currentHead2 = currentHead->next;
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while(currentHead2)
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{
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currentHead = currentHead2;
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currentHead2 = currentHead->next;
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}
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while (currentHead2) {
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currentHead = currentHead2;
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currentHead2 = currentHead->next;
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}
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newElement = (backgroundIncrustStruct*)mallocAndZero(sizeof(backgroundIncrustStruct));
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newElement =
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(backgroundIncrustStruct *)
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mallocAndZero(sizeof(backgroundIncrustStruct));
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if(!newElement)
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return NULL;
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if (!newElement)
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return NULL;
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newElement->next = currentHead->next;
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currentHead->next = newElement;
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newElement->next = currentHead->next;
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currentHead->next = newElement;
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if(!currentHead2)
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{
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currentHead2 = pHead;
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}
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if (!currentHead2) {
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currentHead2 = pHead;
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}
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newElement->prev = currentHead2->prev;
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currentHead2->prev = newElement;
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newElement->prev = currentHead2->prev;
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currentHead2->prev = newElement;
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newElement->objectIdx = objectIdx;
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newElement->field_6 = param4;
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newElement->backgroundIdx = backgroundIdx;
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newElement->overlayIdx = overlayIdx;
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newElement->scriptNumber = scriptNumber;
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newElement->scriptOverlayIdx = scriptOverlay;
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newElement->X = params.X;
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newElement->Y = params.Y;
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newElement->scale = params.scale;
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newElement->field_E = params.fileIdx;
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newElement->var34 = filesDatabase[params.fileIdx].subData.index;
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newElement->ptr = NULL;
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strcpy(newElement->name, filesDatabase[params.fileIdx].subData.name);
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newElement->objectIdx = objectIdx;
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newElement->field_6 = param4;
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newElement->backgroundIdx = backgroundIdx;
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newElement->overlayIdx = overlayIdx;
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newElement->scriptNumber = scriptNumber;
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newElement->scriptOverlayIdx = scriptOverlay;
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newElement->X = params.X;
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newElement->Y = params.Y;
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newElement->scale = params.scale;
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newElement->field_E = params.fileIdx;
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newElement->var34 = filesDatabase[params.fileIdx].subData.index;
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newElement->ptr = NULL;
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strcpy(newElement->name, filesDatabase[params.fileIdx].subData.name);
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if(filesDatabase[params.fileIdx].subData.resourceType == 4) // sprite
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{
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int width = filesDatabase[params.fileIdx].width;
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int height = filesDatabase[params.fileIdx].height;
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if (filesDatabase[params.fileIdx].subData.resourceType == 4) // sprite
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{
|
||||
int width = filesDatabase[params.fileIdx].width;
|
||||
int height = filesDatabase[params.fileIdx].height;
|
||||
|
||||
currentTransparent = filesDatabase[params.fileIdx].subData.transparency;
|
||||
mainDrawSub4(width, height, NULL, (char*)filesDatabase[params.fileIdx].subData.ptr, newElement->Y, newElement->X, (char*)backgroundPtr, (char*)filesDatabase[params.fileIdx].subData.ptr);
|
||||
// ASSERT(0);
|
||||
}
|
||||
else // poly
|
||||
{
|
||||
/* if(param4 == 1)
|
||||
{
|
||||
int var_A;
|
||||
int var_8;
|
||||
int var_6;
|
||||
char* var_10;
|
||||
currentTransparent =
|
||||
filesDatabase[params.fileIdx].subData.transparency;
|
||||
mainDrawSub4(width, height, NULL,
|
||||
(char *)filesDatabase[params.fileIdx].subData.ptr,
|
||||
newElement->Y, newElement->X, (char *)backgroundPtr,
|
||||
(char *)filesDatabase[params.fileIdx].subData.ptr);
|
||||
// ASSERT(0);
|
||||
} else // poly
|
||||
{
|
||||
/* if(param4 == 1)
|
||||
* {
|
||||
* int var_A;
|
||||
* int var_8;
|
||||
* int var_6;
|
||||
* char* var_10;
|
||||
*
|
||||
* mainDrawSub1Sub1(lvar[3], newElement->X, newElement->Y, &var_A, &var_8, &var_6, &var_10, lvar[4], filesDatabase[lvar[3]].subData.ptr);
|
||||
* ASSERT(0);
|
||||
* } */
|
||||
|
||||
mainDrawSub1Sub1(lvar[3], newElement->X, newElement->Y, &var_A, &var_8, &var_6, &var_10, lvar[4], filesDatabase[lvar[3]].subData.ptr);
|
||||
ASSERT(0);
|
||||
}*/
|
||||
addBackgroundIncrustSub1(params.fileIdx, newElement->X,
|
||||
newElement->Y, NULL, params.scale, (char *)backgroundPtr,
|
||||
(char *)filesDatabase[params.fileIdx].subData.ptr);
|
||||
}
|
||||
|
||||
addBackgroundIncrustSub1(params.fileIdx, newElement->X, newElement->Y, NULL, params.scale, (char*)backgroundPtr, (char*)filesDatabase[params.fileIdx].subData.ptr );
|
||||
}
|
||||
|
||||
return newElement;
|
||||
return newElement;
|
||||
}
|
||||
|
||||
void loadBackgroundIncrustFromSave(FILE* fileHandle)
|
||||
{
|
||||
int16 numEntry;
|
||||
backgroundIncrustStruct* ptr1;
|
||||
backgroundIncrustStruct* ptr2;
|
||||
int32 i;
|
||||
void loadBackgroundIncrustFromSave(FILE *fileHandle) {
|
||||
int16 numEntry;
|
||||
backgroundIncrustStruct *ptr1;
|
||||
backgroundIncrustStruct *ptr2;
|
||||
int32 i;
|
||||
|
||||
fread(&numEntry,2,1,fileHandle);
|
||||
fread(&numEntry, 2, 1, fileHandle);
|
||||
|
||||
ptr1 = &backgroundIncrustHead;
|
||||
ptr2 = &backgroundIncrustHead;
|
||||
ptr1 = &backgroundIncrustHead;
|
||||
ptr2 = &backgroundIncrustHead;
|
||||
|
||||
for(i=0;i<numEntry;i++)
|
||||
{
|
||||
backgroundIncrustStruct* current = (backgroundIncrustStruct*)mallocAndZero(sizeof(backgroundIncrustStruct));
|
||||
|
||||
fseek(fileHandle, 4, SEEK_CUR);
|
||||
for (i = 0; i < numEntry; i++) {
|
||||
backgroundIncrustStruct *current =
|
||||
(backgroundIncrustStruct *)
|
||||
mallocAndZero(sizeof(backgroundIncrustStruct));
|
||||
|
||||
fread(¤t->objectIdx,2,1,fileHandle);
|
||||
fread(¤t->field_6,2,1,fileHandle);
|
||||
fread(¤t->overlayIdx,2,1,fileHandle);
|
||||
fread(¤t->X,2,1,fileHandle);
|
||||
fread(¤t->Y,2,1,fileHandle);
|
||||
fread(¤t->field_E,2,1,fileHandle);
|
||||
fread(¤t->scale,2,1,fileHandle);
|
||||
fread(¤t->backgroundIdx,2,1,fileHandle);
|
||||
fread(¤t->scriptNumber,2,1,fileHandle);
|
||||
fread(¤t->scriptOverlayIdx,2,1,fileHandle);
|
||||
fread(¤t->ptr,4,1,fileHandle);
|
||||
fread(¤t->field_1C,4,1,fileHandle);
|
||||
fread(¤t->size,2,1,fileHandle);
|
||||
fread(¤t->field_22,2,1,fileHandle);
|
||||
fread(¤t->field_24,2,1,fileHandle);
|
||||
fread(current->name,14,1,fileHandle);
|
||||
fread(¤t->var34,2,1,fileHandle);
|
||||
fseek(fileHandle, 4, SEEK_CUR);
|
||||
|
||||
if(current->size)
|
||||
{
|
||||
current->ptr = (uint8*)mallocAndZero(current->size);
|
||||
fread(current->ptr,current->size,1,fileHandle);
|
||||
}
|
||||
fread(¤t->objectIdx, 2, 1, fileHandle);
|
||||
fread(¤t->field_6, 2, 1, fileHandle);
|
||||
fread(¤t->overlayIdx, 2, 1, fileHandle);
|
||||
fread(¤t->X, 2, 1, fileHandle);
|
||||
fread(¤t->Y, 2, 1, fileHandle);
|
||||
fread(¤t->field_E, 2, 1, fileHandle);
|
||||
fread(¤t->scale, 2, 1, fileHandle);
|
||||
fread(¤t->backgroundIdx, 2, 1, fileHandle);
|
||||
fread(¤t->scriptNumber, 2, 1, fileHandle);
|
||||
fread(¤t->scriptOverlayIdx, 2, 1, fileHandle);
|
||||
fread(¤t->ptr, 4, 1, fileHandle);
|
||||
fread(¤t->field_1C, 4, 1, fileHandle);
|
||||
fread(¤t->size, 2, 1, fileHandle);
|
||||
fread(¤t->field_22, 2, 1, fileHandle);
|
||||
fread(¤t->field_24, 2, 1, fileHandle);
|
||||
fread(current->name, 14, 1, fileHandle);
|
||||
fread(¤t->var34, 2, 1, fileHandle);
|
||||
|
||||
current->next = NULL;
|
||||
ptr2 = current;
|
||||
current->prev = backgroundIncrustHead.prev;
|
||||
backgroundIncrustHead.prev = current;
|
||||
ptr2 = current->next;
|
||||
}
|
||||
if (current->size) {
|
||||
current->ptr = (uint8 *) mallocAndZero(current->size);
|
||||
fread(current->ptr, current->size, 1, fileHandle);
|
||||
}
|
||||
|
||||
current->next = NULL;
|
||||
ptr2 = current;
|
||||
current->prev = backgroundIncrustHead.prev;
|
||||
backgroundIncrustHead.prev = current;
|
||||
ptr2 = current->next;
|
||||
}
|
||||
}
|
||||
|
||||
void regenerateBackgroundIncrust(backgroundIncrustStruct* pHead)
|
||||
{
|
||||
printf("Need to regenerate backgroundIncrust\n");
|
||||
void regenerateBackgroundIncrust(backgroundIncrustStruct *pHead) {
|
||||
printf("Need to regenerate backgroundIncrust\n");
|
||||
}
|
||||
|
||||
void freeBackgroundIncrustList(backgroundIncrustStruct* pHead)
|
||||
{
|
||||
backgroundIncrustStruct* pCurrent = pHead->next;
|
||||
void freeBackgroundIncrustList(backgroundIncrustStruct *pHead) {
|
||||
backgroundIncrustStruct *pCurrent = pHead->next;
|
||||
|
||||
while(pCurrent)
|
||||
{
|
||||
backgroundIncrustStruct* pNext = pCurrent->next;
|
||||
while (pCurrent) {
|
||||
backgroundIncrustStruct *pNext = pCurrent->next;
|
||||
|
||||
if(pCurrent->ptr)
|
||||
{
|
||||
free(pCurrent->ptr);
|
||||
}
|
||||
if (pCurrent->ptr) {
|
||||
free(pCurrent->ptr);
|
||||
}
|
||||
|
||||
free(pCurrent);
|
||||
free(pCurrent);
|
||||
|
||||
pCurrent = pNext;
|
||||
}
|
||||
pCurrent = pNext;
|
||||
}
|
||||
|
||||
resetBackgroundIncrustList(pHead);
|
||||
resetBackgroundIncrustList(pHead);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,14 +22,14 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _BACKGROUNDINCRUST_H_
|
||||
#define _BACKGROUNDINCRUST_H_
|
||||
#ifndef CRUISE_BACKGROUNDINCRUST_H
|
||||
#define CRUISE_BACKGROUNDINCRUST_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct backgroundIncrustStruct {
|
||||
struct backgroundIncrustStruct* next;
|
||||
struct backgroundIncrustStruct* prev;
|
||||
struct backgroundIncrustStruct *next;
|
||||
struct backgroundIncrustStruct *prev;
|
||||
|
||||
uint16 objectIdx;
|
||||
uint16 field_6;
|
||||
|
@ -41,7 +41,7 @@ struct backgroundIncrustStruct {
|
|||
uint16 backgroundIdx;
|
||||
uint16 scriptNumber;
|
||||
uint16 scriptOverlayIdx;
|
||||
uint8* ptr;
|
||||
uint8 *ptr;
|
||||
int32 field_1C;
|
||||
int16 size;
|
||||
uint16 field_22;
|
||||
|
@ -54,13 +54,14 @@ typedef struct backgroundIncrustStruct backgroundIncrustStruct;
|
|||
|
||||
extern backgroundIncrustStruct backgroundIncrustHead;
|
||||
|
||||
void resetBackgroundIncrustList(backgroundIncrustStruct* pHead);
|
||||
backgroundIncrustStruct* addBackgroundIncrust(int16 overlayIdx,int16 param2,backgroundIncrustStruct* pHead,int16 scriptNumber,int16 scriptOverlay, int16 backgroundIdx, int16 param4);
|
||||
void loadBackgroundIncrustFromSave(FILE* fileHandle);
|
||||
void regenerateBackgroundIncrust(backgroundIncrustStruct* pHead);
|
||||
void freeBackgroundIncrustList(backgroundIncrustStruct* pHead);
|
||||
void resetBackgroundIncrustList(backgroundIncrustStruct * pHead);
|
||||
backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 param2,
|
||||
backgroundIncrustStruct * pHead, int16 scriptNumber, int16 scriptOverlay,
|
||||
int16 backgroundIdx, int16 param4);
|
||||
void loadBackgroundIncrustFromSave(FILE * fileHandle);
|
||||
void regenerateBackgroundIncrust(backgroundIncrustStruct * pHead);
|
||||
void freeBackgroundIncrustList(backgroundIncrustStruct * pHead);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -27,133 +27,123 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
void resetPtr(cellStruct* ptr)
|
||||
{
|
||||
ptr->next = NULL;
|
||||
ptr->prev = NULL;
|
||||
void resetPtr(cellStruct *ptr) {
|
||||
ptr->next = NULL;
|
||||
ptr->prev = NULL;
|
||||
}
|
||||
|
||||
void loadSavegameDataSub2(FILE * f)
|
||||
{
|
||||
unsigned short int n_chunks;
|
||||
int i;
|
||||
cellStruct *p;
|
||||
cellStruct *t;
|
||||
void loadSavegameDataSub2(FILE *f) {
|
||||
unsigned short int n_chunks;
|
||||
int i;
|
||||
cellStruct *p;
|
||||
cellStruct *t;
|
||||
|
||||
cellHead.next = NULL; // Not in ASM code, but I guess the variable is defaulted
|
||||
// to this value in the .exe
|
||||
cellHead.next = NULL; // Not in ASM code, but I guess the variable is defaulted
|
||||
// to this value in the .exe
|
||||
|
||||
fread(&n_chunks, 2, 1, f);
|
||||
// BIG ENDIAN MACHINES, PLEASE SWAP IT
|
||||
fread(&n_chunks, 2, 1, f);
|
||||
// BIG ENDIAN MACHINES, PLEASE SWAP IT
|
||||
|
||||
p = &cellHead;
|
||||
p = &cellHead;
|
||||
|
||||
for (i = 0; i < n_chunks; i++)
|
||||
{
|
||||
t = (cellStruct *) mallocAndZero(sizeof(cellStruct));
|
||||
for (i = 0; i < n_chunks; i++) {
|
||||
t = (cellStruct *) mallocAndZero(sizeof(cellStruct));
|
||||
|
||||
fseek(f, 4, SEEK_CUR);
|
||||
fread(&t->idx, 1, 0x30, f);
|
||||
fseek(f, 4, SEEK_CUR);
|
||||
fread(&t->idx, 1, 0x30, f);
|
||||
|
||||
t->next = NULL;
|
||||
t->next = NULL;
|
||||
p->next = t;
|
||||
t->prev = cellHead.prev;
|
||||
cellHead.prev = t;
|
||||
p = t;
|
||||
}
|
||||
t->prev = cellHead.prev;
|
||||
cellHead.prev = t;
|
||||
p = t;
|
||||
}
|
||||
}
|
||||
|
||||
cellStruct* addCell(int16 overlayIdx,int16 param2,cellStruct* pHead,int16 scriptType,int16 scriptNumber,int16 scriptOverlay, int16 param3, int16 param4)
|
||||
{
|
||||
int16 var;
|
||||
cellStruct *addCell(int16 overlayIdx, int16 param2, cellStruct *pHead,
|
||||
int16 scriptType, int16 scriptNumber, int16 scriptOverlay, int16 param3,
|
||||
int16 param4) {
|
||||
int16 var;
|
||||
|
||||
cellStruct* newElement;
|
||||
cellStruct* currentHead = pHead;
|
||||
cellStruct* currentHead2;
|
||||
cellStruct* currentHead3;
|
||||
cellStruct *newElement;
|
||||
cellStruct *currentHead = pHead;
|
||||
cellStruct *currentHead2;
|
||||
cellStruct *currentHead3;
|
||||
|
||||
if(getSingleObjectParam(overlayIdx,param2,2,&var)<0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (getSingleObjectParam(overlayIdx, param2, 2, &var) < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
currentHead3 = currentHead;
|
||||
currentHead2 = currentHead->next;
|
||||
currentHead3 = currentHead;
|
||||
currentHead2 = currentHead->next;
|
||||
|
||||
while(currentHead2)
|
||||
{
|
||||
if(currentHead2->type == 3)
|
||||
{
|
||||
break;
|
||||
}
|
||||
while (currentHead2) {
|
||||
if (currentHead2->type == 3) {
|
||||
break;
|
||||
}
|
||||
|
||||
if(currentHead2->type != 5)
|
||||
{
|
||||
int16 lvar2;
|
||||
if (currentHead2->type != 5) {
|
||||
int16 lvar2;
|
||||
|
||||
getSingleObjectParam(currentHead2->overlay,currentHead2->idx,2,&lvar2);
|
||||
getSingleObjectParam(currentHead2->overlay,
|
||||
currentHead2->idx, 2, &lvar2);
|
||||
|
||||
if(lvar2 > var)
|
||||
break;
|
||||
}
|
||||
if (lvar2 > var)
|
||||
break;
|
||||
}
|
||||
|
||||
currentHead3 = currentHead2;
|
||||
currentHead2 = currentHead2->next;
|
||||
}
|
||||
currentHead3 = currentHead2;
|
||||
currentHead2 = currentHead2->next;
|
||||
}
|
||||
|
||||
if(currentHead2)
|
||||
{
|
||||
if( (currentHead2->overlay == overlayIdx) &&
|
||||
(currentHead2->backgroundPlane == param3) &&
|
||||
(currentHead2->idx == param2) &&
|
||||
(currentHead2->type == param4))
|
||||
if (currentHead2) {
|
||||
if ((currentHead2->overlay == overlayIdx) &&
|
||||
(currentHead2->backgroundPlane == param3) &&
|
||||
(currentHead2->idx == param2) &&
|
||||
(currentHead2->type == param4))
|
||||
|
||||
return NULL;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
currentHead = currentHead2;
|
||||
currentHead = currentHead2;
|
||||
|
||||
newElement = (cellStruct*)mallocAndZero(sizeof(cellStruct));
|
||||
newElement = (cellStruct *) mallocAndZero(sizeof(cellStruct));
|
||||
|
||||
if(!newElement)
|
||||
return 0;
|
||||
if (!newElement)
|
||||
return 0;
|
||||
|
||||
newElement->next = currentHead3->next;
|
||||
currentHead3->next = newElement;
|
||||
newElement->next = currentHead3->next;
|
||||
currentHead3->next = newElement;
|
||||
|
||||
newElement->idx = param2;
|
||||
newElement->type = param4;
|
||||
newElement->backgroundPlane = param3;
|
||||
newElement->overlay = overlayIdx;
|
||||
newElement->freeze = 0;
|
||||
newElement->field_16 = scriptNumber;
|
||||
newElement->field_18 = scriptOverlay;
|
||||
newElement->gfxPtr = NULL;
|
||||
newElement->followObjectIdx = param2;
|
||||
newElement->followObjectOverlayIdx = overlayIdx;
|
||||
newElement->field_1A = scriptType;
|
||||
newElement->field_20 = 0;
|
||||
newElement->field_22 = 0;
|
||||
newElement->nextAnimDelay = 0;
|
||||
newElement->field_2C = 0;
|
||||
newElement->currentAnimDelay = 0;
|
||||
newElement->field_2A = 0;
|
||||
newElement->animStep = 0;
|
||||
newElement->field_30 = 0;
|
||||
newElement->idx = param2;
|
||||
newElement->type = param4;
|
||||
newElement->backgroundPlane = param3;
|
||||
newElement->overlay = overlayIdx;
|
||||
newElement->freeze = 0;
|
||||
newElement->field_16 = scriptNumber;
|
||||
newElement->field_18 = scriptOverlay;
|
||||
newElement->gfxPtr = NULL;
|
||||
newElement->followObjectIdx = param2;
|
||||
newElement->followObjectOverlayIdx = overlayIdx;
|
||||
newElement->field_1A = scriptType;
|
||||
newElement->field_20 = 0;
|
||||
newElement->field_22 = 0;
|
||||
newElement->nextAnimDelay = 0;
|
||||
newElement->field_2C = 0;
|
||||
newElement->currentAnimDelay = 0;
|
||||
newElement->field_2A = 0;
|
||||
newElement->animStep = 0;
|
||||
newElement->field_30 = 0;
|
||||
|
||||
if(currentHead)
|
||||
{
|
||||
newElement->prev = currentHead->prev;
|
||||
currentHead->prev = newElement;
|
||||
}
|
||||
else
|
||||
{
|
||||
newElement->prev = pHead->prev;
|
||||
pHead->prev = newElement;
|
||||
}
|
||||
|
||||
return newElement;
|
||||
if (currentHead) {
|
||||
newElement->prev = currentHead->prev;
|
||||
currentHead->prev = newElement;
|
||||
} else {
|
||||
newElement->prev = pHead->prev;
|
||||
pHead->prev = newElement;
|
||||
}
|
||||
|
||||
return newElement;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _CELL_H_
|
||||
#define _CELL_H_
|
||||
#ifndef CRUISE_CELL_H
|
||||
#define CRUISE_CELL_H
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "common/scummsys.h"
|
||||
|
@ -32,16 +32,15 @@ namespace Cruise {
|
|||
|
||||
struct gfxEntryStruct;
|
||||
|
||||
struct cellStruct
|
||||
{
|
||||
struct cellStruct* next;
|
||||
struct cellStruct* prev;
|
||||
struct cellStruct {
|
||||
struct cellStruct *next;
|
||||
struct cellStruct *prev;
|
||||
int16 idx;
|
||||
int16 type;
|
||||
int16 overlay ;
|
||||
int16 field_A ;
|
||||
int16 field_C ;
|
||||
int16 spriteIdx ;
|
||||
int16 overlay;
|
||||
int16 field_A;
|
||||
int16 field_C;
|
||||
int16 spriteIdx;
|
||||
int16 field_10;
|
||||
int16 backgroundPlane;
|
||||
int16 freeze;
|
||||
|
@ -59,15 +58,17 @@ struct cellStruct
|
|||
int16 field_2C;
|
||||
int16 currentAnimDelay;
|
||||
int16 field_30;
|
||||
gfxEntryStruct* gfxPtr;
|
||||
gfxEntryStruct *gfxPtr;
|
||||
};
|
||||
|
||||
extern cellStruct cellHead;
|
||||
|
||||
void resetPtr(cellStruct* ptr);
|
||||
void resetPtr(cellStruct * ptr);
|
||||
void loadSavegameDataSub2(FILE * f);
|
||||
cellStruct* addCell(int16 overlayIdx,int16 param2,cellStruct* pHead,int16 scriptType,int16 scriptNumber,int16 scriptOverlay, int16 param3, int16 param4);
|
||||
cellStruct *addCell(int16 overlayIdx, int16 param2, cellStruct * pHead,
|
||||
int16 scriptType, int16 scriptNumber, int16 scriptOverlay, int16 param3,
|
||||
int16 param4);
|
||||
|
||||
}
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
|
|
@ -40,20 +40,23 @@ namespace Cruise {
|
|||
|
||||
//SoundDriver *g_soundDriver;
|
||||
//SfxPlayer *g_sfxPlayer;
|
||||
Common::SaveFileManager *g_saveFileMan;
|
||||
Common::SaveFileManager * g_saveFileMan;
|
||||
|
||||
CruiseEngine *g_cruise;
|
||||
|
||||
CruiseEngine::CruiseEngine(OSystem *syst) : Engine(syst) {
|
||||
Common::addSpecialDebugLevel(kCruiseDebugScript, "Script", "Script debug level");
|
||||
CruiseEngine::CruiseEngine(OSystem * syst) : Engine(syst) {
|
||||
Common::addSpecialDebugLevel(kCruiseDebugScript, "Script",
|
||||
"Script debug level");
|
||||
|
||||
// Setup mixer
|
||||
if (!_mixer->isReady()) {
|
||||
warning("Sound initialization failed.");
|
||||
}
|
||||
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType,
|
||||
ConfMan.getInt("sfx_volume"));
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
|
||||
ConfMan.getInt("music_volume"));
|
||||
|
||||
g_cruise = this;
|
||||
}
|
||||
|
@ -64,10 +67,10 @@ CruiseEngine::~CruiseEngine() {
|
|||
int CruiseEngine::init() {
|
||||
// Detect game
|
||||
if (!initGame()) {
|
||||
GUIErrorMessage("No valid games were found in the specified directory.");
|
||||
GUIErrorMessage
|
||||
("No valid games were found in the specified directory.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Initialize backend
|
||||
_system->beginGFXTransaction();
|
||||
initCommonGFX(false);
|
||||
|
@ -87,16 +90,16 @@ int CruiseEngine::go() {
|
|||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void CruiseEngine::initialize() {
|
||||
|
||||
fadeVar = 0;
|
||||
ptr_something = (ctpVar19Struct*)mallocAndZero(sizeof(ctpVar19Struct)*0x200);
|
||||
ptr_something =
|
||||
(ctpVar19Struct *) mallocAndZero(sizeof(ctpVar19Struct) * 0x200);
|
||||
|
||||
/*volVar1 = 0;
|
||||
fileData1 = 0;*/
|
||||
* fileData1 = 0; */
|
||||
|
||||
/*PAL_fileHandle = -1;*/
|
||||
/*PAL_fileHandle = -1; */
|
||||
|
||||
// video init stuff
|
||||
|
||||
|
|
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef CRUISE_H
|
||||
#define CRUISE_H
|
||||
#ifndef CRUISE_CRUISE_H
|
||||
#define CRUISE_CRUISE_H
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "common/scummsys.h"
|
||||
|
@ -41,30 +41,30 @@ enum CruiseGameType {
|
|||
|
||||
struct CRUISEGameDescription;
|
||||
|
||||
class CruiseEngine : public Engine {
|
||||
class CruiseEngine:public Engine {
|
||||
|
||||
protected:
|
||||
protected:
|
||||
int init();
|
||||
int go();
|
||||
void shutdown();
|
||||
|
||||
|
||||
bool initGame();
|
||||
|
||||
public:
|
||||
CruiseEngine(OSystem *syst);
|
||||
virtual ~CruiseEngine();
|
||||
public:
|
||||
CruiseEngine(OSystem * syst);
|
||||
virtual ~ CruiseEngine();
|
||||
|
||||
int getGameType() const;
|
||||
uint32 getFeatures() const;
|
||||
Common::Language getLanguage() const;
|
||||
Common::Platform getPlatform() const;
|
||||
Common::Language getLanguage() const;
|
||||
Common::Platform getPlatform() const;
|
||||
|
||||
bool loadSaveDirectory(void);
|
||||
void makeSystemMenu(void);
|
||||
|
||||
const CRUISEGameDescription *_gameDescription;
|
||||
|
||||
private:
|
||||
private:
|
||||
void initialize(void);
|
||||
bool makeLoad(char *saveName);
|
||||
void mainLoop(int bootScriptIdx);
|
||||
|
@ -99,8 +99,7 @@ enum {
|
|||
kCmpLT = (1 << 2)
|
||||
};
|
||||
|
||||
|
||||
extern Common::SaveFileManager *g_saveFileMan; // TEMP
|
||||
extern Common::SaveFileManager * g_saveFileMan; // TEMP
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _CRUISE_H_
|
||||
#define _CRUISE_H_
|
||||
#ifndef CRUISE_CRUISE_MAIN_H
|
||||
#define CRUISE_CRUISE_MAIN_H
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
@ -66,35 +66,37 @@ namespace Cruise {
|
|||
#define ASSERT_PTR assert
|
||||
#define ASSERT assert
|
||||
|
||||
|
||||
int32 decomp(uint8 * in, uint8 * out, int32 size);
|
||||
|
||||
ovlData3Struct* getOvlData3Entry(int32 scriptNumber, int32 param);
|
||||
ovlData3Struct* scriptFunc1Sub2(int32 scriptNumber, int32 param);
|
||||
int16 loadShort(void* ptr);
|
||||
ovlData3Struct *getOvlData3Entry(int32 scriptNumber, int32 param);
|
||||
ovlData3Struct *scriptFunc1Sub2(int32 scriptNumber, int32 param);
|
||||
int16 loadShort(void *ptr);
|
||||
void resetFileEntry(int32 entryNumber);
|
||||
void saveShort(void* ptr, int16 var);
|
||||
void* mallocAndZero(int32 size);
|
||||
uint8* mainProc14(uint16 overlay, uint16 idx);
|
||||
void printInfoBlackBox(const char* string);
|
||||
void saveShort(void *ptr, int16 var);
|
||||
void *mallocAndZero(int32 size);
|
||||
uint8 *mainProc14(uint16 overlay, uint16 idx);
|
||||
void printInfoBlackBox(const char *string);
|
||||
void waitForPlayerInput(void);
|
||||
int loadCtp(uint8* ctpName);
|
||||
void loadPakedFileToMem(int fileIdx, uint8* buffer);
|
||||
int loadCtp(uint8 * ctpName);
|
||||
void loadPakedFileToMem(int fileIdx, uint8 * buffer);
|
||||
int loadScriptSub1(int scriptIdx, int param);
|
||||
void resetFileEntryRange(int param1, int param2);
|
||||
int getProcParam(int overlayIdx, int param2, uint8* name);
|
||||
void changeScriptParamInList(int param1, int param2, scriptInstanceStruct* pScriptInstance,int newValue, int param3);
|
||||
uint8* getDataFromData3(ovlData3Struct* ptr, int param);
|
||||
int32 prepareWordRender(int32 param, int32 var1,int16* out2, uint8* ptr3,uint8* string);
|
||||
void removeExtention(const char* name, char* buffer);
|
||||
void resetRaster(uint8* rasterPtr, int32 rasterSize);
|
||||
int getProcParam(int overlayIdx, int param2, uint8 * name);
|
||||
void changeScriptParamInList(int param1, int param2,
|
||||
scriptInstanceStruct * pScriptInstance, int newValue, int param3);
|
||||
uint8 *getDataFromData3(ovlData3Struct * ptr, int param);
|
||||
int32 prepareWordRender(int32 param, int32 var1, int16 * out2, uint8 * ptr3,
|
||||
uint8 * string);
|
||||
void removeExtention(const char *name, char *buffer);
|
||||
void resetRaster(uint8 * rasterPtr, int32 rasterSize);
|
||||
void changeCursor(uint16 cursorType);
|
||||
void resetPtr2(scriptInstanceStruct* ptr);
|
||||
void getFileExtention(const char* name,char* buffer);
|
||||
void resetPtr2(scriptInstanceStruct * ptr);
|
||||
void getFileExtention(const char *name, char *buffer);
|
||||
void *allocAndZero(int size);
|
||||
void freeStuff2(void);
|
||||
char* getObjectName(int index, uint8* string);
|
||||
char *getObjectName(int index, uint8 * string);
|
||||
void mainLoop(void);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
|
|
@ -26,14 +26,14 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
ctpVar19Struct* ptr_something;
|
||||
ctpVar19Struct* polyStruct;
|
||||
ctpVar19Struct* ctpVar11;
|
||||
ctpVar19Struct* ctpVar13;
|
||||
ctpVar19Struct* ctpVar15;
|
||||
ctpVar19Struct *ptr_something;
|
||||
ctpVar19Struct *polyStruct;
|
||||
ctpVar19Struct *ctpVar11;
|
||||
ctpVar19Struct *ctpVar13;
|
||||
ctpVar19Struct *ctpVar15;
|
||||
|
||||
uint8* ctpVar17;
|
||||
ctpVar19Struct* ctpVar19;
|
||||
uint8 *ctpVar17;
|
||||
ctpVar19Struct *ctpVar19;
|
||||
|
||||
int currentWalkBoxCenterX;
|
||||
int currentWalkBoxCenterY;
|
||||
|
@ -41,43 +41,43 @@ int currentWalkBoxCenterXBis;
|
|||
int currentWalkBoxCenterYBis;
|
||||
|
||||
int ctpVarUnk;
|
||||
uint8 walkboxTable[0x12];
|
||||
uint8 walkboxTable[0x12];
|
||||
|
||||
int ctpProc2(int varX, int varY, int paramX, int paramY)
|
||||
{
|
||||
int diffX = abs(paramX - varX);
|
||||
int ctpProc2(int varX, int varY, int paramX, int paramY) {
|
||||
int diffX = abs(paramX - varX);
|
||||
int diffY = abs(paramY - varY);
|
||||
|
||||
if(diffX > diffY)
|
||||
{
|
||||
if (diffX > diffY) {
|
||||
diffY = diffX;
|
||||
}
|
||||
|
||||
ctpVar14 = diffY; // highest difference
|
||||
return(diffY);
|
||||
ctpVar14 = diffY; // highest difference
|
||||
return (diffY);
|
||||
}
|
||||
|
||||
// this function process path finding coordinates
|
||||
void loadCtpSub2(short int coordCount, short int* ptr) // coordCount = ctp_routeCoordCount, ptr = ctpVar8
|
||||
{
|
||||
void loadCtpSub2(short int coordCount, short int *ptr) {
|
||||
// coordCount = ctp_routeCoordCount, ptr = ctpVar8
|
||||
int i;
|
||||
int offset = 0;
|
||||
|
||||
short int* cur_ctp_routeCoords = (short int*)ctp_routeCoords; // coordinates table
|
||||
int8* cur_ctp_routes = (int8*)ctp_routes;
|
||||
short int *cur_ctp_routeCoords = (short int *)ctp_routeCoords; // coordinates table
|
||||
int8 *cur_ctp_routes = (int8 *) ctp_routes;
|
||||
|
||||
for(i = 0; i < coordCount; i++) // for i < ctp_routeCoordCount
|
||||
for (i = 0; i < coordCount; i++) // for i < ctp_routeCoordCount
|
||||
{
|
||||
int varX = cur_ctp_routeCoords[0]; // x
|
||||
int varY = cur_ctp_routeCoords[1]; // y
|
||||
int varX = cur_ctp_routeCoords[0]; // x
|
||||
int varY = cur_ctp_routeCoords[1]; // y
|
||||
|
||||
int di = 0;
|
||||
int var4Offset = 2;
|
||||
|
||||
while(*(int16*) cur_ctp_routes > di) // while (coordCount > counter++)
|
||||
while (*(int16 *) cur_ctp_routes > di) // while (coordCount > counter++)
|
||||
{
|
||||
int idx = *(int16*)(cur_ctp_routes + var4Offset);
|
||||
ptr[offset + idx] = ctpProc2(varX , varY, ctp_routeCoords[idx][0], ctp_routeCoords[idx * 2][1]);
|
||||
int idx = *(int16 *) (cur_ctp_routes + var4Offset);
|
||||
ptr[offset + idx] =
|
||||
ctpProc2(varX, varY, ctp_routeCoords[idx][0],
|
||||
ctp_routeCoords[idx * 2][1]);
|
||||
|
||||
var4Offset += 2;
|
||||
di++;
|
||||
|
@ -89,38 +89,35 @@ void loadCtpSub2(short int coordCount, short int* ptr) // coordCount = ctp_r
|
|||
}
|
||||
}
|
||||
|
||||
void getWalkBoxCenter(int boxIdx, uint16* _walkboxTable)
|
||||
{
|
||||
void getWalkBoxCenter(int boxIdx, uint16 *_walkboxTable) {
|
||||
int minX = 1000;
|
||||
int minY = 1000;
|
||||
int maxX = -1;
|
||||
int maxY = -1;
|
||||
|
||||
ASSERT(boxIdx <= 15); // max number of walkboxes is 16
|
||||
ASSERT(boxIdx <= 15); // max number of walkboxes is 16
|
||||
ASSERT(_walkboxTable[boxIdx * 40]); // we should never have an empty walk box
|
||||
|
||||
if(_walkboxTable[boxIdx * 40] > 0)
|
||||
{
|
||||
int numPoints = _walkboxTable[boxIdx * 40];
|
||||
uint16* pCurrentPtr = _walkboxTable + (boxIdx * 40) + 1;
|
||||
if (_walkboxTable[boxIdx * 40] > 0) {
|
||||
int numPoints = _walkboxTable[boxIdx * 40];
|
||||
uint16 *pCurrentPtr = _walkboxTable + (boxIdx * 40) + 1;
|
||||
|
||||
int i;
|
||||
|
||||
for(i = 0; i < numPoints; i++)
|
||||
{
|
||||
for (i = 0; i < numPoints; i++) {
|
||||
int X = *(pCurrentPtr++);
|
||||
int Y = *(pCurrentPtr++);;
|
||||
|
||||
if(X < minX)
|
||||
if (X < minX)
|
||||
minX = X;
|
||||
|
||||
if(X > maxX)
|
||||
if (X > maxX)
|
||||
maxX = X;
|
||||
|
||||
if(Y < minY)
|
||||
if (Y < minY)
|
||||
minY = Y;
|
||||
|
||||
if(Y > maxY)
|
||||
if (Y > maxY)
|
||||
maxY = Y;
|
||||
}
|
||||
}
|
||||
|
@ -130,13 +127,13 @@ void getWalkBoxCenter(int boxIdx, uint16* _walkboxTable)
|
|||
}
|
||||
|
||||
// ax dx bx
|
||||
void renderCTPWalkBox(int X1, int Y1, int X2, int scale, int Y2, uint16* walkboxData)
|
||||
{
|
||||
void renderCTPWalkBox(int X1, int Y1, int X2, int scale, int Y2,
|
||||
uint16 *walkboxData) {
|
||||
int numPoints;
|
||||
int wbSelf1;
|
||||
int wbSelf2;
|
||||
int i;
|
||||
int16* destination;
|
||||
int16 *destination;
|
||||
|
||||
wbSelf1 = upscaleValue(X1, scale) - X2;
|
||||
wbSelf2 = upscaleValue(Y1, scale) - Y2;
|
||||
|
@ -145,8 +142,7 @@ void renderCTPWalkBox(int X1, int Y1, int X2, int scale, int Y2, uint16* walkbox
|
|||
|
||||
destination = polyBuffer2;
|
||||
|
||||
for(i = 0; i < numPoints; i++)
|
||||
{
|
||||
for (i = 0; i < numPoints; i++) {
|
||||
int pointX = *(walkboxData++);
|
||||
int pointY = *(walkboxData++);
|
||||
|
||||
|
@ -160,26 +156,25 @@ void renderCTPWalkBox(int X1, int Y1, int X2, int scale, int Y2, uint16* walkbox
|
|||
m_color = 0;
|
||||
ctpVarUnk = 0;
|
||||
|
||||
for(i = 0; i < numPoints; i++)
|
||||
{
|
||||
for (i = 0; i < numPoints; i++) {
|
||||
walkboxTable[i] = i;
|
||||
}
|
||||
|
||||
drawPolyMode2((char*)walkboxTable, numPoints);
|
||||
drawPolyMode2((char *)walkboxTable, numPoints);
|
||||
}
|
||||
|
||||
// this process the walkboxes
|
||||
void loadCtpSub1(int boxIdx, int scale, uint16* _walkboxTable, ctpVar19Struct* param4)
|
||||
{
|
||||
void loadCtpSub1(int boxIdx, int scale, uint16 *_walkboxTable,
|
||||
ctpVar19Struct *param4) {
|
||||
int minX = 1000;
|
||||
int minY = 1000;
|
||||
int maxX = -1;
|
||||
int maxY = -1;
|
||||
|
||||
ctpVar19Struct* var_1C;
|
||||
ctpVar19Struct* var_12;
|
||||
int16* var_18;
|
||||
int16* si;
|
||||
ctpVar19Struct *var_1C;
|
||||
ctpVar19Struct *var_12;
|
||||
int16 *var_18;
|
||||
int16 *si;
|
||||
// int16* di;
|
||||
// uint8* cx;
|
||||
// int bx;
|
||||
|
@ -188,236 +183,229 @@ void loadCtpSub1(int boxIdx, int scale, uint16* _walkboxTable, ctpVar19Struct* p
|
|||
int var_E;
|
||||
//int var_C = 1000;
|
||||
//int var_A = 0;
|
||||
ctpVar19SubStruct* subStruct;
|
||||
ctpVar19SubStruct *subStruct;
|
||||
|
||||
ASSERT(boxIdx <= 15);
|
||||
|
||||
if(_walkboxTable[boxIdx * 40] > 0) // is walkbox used ?
|
||||
if (_walkboxTable[boxIdx * 40] > 0) // is walkbox used ?
|
||||
{
|
||||
getWalkBoxCenter(boxIdx, _walkboxTable);
|
||||
|
||||
currentWalkBoxCenterYBis = currentWalkBoxCenterY;
|
||||
currentWalkBoxCenterXBis = currentWalkBoxCenterX;
|
||||
// + 512
|
||||
renderCTPWalkBox(currentWalkBoxCenterX, currentWalkBoxCenterY, currentWalkBoxCenterX, scale + 0x200, currentWalkBoxCenterY, _walkboxTable + boxIdx * 40);
|
||||
renderCTPWalkBox(currentWalkBoxCenterX, currentWalkBoxCenterY,
|
||||
currentWalkBoxCenterX, scale + 0x200,
|
||||
currentWalkBoxCenterY, _walkboxTable + boxIdx * 40);
|
||||
|
||||
var_1C = param4;
|
||||
var_12 = var_1C + 1; // next
|
||||
var_12 = var_1C + 1; // next
|
||||
|
||||
var_18 = polyBuffer3;
|
||||
var_E = 0;
|
||||
var_E = 0;
|
||||
|
||||
si = &polyBuffer3[1];
|
||||
/* if(*si>=0)
|
||||
{
|
||||
di = si;
|
||||
cx = var_12;
|
||||
|
||||
do
|
||||
{
|
||||
di++;
|
||||
bx = di[-1];
|
||||
ax = di[0];
|
||||
di++;
|
||||
|
||||
var_2 = ax;
|
||||
if(var_C < bx)
|
||||
{
|
||||
var_C = bx;
|
||||
}
|
||||
|
||||
if(var_2 < var_A)
|
||||
{
|
||||
var_A = var_2;
|
||||
}
|
||||
|
||||
*cx = bx;
|
||||
cx++;
|
||||
*cx = var_2;
|
||||
cx++;
|
||||
var_E ++;
|
||||
}while(di);
|
||||
|
||||
var_12 = cx;
|
||||
}*/
|
||||
* {
|
||||
* di = si;
|
||||
* cx = var_12;
|
||||
*
|
||||
* do
|
||||
* {
|
||||
* di++;
|
||||
* bx = di[-1];
|
||||
* ax = di[0];
|
||||
* di++;
|
||||
*
|
||||
* var_2 = ax;
|
||||
* if(var_C < bx)
|
||||
* {
|
||||
* var_C = bx;
|
||||
* }
|
||||
*
|
||||
* if(var_2 < var_A)
|
||||
* {
|
||||
* var_A = var_2;
|
||||
* }
|
||||
*
|
||||
* *cx = bx;
|
||||
* cx++;
|
||||
* *cx = var_2;
|
||||
* cx++;
|
||||
* var_E ++;
|
||||
* }while(di);
|
||||
*
|
||||
* var_12 = cx;
|
||||
* } */
|
||||
|
||||
/*************/
|
||||
{
|
||||
int i;
|
||||
int numPoints;
|
||||
uint16* pCurrentPtr = _walkboxTable + boxIdx * 40;
|
||||
uint16 *pCurrentPtr = _walkboxTable + boxIdx * 40;
|
||||
|
||||
numPoints = *(pCurrentPtr++);
|
||||
|
||||
for(i = 0; i < numPoints; i++)
|
||||
{
|
||||
for (i = 0; i < numPoints; i++) {
|
||||
int X = *(pCurrentPtr++);
|
||||
int Y = *(pCurrentPtr++);
|
||||
|
||||
if(X < minX)
|
||||
if (X < minX)
|
||||
minX = X;
|
||||
|
||||
if(X > maxX)
|
||||
if (X > maxX)
|
||||
maxX = X;
|
||||
|
||||
if(Y < minY)
|
||||
if (Y < minY)
|
||||
minY = Y;
|
||||
|
||||
if(Y > maxY)
|
||||
if (Y > maxY)
|
||||
maxY = Y;
|
||||
}
|
||||
}
|
||||
/************/
|
||||
|
||||
var_1C->field_0 = var_12;
|
||||
ctpVar13 = var_12;
|
||||
var_12->field_0 = (ctpVar19Struct*)(-1);
|
||||
ctpVar13 = var_12;
|
||||
var_12->field_0 = (ctpVar19Struct *) (-1);
|
||||
|
||||
subStruct = &var_1C->subStruct;
|
||||
|
||||
subStruct->boxIdx = boxIdx;
|
||||
subStruct->type = walkboxType[boxIdx];
|
||||
subStruct->minX = minX;
|
||||
subStruct->maxX = maxX;
|
||||
subStruct->minY = minY;
|
||||
subStruct->maxY = maxY;
|
||||
subStruct->type = walkboxType[boxIdx];
|
||||
subStruct->minX = minX;
|
||||
subStruct->maxX = maxX;
|
||||
subStruct->minY = minY;
|
||||
subStruct->maxY = maxY;
|
||||
}
|
||||
}
|
||||
|
||||
int loadCtp(uint8* ctpName)
|
||||
{
|
||||
int walkboxCounter; // si
|
||||
uint8* ptr;
|
||||
uint8* dataPointer; // ptr2
|
||||
char fileType[5]; // string2
|
||||
int loadCtp(uint8 *ctpName) {
|
||||
int walkboxCounter; // si
|
||||
uint8 *ptr;
|
||||
uint8 *dataPointer; // ptr2
|
||||
char fileType[5]; // string2
|
||||
short int segementSizeTable[7]; // tempTable
|
||||
char string[32];
|
||||
|
||||
if(ctpVar1 == 0)
|
||||
{
|
||||
if (ctpVar1 == 0) {
|
||||
int i;
|
||||
|
||||
for(i = 0; i < 10; i++)
|
||||
{
|
||||
for (i = 0; i < 10; i++) {
|
||||
persoTable[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if(!loadFileSub1(&ptr,ctpName,0))
|
||||
{
|
||||
if (!loadFileSub1(&ptr, ctpName, 0)) {
|
||||
free(ptr);
|
||||
return(-18);
|
||||
return (-18);
|
||||
}
|
||||
|
||||
dataPointer = ptr;
|
||||
|
||||
fileType[4] = 0;
|
||||
memcpy(fileType, dataPointer, 4); // get the file type, first 4 bytes of the CTP file
|
||||
memcpy(fileType, dataPointer, 4); // get the file type, first 4 bytes of the CTP file
|
||||
dataPointer += 4;
|
||||
|
||||
if(strcmp(fileType, "CTP "))
|
||||
{
|
||||
if (strcmp(fileType, "CTP ")) {
|
||||
free(ptr);
|
||||
return(0);
|
||||
return (0);
|
||||
}
|
||||
|
||||
memcpy(&ctp_routeCoordCount , dataPointer, 2); // get the number of path-finding coordinates
|
||||
memcpy(&ctp_routeCoordCount, dataPointer, 2); // get the number of path-finding coordinates
|
||||
dataPointer += 2;
|
||||
flipShort(&ctp_routeCoordCount);
|
||||
|
||||
memcpy(segementSizeTable, dataPointer, 0xE);
|
||||
dataPointer += 0xE; // + 14
|
||||
dataPointer += 0xE; // + 14
|
||||
flipGen(segementSizeTable, 0xE);
|
||||
|
||||
memcpy(ctp_routeCoords, dataPointer, segementSizeTable[0]); // get the path-finding coordinates
|
||||
dataPointer += segementSizeTable[0];
|
||||
flipGen(ctp_routeCoords, segementSizeTable[0]);
|
||||
|
||||
memcpy(ctp_routes, dataPointer, segementSizeTable[1]); // get the path-finding line informations (indexing the routeCoords array)
|
||||
memcpy(ctp_routes, dataPointer, segementSizeTable[1]); // get the path-finding line informations (indexing the routeCoords array)
|
||||
dataPointer += segementSizeTable[1];
|
||||
flipGen(ctp_routes, segementSizeTable[1]);
|
||||
|
||||
memcpy(ctp_walkboxTable, dataPointer, segementSizeTable[2]);// get the walkbox coordinates and lines
|
||||
memcpy(ctp_walkboxTable, dataPointer, segementSizeTable[2]); // get the walkbox coordinates and lines
|
||||
dataPointer += segementSizeTable[2];
|
||||
flipGen(ctp_walkboxTable, segementSizeTable[2]);
|
||||
|
||||
if(ctpVar1)
|
||||
{
|
||||
if (ctpVar1) {
|
||||
dataPointer += segementSizeTable[3];
|
||||
dataPointer += segementSizeTable[4];
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
memcpy(walkboxType, dataPointer, segementSizeTable[3]); // get the walkbox type
|
||||
dataPointer += segementSizeTable[3];
|
||||
flipGen(walkboxType, segementSizeTable[3]); // Type: 0x00 - non walkable, 0x01 - walkable, 0x02 - exit zone
|
||||
flipGen(walkboxType, segementSizeTable[3]); // Type: 0x00 - non walkable, 0x01 - walkable, 0x02 - exit zone
|
||||
|
||||
memcpy(walkboxChange, dataPointer, segementSizeTable[4]); // change indicator, walkbox type can change, i.e. blocked by object (values are either 0x00 or 0x01)
|
||||
dataPointer += segementSizeTable[4];
|
||||
flipGen(walkboxChange, segementSizeTable[4]);
|
||||
}
|
||||
|
||||
memcpy(ctpVar6, dataPointer, segementSizeTable[5]); // unknown? always 2*16 bytes (used by S24.CTP, S33.CTP, S33_2.CTP, S34.CTP, S35.CTP, S36.CTP; values can be 0x00, 0x01, 0x03, 0x05)
|
||||
memcpy(ctpVar6, dataPointer, segementSizeTable[5]); // unknown? always 2*16 bytes (used by S24.CTP, S33.CTP, S33_2.CTP, S34.CTP, S35.CTP, S36.CTP; values can be 0x00, 0x01, 0x03, 0x05)
|
||||
dataPointer += segementSizeTable[5];
|
||||
flipGen(ctpVar6,segementSizeTable[5]);
|
||||
flipGen(ctpVar6, segementSizeTable[5]);
|
||||
|
||||
memcpy(ctp_scale, dataPointer, segementSizeTable[6]); // scale values for the walkbox coordinates (don't know why there is a need for scaling walkboxes)
|
||||
memcpy(ctp_scale, dataPointer, segementSizeTable[6]); // scale values for the walkbox coordinates (don't know why there is a need for scaling walkboxes)
|
||||
dataPointer += segementSizeTable[6];
|
||||
flipGen(ctp_scale, segementSizeTable[6]); // ok
|
||||
flipGen(ctp_scale, segementSizeTable[6]); // ok
|
||||
|
||||
free(ptr);
|
||||
|
||||
strcpyuint8(string, currentCtpName);
|
||||
|
||||
numberOfWalkboxes = segementSizeTable[6] / 2; // get the number of walkboxes
|
||||
numberOfWalkboxes = segementSizeTable[6] / 2; // get the number of walkboxes
|
||||
|
||||
loadCtpSub2(ctp_routeCoordCount, ctpVar8); // process path-finding stuff
|
||||
loadCtpSub2(ctp_routeCoordCount, ctpVar8); // process path-finding stuff
|
||||
|
||||
polyStruct = ctpVar11 = ctpVar13 = ptr_something;
|
||||
|
||||
ptr = (uint8*) polyStruct;
|
||||
ptr = (uint8 *) polyStruct;
|
||||
|
||||
walkboxCounter = numberOfWalkboxes;
|
||||
|
||||
while((--walkboxCounter) >= 0)
|
||||
{
|
||||
while ((--walkboxCounter) >= 0) {
|
||||
loadCtpSub1(walkboxCounter, 0, ctp_walkboxTable, ctpVar13);
|
||||
}
|
||||
|
||||
ctpVar15 = ctpVar13 + 1; // was after the -1 thing
|
||||
ctpVar15 = ctpVar13 + 1; // was after the -1 thing
|
||||
|
||||
walkboxCounter = numberOfWalkboxes;
|
||||
|
||||
while(--walkboxCounter)
|
||||
{
|
||||
loadCtpSub1(walkboxCounter, ctp_scale[walkboxCounter] * 20, ctp_walkboxTable, ctpVar13);
|
||||
while (--walkboxCounter) {
|
||||
loadCtpSub1(walkboxCounter, ctp_scale[walkboxCounter] * 20,
|
||||
ctp_walkboxTable, ctpVar13);
|
||||
}
|
||||
|
||||
//ctpVar17 = ctpVar13 - ptr + 4;
|
||||
|
||||
{
|
||||
int numOfUsedEntries = ctpVar13 - (ctpVar19Struct*) ptr;
|
||||
numOfUsedEntries++;// there is a -1 entry at the end... Original was only mallocing numOfUsedEntries*sizeof(ctpVar19Struct)+4, but this is a bit ugly...
|
||||
ctpVar13 = ctpVar11 = polyStruct = (ctpVar19Struct*)malloc(numOfUsedEntries * sizeof(ctpVar19Struct));
|
||||
int numOfUsedEntries = ctpVar13 - (ctpVar19Struct *) ptr;
|
||||
numOfUsedEntries++; // there is a -1 entry at the end... Original was only mallocing numOfUsedEntries*sizeof(ctpVar19Struct)+4, but this is a bit ugly...
|
||||
ctpVar13 = ctpVar11 = polyStruct =
|
||||
(ctpVar19Struct *) malloc(numOfUsedEntries *
|
||||
sizeof(ctpVar19Struct));
|
||||
}
|
||||
|
||||
walkboxCounter = numberOfWalkboxes;
|
||||
while((--walkboxCounter) >= 0)
|
||||
{
|
||||
while ((--walkboxCounter) >= 0) {
|
||||
loadCtpSub1(walkboxCounter, 0, ctp_walkboxTable, ctpVar13);
|
||||
}
|
||||
|
||||
ctpVar15 = ctpVar13 + 1;
|
||||
|
||||
walkboxCounter = numberOfWalkboxes;
|
||||
while(--walkboxCounter)
|
||||
{
|
||||
loadCtpSub1(walkboxCounter, ctp_scale[walkboxCounter] * 20, ctp_walkboxTable, ctpVar13);
|
||||
while (--walkboxCounter) {
|
||||
loadCtpSub1(walkboxCounter, ctp_scale[walkboxCounter] * 20,
|
||||
ctp_walkboxTable, ctpVar13);
|
||||
}
|
||||
|
||||
ctpVar19 = ctpVar11;
|
||||
|
||||
return(1);
|
||||
return (1);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,41 +22,39 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _CTP_H_
|
||||
#define _CTP_H_
|
||||
#ifndef CRUISE_CTP_H
|
||||
#define CRUISE_CTP_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct ctpVar19SubStruct
|
||||
{
|
||||
uint16 boxIdx; //0
|
||||
uint16 type; //2
|
||||
uint16 minX; //4
|
||||
uint16 maxX; //6
|
||||
uint16 minY; //8
|
||||
uint16 maxY; //A
|
||||
struct ctpVar19SubStruct {
|
||||
uint16 boxIdx; //0
|
||||
uint16 type; //2
|
||||
uint16 minX; //4
|
||||
uint16 maxX; //6
|
||||
uint16 minY; //8
|
||||
uint16 maxY; //A
|
||||
};
|
||||
|
||||
typedef struct ctpVar19SubStruct ctpVar19SubStruct;
|
||||
|
||||
struct ctpVar19Struct
|
||||
{
|
||||
struct ctpVar19Struct* field_0; //0
|
||||
ctpVar19SubStruct subStruct;
|
||||
struct ctpVar19Struct {
|
||||
struct ctpVar19Struct *field_0; //0
|
||||
ctpVar19SubStruct subStruct;
|
||||
};
|
||||
|
||||
typedef struct ctpVar19Struct ctpVar19Struct;
|
||||
|
||||
extern ctpVar19Struct* ptr_something;
|
||||
extern ctpVar19Struct* polyStruct;
|
||||
extern ctpVar19Struct* ctpVar11;
|
||||
extern ctpVar19Struct* ctpVar13;
|
||||
extern ctpVar19Struct* ctpVar15;
|
||||
extern ctpVar19Struct *ptr_something;
|
||||
extern ctpVar19Struct *polyStruct;
|
||||
extern ctpVar19Struct *ctpVar11;
|
||||
extern ctpVar19Struct *ctpVar13;
|
||||
extern ctpVar19Struct *ctpVar15;
|
||||
|
||||
extern uint8* ctpVar17;
|
||||
extern ctpVar19Struct* ctpVar19;
|
||||
extern uint8 *ctpVar17;
|
||||
extern ctpVar19Struct *ctpVar19;
|
||||
|
||||
int loadCtp(uint8* ctpName);
|
||||
int loadCtp(uint8 * ctpName);
|
||||
int ctpProc2(int varX, int varY, int paramX, int paramY);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -26,15 +26,15 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
void loadSetEntry(uint8* name, uint8* ptr, int currentEntryIdx, int currentDestEntry);
|
||||
void loadFNTSub(uint8* ptr, int destIdx);
|
||||
void loadSetEntry(uint8 * name, uint8 * ptr, int currentEntryIdx,
|
||||
int currentDestEntry);
|
||||
void loadFNTSub(uint8 * ptr, int destIdx);
|
||||
|
||||
enum fileTypeEnum
|
||||
{
|
||||
type_UNK,
|
||||
type_SPL,
|
||||
type_SET,
|
||||
type_FNT
|
||||
enum fileTypeEnum {
|
||||
type_UNK,
|
||||
type_SPL,
|
||||
type_SET,
|
||||
type_FNT
|
||||
};
|
||||
|
||||
typedef enum fileTypeEnum fileTypeEnum;
|
||||
|
@ -43,384 +43,352 @@ int loadSingleFile;
|
|||
|
||||
// TODO: Unify decodeGfxFormat1, decodeGfxFormat4 and decodeGfxFormat5
|
||||
|
||||
void decodeGfxFormat1(dataFileEntry* pCurrentFileEntry)
|
||||
{
|
||||
uint8* buffer;
|
||||
uint8* dataPtr = pCurrentFileEntry->subData.ptr;
|
||||
void decodeGfxFormat1(dataFileEntry *pCurrentFileEntry) {
|
||||
uint8 *buffer;
|
||||
uint8 *dataPtr = pCurrentFileEntry->subData.ptr;
|
||||
|
||||
int spriteSize = pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn * 8;
|
||||
int x = 0;
|
||||
int spriteSize =
|
||||
pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn * 8;
|
||||
int x = 0;
|
||||
|
||||
buffer = (uint8*)malloc(spriteSize);
|
||||
buffer = (uint8 *) malloc(spriteSize);
|
||||
|
||||
while (x < spriteSize)
|
||||
{
|
||||
uint8 c;
|
||||
uint16 p0;
|
||||
while (x < spriteSize) {
|
||||
uint8 c;
|
||||
uint16 p0;
|
||||
|
||||
p0 = (dataPtr[0] << 8) | dataPtr[1];
|
||||
p0 = (dataPtr[0] << 8) | dataPtr[1];
|
||||
|
||||
/* decode planes */
|
||||
for (c = 0; c < 16; c++)
|
||||
{
|
||||
buffer[x+c] = ((p0 >> 15) & 1);
|
||||
/* decode planes */
|
||||
for (c = 0; c < 16; c++) {
|
||||
buffer[x + c] = ((p0 >> 15) & 1);
|
||||
|
||||
p0 <<= 1;
|
||||
}
|
||||
|
||||
x+=16;
|
||||
|
||||
dataPtr+=2;
|
||||
}
|
||||
|
||||
pCurrentFileEntry->subData.ptr = buffer;
|
||||
}
|
||||
|
||||
|
||||
void decodeGfxFormat4(dataFileEntry* pCurrentFileEntry)
|
||||
{
|
||||
uint8* buffer;
|
||||
uint8* dataPtr = pCurrentFileEntry->subData.ptr;
|
||||
|
||||
int spriteSize = pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn * 2;
|
||||
int x = 0;
|
||||
|
||||
buffer = (uint8*)malloc(spriteSize);
|
||||
|
||||
while (x < spriteSize)
|
||||
{
|
||||
uint8 c;
|
||||
uint16 p0;
|
||||
uint16 p1;
|
||||
uint16 p2;
|
||||
uint16 p3;
|
||||
|
||||
p0 = (dataPtr[0] << 8) | dataPtr[1];
|
||||
p1 = (dataPtr[2] << 8) | dataPtr[3];
|
||||
p2 = (dataPtr[4] << 8) | dataPtr[5];
|
||||
p3 = (dataPtr[6] << 8) | dataPtr[7];
|
||||
|
||||
/* decode planes */
|
||||
for (c = 0; c < 16; c++)
|
||||
{
|
||||
buffer[x+c] = ((p0 >> 15) & 1) | ((p1 >> 14) & 2) | ((p2 >> 13) & 4) | ((p3 >> 12) & 8);
|
||||
|
||||
p0 <<= 1;
|
||||
p1 <<= 1;
|
||||
p2 <<= 1;
|
||||
p3 <<= 1;
|
||||
}
|
||||
|
||||
x+=16;
|
||||
|
||||
dataPtr+=8;
|
||||
}
|
||||
|
||||
pCurrentFileEntry->subData.ptr = buffer;
|
||||
}
|
||||
|
||||
void decodeGfxFormat5(dataFileEntry* pCurrentFileEntry)
|
||||
{
|
||||
uint8* buffer;
|
||||
uint8* dataPtr = pCurrentFileEntry->subData.ptr;
|
||||
|
||||
int spriteSize = pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn;
|
||||
int x = 0;
|
||||
int range = pCurrentFileEntry->height * pCurrentFileEntry->width;
|
||||
|
||||
buffer = (uint8*)malloc(spriteSize);
|
||||
|
||||
while (x < spriteSize)
|
||||
{
|
||||
uint8 c;
|
||||
uint16 p0;
|
||||
uint16 p1;
|
||||
uint16 p2;
|
||||
uint16 p3;
|
||||
uint16 p4;
|
||||
|
||||
p0 = (dataPtr[0 + range * 0] << 8) | dataPtr[1 + range * 0];
|
||||
p1 = (dataPtr[0 + range * 1] << 8) | dataPtr[1 + range * 1];
|
||||
p2 = (dataPtr[0 + range * 2] << 8) | dataPtr[1 + range * 2];
|
||||
p3 = (dataPtr[0 + range * 3] << 8) | dataPtr[1 + range * 3];
|
||||
p4 = (dataPtr[0 + range * 4] << 8) | dataPtr[1 + range * 4];
|
||||
|
||||
/* decode planes */
|
||||
for (c = 0; c < 16; c++)
|
||||
{
|
||||
buffer[x+c] = ((p0 >> 15) & 1) | ((p1 >> 14) & 2) | ((p2 >> 13) & 4) | ((p3 >> 12) & 8) | ((p4 >> 11) & 16);
|
||||
|
||||
p0 <<= 1;
|
||||
p1 <<= 1;
|
||||
p2 <<= 1;
|
||||
p3 <<= 1;
|
||||
p4 <<= 1;
|
||||
}
|
||||
|
||||
x+=16;
|
||||
|
||||
dataPtr+=2;
|
||||
}
|
||||
|
||||
pCurrentFileEntry->subData.ptr = buffer;
|
||||
}
|
||||
|
||||
int updateResFileEntry(int height, int width, int entryNumber, int resType)
|
||||
{
|
||||
int div = 0;
|
||||
int size;
|
||||
|
||||
resetFileEntry(entryNumber);
|
||||
|
||||
filesDatabase[entryNumber].subData.field_1C = 0;
|
||||
|
||||
size = height * width; // for sprites: width * height
|
||||
|
||||
if(resType == 4)
|
||||
{
|
||||
div = size / 4;
|
||||
}
|
||||
else if (resType == 5)
|
||||
{
|
||||
width = (width * 8) / 5;
|
||||
}
|
||||
|
||||
filesDatabase[entryNumber].subData.ptr = (uint8*)mallocAndZero(size + div);
|
||||
|
||||
if(!filesDatabase[entryNumber].subData.ptr)
|
||||
return(-2);
|
||||
|
||||
filesDatabase[entryNumber].widthInColumn = width;
|
||||
filesDatabase[entryNumber].subData.ptr2 = filesDatabase[entryNumber].subData.ptr+size;
|
||||
filesDatabase[entryNumber].width = width / 8;
|
||||
filesDatabase[entryNumber].resType = resType;
|
||||
filesDatabase[entryNumber].height = height;
|
||||
filesDatabase[entryNumber].subData.index = -1;
|
||||
|
||||
return entryNumber;
|
||||
}
|
||||
|
||||
|
||||
int createResFileEntry(int width, int height, int resType)
|
||||
{
|
||||
int i;
|
||||
int entryNumber;
|
||||
int div = 0;
|
||||
int size;
|
||||
|
||||
printf("Executing untested createResFileEntry!\n");
|
||||
exit(1);
|
||||
|
||||
for(i = 0; i < 257; i++)
|
||||
{
|
||||
if(!filesDatabase[i].subData.ptr)
|
||||
break;
|
||||
}
|
||||
|
||||
if(i >= 257)
|
||||
{
|
||||
return(-19);
|
||||
}
|
||||
|
||||
entryNumber = i;
|
||||
|
||||
filesDatabase[entryNumber].subData.field_1C = 0;
|
||||
|
||||
size = width * height; // for sprites: width * height
|
||||
|
||||
if(resType == 4)
|
||||
{
|
||||
div = size / 4;
|
||||
}
|
||||
else if (resType == 5)
|
||||
{
|
||||
width = (width * 8) / 5;
|
||||
}
|
||||
|
||||
filesDatabase[entryNumber].subData.ptr = (uint8*)mallocAndZero(size + div);
|
||||
|
||||
if(filesDatabase[entryNumber].subData.ptr)
|
||||
{
|
||||
return(-2);
|
||||
}
|
||||
|
||||
filesDatabase[entryNumber].widthInColumn = width;
|
||||
filesDatabase[entryNumber].subData.ptr2 = filesDatabase[entryNumber].subData.ptr + size;
|
||||
filesDatabase[entryNumber].width = width / 8;
|
||||
filesDatabase[entryNumber].resType = resType;
|
||||
filesDatabase[entryNumber].height = height;
|
||||
filesDatabase[entryNumber].subData.index = -1;
|
||||
|
||||
return entryNumber;
|
||||
}
|
||||
|
||||
fileTypeEnum getFileType(uint8* name)
|
||||
{
|
||||
char extentionBuffer[16];
|
||||
|
||||
fileTypeEnum newFileType = type_UNK;
|
||||
|
||||
getFileExtention((char*)name,extentionBuffer);
|
||||
|
||||
if(!strcmp(extentionBuffer,".SPL"))
|
||||
{
|
||||
newFileType = type_SPL;
|
||||
}
|
||||
else
|
||||
if(!strcmp(extentionBuffer,".SET"))
|
||||
{
|
||||
newFileType = type_SET;
|
||||
}
|
||||
else
|
||||
if(!strcmp(extentionBuffer,".FNT"))
|
||||
{
|
||||
newFileType = type_FNT;
|
||||
}
|
||||
|
||||
ASSERT(newFileType != type_UNK);
|
||||
|
||||
return newFileType;
|
||||
}
|
||||
|
||||
int getNumMaxEntiresInSet(uint8* ptr)
|
||||
{
|
||||
uint16 numEntries = *(uint16*)(ptr + 4);
|
||||
flipShort(&numEntries);
|
||||
|
||||
return numEntries;
|
||||
}
|
||||
|
||||
int loadFileMode2(uint8* name, int startIdx, int currentEntryIdx, int numIdx)
|
||||
{
|
||||
uint8* ptr = NULL;
|
||||
fileTypeEnum fileType;
|
||||
|
||||
fileType = getFileType(name);
|
||||
|
||||
loadFileSub1(&ptr, name, NULL);
|
||||
|
||||
switch(fileType)
|
||||
{
|
||||
case type_SET:
|
||||
{
|
||||
int i;
|
||||
int numMaxEntriesInSet = getNumMaxEntiresInSet(ptr);
|
||||
|
||||
for(i = 0; i < numIdx; i++)
|
||||
{
|
||||
if ((currentEntryIdx + i) > numMaxEntriesInSet)
|
||||
{
|
||||
return 0; // exit if limit is reached
|
||||
p0 <<= 1;
|
||||
}
|
||||
loadSetEntry(name, ptr, currentEntryIdx + i, startIdx + i);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case type_FNT:
|
||||
{
|
||||
loadFNTSub(ptr, startIdx);
|
||||
break;
|
||||
}
|
||||
case type_UNK:
|
||||
{
|
||||
break;
|
||||
x += 16;
|
||||
|
||||
dataPtr += 2;
|
||||
}
|
||||
case type_SPL:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
||||
pCurrentFileEntry->subData.ptr = buffer;
|
||||
}
|
||||
|
||||
int loadFullBundle(uint8* name, int startIdx)
|
||||
{
|
||||
uint8* ptr = NULL;
|
||||
fileTypeEnum fileType;
|
||||
|
||||
fileType = getFileType(name);
|
||||
void decodeGfxFormat4(dataFileEntry *pCurrentFileEntry) {
|
||||
uint8 *buffer;
|
||||
uint8 *dataPtr = pCurrentFileEntry->subData.ptr;
|
||||
|
||||
loadFileSub1(&ptr,name,NULL);
|
||||
int spriteSize =
|
||||
pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn * 2;
|
||||
int x = 0;
|
||||
|
||||
switch(fileType)
|
||||
{
|
||||
case type_SET:
|
||||
{
|
||||
int i;
|
||||
int numMaxEntriesInSet;
|
||||
buffer = (uint8 *) malloc(spriteSize);
|
||||
|
||||
numMaxEntriesInSet = getNumMaxEntiresInSet(ptr); // get maximum number of sprites/animations in SET file
|
||||
|
||||
for(i = 0; i < numMaxEntriesInSet; i++)
|
||||
{
|
||||
loadSetEntry(name, ptr, i, startIdx+i);
|
||||
}
|
||||
while (x < spriteSize) {
|
||||
uint8 c;
|
||||
uint16 p0;
|
||||
uint16 p1;
|
||||
uint16 p2;
|
||||
uint16 p3;
|
||||
|
||||
break;
|
||||
}
|
||||
case type_FNT:
|
||||
{
|
||||
loadFNTSub(ptr, startIdx);
|
||||
break;
|
||||
}
|
||||
case type_UNK:
|
||||
{
|
||||
break;
|
||||
p0 = (dataPtr[0] << 8) | dataPtr[1];
|
||||
p1 = (dataPtr[2] << 8) | dataPtr[3];
|
||||
p2 = (dataPtr[4] << 8) | dataPtr[5];
|
||||
p3 = (dataPtr[6] << 8) | dataPtr[7];
|
||||
|
||||
/* decode planes */
|
||||
for (c = 0; c < 16; c++) {
|
||||
buffer[x + c] =
|
||||
((p0 >> 15) & 1) | ((p1 >> 14) & 2) | ((p2 >> 13) &
|
||||
4) | ((p3 >> 12) & 8);
|
||||
|
||||
p0 <<= 1;
|
||||
p1 <<= 1;
|
||||
p2 <<= 1;
|
||||
p3 <<= 1;
|
||||
}
|
||||
|
||||
x += 16;
|
||||
|
||||
dataPtr += 8;
|
||||
}
|
||||
case type_SPL:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
pCurrentFileEntry->subData.ptr = buffer;
|
||||
}
|
||||
|
||||
void loadFNTSub(uint8* ptr, int destIdx)
|
||||
{
|
||||
uint8* ptr2 = ptr;
|
||||
uint8* destPtr;
|
||||
int fileIndex;
|
||||
uint32 fontSize;
|
||||
|
||||
ptr2 += 4;
|
||||
memcpy(&loadFileVar1, ptr2, 4);
|
||||
void decodeGfxFormat5(dataFileEntry *pCurrentFileEntry) {
|
||||
uint8 *buffer;
|
||||
uint8 *dataPtr = pCurrentFileEntry->subData.ptr;
|
||||
|
||||
flipLong(&loadFileVar1);
|
||||
int spriteSize =
|
||||
pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn;
|
||||
int x = 0;
|
||||
int range = pCurrentFileEntry->height * pCurrentFileEntry->width;
|
||||
|
||||
if(destIdx == -1)
|
||||
{
|
||||
fileIndex = createResFileEntry(loadFileVar1, 1 ,1);
|
||||
}
|
||||
else
|
||||
{
|
||||
fileIndex = updateResFileEntry(loadFileVar1, 1, destIdx, 1);
|
||||
}
|
||||
buffer = (uint8 *) malloc(spriteSize);
|
||||
|
||||
destPtr = filesDatabase[fileIndex].subData.ptr;
|
||||
while (x < spriteSize) {
|
||||
uint8 c;
|
||||
uint16 p0;
|
||||
uint16 p1;
|
||||
uint16 p2;
|
||||
uint16 p3;
|
||||
uint16 p4;
|
||||
|
||||
memcpy(destPtr, ptr2, loadFileVar1);
|
||||
p0 = (dataPtr[0 + range * 0] << 8) | dataPtr[1 + range * 0];
|
||||
p1 = (dataPtr[0 + range * 1] << 8) | dataPtr[1 + range * 1];
|
||||
p2 = (dataPtr[0 + range * 2] << 8) | dataPtr[1 + range * 2];
|
||||
p3 = (dataPtr[0 + range * 3] << 8) | dataPtr[1 + range * 3];
|
||||
p4 = (dataPtr[0 + range * 4] << 8) | dataPtr[1 + range * 4];
|
||||
|
||||
memcpy(&fontSize,ptr2,4);
|
||||
flipLong(&fontSize);
|
||||
/* decode planes */
|
||||
for (c = 0; c < 16; c++) {
|
||||
buffer[x + c] =
|
||||
((p0 >> 15) & 1) | ((p1 >> 14) & 2) | ((p2 >> 13) &
|
||||
4) | ((p3 >> 12) & 8) | ((p4 >> 11) & 16);
|
||||
|
||||
if(destPtr!=NULL)
|
||||
{
|
||||
p0 <<= 1;
|
||||
p1 <<= 1;
|
||||
p2 <<= 1;
|
||||
p3 <<= 1;
|
||||
p4 <<= 1;
|
||||
}
|
||||
|
||||
x += 16;
|
||||
|
||||
dataPtr += 2;
|
||||
}
|
||||
|
||||
pCurrentFileEntry->subData.ptr = buffer;
|
||||
}
|
||||
|
||||
int updateResFileEntry(int height, int width, int entryNumber, int resType) {
|
||||
int div = 0;
|
||||
int size;
|
||||
|
||||
resetFileEntry(entryNumber);
|
||||
|
||||
filesDatabase[entryNumber].subData.field_1C = 0;
|
||||
|
||||
size = height * width; // for sprites: width * height
|
||||
|
||||
if (resType == 4) {
|
||||
div = size / 4;
|
||||
} else if (resType == 5) {
|
||||
width = (width * 8) / 5;
|
||||
}
|
||||
|
||||
filesDatabase[entryNumber].subData.ptr =
|
||||
(uint8 *) mallocAndZero(size + div);
|
||||
|
||||
if (!filesDatabase[entryNumber].subData.ptr)
|
||||
return (-2);
|
||||
|
||||
filesDatabase[entryNumber].widthInColumn = width;
|
||||
filesDatabase[entryNumber].subData.ptr2 =
|
||||
filesDatabase[entryNumber].subData.ptr + size;
|
||||
filesDatabase[entryNumber].width = width / 8;
|
||||
filesDatabase[entryNumber].resType = resType;
|
||||
filesDatabase[entryNumber].height = height;
|
||||
filesDatabase[entryNumber].subData.index = -1;
|
||||
|
||||
return entryNumber;
|
||||
}
|
||||
|
||||
int createResFileEntry(int width, int height, int resType) {
|
||||
int i;
|
||||
int entryNumber;
|
||||
int div = 0;
|
||||
int size;
|
||||
|
||||
printf("Executing untested createResFileEntry!\n");
|
||||
exit(1);
|
||||
|
||||
for (i = 0; i < 257; i++) {
|
||||
if (!filesDatabase[i].subData.ptr)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i >= 257) {
|
||||
return (-19);
|
||||
}
|
||||
|
||||
entryNumber = i;
|
||||
|
||||
filesDatabase[entryNumber].subData.field_1C = 0;
|
||||
|
||||
size = width * height; // for sprites: width * height
|
||||
|
||||
if (resType == 4) {
|
||||
div = size / 4;
|
||||
} else if (resType == 5) {
|
||||
width = (width * 8) / 5;
|
||||
}
|
||||
|
||||
filesDatabase[entryNumber].subData.ptr =
|
||||
(uint8 *) mallocAndZero(size + div);
|
||||
|
||||
if (filesDatabase[entryNumber].subData.ptr) {
|
||||
return (-2);
|
||||
}
|
||||
|
||||
filesDatabase[entryNumber].widthInColumn = width;
|
||||
filesDatabase[entryNumber].subData.ptr2 =
|
||||
filesDatabase[entryNumber].subData.ptr + size;
|
||||
filesDatabase[entryNumber].width = width / 8;
|
||||
filesDatabase[entryNumber].resType = resType;
|
||||
filesDatabase[entryNumber].height = height;
|
||||
filesDatabase[entryNumber].subData.index = -1;
|
||||
|
||||
return entryNumber;
|
||||
}
|
||||
|
||||
fileTypeEnum getFileType(uint8 *name) {
|
||||
char extentionBuffer[16];
|
||||
|
||||
fileTypeEnum newFileType = type_UNK;
|
||||
|
||||
getFileExtention((char *)name, extentionBuffer);
|
||||
|
||||
if (!strcmp(extentionBuffer, ".SPL")) {
|
||||
newFileType = type_SPL;
|
||||
} else if (!strcmp(extentionBuffer, ".SET")) {
|
||||
newFileType = type_SET;
|
||||
} else if (!strcmp(extentionBuffer, ".FNT")) {
|
||||
newFileType = type_FNT;
|
||||
}
|
||||
|
||||
ASSERT(newFileType != type_UNK);
|
||||
|
||||
return newFileType;
|
||||
}
|
||||
|
||||
int getNumMaxEntiresInSet(uint8 *ptr) {
|
||||
uint16 numEntries = *(uint16 *) (ptr + 4);
|
||||
flipShort(&numEntries);
|
||||
|
||||
return numEntries;
|
||||
}
|
||||
|
||||
int loadFileMode2(uint8 *name, int startIdx, int currentEntryIdx, int numIdx) {
|
||||
uint8 *ptr = NULL;
|
||||
fileTypeEnum fileType;
|
||||
|
||||
fileType = getFileType(name);
|
||||
|
||||
loadFileSub1(&ptr, name, NULL);
|
||||
|
||||
switch (fileType) {
|
||||
case type_SET:
|
||||
{
|
||||
int i;
|
||||
int numMaxEntriesInSet = getNumMaxEntiresInSet(ptr);
|
||||
|
||||
for (i = 0; i < numIdx; i++) {
|
||||
if ((currentEntryIdx + i) > numMaxEntriesInSet) {
|
||||
return 0; // exit if limit is reached
|
||||
}
|
||||
loadSetEntry(name, ptr, currentEntryIdx + i,
|
||||
startIdx + i);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case type_FNT:
|
||||
{
|
||||
loadFNTSub(ptr, startIdx);
|
||||
break;
|
||||
}
|
||||
case type_UNK:
|
||||
{
|
||||
break;
|
||||
}
|
||||
case type_SPL:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int loadFullBundle(uint8 *name, int startIdx) {
|
||||
uint8 *ptr = NULL;
|
||||
fileTypeEnum fileType;
|
||||
|
||||
fileType = getFileType(name);
|
||||
|
||||
loadFileSub1(&ptr, name, NULL);
|
||||
|
||||
switch (fileType) {
|
||||
case type_SET:
|
||||
{
|
||||
int i;
|
||||
int numMaxEntriesInSet;
|
||||
|
||||
numMaxEntriesInSet = getNumMaxEntiresInSet(ptr); // get maximum number of sprites/animations in SET file
|
||||
|
||||
for (i = 0; i < numMaxEntriesInSet; i++) {
|
||||
loadSetEntry(name, ptr, i, startIdx + i);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case type_FNT:
|
||||
{
|
||||
loadFNTSub(ptr, startIdx);
|
||||
break;
|
||||
}
|
||||
case type_UNK:
|
||||
{
|
||||
break;
|
||||
}
|
||||
case type_SPL:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void loadFNTSub(uint8 *ptr, int destIdx) {
|
||||
uint8 *ptr2 = ptr;
|
||||
uint8 *destPtr;
|
||||
int fileIndex;
|
||||
uint32 fontSize;
|
||||
|
||||
ptr2 += 4;
|
||||
memcpy(&loadFileVar1, ptr2, 4);
|
||||
|
||||
flipLong(&loadFileVar1);
|
||||
|
||||
if (destIdx == -1) {
|
||||
fileIndex = createResFileEntry(loadFileVar1, 1, 1);
|
||||
} else {
|
||||
fileIndex = updateResFileEntry(loadFileVar1, 1, destIdx, 1);
|
||||
}
|
||||
|
||||
destPtr = filesDatabase[fileIndex].subData.ptr;
|
||||
|
||||
memcpy(destPtr, ptr2, loadFileVar1);
|
||||
|
||||
memcpy(&fontSize, ptr2, 4);
|
||||
flipLong(&fontSize);
|
||||
|
||||
if (destPtr != NULL) {
|
||||
int32 i;
|
||||
uint8* currentPtr;
|
||||
uint8 *currentPtr;
|
||||
|
||||
destPtr = filesDatabase[fileIndex].subData.ptr;
|
||||
|
||||
flipLong((int32*) destPtr);
|
||||
flipLong((int32*) (destPtr + 4));
|
||||
flipLong((int32 *) destPtr);
|
||||
flipLong((int32 *) (destPtr + 4));
|
||||
flipGen(destPtr + 8, 6);
|
||||
|
||||
currentPtr = destPtr + 14;
|
||||
|
||||
for(i = 0; i < *(int16*) (destPtr + 8); i++)
|
||||
{
|
||||
flipLong((int32*) currentPtr);
|
||||
for (i = 0; i < *(int16 *) (destPtr + 8); i++) {
|
||||
flipLong((int32 *) currentPtr);
|
||||
currentPtr += 4;
|
||||
|
||||
flipGen(currentPtr, 8);
|
||||
|
@ -429,120 +397,124 @@ void loadFNTSub(uint8* ptr, int destIdx)
|
|||
}
|
||||
}
|
||||
|
||||
void loadSetEntry(uint8* name, uint8* ptr, int currentEntryIdx, int currentDestEntry)
|
||||
{
|
||||
uint8* ptr2;
|
||||
uint8* ptr3;
|
||||
int offset;
|
||||
int sec = 0;
|
||||
uint16 numIdx;
|
||||
|
||||
if (!strcmpuint8(ptr,"SEC"))
|
||||
{
|
||||
sec = 1;
|
||||
}
|
||||
void loadSetEntry(uint8 *name, uint8 *ptr, int currentEntryIdx,
|
||||
int currentDestEntry) {
|
||||
uint8 *ptr2;
|
||||
uint8 *ptr3;
|
||||
int offset;
|
||||
int sec = 0;
|
||||
uint16 numIdx;
|
||||
|
||||
ptr2 = ptr + 4;
|
||||
if (!strcmpuint8(ptr, "SEC")) {
|
||||
sec = 1;
|
||||
}
|
||||
|
||||
memcpy(&numIdx,ptr2,2);
|
||||
flipShort(&numIdx);
|
||||
ptr2 = ptr + 4;
|
||||
|
||||
ptr3 = ptr + 6;
|
||||
memcpy(&numIdx, ptr2, 2);
|
||||
flipShort(&numIdx);
|
||||
|
||||
offset = currentEntryIdx*16;
|
||||
ptr3 = ptr + 6;
|
||||
|
||||
{
|
||||
uint8* ptr4;
|
||||
int resourceSize;
|
||||
int fileIndex;
|
||||
setHeaderEntry localBuffer;
|
||||
uint8* ptr5;
|
||||
offset = currentEntryIdx * 16;
|
||||
|
||||
ptr4 = ptr + offset + 6;
|
||||
{
|
||||
uint8 *ptr4;
|
||||
int resourceSize;
|
||||
int fileIndex;
|
||||
setHeaderEntry localBuffer;
|
||||
uint8 *ptr5;
|
||||
|
||||
memcpy(&localBuffer, ptr4, sizeof(setHeaderEntry));
|
||||
ptr4 = ptr + offset + 6;
|
||||
|
||||
flipLong((int32*) &localBuffer.field_0);
|
||||
flipGen(&localBuffer.width, 12);
|
||||
memcpy(&localBuffer, ptr4, sizeof(setHeaderEntry));
|
||||
|
||||
if ((sec == 1) || (localBuffer.type == 5))
|
||||
{
|
||||
localBuffer.width = localBuffer.width - (localBuffer.type * 2); // Type 1: Width - (1*2) , Type 5: Width - (5*2)
|
||||
}
|
||||
|
||||
resourceSize = localBuffer.width * localBuffer.height;
|
||||
flipLong((int32 *) & localBuffer.field_0);
|
||||
flipGen(&localBuffer.width, 12);
|
||||
|
||||
if(currentDestEntry == -1)
|
||||
{
|
||||
fileIndex = createResFileEntry(localBuffer.width,localBuffer.height,localBuffer.type);
|
||||
}
|
||||
else
|
||||
{
|
||||
fileIndex = updateResFileEntry(localBuffer.height, localBuffer.width, currentDestEntry, localBuffer.type);
|
||||
}
|
||||
if ((sec == 1) || (localBuffer.type == 5)) {
|
||||
localBuffer.width = localBuffer.width - (localBuffer.type * 2); // Type 1: Width - (1*2) , Type 5: Width - (5*2)
|
||||
}
|
||||
|
||||
if(fileIndex < 0)
|
||||
{
|
||||
return; // TODO: buffer is not freed
|
||||
}
|
||||
resourceSize = localBuffer.width * localBuffer.height;
|
||||
|
||||
ptr5 = ptr3 + localBuffer.field_0 + numIdx * 16;
|
||||
if (currentDestEntry == -1) {
|
||||
fileIndex =
|
||||
createResFileEntry(localBuffer.width,
|
||||
localBuffer.height, localBuffer.type);
|
||||
} else {
|
||||
fileIndex =
|
||||
updateResFileEntry(localBuffer.height,
|
||||
localBuffer.width, currentDestEntry,
|
||||
localBuffer.type);
|
||||
}
|
||||
|
||||
memcpy(filesDatabase[fileIndex].subData.ptr,ptr5, resourceSize);
|
||||
ptr5 += resourceSize;
|
||||
if (fileIndex < 0) {
|
||||
return; // TODO: buffer is not freed
|
||||
}
|
||||
|
||||
switch(localBuffer.type)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
filesDatabase[fileIndex].subData.resourceType = 8;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
filesDatabase[fileIndex].subData.resourceType = 2;
|
||||
decodeGfxFormat1(&filesDatabase[fileIndex]);
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
filesDatabase[fileIndex].width *= 2;
|
||||
filesDatabase[fileIndex].subData.resourceType = 4;
|
||||
decodeGfxFormat4(&filesDatabase[fileIndex]);
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
if (sec == 0)
|
||||
{
|
||||
// TODO sec type 5 needs special conversion. cut out 2 bytes at every width/5 position.
|
||||
return;
|
||||
}
|
||||
filesDatabase[fileIndex].subData.resourceType = 4;
|
||||
decodeGfxFormat5(&filesDatabase[fileIndex]);
|
||||
break;
|
||||
}
|
||||
case 8:
|
||||
{
|
||||
filesDatabase[fileIndex].subData.resourceType = 4; // dummy !
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unsuported gfx loading type: %d\n", localBuffer.type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
ptr5 = ptr3 + localBuffer.field_0 + numIdx * 16;
|
||||
|
||||
filesDatabase[fileIndex].subData.index = currentDestEntry;
|
||||
filesDatabase[fileIndex].subData.transparency = localBuffer.transparency; /*% 0x10*/;
|
||||
memcpy(filesDatabase[fileIndex].subData.ptr, ptr5,
|
||||
resourceSize);
|
||||
ptr5 += resourceSize;
|
||||
|
||||
strcpyuint8(filesDatabase[fileIndex].subData.name,name);
|
||||
}
|
||||
switch (localBuffer.type) {
|
||||
case 0:
|
||||
{
|
||||
filesDatabase[fileIndex].subData.resourceType =
|
||||
8;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
filesDatabase[fileIndex].subData.resourceType =
|
||||
2;
|
||||
decodeGfxFormat1(&filesDatabase[fileIndex]);
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
filesDatabase[fileIndex].width *= 2;
|
||||
filesDatabase[fileIndex].subData.resourceType =
|
||||
4;
|
||||
decodeGfxFormat4(&filesDatabase[fileIndex]);
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
if (sec == 0) {
|
||||
// TODO sec type 5 needs special conversion. cut out 2 bytes at every width/5 position.
|
||||
return;
|
||||
}
|
||||
filesDatabase[fileIndex].subData.resourceType =
|
||||
4;
|
||||
decodeGfxFormat5(&filesDatabase[fileIndex]);
|
||||
break;
|
||||
}
|
||||
case 8:
|
||||
{
|
||||
filesDatabase[fileIndex].subData.resourceType = 4; // dummy !
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unsuported gfx loading type: %d\n",
|
||||
localBuffer.type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: free
|
||||
filesDatabase[fileIndex].subData.index = currentDestEntry;
|
||||
filesDatabase[fileIndex].subData.transparency =
|
||||
localBuffer.transparency; /*% 0x10 */ ;
|
||||
|
||||
return;
|
||||
strcpyuint8(filesDatabase[fileIndex].subData.name, name);
|
||||
}
|
||||
|
||||
// TODO: free
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,16 +22,16 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _DATALOADER_H_
|
||||
#define _DATALOADER_H_
|
||||
#ifndef CRUISE_DATALOADER_H
|
||||
#define CRUISE_DATALOADER_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
int loadData(uint8* name, int startIdx);
|
||||
int loadFileMode2(uint8* name, int param, int startIdx, int numIdx);
|
||||
int loadFileSub1(uint8** ptr, uint8* name, uint8* ptr2);
|
||||
int loadData(uint8 * name, int startIdx);
|
||||
int loadFileMode2(uint8 * name, int param, int startIdx, int numIdx);
|
||||
int loadFileSub1(uint8 ** ptr, uint8 * name, uint8 * ptr2);
|
||||
|
||||
int loadFullBundle(uint8* name, int startIdx);
|
||||
int loadFullBundle(uint8 * name, int startIdx);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -26,12 +26,11 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
uint32 crc; // variable at 5C5A
|
||||
uint32 bitbucket; // dx:bx
|
||||
uint32 crc; // variable at 5C5A
|
||||
uint32 bitbucket; // dx:bx
|
||||
|
||||
uint16 swap16(uint16 r)
|
||||
{
|
||||
return (r >> 8) | (r << 8);
|
||||
uint16 swap16(uint16 r) {
|
||||
return (r >> 8) | (r << 8);
|
||||
}
|
||||
|
||||
#define loadd(p, d) {\
|
||||
|
@ -64,90 +63,91 @@ uint16 swap16(uint16 r)
|
|||
} while (nbits);\
|
||||
}
|
||||
|
||||
int32 decomp(uint8 * in, uint8 * out, int32 size) {
|
||||
uint8 bit = 0; // Carry flag
|
||||
uint8 nbits = 0; // cl
|
||||
uint8 byte = 0; // ch
|
||||
uint16 counter = 0; // bp
|
||||
uint16 var = 0; // variable at 5C58
|
||||
uint16 ptr = 0;
|
||||
uint16 flags = 0;
|
||||
enum {
|
||||
DO_COPY,
|
||||
DO_UNPACK
|
||||
} action;
|
||||
|
||||
loadd(in, crc);
|
||||
loadd(in, bitbucket);
|
||||
crc ^= bitbucket;
|
||||
int32 decomp(uint8 *in, uint8 *out, int32 size) {
|
||||
uint8 bit = 0; // Carry flag
|
||||
uint8 nbits = 0; // cl
|
||||
uint8 byte = 0; // ch
|
||||
uint16 counter = 0; // bp
|
||||
uint16 var = 0; // variable at 5C58
|
||||
uint16 ptr = 0;
|
||||
uint16 flags = 0;
|
||||
enum {
|
||||
DO_COPY,
|
||||
DO_UNPACK
|
||||
} action;
|
||||
|
||||
do { // 5A4C
|
||||
getbit(in, bit);
|
||||
if (!bit) { // 5A94
|
||||
getbit(in, bit);
|
||||
if (!bit) { // 5AC8
|
||||
nbits = 3;
|
||||
byte = 0;
|
||||
action = DO_COPY;
|
||||
} else { // 5ACA
|
||||
var = 1;
|
||||
nbits = 8;
|
||||
action = DO_UNPACK;
|
||||
}
|
||||
} else { // 5B4F
|
||||
nbits = 2;
|
||||
loadbits(in, flags);
|
||||
if (flags < 2) {
|
||||
nbits = flags + 9; // 5BC3
|
||||
var = flags + 2;
|
||||
action = DO_UNPACK;
|
||||
} else if (flags == 3) {
|
||||
nbits = 8; // 5B4A
|
||||
byte = 8;
|
||||
action = DO_COPY;
|
||||
} else {
|
||||
nbits = 8;
|
||||
loadbits(in, var);
|
||||
nbits = 12;
|
||||
action = DO_UNPACK;
|
||||
}
|
||||
}
|
||||
loadd(in, crc);
|
||||
loadd(in, bitbucket);
|
||||
crc ^= bitbucket;
|
||||
|
||||
switch (action) {
|
||||
case DO_COPY:
|
||||
// 5AD1
|
||||
loadbits(in, counter); // 5AFD
|
||||
counter += byte;
|
||||
counter++;
|
||||
size -= counter;
|
||||
do {
|
||||
nbits = 8;
|
||||
loadbits(in, byte); // 5B3F
|
||||
store(out, byte);
|
||||
counter--;
|
||||
} while (counter); // 5B45
|
||||
break;
|
||||
case DO_UNPACK:
|
||||
// 5BD3
|
||||
loadbits(in, ptr); // 5BFF
|
||||
counter = var + 1;
|
||||
size -= counter;
|
||||
do {
|
||||
byte = *(out + ptr - 1);
|
||||
store(out, byte);
|
||||
counter--;
|
||||
} while(counter);
|
||||
do { // 5A4C
|
||||
getbit(in, bit);
|
||||
if (!bit) { // 5A94
|
||||
getbit(in, bit);
|
||||
if (!bit) { // 5AC8
|
||||
nbits = 3;
|
||||
byte = 0;
|
||||
action = DO_COPY;
|
||||
} else { // 5ACA
|
||||
var = 1;
|
||||
nbits = 8;
|
||||
action = DO_UNPACK;
|
||||
}
|
||||
} else { // 5B4F
|
||||
nbits = 2;
|
||||
loadbits(in, flags);
|
||||
if (flags < 2) {
|
||||
nbits = flags + 9; // 5BC3
|
||||
var = flags + 2;
|
||||
action = DO_UNPACK;
|
||||
} else if (flags == 3) {
|
||||
nbits = 8; // 5B4A
|
||||
byte = 8;
|
||||
action = DO_COPY;
|
||||
} else {
|
||||
nbits = 8;
|
||||
loadbits(in, var);
|
||||
nbits = 12;
|
||||
action = DO_UNPACK;
|
||||
}
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
case DO_COPY:
|
||||
// 5AD1
|
||||
loadbits(in, counter); // 5AFD
|
||||
counter += byte;
|
||||
counter++;
|
||||
size -= counter;
|
||||
do {
|
||||
nbits = 8;
|
||||
loadbits(in, byte); // 5B3F
|
||||
store(out, byte);
|
||||
counter--;
|
||||
} while (counter); // 5B45
|
||||
break;
|
||||
case DO_UNPACK:
|
||||
// 5BD3
|
||||
loadbits(in, ptr); // 5BFF
|
||||
counter = var + 1;
|
||||
size -= counter;
|
||||
do {
|
||||
byte = *(out + ptr - 1);
|
||||
store(out, byte);
|
||||
counter--;
|
||||
} while (counter);
|
||||
}
|
||||
} while (size > 0);
|
||||
// 5C32
|
||||
// ???
|
||||
|
||||
if (crc) {
|
||||
return -1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
} while (size > 0);
|
||||
// 5C32
|
||||
// ???
|
||||
|
||||
if (crc) {
|
||||
return -1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
int main(void) {
|
||||
FILE * in, * out;
|
||||
|
@ -172,5 +172,4 @@ int main(void) {
|
|||
fclose(in);
|
||||
}*/
|
||||
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include "cruise/cruise.h"
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct CRUISEGameDescription {
|
||||
Common::ADGameDescription desc;
|
||||
|
||||
|
@ -60,7 +61,7 @@ namespace Cruise {
|
|||
|
||||
static const CRUISEGameDescription gameDescriptions[] = {
|
||||
{
|
||||
{
|
||||
{
|
||||
"cruise",
|
||||
"",
|
||||
AD_ENTRY1("D1", "41a7a4d426dbd048eb369cfee4bb2717"),
|
||||
|
@ -70,9 +71,9 @@ static const CRUISEGameDescription gameDescriptions[] = {
|
|||
},
|
||||
GType_CRUISE,
|
||||
0,
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
{
|
||||
"cruise",
|
||||
"",
|
||||
AD_ENTRY1("D1", "a90d2b9ead6b4d812cd14268672cf178"),
|
||||
|
@ -83,7 +84,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
|
|||
GType_CRUISE,
|
||||
0,
|
||||
},
|
||||
{ AD_TABLE_END_MARKER, 0, 0 }
|
||||
{AD_TABLE_END_MARKER, 0, 0}
|
||||
};
|
||||
|
||||
}
|
||||
|
@ -117,6 +118,7 @@ namespace Cruise {
|
|||
|
||||
bool CruiseEngine::initGame() {
|
||||
_gameDescription = (const CRUISEGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
|
||||
|
||||
return (_gameDescription != 0);
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,27 +22,30 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _FONT_H_
|
||||
#define _FONT_H_
|
||||
#ifndef CRUISE_FONT_H
|
||||
#define CRUISE_FONT_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
void loadFNT(const void* fileName);
|
||||
void loadFNT(const void *fileName);
|
||||
void loadSystemFont(void);
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
void flipShort(int16* var);
|
||||
void flipShort(uint16* var);
|
||||
void flipLong(int32* var); // TODO: move away
|
||||
void flipLong(uint32* var); // TODO: move away
|
||||
void flipGen(void* var, int32 length);
|
||||
void flipShort(int16 * var);
|
||||
void flipShort(uint16 * var);
|
||||
void flipLong(int32 * var); // TODO: move away
|
||||
void flipLong(uint32 * var); // TODO: move away
|
||||
void flipGen(void *var, int32 length);
|
||||
|
||||
int32 getLineHeight(int16 charCount, uint8* fontPtr, uint8* fontPrt_Desc); // fontProc1
|
||||
int32 getTextLineCount(int32 rightBorder_X, int32 wordSpacingWidth, uint8* ptr, uint8* textString); // fontProc2
|
||||
int32 getLineHeight(int16 charCount, uint8 * fontPtr, uint8 * fontPrt_Desc); // fontProc1
|
||||
int32 getTextLineCount(int32 rightBorder_X, int32 wordSpacingWidth, uint8 * ptr, uint8 * textString); // fontProc2
|
||||
|
||||
void renderWord(uint8* fontPtr_Data, uint8* outBufferPtr, int32 drawPosPixel_X, int32 heightOff, int32 height, int32 param4, int32 stringRenderBufferSize, int32 width , int32 charWidth);
|
||||
gfxEntryStruct* renderText(int inRightBorder_X, uint8* string);
|
||||
void drawString(int32 x, int32 y, uint8* string, uint8* buffer, uint8 color, int32 inRightBorder_X);
|
||||
void renderWord(uint8 * fontPtr_Data, uint8 * outBufferPtr,
|
||||
int32 drawPosPixel_X, int32 heightOff, int32 height, int32 param4,
|
||||
int32 stringRenderBufferSize, int32 width, int32 charWidth);
|
||||
gfxEntryStruct *renderText(int inRightBorder_X, uint8 * string);
|
||||
void drawString(int32 x, int32 y, uint8 * string, uint8 * buffer, uint8 color,
|
||||
int32 inRightBorder_X);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -26,170 +26,169 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
int16 fontCharacterTable[256]={
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
|
||||
30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
|
||||
44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
|
||||
72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85,
|
||||
86, 87, 88, 89, 90, 91, 92,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
106, 105,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
107, 108,
|
||||
-1,-1,
|
||||
109, 110,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,-1,
|
||||
111, -1,
|
||||
112,
|
||||
-1,-1,
|
||||
113,
|
||||
114,
|
||||
-1,
|
||||
-1,
|
||||
116, 93,
|
||||
-1,
|
||||
118,
|
||||
-1,
|
||||
94,
|
||||
-1,
|
||||
117,
|
||||
115,
|
||||
96,
|
||||
95,
|
||||
97,
|
||||
98,
|
||||
-1,
|
||||
-1,
|
||||
99,
|
||||
100,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
101,
|
||||
-1,
|
||||
102,
|
||||
-1,
|
||||
-1,
|
||||
103,
|
||||
-1,
|
||||
104,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
int16 fontCharacterTable[256] = {
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
|
||||
30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
|
||||
44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
|
||||
72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85,
|
||||
86, 87, 88, 89, 90, 91, 92,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
106, 105,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
107, 108,
|
||||
-1, -1,
|
||||
109, 110,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1, -1,
|
||||
111, -1,
|
||||
112,
|
||||
-1, -1,
|
||||
113,
|
||||
114,
|
||||
-1,
|
||||
-1,
|
||||
116, 93,
|
||||
-1,
|
||||
118,
|
||||
-1,
|
||||
94,
|
||||
-1,
|
||||
117,
|
||||
115,
|
||||
96,
|
||||
95,
|
||||
97,
|
||||
98,
|
||||
-1,
|
||||
-1,
|
||||
99,
|
||||
100,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
101,
|
||||
-1,
|
||||
102,
|
||||
-1,
|
||||
-1,
|
||||
103,
|
||||
-1,
|
||||
104,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
};
|
||||
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,14 +22,12 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _FONTCHARACTERTABLE_H_
|
||||
#define _FONTCHARACTERTABLE_H_
|
||||
#ifndef CRUISE_FONTCHARACTERTABLE_H
|
||||
#define CRUISE_FONTCHARACTERTABLE_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
extern short int fontCharacterTable[256];
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
} // End of namespace Cruise
|
||||
#endif
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _FUNCTION_H_
|
||||
#define _FUNCTION_H_
|
||||
#ifndef CRUISE_FUNCTION_H
|
||||
#define CRUISE_FUNCTION_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
|
@ -36,4 +36,3 @@ int16 subOp23(int param1, int param2);
|
|||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,24 +22,22 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _GFXMODULE_H_
|
||||
#define _GFXMODULE_H_
|
||||
#ifndef CRUISE_GFXMODULE_H
|
||||
#define CRUISE_GFXMODULE_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct gfxModuleDataStruct
|
||||
{
|
||||
struct gfxModuleDataStruct {
|
||||
int field_1;
|
||||
int useTandy;
|
||||
int useEGA;
|
||||
int useVGA;
|
||||
|
||||
uint8* pPage00;
|
||||
uint8* pPage10;
|
||||
uint8 *pPage00;
|
||||
uint8 *pPage10;
|
||||
};
|
||||
|
||||
struct palEntry
|
||||
{
|
||||
struct palEntry {
|
||||
uint8 R;
|
||||
uint8 G;
|
||||
uint8 B;
|
||||
|
@ -51,22 +49,22 @@ typedef struct palEntry palEntry;
|
|||
|
||||
extern gfxModuleDataStruct gfxModuleData;
|
||||
extern palEntry lpalette[256];
|
||||
extern short globalAtariScreen[320*200/4];
|
||||
extern short globalAtariScreen[320 * 200 / 4];
|
||||
|
||||
void gfxModuleData_gfxClearFrameBuffer(uint8* ptr);
|
||||
void gfxModuleData_setPal(uint8* ptr);
|
||||
void gfxModuleData_gfxClearFrameBuffer(uint8 * ptr);
|
||||
void gfxModuleData_setPal(uint8 * ptr);
|
||||
void gfxModuleData_field_90(void);
|
||||
void gfxModuleData_gfxWaitVSync(void);
|
||||
void gfxModuleData_flip(void);
|
||||
void gfxModuleData_field_64(char* sourceBuffer, int width, int height, char* dest, int x, int y, int color);
|
||||
void gfxModuleData_gfxCopyScreen(char* sourcePtr,char* destPtr);
|
||||
void gfxModuleData_field_60(char* sourcePtr, int width, int height, char* destPtr, int x, int y);
|
||||
void gfxModuleData_field_64(char *sourceBuffer, int width, int height,
|
||||
char *dest, int x, int y, int color);
|
||||
void gfxModuleData_gfxCopyScreen(char *sourcePtr, char *destPtr);
|
||||
void gfxModuleData_field_60(char *sourcePtr, int width, int height,
|
||||
char *destPtr, int x, int y);
|
||||
void gfxModuleData_flipScreen(void);
|
||||
void gfxModuleData_setPal256(int16* ptr);
|
||||
void gfxModuleData_setPal256(int16 * ptr);
|
||||
void flip(void);
|
||||
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -26,304 +26,333 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
exportEntryStruct* parseExport(int* out1, int* pExportedFuncionIdx, char* buffer)
|
||||
{
|
||||
char localBuffer[256];
|
||||
uint8 functionName[256];
|
||||
uint8 overlayName[256];
|
||||
char* dotPtr;
|
||||
char* ptr2;
|
||||
int idx;
|
||||
int numExport;
|
||||
exportEntryStruct* currentExportEntry;
|
||||
uint8* entity1Name;
|
||||
int i;
|
||||
|
||||
*out1 = 0;
|
||||
*pExportedFuncionIdx = 0;
|
||||
exportEntryStruct *parseExport(int *out1, int *pExportedFuncionIdx,
|
||||
char *buffer) {
|
||||
char localBuffer[256];
|
||||
uint8 functionName[256];
|
||||
uint8 overlayName[256];
|
||||
char *dotPtr;
|
||||
char *ptr2;
|
||||
int idx;
|
||||
int numExport;
|
||||
exportEntryStruct *currentExportEntry;
|
||||
uint8 *entity1Name;
|
||||
int i;
|
||||
|
||||
strcpyuint8(localBuffer, buffer);
|
||||
dotPtr = strchr(localBuffer,'.');
|
||||
*out1 = 0;
|
||||
*pExportedFuncionIdx = 0;
|
||||
|
||||
if(dotPtr)
|
||||
{
|
||||
strcpyuint8(functionName,dotPtr+1);
|
||||
*dotPtr = 0;
|
||||
strcpyuint8(localBuffer, buffer);
|
||||
dotPtr = strchr(localBuffer, '.');
|
||||
|
||||
strcpyuint8(overlayName,localBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
overlayName[0] = 0;
|
||||
|
||||
strcpyuint8(functionName,buffer);
|
||||
}
|
||||
if (dotPtr) {
|
||||
strcpyuint8(functionName, dotPtr + 1);
|
||||
*dotPtr = 0;
|
||||
|
||||
ptr2 = strchr((char*)functionName,':');
|
||||
strcpyuint8(overlayName, localBuffer);
|
||||
} else {
|
||||
overlayName[0] = 0;
|
||||
|
||||
if(ptr2)
|
||||
{
|
||||
*ptr2 = 0;
|
||||
strcpyuint8(functionName, buffer);
|
||||
}
|
||||
|
||||
*out1 = 1;
|
||||
}
|
||||
ptr2 = strchr((char *)functionName, ':');
|
||||
|
||||
strToUpper(overlayName);
|
||||
strToUpper(functionName);
|
||||
if(strlen((char*)overlayName) == 0)
|
||||
return NULL;
|
||||
if (ptr2) {
|
||||
*ptr2 = 0;
|
||||
|
||||
idx = findOverlayByName2(overlayName);
|
||||
*out1 = 1;
|
||||
}
|
||||
|
||||
if(idx == -4)
|
||||
return(NULL);
|
||||
strToUpper(overlayName);
|
||||
strToUpper(functionName);
|
||||
if (strlen((char *)overlayName) == 0)
|
||||
return NULL;
|
||||
|
||||
if(overlayTable[idx].alreadyLoaded == 0)
|
||||
return(NULL);
|
||||
idx = findOverlayByName2(overlayName);
|
||||
|
||||
if(!overlayTable[idx].ovlData)
|
||||
return(NULL);
|
||||
if (idx == -4)
|
||||
return (NULL);
|
||||
|
||||
numExport = overlayTable[idx].ovlData->numExport;
|
||||
currentExportEntry = overlayTable[idx].ovlData->exportDataPtr;
|
||||
entity1Name = overlayTable[idx].ovlData->exportNamesPtr;
|
||||
if (overlayTable[idx].alreadyLoaded == 0)
|
||||
return (NULL);
|
||||
|
||||
if(!entity1Name)
|
||||
return(0);
|
||||
if (!overlayTable[idx].ovlData)
|
||||
return (NULL);
|
||||
|
||||
for(i=0;i<numExport;i++)
|
||||
{
|
||||
uint8 exportedName[256];
|
||||
uint8* name = entity1Name + currentExportEntry->offsetToName;
|
||||
numExport = overlayTable[idx].ovlData->numExport;
|
||||
currentExportEntry = overlayTable[idx].ovlData->exportDataPtr;
|
||||
entity1Name = overlayTable[idx].ovlData->exportNamesPtr;
|
||||
|
||||
strcpyuint8(exportedName,name);
|
||||
strToUpper(exportedName);
|
||||
|
||||
if(!strcmpuint8(functionName,exportedName))
|
||||
{
|
||||
*pExportedFuncionIdx = idx;
|
||||
if (!entity1Name)
|
||||
return (0);
|
||||
|
||||
return(currentExportEntry);
|
||||
}
|
||||
for (i = 0; i < numExport; i++) {
|
||||
uint8 exportedName[256];
|
||||
uint8 *name = entity1Name + currentExportEntry->offsetToName;
|
||||
|
||||
currentExportEntry++;
|
||||
}
|
||||
strcpyuint8(exportedName, name);
|
||||
strToUpper(exportedName);
|
||||
|
||||
return(NULL);
|
||||
if (!strcmpuint8(functionName, exportedName)) {
|
||||
*pExportedFuncionIdx = idx;
|
||||
|
||||
return (currentExportEntry);
|
||||
}
|
||||
|
||||
currentExportEntry++;
|
||||
}
|
||||
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
|
||||
int updateScriptImport(int ovlIdx)
|
||||
{
|
||||
char buffer[256];
|
||||
ovlDataStruct* ovlData;
|
||||
int numData3;
|
||||
int size5;
|
||||
int numImport;
|
||||
int param;
|
||||
int var_32;
|
||||
ovlData3Struct* pScript;
|
||||
int updateScriptImport(int ovlIdx) {
|
||||
char buffer[256];
|
||||
ovlDataStruct *ovlData;
|
||||
int numData3;
|
||||
int size5;
|
||||
int numImport;
|
||||
int param;
|
||||
int var_32;
|
||||
ovlData3Struct *pScript;
|
||||
// char* importDataPtr;
|
||||
// char* namePtr;
|
||||
// char* linkDataPtr;
|
||||
|
||||
if(!overlayTable[ovlIdx].ovlData)
|
||||
return(-4);
|
||||
|
||||
ovlData = overlayTable[ovlIdx].ovlData;
|
||||
if (!overlayTable[ovlIdx].ovlData)
|
||||
return (-4);
|
||||
|
||||
numData3 = ovlData->numScripts1;
|
||||
size5 = ovlData->numScripts2;
|
||||
numImport = ovlData->numImport;
|
||||
param = 0;
|
||||
ovlData = overlayTable[ovlIdx].ovlData;
|
||||
|
||||
// do it for the 2 first string types
|
||||
do
|
||||
{
|
||||
numData3 = ovlData->numScripts1;
|
||||
size5 = ovlData->numScripts2;
|
||||
numImport = ovlData->numImport;
|
||||
param = 0;
|
||||
|
||||
int i = 0;
|
||||
// do it for the 2 first string types
|
||||
do {
|
||||
|
||||
if(param == 0)
|
||||
{
|
||||
var_32 = numData3;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_32 = size5;
|
||||
}
|
||||
int i = 0;
|
||||
|
||||
if(var_32)
|
||||
{
|
||||
do
|
||||
{
|
||||
importScriptStruct* ptrImportData;
|
||||
uint8* ptrImportName;
|
||||
uint8* ptrData;
|
||||
if (param == 0) {
|
||||
var_32 = numData3;
|
||||
} else {
|
||||
var_32 = size5;
|
||||
}
|
||||
|
||||
int var_22 = 0;
|
||||
if (var_32) {
|
||||
do {
|
||||
importScriptStruct *ptrImportData;
|
||||
uint8 *ptrImportName;
|
||||
uint8 *ptrData;
|
||||
|
||||
if(param == 0)
|
||||
{
|
||||
pScript = getOvlData3Entry(ovlIdx, i);
|
||||
}
|
||||
else
|
||||
{
|
||||
pScript = scriptFunc1Sub2(ovlIdx, i);
|
||||
}
|
||||
int var_22 = 0;
|
||||
|
||||
ptrImportData = (importScriptStruct*) (pScript->dataPtr + pScript->offsetToImportData); // import data
|
||||
ptrImportName = pScript->dataPtr + pScript->offsetToImportName; // import name
|
||||
ptrData = pScript->dataPtr;
|
||||
if (param == 0) {
|
||||
pScript = getOvlData3Entry(ovlIdx, i);
|
||||
} else {
|
||||
pScript = scriptFunc1Sub2(ovlIdx, i);
|
||||
}
|
||||
|
||||
var_22 = 0;
|
||||
ptrImportData = (importScriptStruct *) (pScript->dataPtr + pScript->offsetToImportData); // import data
|
||||
ptrImportName = pScript->dataPtr + pScript->offsetToImportName; // import name
|
||||
ptrData = pScript->dataPtr;
|
||||
|
||||
if(pScript->numImport > 0)
|
||||
{
|
||||
int counter = pScript->numImport;
|
||||
var_22 = 0;
|
||||
|
||||
do
|
||||
{
|
||||
int param2 = ptrImportData->type;
|
||||
if (pScript->numImport > 0) {
|
||||
int counter = pScript->numImport;
|
||||
|
||||
if(param2 != 70)
|
||||
{
|
||||
exportEntryStruct* ptrDest2;
|
||||
int out1;
|
||||
int out2;
|
||||
do {
|
||||
int param2 =
|
||||
ptrImportData->type;
|
||||
|
||||
strcpyuint8(buffer,ptrImportName + ptrImportData->offsetToName);
|
||||
ptrDest2 = parseExport(&out1,&out2,buffer);
|
||||
if (param2 != 70) {
|
||||
exportEntryStruct
|
||||
* ptrDest2;
|
||||
int out1;
|
||||
int out2;
|
||||
|
||||
if(ptrDest2 && out2)
|
||||
{
|
||||
int temp = ptrImportData->offset;
|
||||
if(out1) //is sub function... (ie 'invent.livre:s')
|
||||
{
|
||||
uint8* ptr = ptrData + temp;
|
||||
strcpyuint8(buffer,
|
||||
ptrImportName +
|
||||
ptrImportData->
|
||||
offsetToName);
|
||||
ptrDest2 =
|
||||
parseExport(&out1,
|
||||
&out2, buffer);
|
||||
|
||||
*(ptr+1) = out2;
|
||||
*(int16*)(ptr+2) = ptrDest2->idx;
|
||||
if (ptrDest2 && out2) {
|
||||
int temp =
|
||||
ptrImportData->
|
||||
offset;
|
||||
if (out1) //is sub function... (ie 'invent.livre:s')
|
||||
{
|
||||
uint8 *ptr = ptrData + temp;
|
||||
|
||||
flipShort((int16*)(ptr+2));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(param2 == 20 || param2 == 30 || param2 == 40 || param2 == 50 ) // this patch a double push
|
||||
{
|
||||
uint8* ptr = ptrData + temp;
|
||||
*(ptr +
|
||||
1)
|
||||
=
|
||||
out2;
|
||||
*(int16
|
||||
*)
|
||||
(ptr
|
||||
+
|
||||
2)
|
||||
=
|
||||
ptrDest2->
|
||||
idx;
|
||||
|
||||
*(ptr+1) = 0;
|
||||
*(ptr+2) = out2; // update the overlay number
|
||||
flipShort
|
||||
(
|
||||
(int16
|
||||
*)
|
||||
(ptr + 2));
|
||||
} else {
|
||||
if (param2 == 20 || param2 == 30 || param2 == 40 || param2 == 50) // this patch a double push
|
||||
{
|
||||
uint8
|
||||
*
|
||||
ptr
|
||||
=
|
||||
ptrData
|
||||
+
|
||||
temp;
|
||||
|
||||
*(int16*)(ptr+4) = ptrDest2->idx;
|
||||
*(ptr + 1) = 0;
|
||||
*(ptr + 2) = out2; // update the overlay number
|
||||
|
||||
flipShort((int16*)(ptr+4));
|
||||
}
|
||||
else
|
||||
{
|
||||
int var_4 = ptrDest2->var4;
|
||||
*(int16 *) (ptr + 4) = ptrDest2->idx;
|
||||
|
||||
if(var_4&1)
|
||||
{
|
||||
param2 = 8;
|
||||
}
|
||||
else
|
||||
{
|
||||
param2 = 16;
|
||||
}
|
||||
flipShort
|
||||
(
|
||||
(int16
|
||||
*)
|
||||
(ptr + 4));
|
||||
} else {
|
||||
int var_4 = ptrDest2->var4;
|
||||
|
||||
if(var_4>=0 && var_4<=3)
|
||||
{
|
||||
param2 |= 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
param2 |= 6;
|
||||
}
|
||||
if (var_4 & 1) {
|
||||
param2
|
||||
=
|
||||
8;
|
||||
} else {
|
||||
param2
|
||||
=
|
||||
16;
|
||||
}
|
||||
|
||||
*(ptrData + temp) = param2;
|
||||
*(ptrData + temp + 1 ) = out2;
|
||||
if (var_4 >= 0 && var_4 <= 3) {
|
||||
param2
|
||||
|=
|
||||
5;
|
||||
} else {
|
||||
param2
|
||||
|=
|
||||
6;
|
||||
}
|
||||
|
||||
*(int16*)(ptrData + temp + 2) = ptrDest2->idx;
|
||||
*(ptrData + temp) = param2;
|
||||
*(ptrData + temp + 1) = out2;
|
||||
|
||||
flipShort((int16*)(ptrData + temp + 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*(int16 *) (ptrData + temp + 2) = ptrDest2->idx;
|
||||
|
||||
ptrImportData++;
|
||||
}while(--counter);
|
||||
}
|
||||
flipShort
|
||||
(
|
||||
(int16
|
||||
*)
|
||||
(ptrData
|
||||
+
|
||||
temp
|
||||
+
|
||||
2));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}while(++i<var_32);
|
||||
|
||||
}
|
||||
ptrImportData++;
|
||||
} while (--counter);
|
||||
}
|
||||
|
||||
}while(++param<2);
|
||||
} while (++i < var_32);
|
||||
|
||||
if(ovlData->importDataPtr && ovlData->importNamePtr && numImport)
|
||||
{
|
||||
int numImport2 = numImport;
|
||||
int i;
|
||||
}
|
||||
|
||||
for(i=0;i<numImport2;i++)
|
||||
{
|
||||
int out1;
|
||||
int foundExportIdx;
|
||||
exportEntryStruct* pFoundExport;
|
||||
int linkType;
|
||||
int linkEntryIdx;
|
||||
} while (++param < 2);
|
||||
|
||||
strcpyuint8(buffer,ovlData->importNamePtr + ovlData->importDataPtr[i].nameOffset);
|
||||
if (ovlData->importDataPtr && ovlData->importNamePtr && numImport) {
|
||||
int numImport2 = numImport;
|
||||
int i;
|
||||
|
||||
pFoundExport = parseExport(&out1,&foundExportIdx,buffer);
|
||||
for (i = 0; i < numImport2; i++) {
|
||||
int out1;
|
||||
int foundExportIdx;
|
||||
exportEntryStruct *pFoundExport;
|
||||
int linkType;
|
||||
int linkEntryIdx;
|
||||
|
||||
linkType = ovlData->importDataPtr[i].linkType;
|
||||
linkEntryIdx = ovlData->importDataPtr[i].linkIdx;
|
||||
strcpyuint8(buffer,
|
||||
ovlData->importNamePtr +
|
||||
ovlData->importDataPtr[i].nameOffset);
|
||||
|
||||
if(pFoundExport && foundExportIdx)
|
||||
{
|
||||
switch(linkType)
|
||||
{
|
||||
case 0: // var
|
||||
{
|
||||
ovlData->linkDataPtr[linkEntryIdx].varIdx = foundExportIdx;
|
||||
ovlData->linkDataPtr[linkEntryIdx].varNameOffset = pFoundExport->offsetToName;
|
||||
break;
|
||||
}
|
||||
case 1: // string
|
||||
{
|
||||
ovlData->linkDataPtr[linkEntryIdx].stringIdx = foundExportIdx;
|
||||
ovlData->linkDataPtr[linkEntryIdx].stringNameOffset = pFoundExport->offsetToName;
|
||||
break;
|
||||
}
|
||||
case 2: // proc
|
||||
{
|
||||
ovlData->linkDataPtr[linkEntryIdx].procIdx = foundExportIdx;
|
||||
ovlData->linkDataPtr[linkEntryIdx].procNameOffset = pFoundExport->offsetToName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pFoundExport =
|
||||
parseExport(&out1, &foundExportIdx, buffer);
|
||||
|
||||
return(0);
|
||||
linkType = ovlData->importDataPtr[i].linkType;
|
||||
linkEntryIdx = ovlData->importDataPtr[i].linkIdx;
|
||||
|
||||
if (pFoundExport && foundExportIdx) {
|
||||
switch (linkType) {
|
||||
case 0: // var
|
||||
{
|
||||
ovlData->
|
||||
linkDataPtr[linkEntryIdx].
|
||||
varIdx = foundExportIdx;
|
||||
ovlData->
|
||||
linkDataPtr[linkEntryIdx].
|
||||
varNameOffset =
|
||||
pFoundExport->offsetToName;
|
||||
break;
|
||||
}
|
||||
case 1: // string
|
||||
{
|
||||
ovlData->
|
||||
linkDataPtr[linkEntryIdx].
|
||||
stringIdx = foundExportIdx;
|
||||
ovlData->
|
||||
linkDataPtr[linkEntryIdx].
|
||||
stringNameOffset =
|
||||
pFoundExport->offsetToName;
|
||||
break;
|
||||
}
|
||||
case 2: // proc
|
||||
{
|
||||
ovlData->
|
||||
linkDataPtr[linkEntryIdx].
|
||||
procIdx = foundExportIdx;
|
||||
ovlData->
|
||||
linkDataPtr[linkEntryIdx].
|
||||
procNameOffset =
|
||||
pFoundExport->offsetToName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
// check that the newly loaded isn't used by the already loaded overlays
|
||||
void updateAllScriptsImports(void)
|
||||
{
|
||||
int i;
|
||||
void updateAllScriptsImports(void) {
|
||||
int i;
|
||||
|
||||
for(i=0;i<90;i++)
|
||||
{
|
||||
if(overlayTable[i].ovlData && overlayTable[i].alreadyLoaded)
|
||||
{
|
||||
updateScriptImport(i);
|
||||
}
|
||||
}
|
||||
for (i = 0; i < 90; i++) {
|
||||
if (overlayTable[i].ovlData && overlayTable[i].alreadyLoaded) {
|
||||
updateScriptImport(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,13 +22,12 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _LINKER_H_
|
||||
#define _LINKER_H_
|
||||
#ifndef CRUISE_LINKER_H
|
||||
#define CRUISE_LINKER_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
void updateAllScriptsImports(void);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
} // End of namespace Cruise
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _MAINDRAW_H_
|
||||
#define _MAINDRAW_H_
|
||||
#ifndef CRUISE_MAINDRAW_H
|
||||
#define CRUISE_MAINDRAW_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
|
@ -37,12 +37,14 @@ int upscaleValue(int value, int scale);
|
|||
void pixel(int x, int y, char color);
|
||||
void mainDraw(int16 param);
|
||||
void flipScreen(void);
|
||||
void buildPolyModel(int X, int Y, int scale, char* ptr2, char* destBuffer, char* dataPtr);
|
||||
void getPolyData(int fileIndex, int X, int Y, int *newScale, int *newY, int *newX, char **newDataPtr, int scale, char* dataPtr);
|
||||
void mainDrawSub4(int objX1, int var_6, cellStruct* currentObjPtr, char* data1, int objY2, int objX2, char* output, char* data2);
|
||||
char* drawPolyMode2(char* si, int cx);
|
||||
void buildPolyModel(int X, int Y, int scale, char *ptr2, char *destBuffer,
|
||||
char *dataPtr);
|
||||
void getPolyData(int fileIndex, int X, int Y, int *newScale, int *newY,
|
||||
int *newX, char **newDataPtr, int scale, char *dataPtr);
|
||||
void mainDrawSub4(int objX1, int var_6, cellStruct * currentObjPtr,
|
||||
char *data1, int objY2, int objX2, char *output, char *data2);
|
||||
char *drawPolyMode2(char *si, int cx);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -26,205 +26,199 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
menuStruct* menuTable[8];
|
||||
menuStruct *menuTable[8];
|
||||
|
||||
menuStruct* createMenu(int X, int Y, const char* menuName)
|
||||
{
|
||||
menuStruct* entry;
|
||||
menuStruct *createMenu(int X, int Y, const char *menuName) {
|
||||
menuStruct *entry;
|
||||
|
||||
entry = (menuStruct*)malloc(sizeof(menuStruct));
|
||||
ASSERT(entry);
|
||||
entry = (menuStruct *) malloc(sizeof(menuStruct));
|
||||
ASSERT(entry);
|
||||
|
||||
entry->x = X - 80;
|
||||
entry->y = Y;
|
||||
entry->stringPtr = menuName;
|
||||
entry->numElements = 0;
|
||||
entry->ptrNextElement = NULL;
|
||||
entry->gfx = renderText(160, (uint8*)menuName);
|
||||
entry->x = X - 80;
|
||||
entry->y = Y;
|
||||
entry->stringPtr = menuName;
|
||||
entry->numElements = 0;
|
||||
entry->ptrNextElement = NULL;
|
||||
entry->gfx = renderText(160, (uint8 *) menuName);
|
||||
|
||||
return entry;
|
||||
return entry;
|
||||
}
|
||||
|
||||
// TODO: rewrite to remove the goto
|
||||
void addSelectableMenuEntry(int param0, int param1, menuStruct* pMenu, int param2, int color, const char* menuText)
|
||||
{
|
||||
menuElementStruct* di;
|
||||
menuElementStruct* var_6;
|
||||
menuElementStruct* pNewElement;
|
||||
menuElementSubStruct* pSubStruct;
|
||||
menuElementSubStruct* pSubStructCurrent;
|
||||
void addSelectableMenuEntry(int param0, int param1, menuStruct *pMenu,
|
||||
int param2, int color, const char *menuText) {
|
||||
menuElementStruct *di;
|
||||
menuElementStruct *var_6;
|
||||
menuElementStruct *pNewElement;
|
||||
menuElementSubStruct *pSubStruct;
|
||||
menuElementSubStruct *pSubStructCurrent;
|
||||
|
||||
if(pMenu->numElements <= 48)
|
||||
{
|
||||
var_6 = pMenu->ptrNextElement;
|
||||
if (pMenu->numElements <= 48) {
|
||||
var_6 = pMenu->ptrNextElement;
|
||||
|
||||
if(var_6)
|
||||
{
|
||||
do
|
||||
{
|
||||
di = var_6;
|
||||
if(param2)
|
||||
{
|
||||
if(!strcmp(var_6->string, menuText))
|
||||
{
|
||||
pNewElement = var_6;
|
||||
pSubStruct = (menuElementSubStruct*)allocAndZero(sizeof(menuElementSubStruct));
|
||||
ASSERT(pSubStruct);
|
||||
if (var_6) {
|
||||
do {
|
||||
di = var_6;
|
||||
if (param2) {
|
||||
if (!strcmp(var_6->string, menuText)) {
|
||||
pNewElement = var_6;
|
||||
pSubStruct =
|
||||
(menuElementSubStruct *)
|
||||
allocAndZero(sizeof
|
||||
(menuElementSubStruct));
|
||||
ASSERT(pSubStruct);
|
||||
|
||||
pSubStruct->pNext = NULL;
|
||||
pSubStruct->var2 = param0;
|
||||
pSubStruct->var4 = param1;
|
||||
pSubStruct->pNext = NULL;
|
||||
pSubStruct->var2 = param0;
|
||||
pSubStruct->var4 = param1;
|
||||
|
||||
pSubStructCurrent = pNewElement->ptrSub;
|
||||
pSubStructCurrent =
|
||||
pNewElement->ptrSub;
|
||||
|
||||
if(!pSubStructCurrent)
|
||||
{
|
||||
pNewElement->ptrSub = pSubStruct;
|
||||
return;
|
||||
}
|
||||
if (!pSubStructCurrent) {
|
||||
pNewElement->ptrSub =
|
||||
pSubStruct;
|
||||
return;
|
||||
}
|
||||
|
||||
if(pSubStructCurrent->pNext)
|
||||
{
|
||||
do
|
||||
{
|
||||
pSubStructCurrent = pSubStructCurrent->pNext;
|
||||
}while(pSubStructCurrent->pNext);
|
||||
}
|
||||
if (pSubStructCurrent->pNext) {
|
||||
do {
|
||||
pSubStructCurrent
|
||||
=
|
||||
pSubStructCurrent->
|
||||
pNext;
|
||||
} while
|
||||
(pSubStructCurrent->
|
||||
pNext);
|
||||
}
|
||||
|
||||
pSubStructCurrent->pNext = pSubStruct;
|
||||
return;
|
||||
}
|
||||
}
|
||||
var_6 = var_6->next;
|
||||
}
|
||||
while(var_6);
|
||||
pSubStructCurrent->pNext =
|
||||
pSubStruct;
|
||||
return;
|
||||
}
|
||||
}
|
||||
var_6 = var_6->next;
|
||||
}
|
||||
while (var_6);
|
||||
|
||||
var_6 = di;
|
||||
}
|
||||
var_6 = di;
|
||||
}
|
||||
|
||||
pNewElement = (menuElementStruct*)allocAndZero(sizeof(menuElementStruct));
|
||||
ASSERT(pNewElement);
|
||||
pSubStruct = (menuElementSubStruct*)allocAndZero(sizeof(menuElementSubStruct));
|
||||
ASSERT(pSubStruct);
|
||||
pNewElement =
|
||||
(menuElementStruct *)
|
||||
allocAndZero(sizeof(menuElementStruct));
|
||||
ASSERT(pNewElement);
|
||||
pSubStruct =
|
||||
(menuElementSubStruct *)
|
||||
allocAndZero(sizeof(menuElementSubStruct));
|
||||
ASSERT(pSubStruct);
|
||||
|
||||
pNewElement->string = menuText;
|
||||
pNewElement->next = NULL;
|
||||
pNewElement->varC = 0;
|
||||
pNewElement->color = color;
|
||||
pNewElement->gfx = renderText(160,(uint8*)menuText);
|
||||
pNewElement->string = menuText;
|
||||
pNewElement->next = NULL;
|
||||
pNewElement->varC = 0;
|
||||
pNewElement->color = color;
|
||||
pNewElement->gfx = renderText(160, (uint8 *) menuText);
|
||||
|
||||
if(var_6 == NULL)
|
||||
{
|
||||
pMenu->ptrNextElement = pNewElement;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_6->next = pNewElement;
|
||||
}
|
||||
if (var_6 == NULL) {
|
||||
pMenu->ptrNextElement = pNewElement;
|
||||
} else {
|
||||
var_6->next = pNewElement;
|
||||
}
|
||||
|
||||
pNewElement->ptrSub = pSubStruct;
|
||||
pNewElement->ptrSub = pSubStruct;
|
||||
|
||||
pSubStruct->pNext = NULL;
|
||||
pSubStruct->var2 = param0;
|
||||
pSubStruct->var4 = param1;
|
||||
pSubStruct->pNext = NULL;
|
||||
pSubStruct->var2 = param0;
|
||||
pSubStruct->var4 = param1;
|
||||
|
||||
pMenu->numElements++;
|
||||
}
|
||||
pMenu->numElements++;
|
||||
}
|
||||
}
|
||||
|
||||
void updateMenuMouse(int mouseX, int mouseY, menuStruct* pMenu)
|
||||
{
|
||||
if(pMenu)
|
||||
{
|
||||
if(pMenu->gfx)
|
||||
{
|
||||
int height = pMenu->gfx->height; // rustine
|
||||
int var_2 = 0;
|
||||
menuElementStruct* pCurrentEntry = pMenu->ptrNextElement;
|
||||
void updateMenuMouse(int mouseX, int mouseY, menuStruct *pMenu) {
|
||||
if (pMenu) {
|
||||
if (pMenu->gfx) {
|
||||
int height = pMenu->gfx->height; // rustine
|
||||
int var_2 = 0;
|
||||
menuElementStruct *pCurrentEntry =
|
||||
pMenu->ptrNextElement;
|
||||
|
||||
while(pCurrentEntry)
|
||||
{
|
||||
pCurrentEntry->varC = 0;
|
||||
while (pCurrentEntry) {
|
||||
pCurrentEntry->varC = 0;
|
||||
|
||||
if(var_2 == 0)
|
||||
{
|
||||
if((mouseX > pCurrentEntry->x) && ((pCurrentEntry->x + 160) >= mouseX))
|
||||
{
|
||||
if((mouseY > pCurrentEntry->y) && ((pCurrentEntry->y + height) >= mouseY))
|
||||
{
|
||||
var_2 = 1;
|
||||
pCurrentEntry->varC = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (var_2 == 0) {
|
||||
if ((mouseX > pCurrentEntry->x)
|
||||
&& ((pCurrentEntry->x + 160) >=
|
||||
mouseX)) {
|
||||
if ((mouseY > pCurrentEntry->y)
|
||||
&& ((pCurrentEntry->y +
|
||||
height) >=
|
||||
mouseY)) {
|
||||
var_2 = 1;
|
||||
pCurrentEntry->varC =
|
||||
1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pCurrentEntry = pCurrentEntry->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
pCurrentEntry = pCurrentEntry->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int processMenu(menuStruct* pMenu)
|
||||
{
|
||||
int16 mouseX;
|
||||
int16 mouseY;
|
||||
int16 mouseButton;
|
||||
int di;
|
||||
int si;
|
||||
currentActiveMenu = 0;
|
||||
int processMenu(menuStruct *pMenu) {
|
||||
int16 mouseX;
|
||||
int16 mouseY;
|
||||
int16 mouseButton;
|
||||
int di;
|
||||
int si;
|
||||
currentActiveMenu = 0;
|
||||
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
|
||||
di = 0;
|
||||
si = 0;
|
||||
di = 0;
|
||||
si = 0;
|
||||
|
||||
do
|
||||
{
|
||||
getMouseStatus(&main10, &mouseX, &mouseButton, &mouseY);
|
||||
do {
|
||||
getMouseStatus(&main10, &mouseX, &mouseButton, &mouseY);
|
||||
|
||||
updateMenuMouse(mouseX, mouseY, pMenu);
|
||||
updateMenuMouse(mouseX, mouseY, pMenu);
|
||||
|
||||
if(mouseButton)
|
||||
{
|
||||
if(di)
|
||||
{
|
||||
si = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
di = 1;
|
||||
}
|
||||
if (mouseButton) {
|
||||
if (di) {
|
||||
si = 1;
|
||||
}
|
||||
} else {
|
||||
di = 1;
|
||||
}
|
||||
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
|
||||
// readKeyboard();
|
||||
}while(!si);
|
||||
} while (!si);
|
||||
|
||||
currentActiveMenu = -1;
|
||||
currentActiveMenu = -1;
|
||||
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int playerMenu(int menuX, int menuY)
|
||||
{
|
||||
int retourMenu;
|
||||
//int restartGame = 0;
|
||||
int playerMenu(int menuX, int menuY) {
|
||||
int retourMenu;
|
||||
//int restartGame = 0;
|
||||
|
||||
if(entrerMenuJoueur && affichePasMenuJoueur)
|
||||
{
|
||||
if(var0)
|
||||
{
|
||||
systemStrings.param = 0;
|
||||
var24 = 0;
|
||||
var23 = 0;
|
||||
freeStuff2();
|
||||
}
|
||||
if (entrerMenuJoueur && affichePasMenuJoueur) {
|
||||
if (var0) {
|
||||
systemStrings.param = 0;
|
||||
var24 = 0;
|
||||
var23 = 0;
|
||||
freeStuff2();
|
||||
}
|
||||
/*
|
||||
if(currentMenu)
|
||||
{
|
||||
|
@ -251,71 +245,68 @@ int playerMenu(int menuX, int menuY)
|
|||
|
||||
/* mouseVar2 = 0;
|
||||
mouseVar1 = 0; */
|
||||
freeDisk();
|
||||
freeDisk();
|
||||
|
||||
menuTable[0] = createMenu(menuX, menuY, "Menu Joueur");
|
||||
ASSERT(menuTable[0]);
|
||||
menuTable[0] = createMenu(menuX, menuY, "Menu Joueur");
|
||||
ASSERT(menuTable[0]);
|
||||
|
||||
addSelectableMenuEntry(0, 3, menuTable[0], 1, -1, "Lecteur de Sauvegarde");
|
||||
if(userEnabled)
|
||||
{
|
||||
addSelectableMenuEntry(0, 4, menuTable[0], 1, -1, "Sauvegarde");
|
||||
}
|
||||
addSelectableMenuEntry(0, 5, menuTable[0], 1, -1, "Chargement");
|
||||
addSelectableMenuEntry(0, 6, menuTable[0], 1, -1, "Recommencer le jeu");
|
||||
addSelectableMenuEntry(0, 7, menuTable[0], 1, -1, "Chargement");
|
||||
addSelectableMenuEntry(0, 3, menuTable[0], 1, -1,
|
||||
"Lecteur de Sauvegarde");
|
||||
if (userEnabled) {
|
||||
addSelectableMenuEntry(0, 4, menuTable[0], 1, -1,
|
||||
"Sauvegarde");
|
||||
}
|
||||
addSelectableMenuEntry(0, 5, menuTable[0], 1, -1,
|
||||
"Chargement");
|
||||
addSelectableMenuEntry(0, 6, menuTable[0], 1, -1,
|
||||
"Recommencer le jeu");
|
||||
addSelectableMenuEntry(0, 7, menuTable[0], 1, -1,
|
||||
"Chargement");
|
||||
|
||||
retourMenu = processMenu(menuTable[0]);
|
||||
}
|
||||
retourMenu = processMenu(menuTable[0]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void freeGfx(gfxEntryStruct* pGfx)
|
||||
{
|
||||
if(pGfx->imagePtr)
|
||||
{
|
||||
free(pGfx->imagePtr);
|
||||
}
|
||||
void freeGfx(gfxEntryStruct *pGfx) {
|
||||
if (pGfx->imagePtr) {
|
||||
free(pGfx->imagePtr);
|
||||
}
|
||||
|
||||
free(pGfx);
|
||||
free(pGfx);
|
||||
}
|
||||
|
||||
void freeMenu(menuStruct* pMenu)
|
||||
{
|
||||
menuElementStruct* pElement = pMenu->ptrNextElement;
|
||||
void freeMenu(menuStruct *pMenu) {
|
||||
menuElementStruct *pElement = pMenu->ptrNextElement;
|
||||
|
||||
while(pElement)
|
||||
{
|
||||
menuElementStruct* next;
|
||||
menuElementSubStruct* pSub = pElement->ptrSub;
|
||||
while (pElement) {
|
||||
menuElementStruct *next;
|
||||
menuElementSubStruct *pSub = pElement->ptrSub;
|
||||
|
||||
next = pElement->next;
|
||||
next = pElement->next;
|
||||
|
||||
while(pSub)
|
||||
{
|
||||
menuElementSubStruct* nextSub;
|
||||
while (pSub) {
|
||||
menuElementSubStruct *nextSub;
|
||||
|
||||
nextSub = pSub->pNext;
|
||||
nextSub = pSub->pNext;
|
||||
|
||||
free(pSub);
|
||||
free(pSub);
|
||||
|
||||
pSub=nextSub;
|
||||
}
|
||||
pSub = nextSub;
|
||||
}
|
||||
|
||||
if(pElement->gfx)
|
||||
{
|
||||
freeGfx(pElement->gfx);
|
||||
}
|
||||
if (pElement->gfx) {
|
||||
freeGfx(pElement->gfx);
|
||||
}
|
||||
|
||||
free(pElement);
|
||||
free(pElement);
|
||||
|
||||
pElement = next;
|
||||
}
|
||||
pElement = next;
|
||||
}
|
||||
|
||||
freeGfx(pMenu->gfx);
|
||||
free(pMenu);
|
||||
freeGfx(pMenu->gfx);
|
||||
free(pMenu);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -22,28 +22,32 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef CRUISE_MENU_H
|
||||
#define CRUISE_MENU_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct menuStruct
|
||||
{
|
||||
const char* stringPtr;
|
||||
gfxEntryStruct* gfx;
|
||||
int x;
|
||||
int y;
|
||||
int numElements;
|
||||
menuElementStruct* ptrNextElement;
|
||||
struct menuStruct {
|
||||
const char *stringPtr;
|
||||
gfxEntryStruct *gfx;
|
||||
int x;
|
||||
int y;
|
||||
int numElements;
|
||||
menuElementStruct *ptrNextElement;
|
||||
};
|
||||
|
||||
typedef struct menuStruct menuStruct;
|
||||
|
||||
extern menuStruct* menuTable[8];
|
||||
extern menuStruct *menuTable[8];
|
||||
|
||||
menuStruct* createMenu(int X, int Y, const char* menuName);
|
||||
void addSelectableMenuEntry(int var0, int var1, menuStruct* pMenu, int var2, int color, const char* menuText);
|
||||
void updateMenuMouse(int mouseX, int mouseY, menuStruct* pMenu);
|
||||
int processMenu(menuStruct* pMenu);
|
||||
void freeMenu(menuStruct* pMenu);
|
||||
menuStruct *createMenu(int X, int Y, const char *menuName);
|
||||
void addSelectableMenuEntry(int var0, int var1, menuStruct * pMenu, int var2,
|
||||
int color, const char *menuText);
|
||||
void updateMenuMouse(int mouseX, int mouseY, menuStruct * pMenu);
|
||||
int processMenu(menuStruct * pMenu);
|
||||
void freeMenu(menuStruct * pMenu);
|
||||
int playerMenu(int menuX, int menuY);
|
||||
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
|
|
@ -28,16 +28,16 @@ namespace Cruise {
|
|||
|
||||
int16 main10;
|
||||
|
||||
void getMouseStatus(int16* pMouseVar, int16* pMouseX, int16* pMouseButton, int16* pMouseY)
|
||||
{
|
||||
// mouseStatusStruct localStatus;
|
||||
void getMouseStatus(int16 *pMouseVar, int16 *pMouseX, int16 *pMouseButton,
|
||||
int16 *pMouseY) {
|
||||
// mouseStatusStruct localStatus;
|
||||
|
||||
// OSystem_GetMouseStatus(&localStatus);
|
||||
// OSystem_GetMouseStatus(&localStatus);
|
||||
|
||||
*pMouseX = 0;
|
||||
*pMouseY = 0;
|
||||
*pMouseX = 0;
|
||||
*pMouseY = 0;
|
||||
|
||||
*pMouseButton = 0;
|
||||
*pMouseButton = 0;
|
||||
/*
|
||||
if(localStatus.left)
|
||||
*pMouseButton |= 1;
|
||||
|
|
|
@ -22,16 +22,16 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _MOUSE_H_
|
||||
#define _MOUSE_H_
|
||||
#ifndef CRUISE_MOUSE_H
|
||||
#define CRUISE_MOUSE_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
extern int16 main10;
|
||||
|
||||
void getMouseStatus(int16* pMouseVar, int16* pMouseX, int16* pMouseButton, int16* pMouseY);
|
||||
void getMouseStatus(int16 * pMouseVar, int16 * pMouseX, int16 * pMouseButton,
|
||||
int16 * pMouseY);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -36,141 +36,133 @@ namespace Cruise {
|
|||
|
||||
*/
|
||||
|
||||
objDataStruct* getObjectDataFromOverlay(int ovlIdx,int objIdx)
|
||||
{
|
||||
objDataStruct* var_6;
|
||||
objDataStruct *getObjectDataFromOverlay(int ovlIdx, int objIdx) {
|
||||
objDataStruct *var_6;
|
||||
|
||||
if(ovlIdx<1 || objIdx <0)
|
||||
return NULL;
|
||||
if (ovlIdx < 1 || objIdx < 0)
|
||||
return NULL;
|
||||
|
||||
if(!overlayTable[ovlIdx].ovlData)
|
||||
return NULL;
|
||||
if (!overlayTable[ovlIdx].ovlData)
|
||||
return NULL;
|
||||
|
||||
if(overlayTable[ovlIdx].ovlData->numObjData <= objIdx)
|
||||
return NULL;
|
||||
if (overlayTable[ovlIdx].ovlData->numObjData <= objIdx)
|
||||
return NULL;
|
||||
|
||||
var_6 = overlayTable[ovlIdx].ovlData->objDataTable;
|
||||
var_6 = overlayTable[ovlIdx].ovlData->objDataTable;
|
||||
|
||||
if(!var_6)
|
||||
return NULL;
|
||||
if (!var_6)
|
||||
return NULL;
|
||||
|
||||
return (&var_6[objIdx]);
|
||||
return (&var_6[objIdx]);
|
||||
}
|
||||
|
||||
int16 getMultipleObjectParam(int16 overlayIdx,int16 objectIdx,objectParamsQuery* returnParam)
|
||||
{
|
||||
int16 size;
|
||||
int16 var_A;
|
||||
int16 var_14;
|
||||
objectParams* ptr2;
|
||||
objDataStruct* ptr;
|
||||
ovlDataStruct* ovlData;
|
||||
int16 getMultipleObjectParam(int16 overlayIdx, int16 objectIdx,
|
||||
objectParamsQuery *returnParam) {
|
||||
int16 size;
|
||||
int16 var_A;
|
||||
int16 var_14;
|
||||
objectParams *ptr2;
|
||||
objDataStruct *ptr;
|
||||
ovlDataStruct *ovlData;
|
||||
// int16 type;
|
||||
|
||||
ptr = getObjectDataFromOverlay(overlayIdx,objectIdx);
|
||||
ptr = getObjectDataFromOverlay(overlayIdx, objectIdx);
|
||||
|
||||
if(!ptr)
|
||||
return -11;
|
||||
if (!ptr)
|
||||
return -11;
|
||||
|
||||
ovlData = overlayTable[overlayIdx].ovlData;
|
||||
ovlData = overlayTable[overlayIdx].ovlData;
|
||||
|
||||
switch(ptr->var1)
|
||||
{
|
||||
switch (ptr->var1) {
|
||||
case 0:
|
||||
{
|
||||
ptr2 = &ovlData->objData2SourceTable[ptr->var5];
|
||||
|
||||
var_14 = globalVars[*(int16*)(&overlayTable[overlayIdx].field_14 + ptr->var6)];
|
||||
var_14 = globalVars[*(int16 *) (&overlayTable[overlayIdx].field_14 + ptr->var6)];
|
||||
|
||||
var_A = ptr2->var5;
|
||||
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
ptr2 = &ovlData->objData2WorkTable[ptr->var4];
|
||||
|
||||
var_A = var_14 = ptr2->var5;
|
||||
size = var_A + ptr->var5;
|
||||
var_A = var_14 = ptr2->var5;
|
||||
size = var_A + ptr->var5;
|
||||
|
||||
if(ptr->var5 + var_14<=ovlData->size8)
|
||||
{
|
||||
if (ptr->var5 + var_14 <= ovlData->size8) {
|
||||
var_A = ovlData->objData2SourceTable[ptr->var5 + var_14].var5;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("unsupported case %d in getMultipleObjectParam\n", ptr->var1);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("unsupported case %d in getMultipleObjectParam\n", ptr->var1);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
returnParam->X = ptr2->X;
|
||||
returnParam->Y = ptr2->Y;
|
||||
returnParam->baseFileIdx = ptr2->baseFileIdx;
|
||||
returnParam->fileIdx = ptr2->var3;
|
||||
returnParam->scale = ptr2->scale;
|
||||
returnParam->var5 = var_14;
|
||||
returnParam->var6 = var_A;
|
||||
returnParam->var7 = ptr->var3;
|
||||
|
||||
return 0;
|
||||
returnParam->Y = ptr2->Y;
|
||||
returnParam->baseFileIdx = ptr2->baseFileIdx;
|
||||
returnParam->fileIdx = ptr2->var3;
|
||||
returnParam->scale = ptr2->scale;
|
||||
returnParam->var5 = var_14;
|
||||
returnParam->var6 = var_A;
|
||||
returnParam->var7 = ptr->var3;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void setObjectPosition(int16 param1,int16 objIdx,int16 param3,int16 param4)
|
||||
{
|
||||
objDataStruct* ptr;
|
||||
objectParams* ptr2;
|
||||
void setObjectPosition(int16 param1, int16 objIdx, int16 param3, int16 param4) {
|
||||
objDataStruct *ptr;
|
||||
objectParams *ptr2;
|
||||
|
||||
ptr = getObjectDataFromOverlay(param1, objIdx);
|
||||
|
||||
if(!ptr)
|
||||
{
|
||||
if (!ptr) {
|
||||
return;
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
//overlayTable[param1].ovlData
|
||||
|
||||
switch(ptr->var1)
|
||||
{
|
||||
switch (ptr->var1) {
|
||||
case 1:
|
||||
{
|
||||
ptr2 = &overlayTable[param1].ovlData->objData2WorkTable[ptr->var4];
|
||||
ptr2 = &overlayTable[param1].ovlData->objData2WorkTable[ptr->var4];
|
||||
|
||||
switch(param3)
|
||||
{
|
||||
case 0: // x
|
||||
{
|
||||
ptr2->X = param4;
|
||||
break;
|
||||
}
|
||||
case 1: // y
|
||||
{
|
||||
ptr2->Y = param4;
|
||||
break;
|
||||
}
|
||||
case 2: // base file
|
||||
{
|
||||
ptr2->baseFileIdx = param4;
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
ptr2->var3 = param4;
|
||||
break;
|
||||
}
|
||||
case 4: // scale
|
||||
switch (param3) {
|
||||
case 0: // x
|
||||
{
|
||||
ptr2->X = param4;
|
||||
break;
|
||||
}
|
||||
case 1: // y
|
||||
{
|
||||
ptr2->Y = param4;
|
||||
break;
|
||||
}
|
||||
case 2: // base file
|
||||
{
|
||||
ptr2->baseFileIdx = param4;
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
ptr2->var3 = param4;
|
||||
break;
|
||||
}
|
||||
case 4: // scale
|
||||
{
|
||||
ptr2->scale = param4;
|
||||
break;
|
||||
}
|
||||
case 5: // box colision
|
||||
{
|
||||
ptr2->var5 = param4;
|
||||
break;
|
||||
}
|
||||
case 5: // box colision
|
||||
{
|
||||
ptr2->var5 = param4;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
ASSERT(0);
|
||||
|
@ -186,212 +178,195 @@ void setObjectPosition(int16 param1,int16 objIdx,int16 param3,int16 param4)
|
|||
}
|
||||
}
|
||||
|
||||
void Op_InitializeStateSub1(int16 param1, int16 param2, cellStruct* objPtr)
|
||||
{
|
||||
int16 var;
|
||||
cellStruct* var8_;
|
||||
cellStruct* var40;
|
||||
cellStruct* var3E;
|
||||
cellStruct* currentObjPtrPrevious;
|
||||
cellStruct* currentObjPtr2;
|
||||
cellStruct* match;
|
||||
void Op_InitializeStateSub1(int16 param1, int16 param2, cellStruct *objPtr) {
|
||||
int16 var;
|
||||
cellStruct *var8_;
|
||||
cellStruct *var40;
|
||||
cellStruct *var3E;
|
||||
cellStruct *currentObjPtrPrevious;
|
||||
cellStruct *currentObjPtr2;
|
||||
cellStruct *match;
|
||||
|
||||
getSingleObjectParam(param1,param2,2,&var);
|
||||
getSingleObjectParam(param1, param2, 2, &var);
|
||||
|
||||
currentObjPtrPrevious = objPtr;
|
||||
currentObjPtr2 = objPtr->next;
|
||||
currentObjPtrPrevious = objPtr;
|
||||
currentObjPtr2 = objPtr->next;
|
||||
|
||||
match = NULL;
|
||||
var40 = NULL;
|
||||
var3E = NULL;
|
||||
var8_ = objPtr;
|
||||
match = NULL;
|
||||
var40 = NULL;
|
||||
var3E = NULL;
|
||||
var8_ = objPtr;
|
||||
|
||||
while(currentObjPtr2)
|
||||
{
|
||||
if((currentObjPtr2->overlay == param1) && (currentObjPtr2->idx == param2)) // found
|
||||
{
|
||||
currentObjPtrPrevious->next = currentObjPtr2->next;
|
||||
while (currentObjPtr2) {
|
||||
if ((currentObjPtr2->overlay == param1) && (currentObjPtr2->idx == param2)) {// found
|
||||
currentObjPtrPrevious->next = currentObjPtr2->next;
|
||||
|
||||
if(currentObjPtr2->next)
|
||||
{
|
||||
currentObjPtr2->next->prev = currentObjPtr2->prev;
|
||||
}
|
||||
else
|
||||
{
|
||||
objPtr->prev = currentObjPtr2->prev;
|
||||
}
|
||||
if (currentObjPtr2->next) {
|
||||
currentObjPtr2->next->prev =
|
||||
currentObjPtr2->prev;
|
||||
} else {
|
||||
objPtr->prev = currentObjPtr2->prev;
|
||||
}
|
||||
|
||||
if(var40)
|
||||
{
|
||||
var40->prev = currentObjPtr2;
|
||||
}
|
||||
else
|
||||
{
|
||||
var3E = currentObjPtr2;
|
||||
}
|
||||
if (var40) {
|
||||
var40->prev = currentObjPtr2;
|
||||
} else {
|
||||
var3E = currentObjPtr2;
|
||||
}
|
||||
|
||||
currentObjPtr2->prev = NULL;
|
||||
currentObjPtr2->prev = NULL;
|
||||
|
||||
currentObjPtr2->next = var40;
|
||||
currentObjPtr2->next = var40;
|
||||
|
||||
var40 = currentObjPtr2;
|
||||
var40 = currentObjPtr2;
|
||||
|
||||
if(match == NULL)
|
||||
{
|
||||
match = currentObjPtr2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(currentObjPtr2->type == 5)
|
||||
{
|
||||
var2 = 32000;
|
||||
}
|
||||
else
|
||||
{
|
||||
int16 varC;
|
||||
if (match == NULL) {
|
||||
match = currentObjPtr2;
|
||||
}
|
||||
} else {
|
||||
if (currentObjPtr2->type == 5) {
|
||||
var2 = 32000;
|
||||
} else {
|
||||
int16 varC;
|
||||
|
||||
getSingleObjectParam(currentObjPtr2->overlay,currentObjPtr2->idx,2,&varC);
|
||||
getSingleObjectParam(currentObjPtr2->overlay,
|
||||
currentObjPtr2->idx, 2, &varC);
|
||||
|
||||
var2 = varC;
|
||||
}
|
||||
var2 = varC;
|
||||
}
|
||||
|
||||
if(var>var2)
|
||||
{
|
||||
var8_ = currentObjPtr2;
|
||||
}
|
||||
if (var > var2) {
|
||||
var8_ = currentObjPtr2;
|
||||
}
|
||||
|
||||
currentObjPtrPrevious=currentObjPtrPrevious->next;
|
||||
}
|
||||
currentObjPtrPrevious = currentObjPtrPrevious->next;
|
||||
}
|
||||
|
||||
currentObjPtr2 = currentObjPtr2->next;
|
||||
}
|
||||
currentObjPtr2 = currentObjPtr2->next;
|
||||
}
|
||||
|
||||
if(match)
|
||||
{
|
||||
cellStruct* temp;
|
||||
if (match) {
|
||||
cellStruct *temp;
|
||||
|
||||
temp = var8_->next;
|
||||
temp = var8_->next;
|
||||
|
||||
var8_->next = var40;
|
||||
match->next = temp;
|
||||
var8_->next = var40;
|
||||
match->next = temp;
|
||||
|
||||
if(objPtr!=var8_)
|
||||
{
|
||||
var40->prev = var8_;
|
||||
}
|
||||
if (objPtr != var8_) {
|
||||
var40->prev = var8_;
|
||||
}
|
||||
|
||||
if(!temp)
|
||||
{
|
||||
temp = match;
|
||||
}
|
||||
if (!temp) {
|
||||
temp = match;
|
||||
}
|
||||
|
||||
temp->prev = match;
|
||||
}
|
||||
temp->prev = match;
|
||||
}
|
||||
}
|
||||
|
||||
int16 Op_InitializeStateSub(int ovlIdx,int objIdx,int param2)
|
||||
{
|
||||
objDataStruct* ptr;
|
||||
int16 Op_InitializeStateSub(int ovlIdx, int objIdx, int param2) {
|
||||
objDataStruct *ptr;
|
||||
// uint16 param;
|
||||
ovlDataStruct* ovlData;
|
||||
|
||||
ptr = getObjectDataFromOverlay(ovlIdx,objIdx);
|
||||
ovlDataStruct *ovlData;
|
||||
|
||||
if(!ptr)
|
||||
return -11;
|
||||
ptr = getObjectDataFromOverlay(ovlIdx, objIdx);
|
||||
|
||||
ovlData = overlayTable[ovlIdx].ovlData;
|
||||
if (!ptr)
|
||||
return -11;
|
||||
|
||||
switch(ptr->var1)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
globalVars[overlayTable[ovlIdx].field_14 + ptr->var6] = param2;
|
||||
Op_InitializeStateSub1(ovlIdx,param2,&cellHead);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
objectParams* destEntry;
|
||||
objectParams* sourceEntry;
|
||||
ovlData = overlayTable[ovlIdx].ovlData;
|
||||
|
||||
if(ptr->var5+param2 > ovlData->size8)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
switch (ptr->var1) {
|
||||
case 0:
|
||||
{
|
||||
globalVars[overlayTable[ovlIdx].field_14 + ptr->var6] =
|
||||
param2;
|
||||
Op_InitializeStateSub1(ovlIdx, param2, &cellHead);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
objectParams *destEntry;
|
||||
objectParams *sourceEntry;
|
||||
|
||||
if (ptr->var5 + param2 > ovlData->size8) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
destEntry = &ovlData->objData2WorkTable[ptr->var4];
|
||||
sourceEntry = &ovlData->objData2SourceTable[ptr->var5 + param2];
|
||||
sourceEntry =
|
||||
&ovlData->objData2SourceTable[ptr->var5 + param2];
|
||||
|
||||
memcpy(destEntry,sourceEntry,sizeof(objectParams));
|
||||
memcpy(destEntry, sourceEntry, sizeof(objectParams));
|
||||
|
||||
destEntry->var5 = param2;
|
||||
destEntry->var5 = param2;
|
||||
|
||||
Op_InitializeStateSub1(ovlIdx,param2,&cellHead);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unsupported param = %d in Op_InitializeStateSub\n",ptr->var1);
|
||||
// exit(1);
|
||||
}
|
||||
}
|
||||
Op_InitializeStateSub1(ovlIdx, param2, &cellHead);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf
|
||||
("Unsupported param = %d in Op_InitializeStateSub\n",
|
||||
ptr->var1);
|
||||
// exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int16 getSingleObjectParam(int16 overlayIdx,int16 param2,int16 param3,int16* returnParam)
|
||||
{
|
||||
int16 getSingleObjectParam(int16 overlayIdx, int16 param2, int16 param3,
|
||||
int16 *returnParam) {
|
||||
int var_A = 0;
|
||||
//char* ptr3 = NULL;
|
||||
objDataStruct* ptr;
|
||||
ovlDataStruct* ovlData;
|
||||
objectParams* ptr2;
|
||||
objDataStruct *ptr;
|
||||
ovlDataStruct *ovlData;
|
||||
objectParams *ptr2;
|
||||
|
||||
ptr = getObjectDataFromOverlay(overlayIdx,param2);
|
||||
ptr = getObjectDataFromOverlay(overlayIdx, param2);
|
||||
|
||||
if(!ptr)
|
||||
return -11;
|
||||
if (!ptr)
|
||||
return -11;
|
||||
|
||||
ovlData = overlayTable[overlayIdx].ovlData;
|
||||
ovlData = overlayTable[overlayIdx].ovlData;
|
||||
|
||||
switch(ptr->var1)
|
||||
{
|
||||
switch (ptr->var1) {
|
||||
case 0:
|
||||
case 3:
|
||||
case 3:
|
||||
{
|
||||
var_A = globalVars[ptr->var6];
|
||||
|
||||
ptr2 = &ovlData->objData2SourceTable[ptr->var5];
|
||||
break;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
ptr2 = &ovlData->objData2WorkTable[ptr->var4];
|
||||
|
||||
var_A = ptr2->var5;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unsupported case %d in getSingleObjectParam\n",ptr->var1);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
var_A = ptr2->var5;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unsupported case %d in getSingleObjectParam\n",
|
||||
ptr->var1);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
switch(param3)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
*returnParam = ptr2->X;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
*returnParam = ptr2->Y;
|
||||
break;
|
||||
}
|
||||
switch (param3) {
|
||||
case 0:
|
||||
{
|
||||
*returnParam = ptr2->X;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
*returnParam = ptr2->Y;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
*returnParam = ptr2->baseFileIdx;
|
||||
|
@ -399,7 +374,7 @@ int16 getSingleObjectParam(int16 overlayIdx,int16 param2,int16 param3,int16* ret
|
|||
}
|
||||
case 3:
|
||||
{
|
||||
*returnParam = ptr2->var3;
|
||||
*returnParam = ptr2->var3;
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
|
@ -409,18 +384,19 @@ int16 getSingleObjectParam(int16 overlayIdx,int16 param2,int16 param3,int16* ret
|
|||
}
|
||||
case 5:
|
||||
{
|
||||
*returnParam = var_A;
|
||||
*returnParam = var_A;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unsupported case %d in getSingleObjectParam case 1\n",param3);
|
||||
printf
|
||||
("Unsupported case %d in getSingleObjectParam case 1\n",
|
||||
param3);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,41 +22,41 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _OBJECT_H_
|
||||
#define _OBJECT_H_
|
||||
#ifndef CRUISE_OBJECT_H
|
||||
#define CRUISE_OBJECT_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct gfxEntryStruct
|
||||
{
|
||||
uint8* imagePtr;
|
||||
int imageSize;
|
||||
int fontIndex;
|
||||
int height;
|
||||
int width; // for font: max right border; for sprite: just width
|
||||
struct gfxEntryStruct {
|
||||
uint8 *imagePtr;
|
||||
int imageSize;
|
||||
int fontIndex;
|
||||
int height;
|
||||
int width; // for font: max right border; for sprite: just width
|
||||
};
|
||||
|
||||
typedef struct gfxEntryStruct gfxEntryStruct;
|
||||
|
||||
#define OBJ_SPRITE 4
|
||||
|
||||
struct objectParamsQuery
|
||||
{
|
||||
struct objectParamsQuery {
|
||||
int16 X;
|
||||
int16 Y;
|
||||
int16 baseFileIdx;
|
||||
int16 fileIdx;
|
||||
int16 scale;
|
||||
int16 var5;
|
||||
int16 var6;
|
||||
int16 var7;
|
||||
int16 var6;
|
||||
int16 var7;
|
||||
};
|
||||
|
||||
typedef struct objectParamsQuery objectParamsQuery;
|
||||
|
||||
objDataStruct* getObjectDataFromOverlay(int ovlIdx,int objIdx);
|
||||
int16 getSingleObjectParam(int16 overlayIdx,int16 param2,int16 param3,int16* returnParam);
|
||||
int16 getMultipleObjectParam(int16 overlayIdx,int16 objectIdx,objectParamsQuery* returnParam);
|
||||
objDataStruct *getObjectDataFromOverlay(int ovlIdx, int objIdx);
|
||||
int16 getSingleObjectParam(int16 overlayIdx, int16 param2, int16 param3,
|
||||
int16 * returnParam);
|
||||
int16 getMultipleObjectParam(int16 overlayIdx, int16 objectIdx,
|
||||
objectParamsQuery * returnParam);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,39 +22,36 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _OVERLAY_H_
|
||||
#define _OVERLAY_H_
|
||||
#ifndef CRUISE_OVERLAY_H
|
||||
#define CRUISE_OVERLAY_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct importScriptStruct
|
||||
{
|
||||
uint16 var0;
|
||||
uint16 var1;
|
||||
uint16 type;
|
||||
uint16 offset;
|
||||
uint16 offsetToName;
|
||||
struct importScriptStruct {
|
||||
uint16 var0;
|
||||
uint16 var1;
|
||||
uint16 type;
|
||||
uint16 offset;
|
||||
uint16 offsetToName;
|
||||
};
|
||||
|
||||
typedef struct importScriptStruct importScriptStruct;
|
||||
|
||||
struct exportEntryStruct
|
||||
{
|
||||
uint16 var0;
|
||||
uint16 var2;
|
||||
uint16 var4;
|
||||
uint16 idx;
|
||||
uint16 offsetToName;
|
||||
struct exportEntryStruct {
|
||||
uint16 var0;
|
||||
uint16 var2;
|
||||
uint16 var4;
|
||||
uint16 idx;
|
||||
uint16 offsetToName;
|
||||
};
|
||||
|
||||
typedef struct exportEntryStruct exportEntryStruct;
|
||||
|
||||
struct ovlData3Struct
|
||||
{
|
||||
uint8* dataPtr; //0
|
||||
short int sizeOfData; //4
|
||||
short int offsetToSubData3; //6
|
||||
short int offsetToImportData; //8
|
||||
struct ovlData3Struct {
|
||||
uint8 *dataPtr; //0
|
||||
short int sizeOfData; //4
|
||||
short int offsetToSubData3; //6
|
||||
short int offsetToImportData; //8
|
||||
short int offsetToSubData2;
|
||||
short int offsetToImportName;
|
||||
short int offsetToSubData5;
|
||||
|
@ -68,52 +65,48 @@ struct ovlData3Struct
|
|||
|
||||
typedef struct ovlData3Struct ovlData3Struct;
|
||||
|
||||
struct stringEntryStruct
|
||||
{
|
||||
char* string;
|
||||
struct stringEntryStruct {
|
||||
char *string;
|
||||
short int length;
|
||||
short int idx;
|
||||
};
|
||||
|
||||
typedef struct stringEntryStruct stringEntryStruct;
|
||||
|
||||
struct linkDataStruct
|
||||
{
|
||||
uint16 field_0;
|
||||
uint16 field_2;
|
||||
uint16 field_4;
|
||||
uint16 varIdx;
|
||||
uint16 varNameOffset;
|
||||
uint16 stringIdx;
|
||||
uint16 stringNameOffset;
|
||||
uint16 procIdx;
|
||||
uint16 procNameOffset;
|
||||
struct linkDataStruct {
|
||||
uint16 field_0;
|
||||
uint16 field_2;
|
||||
uint16 field_4;
|
||||
uint16 varIdx;
|
||||
uint16 varNameOffset;
|
||||
uint16 stringIdx;
|
||||
uint16 stringNameOffset;
|
||||
uint16 procIdx;
|
||||
uint16 procNameOffset;
|
||||
|
||||
int16 field_12;
|
||||
int16 field_14;
|
||||
int16 field_16;
|
||||
int16 field_18;
|
||||
int16 field_1A;
|
||||
int16 field_1C;
|
||||
int16 field_1E;
|
||||
int16 field_20;
|
||||
int16 field_12;
|
||||
int16 field_14;
|
||||
int16 field_16;
|
||||
int16 field_18;
|
||||
int16 field_1A;
|
||||
int16 field_1C;
|
||||
int16 field_1E;
|
||||
int16 field_20;
|
||||
};
|
||||
|
||||
typedef struct linkDataStruct linkDataStruct;
|
||||
|
||||
struct importDataStruct
|
||||
{
|
||||
uint16 var0; // 0
|
||||
uint16 var1; // 2
|
||||
uint16 linkType; // 4
|
||||
uint16 linkIdx; // 6
|
||||
uint16 nameOffset;
|
||||
struct importDataStruct {
|
||||
uint16 var0; // 0
|
||||
uint16 var1; // 2
|
||||
uint16 linkType; // 4
|
||||
uint16 linkIdx; // 6
|
||||
uint16 nameOffset;
|
||||
};
|
||||
|
||||
typedef struct importDataStruct importDataStruct;
|
||||
|
||||
struct objDataStruct
|
||||
{
|
||||
struct objDataStruct {
|
||||
int16 var0;
|
||||
int16 var1;
|
||||
int16 var2;
|
||||
|
@ -125,8 +118,7 @@ struct objDataStruct
|
|||
|
||||
typedef struct objDataStruct objDataStruct;
|
||||
|
||||
struct objectParams
|
||||
{
|
||||
struct objectParams {
|
||||
int16 X;
|
||||
int16 Y;
|
||||
int16 baseFileIdx;
|
||||
|
@ -137,23 +129,22 @@ struct objectParams
|
|||
|
||||
typedef struct objectParams objectParams;
|
||||
|
||||
struct ovlDataStruct
|
||||
{
|
||||
ovlData3Struct* data3Table;
|
||||
uint8* ptr1;
|
||||
objDataStruct* objDataTable;
|
||||
objectParams* objData2SourceTable;
|
||||
objectParams* objData2WorkTable;
|
||||
stringEntryStruct* stringTable;
|
||||
exportEntryStruct* exportDataPtr;
|
||||
importDataStruct* importDataPtr;
|
||||
linkDataStruct* linkDataPtr;
|
||||
uint8* specialString1;
|
||||
uint8* specialString2;
|
||||
uint8* importNamePtr;
|
||||
uint8* exportNamesPtr;
|
||||
uint8* data4Ptr;
|
||||
uint8* ptr8;
|
||||
struct ovlDataStruct {
|
||||
ovlData3Struct *data3Table;
|
||||
uint8 *ptr1;
|
||||
objDataStruct *objDataTable;
|
||||
objectParams *objData2SourceTable;
|
||||
objectParams *objData2WorkTable;
|
||||
stringEntryStruct *stringTable;
|
||||
exportEntryStruct *exportDataPtr;
|
||||
importDataStruct *importDataPtr;
|
||||
linkDataStruct *linkDataPtr;
|
||||
uint8 *specialString1;
|
||||
uint8 *specialString2;
|
||||
uint8 *importNamePtr;
|
||||
uint8 *exportNamesPtr;
|
||||
uint8 *data4Ptr;
|
||||
uint8 *ptr8;
|
||||
unsigned short int numScripts1;
|
||||
unsigned short int numScripts2;
|
||||
unsigned short int numExport;
|
||||
|
@ -174,10 +165,9 @@ struct ovlDataStruct
|
|||
|
||||
typedef struct ovlDataStruct ovlDataStruct;
|
||||
|
||||
struct overlayStruct
|
||||
{
|
||||
struct overlayStruct {
|
||||
char overlayName[14];
|
||||
ovlDataStruct* ovlData;
|
||||
ovlDataStruct *ovlData;
|
||||
short int alreadyLoaded;
|
||||
char field_14;
|
||||
char field_15;
|
||||
|
@ -206,11 +196,10 @@ extern overlayStruct overlayTable[90];
|
|||
extern int numOfLoadedOverlay;
|
||||
|
||||
void initOverlayTable(void);
|
||||
int loadOverlay(uint8* scriptName);
|
||||
int32 findOverlayByName2(uint8* name);
|
||||
int findOverlayByName(const char* overlayName);
|
||||
int releaseOverlay(const char* name);
|
||||
|
||||
int loadOverlay(uint8 * scriptName);
|
||||
int32 findOverlayByName2(uint8 * name);
|
||||
int findOverlayByName(const char *overlayName);
|
||||
int releaseOverlay(const char *name);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -26,235 +26,224 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
persoStruct* persoTable[10];
|
||||
persoStruct *persoTable[10];
|
||||
|
||||
int16 computedVar14;
|
||||
|
||||
void freePerso(int persoIdx)
|
||||
{
|
||||
if(persoTable[persoIdx])
|
||||
{
|
||||
free(persoTable[persoIdx]);
|
||||
persoTable[persoIdx] = NULL;
|
||||
}
|
||||
void freePerso(int persoIdx) {
|
||||
if (persoTable[persoIdx]) {
|
||||
free(persoTable[persoIdx]);
|
||||
persoTable[persoIdx] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void freeAllPerso(void)
|
||||
{
|
||||
int i;
|
||||
void freeAllPerso(void) {
|
||||
int i;
|
||||
|
||||
for(i=0;i<10;i++)
|
||||
{
|
||||
freePerso(i);
|
||||
}
|
||||
for (i = 0; i < 10; i++) {
|
||||
freePerso(i);
|
||||
}
|
||||
|
||||
if(polyStruct)
|
||||
{
|
||||
free(polyStruct);
|
||||
}
|
||||
if (polyStruct) {
|
||||
free(polyStruct);
|
||||
}
|
||||
|
||||
ctpVar17 = NULL;
|
||||
polyStruct = NULL;
|
||||
ctpVar17 = NULL;
|
||||
polyStruct = NULL;
|
||||
|
||||
strcpy((char*)currentCtpName, "");
|
||||
strcpy((char *)currentCtpName, "");
|
||||
}
|
||||
|
||||
int pathVar0;
|
||||
|
||||
unsigned int inc_droite2,inc_jo;
|
||||
unsigned int inc_droite2, inc_jo;
|
||||
|
||||
int direction( int x1, int y1, int x2, int y2, int inc_jo1, int inc_jo2 )
|
||||
{
|
||||
int h, v, h1, v1;
|
||||
int direction(int x1, int y1, int x2, int y2, int inc_jo1, int inc_jo2) {
|
||||
int h, v, h1, v1;
|
||||
|
||||
h1 = x1-x2; h = abs(h1);
|
||||
v1 = y1-y2; v = abs(v1);
|
||||
|
||||
if ( v > h )
|
||||
{
|
||||
if ( h > 30 ) inc_jo = inc_jo1-inc_jo2;
|
||||
else inc_jo = inc_jo2;
|
||||
h1 = x1 - x2;
|
||||
h = abs(h1);
|
||||
v1 = y1 - y2;
|
||||
v = abs(v1);
|
||||
|
||||
if ( v1 < 0 ) return ( 2 );
|
||||
else return ( 0 );
|
||||
}
|
||||
else
|
||||
{
|
||||
if (v > h) {
|
||||
if (h > 30)
|
||||
inc_jo = inc_jo1 - inc_jo2;
|
||||
else
|
||||
inc_jo = inc_jo2;
|
||||
|
||||
if (v1 < 0)
|
||||
return (2);
|
||||
else
|
||||
return (0);
|
||||
} else {
|
||||
inc_jo = inc_jo1;
|
||||
|
||||
if ( h1 < 0 ) return ( 1 );
|
||||
else return ( 3 );
|
||||
if (h1 < 0)
|
||||
return (1);
|
||||
else
|
||||
return (3);
|
||||
}
|
||||
}
|
||||
|
||||
void cor_droite(int x1,int y1,int x2,int y2, int16 cor_joueur[400][2])
|
||||
{
|
||||
int16* di = (int16*)cor_joueur;
|
||||
int dx;
|
||||
int dy;
|
||||
void cor_droite(int x1, int y1, int x2, int y2, int16 cor_joueur[400][2]) {
|
||||
int16 *di = (int16 *) cor_joueur;
|
||||
int dx;
|
||||
int dy;
|
||||
|
||||
int mD0;
|
||||
int mD1;
|
||||
int mD0;
|
||||
int mD1;
|
||||
|
||||
int mA0;
|
||||
int mA1;
|
||||
int mA0;
|
||||
int mA1;
|
||||
|
||||
int bp;
|
||||
int cx;
|
||||
int si;
|
||||
int bp;
|
||||
int cx;
|
||||
int si;
|
||||
|
||||
int ax;
|
||||
int bx;
|
||||
int ax;
|
||||
int bx;
|
||||
|
||||
di[0] = x1;
|
||||
di[1] = y1;
|
||||
di+=2;
|
||||
di[0] = x1;
|
||||
di[1] = y1;
|
||||
di += 2;
|
||||
|
||||
dx = x2-x1;
|
||||
dy = y2-y1;
|
||||
dx = x2 - x1;
|
||||
dy = y2 - y1;
|
||||
|
||||
mD0 = mD1 = 1;
|
||||
mD0 = mD1 = 1;
|
||||
|
||||
if(dx<0)
|
||||
{
|
||||
dx = -dx;
|
||||
mD0 = -1;
|
||||
}
|
||||
if (dx < 0) {
|
||||
dx = -dx;
|
||||
mD0 = -1;
|
||||
}
|
||||
|
||||
if(dy<0)
|
||||
{
|
||||
dy = -dy;
|
||||
mD1 = -1;
|
||||
}
|
||||
if (dy < 0) {
|
||||
dy = -dy;
|
||||
mD1 = -1;
|
||||
}
|
||||
|
||||
if(dx<dy)
|
||||
{
|
||||
mA0 = 0;
|
||||
bp = dx;
|
||||
cx = dy;
|
||||
if (dx < dy) {
|
||||
mA0 = 0;
|
||||
bp = dx;
|
||||
cx = dy;
|
||||
|
||||
mA1 = mD1;
|
||||
}
|
||||
else
|
||||
{
|
||||
mA1 = 0;
|
||||
bp = dy;
|
||||
cx = dx;
|
||||
mA1 = mD1;
|
||||
} else {
|
||||
mA1 = 0;
|
||||
bp = dy;
|
||||
cx = dx;
|
||||
|
||||
mA0 = mD0;
|
||||
}
|
||||
mA0 = mD0;
|
||||
}
|
||||
|
||||
bp=bp*2;
|
||||
dx=bp-cx;
|
||||
si=dx-cx;
|
||||
bp = bp * 2;
|
||||
dx = bp - cx;
|
||||
si = dx - cx;
|
||||
|
||||
ax = x1;
|
||||
bx = y1;
|
||||
ax = x1;
|
||||
bx = y1;
|
||||
|
||||
while(--cx)
|
||||
{
|
||||
if(dx>0)
|
||||
{
|
||||
ax+=mD0;
|
||||
bx+=mD1;
|
||||
dx+=si;
|
||||
}
|
||||
else
|
||||
{
|
||||
ax+=mA0;
|
||||
bx+=mA1;
|
||||
dx+=bp;
|
||||
}
|
||||
while (--cx) {
|
||||
if (dx > 0) {
|
||||
ax += mD0;
|
||||
bx += mD1;
|
||||
dx += si;
|
||||
} else {
|
||||
ax += mA0;
|
||||
bx += mA1;
|
||||
dx += bp;
|
||||
}
|
||||
|
||||
di[0] = ax;
|
||||
di[1] = bx;
|
||||
di+=2;
|
||||
}
|
||||
di[0] = ax;
|
||||
di[1] = bx;
|
||||
di += 2;
|
||||
}
|
||||
|
||||
flag_obstacle = 0;
|
||||
inc_droite2 = (di-(int16*)cor_joueur)/2;
|
||||
flag_obstacle = 0;
|
||||
inc_droite2 = (di - (int16 *) cor_joueur) / 2;
|
||||
}
|
||||
|
||||
void processActorWalk(int16 resx_y[4], int16* inc_droite, int16* inc_droite0, int16* inc_chemin, int16 cor_joueur[400][2], int16 solution0[NUM_NODES+3][2], int16* inc_jo1, int16* inc_jo2, int16* dir_perso, int16* inc_jo0, int16 num)
|
||||
{
|
||||
int x1, x2, y1, y2;
|
||||
int i, u;
|
||||
|
||||
void processActorWalk(int16 resx_y[4], int16 *inc_droite, int16 *inc_droite0,
|
||||
int16 *inc_chemin, int16 cor_joueur[400][2],
|
||||
int16 solution0[NUM_NODES + 3][2], int16 *inc_jo1, int16 *inc_jo2,
|
||||
int16 *dir_perso, int16 *inc_jo0, int16 num) {
|
||||
int x1, x2, y1, y2;
|
||||
int i, u;
|
||||
|
||||
u = 0;
|
||||
inc_jo = *inc_jo0;
|
||||
|
||||
i = *inc_chemin;
|
||||
|
||||
if ( ! *inc_droite )
|
||||
{
|
||||
|
||||
if (!*inc_droite) {
|
||||
x1 = solution0[i][0];
|
||||
y1 = solution0[i][1];
|
||||
i++;
|
||||
if ( solution0[i][0] != -1 )
|
||||
{
|
||||
do
|
||||
{
|
||||
if (solution0[i][0]!=-2)
|
||||
{
|
||||
if (solution0[i][0] != -1) {
|
||||
do {
|
||||
if (solution0[i][0] != -2) {
|
||||
x2 = solution0[i][0];
|
||||
y2 = solution0[i][1];
|
||||
if ( (x1==x2) && (y1==y2))
|
||||
{
|
||||
resx_y[0]=-1;
|
||||
resx_y[1]=-1;
|
||||
if ((x1 == x2) && (y1 == y2)) {
|
||||
resx_y[0] = -1;
|
||||
resx_y[1] = -1;
|
||||
freePerso(num);
|
||||
|
||||
return;
|
||||
}
|
||||
cor_droite(x1,y1,x2,y2,cor_joueur);
|
||||
*inc_droite0=inc_droite2;
|
||||
*dir_perso=resx_y[2]=direction(x1,y1,x2,y2,*inc_jo1,*inc_jo2);
|
||||
*inc_jo0=inc_jo;
|
||||
u=1;
|
||||
}
|
||||
else i++;
|
||||
cor_droite(x1, y1, x2, y2, cor_joueur);
|
||||
*inc_droite0 = inc_droite2;
|
||||
*dir_perso = resx_y[2] =
|
||||
direction(x1, y1, x2, y2, *inc_jo1,
|
||||
*inc_jo2);
|
||||
*inc_jo0 = inc_jo;
|
||||
u = 1;
|
||||
} else
|
||||
i++;
|
||||
|
||||
} while ( solution0[i][0] !=-1 && !u );
|
||||
} while (solution0[i][0] != -1 && !u);
|
||||
}
|
||||
if ( !u )
|
||||
{
|
||||
resx_y[0]=-1;
|
||||
resx_y[1]=-1;
|
||||
if (!u) {
|
||||
resx_y[0] = -1;
|
||||
resx_y[1] = -1;
|
||||
freePerso(num);
|
||||
|
||||
return;
|
||||
}
|
||||
*inc_chemin=i;
|
||||
}
|
||||
*inc_chemin = i;
|
||||
}
|
||||
|
||||
resx_y[0]=cor_joueur[*inc_droite][0];
|
||||
resx_y[1]=cor_joueur[*inc_droite][1];
|
||||
resx_y[2]=*dir_perso;
|
||||
resx_y[3]=computeZoom(resx_y[1]);
|
||||
resx_y[0] = cor_joueur[*inc_droite][0];
|
||||
resx_y[1] = cor_joueur[*inc_droite][1];
|
||||
resx_y[2] = *dir_perso;
|
||||
resx_y[3] = computeZoom(resx_y[1]);
|
||||
|
||||
getPixel(resx_y[0],resx_y[1]);
|
||||
resx_y[4]=computedVar14;
|
||||
getPixel(resx_y[0], resx_y[1]);
|
||||
resx_y[4] = computedVar14;
|
||||
|
||||
u=subOp23(resx_y[3],inc_jo);
|
||||
if (!u) u=1;
|
||||
*inc_droite+=u;
|
||||
u = subOp23(resx_y[3], inc_jo);
|
||||
if (!u)
|
||||
u = 1;
|
||||
*inc_droite += u;
|
||||
|
||||
if ((*inc_droite)>=(*inc_droite0))
|
||||
{
|
||||
*inc_droite=0;
|
||||
resx_y[0]=solution0[*inc_chemin][0];
|
||||
resx_y[1]=solution0[*inc_chemin][1];
|
||||
if ((*inc_droite) >= (*inc_droite0)) {
|
||||
*inc_droite = 0;
|
||||
resx_y[0] = solution0[*inc_chemin][0];
|
||||
resx_y[1] = solution0[*inc_chemin][1];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void affiche_chemin(int16 persoIdx, int16* returnVar)
|
||||
{
|
||||
persoStruct* pPerso = persoTable[persoIdx];
|
||||
void affiche_chemin(int16 persoIdx, int16 *returnVar) {
|
||||
persoStruct *pPerso = persoTable[persoIdx];
|
||||
|
||||
ASSERT(pPerso);
|
||||
ASSERT(pPerso);
|
||||
|
||||
processActorWalk(returnVar, &pPerso->inc_droite, &pPerso->inc_droite0, &pPerso->inc_chemin, pPerso->coordinates, pPerso->solution, &pPerso->inc_jo1, &pPerso->inc_jo2, &pPerso->dir_perso, &pPerso->inc_jo0, persoIdx);
|
||||
processActorWalk(returnVar, &pPerso->inc_droite, &pPerso->inc_droite0,
|
||||
&pPerso->inc_chemin, pPerso->coordinates, pPerso->solution,
|
||||
&pPerso->inc_jo1, &pPerso->inc_jo2, &pPerso->dir_perso,
|
||||
&pPerso->inc_jo0, persoIdx);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,34 +22,33 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _PERSO_H_
|
||||
#define _PERSO_H_
|
||||
#ifndef CRUISE_PERSO_H
|
||||
#define CRUISE_PERSO_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
#define NUM_NODES 20
|
||||
|
||||
struct persoStruct
|
||||
{
|
||||
int16 inc_droite; // 2
|
||||
int16 inc_droite0; // 2
|
||||
int16 inc_chemin; // 2
|
||||
int16 coordinates[400][2]; // 1600
|
||||
int16 solution[NUM_NODES+3][2]; //((20+3)*2*2)
|
||||
int16 inc_jo1; // 2
|
||||
int16 inc_jo2; // 2
|
||||
int16 dir_perso; // 2
|
||||
int16 inc_jo0; // 2
|
||||
struct persoStruct {
|
||||
int16 inc_droite; // 2
|
||||
int16 inc_droite0; // 2
|
||||
int16 inc_chemin; // 2
|
||||
int16 coordinates[400][2]; // 1600
|
||||
int16 solution[NUM_NODES + 3][2]; //((20+3)*2*2)
|
||||
int16 inc_jo1; // 2
|
||||
int16 inc_jo2; // 2
|
||||
int16 dir_perso; // 2
|
||||
int16 inc_jo0; // 2
|
||||
};
|
||||
|
||||
typedef struct persoStruct persoStruct;
|
||||
|
||||
extern persoStruct* persoTable[10];
|
||||
extern persoStruct *persoTable[10];
|
||||
extern int16 computedVar14;
|
||||
|
||||
void freePerso(int persoIdx);
|
||||
void freeAllPerso(void);
|
||||
void affiche_chemin(int16 persoIdx, int16* returnVar);
|
||||
void affiche_chemin(int16 persoIdx, int16 * returnVar);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
*/
|
||||
|
||||
#include "cruise/cruise_main.h"
|
||||
#include "common/util.h"
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
|
@ -34,10 +35,6 @@ typedef char ColorP;
|
|||
#define SCREENHEIGHT 200
|
||||
#define MAXPTS 10
|
||||
#define putdot(x,y) {if ((y >= 0) && (y < SCREENHEIGHT)) dots[y][counters[y]++] = x;}
|
||||
#define SWAP(x,y) {int temp = x; x = y; y = temp;}
|
||||
|
||||
int MAX(int x, int y) {if(x>y){return x;}else{return y;}}
|
||||
int MIN(int x, int y) {if(x<y){return x;}else{return y;}}
|
||||
|
||||
void hline(int x1, int x2, int y, char c) {
|
||||
for (; x1 <= x2; x1++) {
|
||||
|
@ -75,6 +72,7 @@ void bsubline_1(int x1, int y1, int x2, int y2, char c) {
|
|||
}
|
||||
|
||||
}
|
||||
|
||||
void bsubline_2(int x1, int y1, int x2, int y2, char c) {
|
||||
|
||||
int x, y, ddx, ddy, e;
|
||||
|
@ -88,7 +86,6 @@ void bsubline_2(int x1, int y1, int x2, int y2, char c) {
|
|||
SWAP(y1, y2);
|
||||
}
|
||||
|
||||
|
||||
for (y = y1, x = x1; y <= y2; y++) {
|
||||
|
||||
pixel(x, y, c);
|
||||
|
@ -108,7 +105,7 @@ void bsubline_3(int x1, int y1, int x2, int y2, char c) {
|
|||
|
||||
ddx = abs(x1 - x2) << 1;
|
||||
ddy = abs(y2 - y1);
|
||||
e = ddy - ddx;
|
||||
e = ddy - ddx;
|
||||
ddy <<= 1;
|
||||
|
||||
if (y1 > y2) {
|
||||
|
@ -116,7 +113,6 @@ void bsubline_3(int x1, int y1, int x2, int y2, char c) {
|
|||
SWAP(y1, y2);
|
||||
}
|
||||
|
||||
|
||||
for (y = y1, x = x1; y <= y2; y++) {
|
||||
|
||||
pixel(x, y, c);
|
||||
|
@ -136,7 +132,7 @@ void bsubline_4(int x1, int y1, int x2, int y2, char c) {
|
|||
|
||||
ddy = abs(y2 - y1) << 1;
|
||||
ddx = abs(x1 - x2);
|
||||
e = ddx - ddy;
|
||||
e = ddx - ddy;
|
||||
ddx <<= 1;
|
||||
|
||||
if (x1 > x2) {
|
||||
|
@ -185,35 +181,32 @@ void line(int x1, int y1, int x2, int y2, char c) {
|
|||
bsubline_4(x1, y1, x2, y2, c);
|
||||
} else {
|
||||
bsubline_3(x1, y1, x2, y2, c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fillpoly(short int* datas, int lineCount, ColorP color)
|
||||
{
|
||||
void fillpoly(short int *datas, int lineCount, ColorP color) {
|
||||
static int dots[SCREENHEIGHT][MAXPTS];
|
||||
static int counters[SCREENHEIGHT];
|
||||
short int x1, y1, x2, y2;
|
||||
int i, j, k, dir = -2;
|
||||
double step, curx;
|
||||
|
||||
switch (lineCount)
|
||||
{
|
||||
case 0: // do nothing
|
||||
return;
|
||||
case 1: // draw pixel
|
||||
pixel(datas[0], datas[1], color);
|
||||
return;
|
||||
case 2: // draw line
|
||||
line(datas[0], datas[1], datas[2], datas[3], color);
|
||||
return;
|
||||
default: // go on and draw polygon
|
||||
break;
|
||||
switch (lineCount) {
|
||||
case 0: // do nothing
|
||||
return;
|
||||
case 1: // draw pixel
|
||||
pixel(datas[0], datas[1], color);
|
||||
return;
|
||||
case 2: // draw line
|
||||
line(datas[0], datas[1], datas[2], datas[3], color);
|
||||
return;
|
||||
default: // go on and draw polygon
|
||||
break;
|
||||
}
|
||||
|
||||
// Reinit array counters
|
||||
|
||||
for (i = 0; i < SCREENHEIGHT; i++)
|
||||
{
|
||||
for (i = 0; i < SCREENHEIGHT; i++) {
|
||||
counters[i] = 0;
|
||||
}
|
||||
// Drawing lines
|
||||
|
@ -230,18 +223,14 @@ void fillpoly(short int* datas, int lineCount, ColorP color)
|
|||
// line(x1, y1, x2, y2, color);
|
||||
// continue;
|
||||
|
||||
if (y1 == y2)
|
||||
{
|
||||
if (y1 == y2) {
|
||||
// printf("Horizontal line. x1: %i, y1: %i, x2: %i, y2: %i\n", x1, y1, x2, y2);
|
||||
if (dir)
|
||||
{
|
||||
if (dir) {
|
||||
putdot(x1, y1);
|
||||
dir = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
step = (double) (x2 - x1) / (y2 - y1);
|
||||
} else {
|
||||
step = (double)(x2 - x1) / (y2 - y1);
|
||||
|
||||
// printf("x1: %i, y1 = %i, x2 = %i, y2 = %i, step: %f\n", x1, y1, x2, y2, step);
|
||||
|
||||
|
@ -276,11 +265,11 @@ void fillpoly(short int* datas, int lineCount, ColorP color)
|
|||
x2 = datas[0];
|
||||
y2 = datas[1];
|
||||
|
||||
if (((y1 < y2) && (dir == -1)) || ((y1 > y2) && (dir == 1)) || ((y1 == y2) && (dir == 0))) {
|
||||
if (((y1 < y2) && (dir == -1)) || ((y1 > y2) && (dir == 1))
|
||||
|| ((y1 == y2) && (dir == 0))) {
|
||||
// printf("Adding final extra (%i, %i)\n", x1, y1);
|
||||
putdot(x1, y1);
|
||||
}
|
||||
|
||||
// NOTE: all counters should be even now. If not, this is a bad (color) thing :-P
|
||||
|
||||
// Sorting datas
|
||||
|
@ -289,8 +278,7 @@ void fillpoly(short int* datas, int lineCount, ColorP color)
|
|||
// Very bad sorting... but arrays are very small (0, 2 or 4), so it's no quite use...
|
||||
for (j = 0; j < (counters[i] - 1); j++) {
|
||||
for (k = 0; k < (counters[i] - 1); k++) {
|
||||
if (dots[i][k] > dots[i][k + 1])
|
||||
{
|
||||
if (dots[i][k] > dots[i][k + 1]) {
|
||||
int temp;
|
||||
temp = dots[i][k];
|
||||
dots[i][k] = dots[i][k + 1];
|
||||
|
@ -320,4 +308,3 @@ void fillpoly(short int* datas, int lineCount, ColorP color)
|
|||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -22,11 +22,16 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef CRUISE_POLYS_H
|
||||
#define CRUISE_POLYS_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
typedef char ColorP;
|
||||
|
||||
void fillpoly(short int * datas, int n, ColorP c);
|
||||
void fillpoly(short int *datas, int n, ColorP c);
|
||||
void line(int x1, int y1, int x2, int y2, ColorP color);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
#endif
|
||||
|
|
|
@ -26,418 +26,388 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
void loadSavegameDataSub1(FILE* fileHandle)
|
||||
{
|
||||
int i;
|
||||
void loadSavegameDataSub1(FILE *fileHandle) {
|
||||
int i;
|
||||
|
||||
for(i=1;i<numOfLoadedOverlay;i++)
|
||||
{
|
||||
filesData[i].field_4 = NULL;
|
||||
filesData[i].field_0 = NULL;
|
||||
filesData2[i].field_0 = 0;
|
||||
for (i = 1; i < numOfLoadedOverlay; i++) {
|
||||
filesData[i].field_4 = NULL;
|
||||
filesData[i].field_0 = NULL;
|
||||
filesData2[i].field_0 = 0;
|
||||
|
||||
if(overlayTable[i].alreadyLoaded)
|
||||
{
|
||||
fread(&filesData2[i].field_0,2,1,fileHandle);
|
||||
if (overlayTable[i].alreadyLoaded) {
|
||||
fread(&filesData2[i].field_0, 2, 1, fileHandle);
|
||||
|
||||
if(filesData2[i].field_0)
|
||||
{
|
||||
filesData[i].field_0 = (uint8*)mallocAndZero(filesData2[i].field_0);
|
||||
if(filesData[i].field_0)
|
||||
{
|
||||
fread(filesData[i].field_0,filesData2[i].field_0,1,fileHandle);
|
||||
}
|
||||
}
|
||||
if (filesData2[i].field_0) {
|
||||
filesData[i].field_0 =
|
||||
(uint8 *) mallocAndZero(filesData2[i].
|
||||
field_0);
|
||||
if (filesData[i].field_0) {
|
||||
fread(filesData[i].field_0,
|
||||
filesData2[i].field_0, 1,
|
||||
fileHandle);
|
||||
}
|
||||
}
|
||||
|
||||
fread(&filesData2[i].field_2,2,1,fileHandle);
|
||||
fread(&filesData2[i].field_2, 2, 1, fileHandle);
|
||||
|
||||
if(filesData2[i].field_2)
|
||||
{
|
||||
filesData[i].field_4 = (uint8*)mallocAndZero(filesData2[i].field_2*12);
|
||||
if(filesData[i].field_4)
|
||||
{
|
||||
fread(filesData[i].field_4,filesData2[i].field_2*12,1,fileHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (filesData2[i].field_2) {
|
||||
filesData[i].field_4 =
|
||||
(uint8 *) mallocAndZero(filesData2[i].
|
||||
field_2 * 12);
|
||||
if (filesData[i].field_4) {
|
||||
fread(filesData[i].field_4,
|
||||
filesData2[i].field_2 * 12, 1,
|
||||
fileHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void loadScriptsFromSave(FILE* fileHandle,scriptInstanceStruct* entry)
|
||||
{
|
||||
short int numScripts;
|
||||
int i;
|
||||
void loadScriptsFromSave(FILE *fileHandle, scriptInstanceStruct *entry) {
|
||||
short int numScripts;
|
||||
int i;
|
||||
|
||||
fread(&numScripts,2,1,fileHandle);
|
||||
fread(&numScripts, 2, 1, fileHandle);
|
||||
|
||||
for(i=0;i<numScripts;i++)
|
||||
{
|
||||
scriptInstanceStruct* ptr = (scriptInstanceStruct*)mallocAndZero(sizeof(scriptInstanceStruct));
|
||||
for (i = 0; i < numScripts; i++) {
|
||||
scriptInstanceStruct *ptr =
|
||||
(scriptInstanceStruct *)
|
||||
mallocAndZero(sizeof(scriptInstanceStruct));
|
||||
|
||||
fread(ptr,0x1C,1,fileHandle); // use 0x1C as our scriptInstanceStruct is bigger than in original because of cross platform problems
|
||||
fread(ptr, 0x1C, 1, fileHandle); // use 0x1C as our scriptInstanceStruct is bigger than in original because of cross platform problems
|
||||
|
||||
fread(&ptr->varA,2,1,fileHandle);
|
||||
fread(&ptr->varA, 2, 1, fileHandle);
|
||||
|
||||
if(ptr->varA)
|
||||
{
|
||||
ptr->var6 = (uint8*)mallocAndZero(ptr->varA);
|
||||
if (ptr->varA) {
|
||||
ptr->var6 = (uint8 *) mallocAndZero(ptr->varA);
|
||||
|
||||
fread(ptr->var6,ptr->varA,1,fileHandle);
|
||||
}
|
||||
fread(ptr->var6, ptr->varA, 1, fileHandle);
|
||||
}
|
||||
/////////
|
||||
ptr->bitMask = *((int16 *) ptr + 1);
|
||||
/////////
|
||||
|
||||
/////////
|
||||
ptr->bitMask = *((int16*)ptr+1);
|
||||
/////////
|
||||
ptr->nextScriptPtr = 0;
|
||||
|
||||
ptr->nextScriptPtr = 0;
|
||||
|
||||
entry->nextScriptPtr = ptr;
|
||||
entry = ptr;
|
||||
}
|
||||
entry->nextScriptPtr = ptr;
|
||||
entry = ptr;
|
||||
}
|
||||
}
|
||||
|
||||
void loadSavegameActor(FILE* fileHandle)
|
||||
{
|
||||
short int numEntry;
|
||||
actorStruct* ptr;
|
||||
int i;
|
||||
void loadSavegameActor(FILE *fileHandle) {
|
||||
short int numEntry;
|
||||
actorStruct *ptr;
|
||||
int i;
|
||||
|
||||
fread(&numEntry,2,1,fileHandle);
|
||||
fread(&numEntry, 2, 1, fileHandle);
|
||||
|
||||
ptr = &actorHead;
|
||||
ptr = &actorHead;
|
||||
|
||||
for(i=0;i<numEntry;i++)
|
||||
{
|
||||
actorStruct* current = (actorStruct*)mallocAndZero(sizeof(actorStruct));
|
||||
fseek(fileHandle, 4, SEEK_CUR);
|
||||
fread(current,0x26,1,fileHandle);
|
||||
for (i = 0; i < numEntry; i++) {
|
||||
actorStruct *current =
|
||||
(actorStruct *) mallocAndZero(sizeof(actorStruct));
|
||||
fseek(fileHandle, 4, SEEK_CUR);
|
||||
fread(current, 0x26, 1, fileHandle);
|
||||
|
||||
current->next = NULL;
|
||||
ptr->next = current;
|
||||
current->prev = actorHead.prev;
|
||||
actorHead.prev = current;
|
||||
ptr = current->next;
|
||||
}
|
||||
current->next = NULL;
|
||||
ptr->next = current;
|
||||
current->prev = actorHead.prev;
|
||||
actorHead.prev = current;
|
||||
ptr = current->next;
|
||||
}
|
||||
}
|
||||
|
||||
void loadSavegameDataSub5(FILE* fileHandle)
|
||||
{
|
||||
if(var1)
|
||||
{
|
||||
fread(&saveVar1,1,1,fileHandle);
|
||||
void loadSavegameDataSub5(FILE *fileHandle) {
|
||||
if (var1) {
|
||||
fread(&saveVar1, 1, 1, fileHandle);
|
||||
|
||||
if(saveVar1)
|
||||
{
|
||||
fread(saveVar2,saveVar1,1,fileHandle);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
fread(&saveVar1,1,1,fileHandle);
|
||||
}
|
||||
if (saveVar1) {
|
||||
fread(saveVar2, saveVar1, 1, fileHandle);
|
||||
}
|
||||
} else {
|
||||
fread(&saveVar1, 1, 1, fileHandle);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void loadSavegameDataSub6(FILE* fileHandle)
|
||||
{
|
||||
int32 var;
|
||||
void loadSavegameDataSub6(FILE *fileHandle) {
|
||||
int32 var;
|
||||
|
||||
fread(&var,4,1,fileHandle);
|
||||
flipLong(&var);
|
||||
fread(&var, 4, 1, fileHandle);
|
||||
flipLong(&var);
|
||||
|
||||
if(var)
|
||||
{
|
||||
int i;
|
||||
|
||||
fread(&numberOfWalkboxes, 2, 1, fileHandle);
|
||||
if (var) {
|
||||
int i;
|
||||
|
||||
if(numberOfWalkboxes)
|
||||
{
|
||||
fread(walkboxType, numberOfWalkboxes * 2, 1, fileHandle);
|
||||
fread(walkboxType, numberOfWalkboxes * 2, 1, fileHandle);
|
||||
}
|
||||
fread(&numberOfWalkboxes, 2, 1, fileHandle);
|
||||
|
||||
for(i=0;i<10;i++)
|
||||
{
|
||||
fread(&persoTable[i],4,1,fileHandle);
|
||||
if (numberOfWalkboxes) {
|
||||
fread(walkboxType, numberOfWalkboxes * 2, 1,
|
||||
fileHandle);
|
||||
fread(walkboxType, numberOfWalkboxes * 2, 1,
|
||||
fileHandle);
|
||||
}
|
||||
|
||||
if(persoTable[i])
|
||||
{
|
||||
assert(sizeof(persoStruct) == 0x6AA);
|
||||
persoTable[i] = (persoStruct*)mallocAndZero(sizeof(persoStruct));
|
||||
fread(persoTable[i],0x6AA,1,fileHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (i = 0; i < 10; i++) {
|
||||
fread(&persoTable[i], 4, 1, fileHandle);
|
||||
|
||||
if (persoTable[i]) {
|
||||
assert(sizeof(persoStruct) == 0x6AA);
|
||||
persoTable[i] =
|
||||
(persoStruct *)
|
||||
mallocAndZero(sizeof(persoStruct));
|
||||
fread(persoTable[i], 0x6AA, 1, fileHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int loadSavegameData(int saveGameIdx) {
|
||||
char buffer[256];
|
||||
FILE *fileHandle;
|
||||
char saveIdentBuffer[6];
|
||||
int j;
|
||||
int initVar1Save;
|
||||
cellStruct *currentcellHead;
|
||||
|
||||
int loadSavegameData(int saveGameIdx)
|
||||
{
|
||||
char buffer[256];
|
||||
FILE* fileHandle;
|
||||
char saveIdentBuffer[6];
|
||||
int j;
|
||||
int initVar1Save;
|
||||
cellStruct* currentcellHead;
|
||||
sprintf(buffer, "CR.%d", saveGameIdx);
|
||||
|
||||
sprintf(buffer,"CR.%d",saveGameIdx);
|
||||
fileHandle = fopen(buffer, "rb");
|
||||
|
||||
fileHandle = fopen(buffer,"rb");
|
||||
if (!fileHandle) {
|
||||
printInfoBlackBox("Sauvegarde non trouvée...");
|
||||
waitForPlayerInput();
|
||||
return (-1);
|
||||
}
|
||||
|
||||
if(!fileHandle)
|
||||
{
|
||||
printInfoBlackBox("Sauvegarde non trouvée...");
|
||||
waitForPlayerInput();
|
||||
return(-1);
|
||||
}
|
||||
printInfoBlackBox("Chargement en cours...");
|
||||
|
||||
printInfoBlackBox("Chargement en cours...");
|
||||
fread(saveIdentBuffer, 6, 1, fileHandle);
|
||||
|
||||
fread(saveIdentBuffer,6,1,fileHandle);
|
||||
if (strcmp(saveIdentBuffer, "SAVPC")) {
|
||||
fclose(fileHandle);
|
||||
return (-1);
|
||||
}
|
||||
//initVars();
|
||||
|
||||
if(strcmp(saveIdentBuffer,"SAVPC"))
|
||||
{
|
||||
fclose(fileHandle);
|
||||
return(-1);
|
||||
}
|
||||
fread(&var1, 2, 1, fileHandle);
|
||||
fread(&var2, 2, 1, fileHandle);
|
||||
fread(&var3, 2, 1, fileHandle);
|
||||
fread(&var4, 2, 1, fileHandle);
|
||||
fread(&userEnabled, 2, 1, fileHandle);
|
||||
fread(&var6, 2, 1, fileHandle);
|
||||
fread(&var7, 2, 1, fileHandle);
|
||||
fread(&var8, 2, 1, fileHandle);
|
||||
fread(&userDelay, 2, 1, fileHandle);
|
||||
fread(&sysKey, 2, 1, fileHandle);
|
||||
fread(&var11, 2, 1, fileHandle);
|
||||
fread(&var12, 2, 1, fileHandle);
|
||||
fread(&var13, 2, 1, fileHandle);
|
||||
fread(&var14, 2, 1, fileHandle);
|
||||
fread(&affichePasMenuJoueur, 2, 1, fileHandle);
|
||||
fread(&var20, 2, 1, fileHandle);
|
||||
fread(&var22, 2, 1, fileHandle);
|
||||
fread(&var23, 2, 1, fileHandle);
|
||||
fread(&var24, 2, 1, fileHandle);
|
||||
fread(&automaticMode, 2, 1, fileHandle);
|
||||
|
||||
//initVars();
|
||||
// video param (not loaded in EGA mode)
|
||||
|
||||
fread(&var1,2,1,fileHandle);
|
||||
fread(&var2,2,1,fileHandle);
|
||||
fread(&var3,2,1,fileHandle);
|
||||
fread(&var4,2,1,fileHandle);
|
||||
fread(&userEnabled,2,1,fileHandle);
|
||||
fread(&var6,2,1,fileHandle);
|
||||
fread(&var7,2,1,fileHandle);
|
||||
fread(&var8,2,1,fileHandle);
|
||||
fread(&userDelay,2,1,fileHandle);
|
||||
fread(&sysKey,2,1,fileHandle);
|
||||
fread(&var11,2,1,fileHandle);
|
||||
fread(&var12,2,1,fileHandle);
|
||||
fread(&var13,2,1,fileHandle);
|
||||
fread(&var14,2,1,fileHandle);
|
||||
fread(&affichePasMenuJoueur,2,1,fileHandle);
|
||||
fread(&var20,2,1,fileHandle);
|
||||
fread(&var22,2,1,fileHandle);
|
||||
fread(&var23,2,1,fileHandle);
|
||||
fread(&var24,2,1,fileHandle);
|
||||
fread(&automaticMode,2,1,fileHandle);
|
||||
fread(&video4, 2, 1, fileHandle);
|
||||
fread(&video2, 2, 1, fileHandle);
|
||||
fread(&video3, 2, 1, fileHandle);
|
||||
fread(&colorOfSelectedSaveDrive, 2, 1, fileHandle);
|
||||
|
||||
// video param (not loaded in EGA mode)
|
||||
//
|
||||
|
||||
fread(&video4,2,1,fileHandle);
|
||||
fread(&video2,2,1,fileHandle);
|
||||
fread(&video3,2,1,fileHandle);
|
||||
fread(&colorOfSelectedSaveDrive,2,1,fileHandle);
|
||||
fread(&var30, 2, 1, fileHandle);
|
||||
fread(&var31, 2, 1, fileHandle);
|
||||
fread(&var34, 2, 1, fileHandle);
|
||||
fread(&var35, 2, 1, fileHandle);
|
||||
int16 bTemp;
|
||||
fread(&bTemp, 2, 1, fileHandle);
|
||||
animationStart = bTemp;
|
||||
fread(¤tActiveBackgroundPlane, 2, 1, fileHandle);
|
||||
fread(&initVar3, 2, 1, fileHandle);
|
||||
fread(&initVar2, 2, 1, fileHandle);
|
||||
fread(&var22, 2, 1, fileHandle);
|
||||
fread(&main5, 2, 1, fileHandle);
|
||||
fread(&numOfLoadedOverlay, 2, 1, fileHandle);
|
||||
fread(&setup1, 2, 1, fileHandle);
|
||||
fread(&fontFileIndex, 2, 1, fileHandle);
|
||||
fread(¤tActiveMenu, 2, 1, fileHandle);
|
||||
fread(&main7, 2, 1, fileHandle); // ok
|
||||
fread(&main17, 2, 1, fileHandle);
|
||||
fread(&main14, 2, 1, fileHandle);
|
||||
fread(&main8, 2, 1, fileHandle);
|
||||
fread(&var39, 2, 1, fileHandle);
|
||||
fread(&var42, 2, 1, fileHandle);
|
||||
fread(&var45, 2, 1, fileHandle);
|
||||
fread(&var46, 2, 1, fileHandle);
|
||||
fread(&var47, 2, 1, fileHandle);
|
||||
fread(&var48, 2, 1, fileHandle);
|
||||
fread(&flagCt, 2, 1, fileHandle);
|
||||
fread(&var41, 2, 1, fileHandle);
|
||||
fread(&entrerMenuJoueur, 2, 1, fileHandle);
|
||||
|
||||
//
|
||||
fread(var50, 64, 1, fileHandle);
|
||||
fread(var50, 64, 1, fileHandle); // Hu ? why 2 times ?
|
||||
fread(&systemStrings, sizeof(systemStrings), 1, fileHandle); // ok
|
||||
fread(currentCtpName, 40, 1, fileHandle);
|
||||
fread(backgroundTable, 120, 1, fileHandle);
|
||||
fread(palette, 256, 2, fileHandle); // ok
|
||||
fread(initVar5, 24, 1, fileHandle);
|
||||
fread(globalVars, setup1 * 2, 1, fileHandle);
|
||||
fread(filesDatabase, 9766, 1, fileHandle);
|
||||
fread(overlayTable, 40 * numOfLoadedOverlay, 1, fileHandle); // ok
|
||||
fread(mediumVar, 0x880, 1, fileHandle);
|
||||
|
||||
fread(&var30,2,1,fileHandle);
|
||||
fread(&var31,2,1,fileHandle);
|
||||
fread(&var34,2,1,fileHandle);
|
||||
fread(&var35,2,1,fileHandle);
|
||||
int16 bTemp;
|
||||
fread(&bTemp,2,1,fileHandle);
|
||||
animationStart = bTemp;
|
||||
fread(¤tActiveBackgroundPlane,2,1,fileHandle);
|
||||
fread(&initVar3,2,1,fileHandle);
|
||||
fread(&initVar2,2,1,fileHandle);
|
||||
fread(&var22,2,1,fileHandle);
|
||||
fread(&main5,2,1,fileHandle);
|
||||
fread(&numOfLoadedOverlay,2,1,fileHandle);
|
||||
fread(&setup1,2,1,fileHandle);
|
||||
fread(&fontFileIndex,2,1,fileHandle);
|
||||
fread(¤tActiveMenu,2,1,fileHandle);
|
||||
fread(&main7,2,1,fileHandle); // ok
|
||||
fread(&main17,2,1,fileHandle);
|
||||
fread(&main14,2,1,fileHandle);
|
||||
fread(&main8,2,1,fileHandle);
|
||||
fread(&var39,2,1,fileHandle);
|
||||
fread(&var42,2,1,fileHandle);
|
||||
fread(&var45,2,1,fileHandle);
|
||||
fread(&var46,2,1,fileHandle);
|
||||
fread(&var47,2,1,fileHandle);
|
||||
fread(&var48,2,1,fileHandle);
|
||||
fread(&flagCt,2,1,fileHandle);
|
||||
fread(&var41,2,1,fileHandle);
|
||||
fread(&entrerMenuJoueur,2,1,fileHandle);
|
||||
loadSavegameDataSub1(fileHandle);
|
||||
loadScriptsFromSave(fileHandle, &scriptHandle2);
|
||||
loadScriptsFromSave(fileHandle, &scriptHandle1);
|
||||
|
||||
fread(var50,64,1,fileHandle);
|
||||
fread(var50,64,1,fileHandle); // Hu ? why 2 times ?
|
||||
fread(&systemStrings,sizeof(systemStrings),1,fileHandle); // ok
|
||||
fread(currentCtpName,40,1,fileHandle);
|
||||
fread(backgroundTable,120,1,fileHandle);
|
||||
fread(palette,256,2,fileHandle); // ok
|
||||
fread(initVar5,24,1,fileHandle);
|
||||
fread(globalVars,setup1*2,1,fileHandle);
|
||||
fread(filesDatabase,9766,1,fileHandle);
|
||||
fread(overlayTable,40*numOfLoadedOverlay,1,fileHandle); // ok
|
||||
fread(mediumVar,0x880,1,fileHandle);
|
||||
loadSavegameDataSub2(fileHandle);
|
||||
loadBackgroundIncrustFromSave(fileHandle);
|
||||
loadSavegameActor(fileHandle);
|
||||
loadSavegameDataSub5(fileHandle);
|
||||
loadSavegameDataSub6(fileHandle);
|
||||
|
||||
loadSavegameDataSub1(fileHandle);
|
||||
loadScriptsFromSave(fileHandle,&scriptHandle2);
|
||||
loadScriptsFromSave(fileHandle,&scriptHandle1);
|
||||
fclose(fileHandle); // finished with loading !!!!! Yatta !
|
||||
|
||||
loadSavegameDataSub2(fileHandle);
|
||||
loadBackgroundIncrustFromSave(fileHandle);
|
||||
loadSavegameActor(fileHandle);
|
||||
loadSavegameDataSub5(fileHandle);
|
||||
loadSavegameDataSub6(fileHandle);
|
||||
for (j = 0; j < 64; j++) {
|
||||
mediumVar[j].ptr = NULL;
|
||||
}
|
||||
|
||||
fclose(fileHandle); // finished with loading !!!!! Yatta !
|
||||
for (j = 1; j < numOfLoadedOverlay; j++) {
|
||||
if (overlayTable[j].alreadyLoaded) {
|
||||
overlayTable[j].alreadyLoaded = 0;
|
||||
loadOverlay((uint8 *) overlayTable[j].overlayName);
|
||||
|
||||
for(j=0;j<64;j++)
|
||||
{
|
||||
mediumVar[j].ptr=NULL;
|
||||
}
|
||||
if (overlayTable[j].alreadyLoaded) {
|
||||
ovlDataStruct *ovlData =
|
||||
overlayTable[j].ovlData;
|
||||
|
||||
for(j=1;j<numOfLoadedOverlay;j++)
|
||||
{
|
||||
if(overlayTable[j].alreadyLoaded)
|
||||
{
|
||||
overlayTable[j].alreadyLoaded = 0;
|
||||
loadOverlay((uint8*)overlayTable[j].overlayName);
|
||||
if (filesData[j].field_0) {
|
||||
if (ovlData->data4Ptr) {
|
||||
free(ovlData->data4Ptr);
|
||||
}
|
||||
|
||||
if(overlayTable[j].alreadyLoaded)
|
||||
{
|
||||
ovlDataStruct* ovlData = overlayTable[j].ovlData;
|
||||
ovlData->data4Ptr =
|
||||
(uint8 *) filesData[j].field_0;
|
||||
ovlData->sizeOfData4 =
|
||||
filesData2[j].field_0;
|
||||
}
|
||||
|
||||
if(filesData[j].field_0)
|
||||
{
|
||||
if(ovlData->data4Ptr)
|
||||
{
|
||||
free(ovlData->data4Ptr);
|
||||
}
|
||||
if (filesData[j].field_4) {
|
||||
if (ovlData->objData2WorkTable) {
|
||||
free(ovlData->
|
||||
objData2WorkTable);
|
||||
}
|
||||
|
||||
ovlData->data4Ptr = (uint8*)filesData[j].field_0;
|
||||
ovlData->sizeOfData4 = filesData2[j].field_0;
|
||||
}
|
||||
ovlData->objData2WorkTable = (objectParams *) filesData[j].field_4; // TODO: fix !
|
||||
ovlData->size9 = filesData2[j].field_2;
|
||||
}
|
||||
|
||||
if(filesData[j].field_4)
|
||||
{
|
||||
if(ovlData->objData2WorkTable)
|
||||
{
|
||||
free(ovlData->objData2WorkTable);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ovlData->objData2WorkTable = (objectParams*)filesData[j].field_4; // TODO: fix !
|
||||
ovlData->size9 = filesData2[j].field_2;
|
||||
}
|
||||
updateAllScriptsImports();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
saveVar6[0] = 0;
|
||||
|
||||
updateAllScriptsImports();
|
||||
initVar1Save = initVar1;
|
||||
|
||||
saveVar6[0] = 0;
|
||||
for (j = 0; j < 257; j++) {
|
||||
if (filesDatabase[j].subData.ptr) {
|
||||
int i;
|
||||
int k;
|
||||
|
||||
initVar1Save = initVar1;
|
||||
for (i = j + 1; i < 257; i++) {
|
||||
if (filesDatabase[i].subData.ptr) {
|
||||
if (strcmpuint8(filesDatabase[j].
|
||||
subData.name,
|
||||
filesDatabase[i].subData.
|
||||
name)) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for(j=0;j<257;j++)
|
||||
{
|
||||
if(filesDatabase[j].subData.ptr)
|
||||
{
|
||||
int i;
|
||||
int k;
|
||||
for (k = j; k < i; k++) {
|
||||
if (filesDatabase[k].subData.ptr2)
|
||||
initVar1 = 0;
|
||||
|
||||
for(i=j+1;i<257;i++)
|
||||
{
|
||||
if(filesDatabase[i].subData.ptr)
|
||||
{
|
||||
if(strcmpuint8(filesDatabase[j].subData.name,filesDatabase[i].subData.name))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
filesDatabase[k].subData.ptr = NULL;
|
||||
filesDatabase[k].subData.ptr2 = NULL;
|
||||
}
|
||||
|
||||
for(k=j;k<i;k++)
|
||||
{
|
||||
if(filesDatabase[k].subData.ptr2)
|
||||
initVar1 = 0;
|
||||
if (i < 2) {
|
||||
printf("Unsupported mono file load!\n");
|
||||
exit(1);
|
||||
//loadFileMode1(filesDatabase[j].subData.name,filesDatabase[j].subData.var4);
|
||||
} else {
|
||||
loadFileMode2((uint8 *) filesDatabase[j].
|
||||
subData.name,
|
||||
filesDatabase[j].subData.index, j, i - j);
|
||||
j = i - 1;
|
||||
}
|
||||
|
||||
filesDatabase[k].subData.ptr = NULL;
|
||||
filesDatabase[k].subData.ptr2 = NULL;
|
||||
}
|
||||
initVar1 = initVar1Save;
|
||||
}
|
||||
}
|
||||
|
||||
if(i<2)
|
||||
{
|
||||
printf("Unsupported mono file load!\n");
|
||||
exit(1);
|
||||
//loadFileMode1(filesDatabase[j].subData.name,filesDatabase[j].subData.var4);
|
||||
}
|
||||
else
|
||||
{
|
||||
loadFileMode2((uint8*)filesDatabase[j].subData.name,filesDatabase[j].subData.index, j, i-j);
|
||||
j = i-1;
|
||||
}
|
||||
saveVar6[0] = 0;
|
||||
|
||||
initVar1 = initVar1Save;
|
||||
}
|
||||
}
|
||||
currentcellHead = cellHead.next;
|
||||
|
||||
saveVar6[0] = 0;
|
||||
while (currentcellHead) {
|
||||
if (currentcellHead->type == 5) {
|
||||
uint8 *ptr =
|
||||
mainProc14(currentcellHead->overlay,
|
||||
currentcellHead->idx);
|
||||
|
||||
currentcellHead = cellHead.next;
|
||||
ASSERT(0);
|
||||
|
||||
while(currentcellHead)
|
||||
{
|
||||
if(currentcellHead->type == 5)
|
||||
{
|
||||
uint8* ptr = mainProc14(currentcellHead->overlay,currentcellHead->idx);
|
||||
if (ptr) {
|
||||
ASSERT(0);
|
||||
//*(int16*)(currentcellHead->datas+0x2E) = getSprite(ptr,*(int16*)(currentcellHead->datas+0xE));
|
||||
} else {
|
||||
//*(int16*)(currentcellHead->datas+0x2E) = 0;
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT(0);
|
||||
currentcellHead = currentcellHead->next;
|
||||
}
|
||||
|
||||
if(ptr)
|
||||
{
|
||||
ASSERT(0);
|
||||
//*(int16*)(currentcellHead->datas+0x2E) = getSprite(ptr,*(int16*)(currentcellHead->datas+0xE));
|
||||
}
|
||||
else
|
||||
{
|
||||
//*(int16*)(currentcellHead->datas+0x2E) = 0;
|
||||
}
|
||||
}
|
||||
//TODO: here, restart music
|
||||
|
||||
currentcellHead = currentcellHead->next;
|
||||
}
|
||||
if (strlen((char *)currentCtpName)) {
|
||||
ctpVar1 = 1;
|
||||
loadCtp(currentCtpName);
|
||||
ctpVar1 = 0;
|
||||
}
|
||||
//prepareFadeOut();
|
||||
//gfxModuleData.gfxFunction8();
|
||||
|
||||
//TODO: here, restart music
|
||||
|
||||
if(strlen((char*)currentCtpName))
|
||||
{
|
||||
ctpVar1 = 1;
|
||||
loadCtp(currentCtpName);
|
||||
ctpVar1 = 0;
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
if (strlen((char *)backgroundTable[j].name)) {
|
||||
loadBackground(backgroundTable[j].name, j);
|
||||
}
|
||||
}
|
||||
|
||||
//prepareFadeOut();
|
||||
//gfxModuleData.gfxFunction8();
|
||||
regenerateBackgroundIncrust(&backgroundIncrustHead);
|
||||
|
||||
for(j=0;j<8;j++)
|
||||
{
|
||||
if(strlen((char*)backgroundTable[j].name))
|
||||
{
|
||||
loadBackground(backgroundTable[j].name,j);
|
||||
}
|
||||
}
|
||||
// to finish
|
||||
|
||||
regenerateBackgroundIncrust(&backgroundIncrustHead);
|
||||
changeCursor(0);
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
|
||||
// to finish
|
||||
|
||||
changeCursor(0);
|
||||
mainDraw(1);
|
||||
flipScreen();
|
||||
|
||||
return(0);
|
||||
return (0);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _LOADSAVE_H_
|
||||
#define _LOADSAVE_H_
|
||||
#ifndef CRUISE_SAVELOAD_H
|
||||
#define CRUISE_SAVELOAD_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,26 +22,24 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _SCRIPT_H_
|
||||
#define _SCRIPT_H_
|
||||
#ifndef CRUISE_SCRIPT_H
|
||||
#define CRUISE_SCRIPT_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
enum scriptTypeEnum
|
||||
{
|
||||
scriptType_Minus20 = -20,
|
||||
scriptType_Minus30 = -30,
|
||||
scriptType_20 = 20,
|
||||
scriptType_30 = 30
|
||||
enum scriptTypeEnum {
|
||||
scriptType_Minus20 = -20,
|
||||
scriptType_Minus30 = -30,
|
||||
scriptType_20 = 20,
|
||||
scriptType_30 = 30
|
||||
};
|
||||
|
||||
typedef enum scriptTypeEnum scriptTypeEnum;
|
||||
|
||||
struct scriptInstanceStruct
|
||||
{
|
||||
struct scriptInstanceStruct* nextScriptPtr;
|
||||
struct scriptInstanceStruct {
|
||||
struct scriptInstanceStruct *nextScriptPtr;
|
||||
int16 var4;
|
||||
uint8* var6;
|
||||
uint8 *var6;
|
||||
int16 varA;
|
||||
int16 scriptNumber;
|
||||
int16 overlayNumber;
|
||||
|
@ -59,14 +57,16 @@ typedef struct scriptInstanceStruct scriptInstanceStruct;
|
|||
|
||||
extern scriptInstanceStruct scriptHandle1;
|
||||
extern scriptInstanceStruct scriptHandle2;
|
||||
extern scriptInstanceStruct* currentScriptPtr;
|
||||
extern scriptInstanceStruct *currentScriptPtr;
|
||||
|
||||
void setupFuncArray(void);
|
||||
uint8 getByteFromScript(void);
|
||||
|
||||
int removeScript(int overlay,int idx,scriptInstanceStruct* headPtr);
|
||||
uint8* attacheNewScriptToTail(int16 overlayNumber,scriptInstanceStruct* scriptHandlePtr,int16 param, int16 arg0, int16 arg1, int16 arg2, scriptTypeEnum scriptType);
|
||||
void manageScripts(scriptInstanceStruct* scriptHandle);
|
||||
int removeScript(int overlay, int idx, scriptInstanceStruct * headPtr);
|
||||
uint8 *attacheNewScriptToTail(int16 overlayNumber,
|
||||
scriptInstanceStruct * scriptHandlePtr, int16 param, int16 arg0,
|
||||
int16 arg1, int16 arg2, scriptTypeEnum scriptType);
|
||||
void manageScripts(scriptInstanceStruct * scriptHandle);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -31,55 +31,46 @@ stackElementStruct scriptStack[SIZE_STACK];
|
|||
|
||||
// VAR
|
||||
|
||||
void pushVar(int16 var)
|
||||
{
|
||||
if(positionInStack<SIZE_STACK)
|
||||
{
|
||||
scriptStack[positionInStack].data.shortVar = var;
|
||||
scriptStack[positionInStack].type = STACK_SHORT;
|
||||
positionInStack++;
|
||||
}
|
||||
void pushVar(int16 var) {
|
||||
if (positionInStack < SIZE_STACK) {
|
||||
scriptStack[positionInStack].data.shortVar = var;
|
||||
scriptStack[positionInStack].type = STACK_SHORT;
|
||||
positionInStack++;
|
||||
}
|
||||
}
|
||||
|
||||
int16 popVar(void)
|
||||
{
|
||||
if(positionInStack<=0)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
int16 popVar(void) {
|
||||
if (positionInStack <= 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
positionInStack--;
|
||||
|
||||
ASSERT(scriptStack[positionInStack].type == STACK_SHORT);
|
||||
positionInStack--;
|
||||
|
||||
return(scriptStack[positionInStack].data.shortVar);
|
||||
ASSERT(scriptStack[positionInStack].type == STACK_SHORT);
|
||||
|
||||
return (scriptStack[positionInStack].data.shortVar);
|
||||
}
|
||||
|
||||
//// PTR
|
||||
|
||||
void pushPtr(void* ptr)
|
||||
{
|
||||
if(positionInStack<SIZE_STACK)
|
||||
{
|
||||
scriptStack[positionInStack].data.ptrVar = ptr;
|
||||
scriptStack[positionInStack].type = STACK_PTR;
|
||||
positionInStack++;
|
||||
}
|
||||
void pushPtr(void *ptr) {
|
||||
if (positionInStack < SIZE_STACK) {
|
||||
scriptStack[positionInStack].data.ptrVar = ptr;
|
||||
scriptStack[positionInStack].type = STACK_PTR;
|
||||
positionInStack++;
|
||||
}
|
||||
}
|
||||
|
||||
void* popPtr()
|
||||
{
|
||||
if(positionInStack<=0)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
void *popPtr() {
|
||||
if (positionInStack <= 0) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
positionInStack--;
|
||||
|
||||
ASSERT(scriptStack[positionInStack].type == STACK_PTR);
|
||||
positionInStack--;
|
||||
|
||||
return(scriptStack[positionInStack].data.ptrVar);
|
||||
ASSERT(scriptStack[positionInStack].type == STACK_PTR);
|
||||
|
||||
return (scriptStack[positionInStack].data.ptrVar);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -22,30 +22,27 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _STACK_H_
|
||||
#define _STACK_H_
|
||||
#ifndef CRUISE_STACK_H
|
||||
#define CRUISE_STACK_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
#define SIZE_STACK 0x200
|
||||
|
||||
enum stackElementTypeEnum
|
||||
{
|
||||
STACK_SHORT,
|
||||
STACK_PTR
|
||||
enum stackElementTypeEnum {
|
||||
STACK_SHORT,
|
||||
STACK_PTR
|
||||
};
|
||||
|
||||
typedef enum stackElementTypeEnum stackElementTypeEnum;
|
||||
|
||||
struct stackElementStruct
|
||||
{
|
||||
stackElementTypeEnum type;
|
||||
|
||||
union
|
||||
{
|
||||
void* ptrVar;
|
||||
int16 shortVar;
|
||||
} data;
|
||||
struct stackElementStruct {
|
||||
stackElementTypeEnum type;
|
||||
|
||||
union {
|
||||
void *ptrVar;
|
||||
int16 shortVar;
|
||||
} data;
|
||||
};
|
||||
|
||||
typedef struct stackElementStruct stackElementStruct;
|
||||
|
@ -53,8 +50,8 @@ typedef struct stackElementStruct stackElementStruct;
|
|||
int16 popVar(void);
|
||||
void pushVar(int16 var);
|
||||
|
||||
void pushPtr(void* ptr);
|
||||
void* popPtr(void);
|
||||
void pushPtr(void *ptr);
|
||||
void *popPtr(void);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -26,24 +26,20 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
void strcpyuint8(void* dest, const void* source)
|
||||
{
|
||||
strcpy((char*)dest,(const char*)source);
|
||||
void strcpyuint8(void *dest, const void *source) {
|
||||
strcpy((char *)dest, (const char *)source);
|
||||
}
|
||||
|
||||
void strcatuint8(void* dest, const void* source)
|
||||
{
|
||||
strcat((char*)dest,(const char*)source);
|
||||
void strcatuint8(void *dest, const void *source) {
|
||||
strcat((char *)dest, (const char *)source);
|
||||
}
|
||||
|
||||
uint8 strcmpuint8(const void* string1, const void* string2)
|
||||
{
|
||||
return strcmp((char*)string1,(char*)string2);
|
||||
uint8 strcmpuint8(const void *string1, const void *string2) {
|
||||
return strcmp((char *)string1, (char *)string2);
|
||||
}
|
||||
|
||||
FILE* fopenuint8(void* name, const void* param)
|
||||
{
|
||||
return fopen((char*)name,(const char*)param);
|
||||
FILE *fopenuint8(void *name, const void *param) {
|
||||
return fopen((char *)name, (const char *)param);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
|
|
@ -22,15 +22,15 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _STRING_SUPPORT_H_
|
||||
#define _STRING_SUPPORT_H_
|
||||
#ifndef CRUISE_STRING_SUPPORT_H
|
||||
#define CRSUIE_STRING_SUPPORT_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
void strcpyuint8(void* dest, const void* source);
|
||||
void strcatuint8(void* dest, const void* source);
|
||||
uint8 strcmpuint8(const void* string1, const void* string2);
|
||||
FILE* fopenuint8(void* name, const void* param);
|
||||
void strcpyuint8(void *dest, const void *source);
|
||||
void strcatuint8(void *dest, const void *source);
|
||||
uint8 strcmpuint8(const void *string1, const void *string2);
|
||||
FILE *fopenuint8(void *name, const void *param);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -30,158 +30,140 @@ uint16 var0 = 0;
|
|||
uint16 fadeVar;
|
||||
uint16 main15;
|
||||
|
||||
int16 readB16(void* ptr)
|
||||
{
|
||||
int16 readB16(void *ptr) {
|
||||
int16 temp;
|
||||
|
||||
temp = *(int16*)ptr;
|
||||
temp = *(int16 *) ptr;
|
||||
flipShort(&temp);
|
||||
|
||||
return temp;
|
||||
}
|
||||
|
||||
void freeObject(cellStruct* objPtr)
|
||||
{
|
||||
if(objPtr)
|
||||
{
|
||||
/* if(objPtr->next)
|
||||
free(objPtr->next); */
|
||||
void freeObject(cellStruct *objPtr) {
|
||||
if (objPtr) {
|
||||
/* if(objPtr->next)
|
||||
* free(objPtr->next); */
|
||||
|
||||
//free(objPtr);
|
||||
}
|
||||
//free(objPtr);
|
||||
}
|
||||
}
|
||||
|
||||
void removeObjectFromList(int ovlNumber, int objectIdx, cellStruct* objPtr, int backgroundPlane, int arg)
|
||||
{
|
||||
cellStruct* currentObj = objPtr->next;
|
||||
cellStruct* previous;
|
||||
void removeObjectFromList(int ovlNumber, int objectIdx, cellStruct *objPtr,
|
||||
int backgroundPlane, int arg) {
|
||||
cellStruct *currentObj = objPtr->next;
|
||||
cellStruct *previous;
|
||||
|
||||
while(currentObj)
|
||||
{
|
||||
cellStruct* si;
|
||||
while (currentObj) {
|
||||
cellStruct *si;
|
||||
|
||||
si = currentObj;
|
||||
si = currentObj;
|
||||
|
||||
if( (si->overlay == ovlNumber || ovlNumber == -1) &&
|
||||
(si->idx == objectIdx || objectIdx == -1) &&
|
||||
(si->type == arg || arg == -1) &&
|
||||
(si->backgroundPlane == backgroundPlane || backgroundPlane == -1) )
|
||||
{
|
||||
si->type = -1;
|
||||
}
|
||||
if ((si->overlay == ovlNumber || ovlNumber == -1) &&
|
||||
(si->idx == objectIdx || objectIdx == -1) &&
|
||||
(si->type == arg || arg == -1) &&
|
||||
(si->backgroundPlane == backgroundPlane
|
||||
|| backgroundPlane == -1)) {
|
||||
si->type = -1;
|
||||
}
|
||||
|
||||
currentObj = si->next;
|
||||
}
|
||||
currentObj = si->next;
|
||||
}
|
||||
|
||||
previous = objPtr;
|
||||
currentObj = objPtr->next;
|
||||
previous = objPtr;
|
||||
currentObj = objPtr->next;
|
||||
|
||||
while(currentObj)
|
||||
{
|
||||
cellStruct* si;
|
||||
while (currentObj) {
|
||||
cellStruct *si;
|
||||
|
||||
si = currentObj;
|
||||
si = currentObj;
|
||||
|
||||
if(si->type == -1)
|
||||
{
|
||||
cellStruct* dx;
|
||||
previous->next = si->next;
|
||||
if (si->type == -1) {
|
||||
cellStruct *dx;
|
||||
previous->next = si->next;
|
||||
|
||||
dx = si->next;
|
||||
dx = si->next;
|
||||
|
||||
if(!si->next)
|
||||
{
|
||||
dx = objPtr;
|
||||
}
|
||||
if (!si->next) {
|
||||
dx = objPtr;
|
||||
}
|
||||
|
||||
dx->prev = si->prev;
|
||||
dx->prev = si->prev;
|
||||
|
||||
freeObject(si);
|
||||
freeObject(si);
|
||||
|
||||
free(si);
|
||||
free(si);
|
||||
|
||||
currentObj = dx;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentObj = si->next;
|
||||
previous = si;
|
||||
}
|
||||
}
|
||||
currentObj = dx;
|
||||
} else {
|
||||
currentObj = si->next;
|
||||
previous = si;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
char* getText(int textIndex, int overlayIndex)
|
||||
{
|
||||
if(!overlayTable[overlayIndex].ovlData)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
char *getText(int textIndex, int overlayIndex) {
|
||||
if (!overlayTable[overlayIndex].ovlData) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(!overlayTable[overlayIndex].ovlData->stringTable)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
if (!overlayTable[overlayIndex].ovlData->stringTable) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return overlayTable[overlayIndex].ovlData->stringTable[textIndex].string;
|
||||
return overlayTable[overlayIndex].ovlData->stringTable[textIndex].
|
||||
string;
|
||||
}
|
||||
|
||||
void createTextObject(int overlayIdx, int oldVar8, cellStruct *pObject, int scriptNumber, int scriptOverlayNumber, int backgroundPlane, int16 color, int oldVar2, int oldVar4, int oldVar6)
|
||||
{
|
||||
char* ax;
|
||||
cellStruct* savePObject = pObject;
|
||||
cellStruct* cx;
|
||||
void createTextObject(int overlayIdx, int oldVar8, cellStruct *pObject,
|
||||
int scriptNumber, int scriptOverlayNumber, int backgroundPlane,
|
||||
int16 color, int oldVar2, int oldVar4, int oldVar6) {
|
||||
char *ax;
|
||||
cellStruct *savePObject = pObject;
|
||||
cellStruct *cx;
|
||||
|
||||
cellStruct* pNewElement;
|
||||
cellStruct* si = pObject->next;
|
||||
cellStruct* var_2;
|
||||
cellStruct *pNewElement;
|
||||
cellStruct *si = pObject->next;
|
||||
cellStruct *var_2;
|
||||
|
||||
while(si)
|
||||
{
|
||||
pObject = si;
|
||||
si = si->next;
|
||||
}
|
||||
while (si) {
|
||||
pObject = si;
|
||||
si = si->next;
|
||||
}
|
||||
|
||||
var_2 = si;
|
||||
var_2 = si;
|
||||
|
||||
pNewElement = (cellStruct*)malloc(sizeof(cellStruct));
|
||||
pNewElement = (cellStruct *) malloc(sizeof(cellStruct));
|
||||
|
||||
pNewElement->next = pObject->next;
|
||||
pObject->next = pNewElement;
|
||||
pNewElement->next = pObject->next;
|
||||
pObject->next = pNewElement;
|
||||
|
||||
pNewElement->idx = oldVar8;
|
||||
pNewElement->type = 5;
|
||||
pNewElement->backgroundPlane = backgroundPlane;
|
||||
pNewElement->overlay = overlayIdx;
|
||||
pNewElement->field_A = oldVar6;
|
||||
pNewElement->field_C = oldVar4;
|
||||
pNewElement->spriteIdx = oldVar2;
|
||||
pNewElement->field_10 = color;
|
||||
pNewElement->freeze = 0;
|
||||
pNewElement->field_16 = scriptNumber;
|
||||
pNewElement->field_18 = scriptOverlayNumber;
|
||||
pNewElement->gfxPtr = NULL;
|
||||
pNewElement->idx = oldVar8;
|
||||
pNewElement->type = 5;
|
||||
pNewElement->backgroundPlane = backgroundPlane;
|
||||
pNewElement->overlay = overlayIdx;
|
||||
pNewElement->field_A = oldVar6;
|
||||
pNewElement->field_C = oldVar4;
|
||||
pNewElement->spriteIdx = oldVar2;
|
||||
pNewElement->field_10 = color;
|
||||
pNewElement->freeze = 0;
|
||||
pNewElement->field_16 = scriptNumber;
|
||||
pNewElement->field_18 = scriptOverlayNumber;
|
||||
pNewElement->gfxPtr = NULL;
|
||||
|
||||
if(var_2)
|
||||
{
|
||||
cx = var_2;
|
||||
}
|
||||
else
|
||||
{
|
||||
cx = savePObject;
|
||||
}
|
||||
if (var_2) {
|
||||
cx = var_2;
|
||||
} else {
|
||||
cx = savePObject;
|
||||
}
|
||||
|
||||
pNewElement->prev = cx->prev;
|
||||
cx->prev = pNewElement;
|
||||
pNewElement->prev = cx->prev;
|
||||
cx->prev = pNewElement;
|
||||
|
||||
ax = getText(oldVar8, overlayIdx);
|
||||
ax = getText(oldVar8, overlayIdx);
|
||||
|
||||
if(ax)
|
||||
{
|
||||
pNewElement->gfxPtr = renderText(oldVar2, (uint8*)ax);
|
||||
}
|
||||
if (ax) {
|
||||
pNewElement->gfxPtr = renderText(oldVar2, (uint8 *) ax);
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -22,8 +22,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _VARIOUS_H_
|
||||
#define _VARIOUS_H_
|
||||
#ifndef CRUISE_VARIOUS_H
|
||||
#define CRUISE_VARIOUS_H
|
||||
|
||||
#include "cruise/cell.h"
|
||||
|
||||
|
@ -33,11 +33,14 @@ extern uint16 var0;
|
|||
extern uint16 fadeVar;
|
||||
extern uint16 main15;
|
||||
|
||||
int16 readB16(void* ptr);
|
||||
int16 readB16(void *ptr);
|
||||
|
||||
void createTextObject(int overlayIdx, int oldVar8, cellStruct *pObject, int scriptNumber, int scriptOverlayNumber, int backgroundPlane, int16 color, int oldVar2, int oldVar4, int oldVar6);
|
||||
void removeObjectFromList(int ovlNumber, int objectIdx, cellStruct* objPtr, int backgroundPlane, int arg);
|
||||
int16 Op_InitializeStateSub(int ovlIdx,int param1,int param2);
|
||||
void createTextObject(int overlayIdx, int oldVar8, cellStruct * pObject,
|
||||
int scriptNumber, int scriptOverlayNumber, int backgroundPlane,
|
||||
int16 color, int oldVar2, int oldVar4, int oldVar6);
|
||||
void removeObjectFromList(int ovlNumber, int objectIdx, cellStruct * objPtr,
|
||||
int backgroundPlane, int arg);
|
||||
int16 Op_InitializeStateSub(int ovlIdx, int param1, int param2);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
uint8* _systemFNT;
|
||||
uint8 *_systemFNT;
|
||||
|
||||
uint8 video2 = 1;
|
||||
uint8 video3 = 3;
|
||||
|
@ -69,7 +69,7 @@ Common::File currentVolumeFile;
|
|||
int16 currentCursor;
|
||||
|
||||
int16 volumeNumEntry;
|
||||
fileEntry* volumePtrToFileDescriptor = NULL;
|
||||
fileEntry *volumePtrToFileDescriptor = NULL;
|
||||
|
||||
uint32 volumeFileDescriptorSize;
|
||||
int16 volumeSizeOfEntry;
|
||||
|
@ -89,16 +89,14 @@ cellStruct cellHead;
|
|||
|
||||
opcodeTypeFunction opcodeTypeTable[64];
|
||||
|
||||
|
||||
int16 positionInStack;
|
||||
|
||||
actorStruct actorHead;
|
||||
|
||||
|
||||
int16 setup1;
|
||||
|
||||
uint8* currentData3DataPtr;
|
||||
uint8* scriptDataPtrTable[7];
|
||||
uint8 *currentData3DataPtr;
|
||||
uint8 *scriptDataPtrTable[7];
|
||||
|
||||
int16 currentScriptOpcodeType;
|
||||
|
||||
|
@ -142,30 +140,30 @@ int16 var48;
|
|||
int16 flagCt;
|
||||
|
||||
int8 var50[64];
|
||||
int16 palette[256*3];
|
||||
int16 palette[256 * 3];
|
||||
|
||||
systemStringsStruct systemStrings;
|
||||
|
||||
uint8 currentCtpName[40];
|
||||
|
||||
int16 saveVar1;
|
||||
uint8 saveVar2[97]; // recheck size
|
||||
uint8 saveVar2[97]; // recheck size
|
||||
|
||||
int16 numberOfWalkboxes; // saveVar3
|
||||
int16 numberOfWalkboxes; // saveVar3
|
||||
int16 walkboxType[15]; // saveVar4
|
||||
int16 walkboxChange[15]; // saveVar5
|
||||
int16 walkboxChange[15]; // saveVar5
|
||||
|
||||
uint8 saveVar6[16];
|
||||
|
||||
int32 loadFileVar1;
|
||||
|
||||
int16 ctpVar1 = 0;
|
||||
int16 ctp_routeCoordCount; // ctpVar2
|
||||
int16 ctp_routeCoords[20][2]; // ctpVar3
|
||||
int16 ctp_routes[20][10];
|
||||
int16 ctp_routeCoordCount; // ctpVar2
|
||||
int16 ctp_routeCoords[20][2]; // ctpVar3
|
||||
int16 ctp_routes[20][10];
|
||||
uint16 ctp_walkboxTable[15 * 40]; // ctpVar5
|
||||
int8 ctpVar6[32];
|
||||
int16 ctp_scale[15]; // ctpVar7
|
||||
int8 ctpVar6[32];
|
||||
int16 ctp_scale[15]; // ctpVar7
|
||||
int16 ctpVar8[200];
|
||||
|
||||
int16 ctpVar14;
|
||||
|
@ -174,8 +172,8 @@ int16 bgVar1;
|
|||
int16 bgVar2;
|
||||
int16 bgVar3;
|
||||
|
||||
uint8 globalScreen[320*200];
|
||||
uint8 scaledScreen[640*400];
|
||||
uint8 globalScreen[320 * 200];
|
||||
uint8 scaledScreen[640 * 400];
|
||||
|
||||
//OSystem *osystem;
|
||||
|
||||
|
|
|
@ -22,42 +22,39 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _VARS_H_
|
||||
#define _VARS_H_
|
||||
#ifndef CRUISE_VARS_H
|
||||
#define CRUISE_VARS_H
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
struct menuElementSubStruct
|
||||
{
|
||||
struct menuElementSubStruct* pNext;
|
||||
int16 var2;
|
||||
int16 var4;
|
||||
struct menuElementSubStruct {
|
||||
struct menuElementSubStruct *pNext;
|
||||
int16 var2;
|
||||
int16 var4;
|
||||
};
|
||||
|
||||
typedef struct menuElementSubStruct menuElementSubStruct;
|
||||
|
||||
struct menuElementStruct
|
||||
{
|
||||
struct menuElementStruct* next;
|
||||
const char* string;
|
||||
int x;
|
||||
int y;
|
||||
int varA;
|
||||
int varC;
|
||||
unsigned char color;
|
||||
gfxEntryStruct* gfx;
|
||||
menuElementSubStruct* ptrSub;
|
||||
struct menuElementStruct {
|
||||
struct menuElementStruct *next;
|
||||
const char *string;
|
||||
int x;
|
||||
int y;
|
||||
int varA;
|
||||
int varC;
|
||||
unsigned char color;
|
||||
gfxEntryStruct *gfx;
|
||||
menuElementSubStruct *ptrSub;
|
||||
};
|
||||
|
||||
typedef struct menuElementStruct menuElementStruct;
|
||||
|
||||
typedef int32(*opcodeTypeFunction)(void);
|
||||
typedef int16(*opcodeFunction)(void);
|
||||
typedef int32(*opcodeTypeFunction) (void);
|
||||
typedef int16(*opcodeFunction) (void);
|
||||
|
||||
|
||||
extern uint8* _systemFNT;
|
||||
extern uint8 *_systemFNT;
|
||||
extern int16 fontFileIndex;
|
||||
|
||||
extern uint8 video2;
|
||||
|
@ -74,15 +71,13 @@ extern int16 currentActiveBackgroundPlane;
|
|||
extern int16 main5;
|
||||
extern int16 var22;
|
||||
|
||||
|
||||
struct mediumVarStruct
|
||||
{
|
||||
struct mediumVarStruct {
|
||||
uint8 name[16];
|
||||
int16 field_10;
|
||||
int16 field_12;
|
||||
int16 field_14;
|
||||
int16 field_16;
|
||||
uint8* ptr;
|
||||
uint8 *ptr;
|
||||
int16 field_1C;
|
||||
int16 field_1E;
|
||||
int16 field_20;
|
||||
|
@ -90,36 +85,32 @@ struct mediumVarStruct
|
|||
|
||||
typedef struct mediumVarStruct mediumVarStruct;
|
||||
|
||||
struct filesDataStruct
|
||||
{
|
||||
uint8* field_0;
|
||||
uint8* field_4;
|
||||
struct filesDataStruct {
|
||||
uint8 *field_0;
|
||||
uint8 *field_4;
|
||||
};
|
||||
|
||||
typedef struct filesDataStruct filesDataStruct;
|
||||
|
||||
struct filesData2Struct
|
||||
{
|
||||
struct filesData2Struct {
|
||||
int16 field_0;
|
||||
int16 field_2;
|
||||
};
|
||||
|
||||
typedef struct filesData2Struct filesData2Struct;
|
||||
|
||||
struct fileName
|
||||
{
|
||||
struct fileName {
|
||||
uint8 name[13];
|
||||
};
|
||||
|
||||
typedef struct fileName fileName;
|
||||
|
||||
struct setHeaderEntry
|
||||
{
|
||||
int16 field_0; // offset ptr part 1
|
||||
int16 field_2; // offset ptr part 2
|
||||
struct setHeaderEntry {
|
||||
int16 field_0; // offset ptr part 1
|
||||
int16 field_2; // offset ptr part 2
|
||||
int16 width;
|
||||
int16 height;
|
||||
int16 type; // resource type, ie. sprites 0,1,4,5 and 8
|
||||
int16 type; // resource type, ie. sprites 0,1,4,5 and 8
|
||||
int16 transparency;
|
||||
int16 field_C;
|
||||
int16 field_E;
|
||||
|
@ -127,43 +118,39 @@ struct setHeaderEntry
|
|||
|
||||
typedef struct setHeaderEntry setHeaderEntry;
|
||||
|
||||
struct volumeDataStruct
|
||||
{
|
||||
struct volumeDataStruct {
|
||||
char ident[10];
|
||||
fileName* ptr;
|
||||
fileName *ptr;
|
||||
int16 diskNumber;
|
||||
int32 size;
|
||||
};
|
||||
|
||||
typedef struct volumeDataStruct volumeDataStruct;
|
||||
|
||||
struct fileEntry
|
||||
{
|
||||
struct fileEntry {
|
||||
uint8 name[14];
|
||||
int32 offset;
|
||||
int32 size;
|
||||
int32 extSize;
|
||||
int32 unk3; // unused
|
||||
int32 unk3; // unused
|
||||
};
|
||||
|
||||
typedef struct fileEntry fileEntry;
|
||||
|
||||
struct dataFileEntrySub
|
||||
{
|
||||
uint8* ptr;
|
||||
int16 index; // sprite index
|
||||
char name[14];
|
||||
int16 transparency; // sprite transparency
|
||||
uint8* ptr2;
|
||||
uint8 resourceType; // sprite and image type 2,4,8 , fnt = 7, spl = 6
|
||||
uint8 field_1B;
|
||||
struct dataFileEntrySub {
|
||||
uint8 *ptr;
|
||||
int16 index; // sprite index
|
||||
char name[14];
|
||||
int16 transparency; // sprite transparency
|
||||
uint8 *ptr2;
|
||||
uint8 resourceType; // sprite and image type 2,4,8 , fnt = 7, spl = 6
|
||||
uint8 field_1B;
|
||||
int16 field_1C;
|
||||
};
|
||||
|
||||
typedef struct dataFileEntrySub dataFileEntrySub;
|
||||
|
||||
struct dataFileEntry
|
||||
{
|
||||
struct dataFileEntry {
|
||||
int16 widthInColumn;
|
||||
int16 width;
|
||||
int16 resType;
|
||||
|
@ -173,8 +160,7 @@ struct dataFileEntry
|
|||
|
||||
typedef struct dataFileEntry dataFileEntry;
|
||||
|
||||
struct systemStringsStruct
|
||||
{
|
||||
struct systemStringsStruct {
|
||||
int8 param;
|
||||
uint8 string[12];
|
||||
uint8 bootScriptName[8];
|
||||
|
@ -202,7 +188,6 @@ extern int16 main22;
|
|||
extern int16 main7;
|
||||
extern int16 main8;
|
||||
|
||||
|
||||
extern int16 currentDiskNumber;
|
||||
|
||||
extern Common::File currentVolumeFile;
|
||||
|
@ -210,7 +195,7 @@ extern Common::File currentVolumeFile;
|
|||
extern int16 currentCursor;
|
||||
|
||||
extern int16 volumeNumEntry;
|
||||
extern fileEntry* volumePtrToFileDescriptor;
|
||||
extern fileEntry *volumePtrToFileDescriptor;
|
||||
|
||||
extern uint32 volumeFileDescriptorSize;
|
||||
extern int16 volumeSizeOfEntry;
|
||||
|
@ -232,8 +217,8 @@ extern actorStruct actorHead;
|
|||
|
||||
extern int16 setup1;
|
||||
|
||||
extern uint8* currentData3DataPtr;
|
||||
extern uint8* scriptDataPtrTable[7];
|
||||
extern uint8 *currentData3DataPtr;
|
||||
extern uint8 *scriptDataPtrTable[7];
|
||||
|
||||
extern int16 currentScriptOpcodeType;
|
||||
|
||||
|
@ -278,26 +263,26 @@ extern int16 var48;
|
|||
extern int16 flagCt;
|
||||
|
||||
extern int8 var50[64];
|
||||
extern int16 palette[256*3];
|
||||
extern int16 palette[256 * 3];
|
||||
|
||||
extern systemStringsStruct systemStrings;
|
||||
|
||||
extern uint8 currentCtpName[40];
|
||||
|
||||
extern int16 saveVar1;
|
||||
extern uint8 saveVar2[97]; // recheck size
|
||||
extern uint8 saveVar2[97]; // recheck size
|
||||
|
||||
extern int16 numberOfWalkboxes; // saveVar3
|
||||
extern int16 walkboxType[15]; // saveVar4 // Type: 0x00 - non walkable, 0x01 - walkable, 0x02 - exit zone
|
||||
extern int16 walkboxChange[15]; // saveVar5 // walkbox can change its type: 0x00 - not changeable, 0x01 - changeable
|
||||
extern int16 numberOfWalkboxes; // saveVar3
|
||||
extern int16 walkboxType[15]; // saveVar4 // Type: 0x00 - non walkable, 0x01 - walkable, 0x02 - exit zone
|
||||
extern int16 walkboxChange[15]; // saveVar5 // walkbox can change its type: 0x00 - not changeable, 0x01 - changeable
|
||||
// Assumption: To change the type: walkboxType[i] -= walkboxChane[i] and vice versa
|
||||
extern uint8 saveVar6[16];
|
||||
|
||||
extern int32 loadFileVar1;
|
||||
|
||||
extern int16 ctpVar1;
|
||||
extern int16 ctp_routeCoordCount; // ctpVar2 // number of path-finding coordinates
|
||||
extern int16 ctp_routeCoords[20][2]; // ctpVar3 // path-finding coordinates array
|
||||
extern int16 ctp_routeCoordCount; // ctpVar2 // number of path-finding coordinates
|
||||
extern int16 ctp_routeCoords[20][2]; // ctpVar3 // path-finding coordinates array
|
||||
|
||||
/* ctp_routeCoords:
|
||||
|
||||
|
@ -305,7 +290,7 @@ extern int16 ctp_routeCoords[20][2]; // ctpVar3 // path-finding coordinates ar
|
|||
coordinate information with x (2 bytes) and y (2 bytes)
|
||||
*/
|
||||
|
||||
extern int16 ctp_routes[20][10]; // path-finding line information
|
||||
extern int16 ctp_routes[20][10]; // path-finding line information
|
||||
|
||||
/* ctp_routes:
|
||||
|
||||
|
@ -317,9 +302,9 @@ extern int16 ctp_routes[20][10]; // path-finding line information
|
|||
for the 20 * i slice the root x,y is routeCoords[i], routeCoords[i+2]
|
||||
the unused rest of the slice if filled up with 0xFF
|
||||
*/
|
||||
extern uint16 ctp_walkboxTable[15 * 40]; // ctpVar5 // walkboxes coordinates and lines
|
||||
extern int8 ctpVar6[32];
|
||||
extern int16 ctp_scale[15]; // ctpVar7 // scaling information for walkboxes
|
||||
extern uint16 ctp_walkboxTable[15 * 40]; // ctpVar5 // walkboxes coordinates and lines
|
||||
extern int8 ctpVar6[32];
|
||||
extern int16 ctp_scale[15]; // ctpVar7 // scaling information for walkboxes
|
||||
extern int16 ctpVar8[200];
|
||||
|
||||
extern int16 ctpVar14;
|
||||
|
@ -328,8 +313,8 @@ extern int16 bgVar1;
|
|||
extern int16 bgVar2;
|
||||
extern int16 bgVar3;
|
||||
|
||||
extern uint8 globalScreen[320*200];
|
||||
extern uint8 scaledScreen[640*400];
|
||||
extern uint8 globalScreen[320 * 200];
|
||||
extern uint8 scaledScreen[640 * 400];
|
||||
|
||||
//extern OSystem *osystem;
|
||||
|
||||
|
|
|
@ -26,77 +26,72 @@
|
|||
|
||||
namespace Cruise {
|
||||
|
||||
FILE* PAL_fileHandle = NULL;
|
||||
uint8* PAL_ptr = NULL;
|
||||
FILE *PAL_fileHandle = NULL;
|
||||
uint8 *PAL_ptr = NULL;
|
||||
|
||||
int16 numLoadedPal;
|
||||
int16 fileData2;
|
||||
|
||||
void loadPal(volumeDataStruct* entry)
|
||||
{
|
||||
char name[20];
|
||||
void loadPal(volumeDataStruct *entry) {
|
||||
char name[20];
|
||||
|
||||
return;
|
||||
|
||||
if(PAL_fileHandle)
|
||||
{
|
||||
fclose(PAL_fileHandle);
|
||||
}
|
||||
if (PAL_fileHandle) {
|
||||
fclose(PAL_fileHandle);
|
||||
}
|
||||
|
||||
removeExtention(entry->ident, name);
|
||||
strcat(name,".PAL");
|
||||
|
||||
PAL_fileHandle = fopen(name,"rb");
|
||||
removeExtention(entry->ident, name);
|
||||
strcat(name, ".PAL");
|
||||
|
||||
fread(&numLoadedPal, 2, 1, PAL_fileHandle);
|
||||
fread(&fileData2, 2, 1, PAL_fileHandle);
|
||||
PAL_fileHandle = fopen(name, "rb");
|
||||
|
||||
flipShort(&numLoadedPal);
|
||||
flipShort(&fileData2);
|
||||
fread(&numLoadedPal, 2, 1, PAL_fileHandle);
|
||||
fread(&fileData2, 2, 1, PAL_fileHandle);
|
||||
|
||||
PAL_ptr = (uint8*)malloc(numLoadedPal*fileData2);
|
||||
flipShort(&numLoadedPal);
|
||||
flipShort(&fileData2);
|
||||
|
||||
PAL_ptr = (uint8 *) malloc(numLoadedPal * fileData2);
|
||||
}
|
||||
|
||||
int getVolumeDataEntry(volumeDataStruct* entry)
|
||||
{
|
||||
int getVolumeDataEntry(volumeDataStruct *entry) {
|
||||
char buffer[256];
|
||||
int i;
|
||||
|
||||
volumeNumEntry = 0;
|
||||
volumeNumberOfEntry = 0;
|
||||
|
||||
if(currentVolumeFile.isOpen())
|
||||
{
|
||||
if (currentVolumeFile.isOpen()) {
|
||||
freeDisk();
|
||||
}
|
||||
|
||||
askDisk(-1);
|
||||
|
||||
strcpyuint8(buffer,entry->ident);
|
||||
strcpyuint8(buffer, entry->ident);
|
||||
|
||||
currentVolumeFile.open(buffer);
|
||||
|
||||
if(!currentVolumeFile.isOpen())
|
||||
{
|
||||
return(-14);
|
||||
if (!currentVolumeFile.isOpen()) {
|
||||
return (-14);
|
||||
}
|
||||
|
||||
changeCursor(1);
|
||||
|
||||
currentVolumeFile.read(&volumeNumberOfEntry,2);
|
||||
currentVolumeFile.read(&volumeSizeOfEntry,2);
|
||||
currentVolumeFile.read(&volumeNumberOfEntry, 2);
|
||||
currentVolumeFile.read(&volumeSizeOfEntry, 2);
|
||||
|
||||
flipShort(&volumeNumberOfEntry);
|
||||
flipShort(&volumeSizeOfEntry);
|
||||
|
||||
volumeNumEntry = volumeNumberOfEntry;
|
||||
|
||||
assert(volumeSizeOfEntry == 14+4+4+4+4);
|
||||
assert(volumeSizeOfEntry == 14 + 4 + 4 + 4 + 4);
|
||||
|
||||
volumePtrToFileDescriptor = (fileEntry*)mallocAndZero(sizeof(fileEntry) * volumeNumEntry);
|
||||
volumePtrToFileDescriptor =
|
||||
(fileEntry *) mallocAndZero(sizeof(fileEntry) * volumeNumEntry);
|
||||
|
||||
for(i=0;i<volumeNumEntry;i++)
|
||||
{
|
||||
for (i = 0; i < volumeNumEntry; i++) {
|
||||
volumePtrToFileDescriptor[i].name[0] = 0;
|
||||
volumePtrToFileDescriptor[i].offset = 0;
|
||||
volumePtrToFileDescriptor[i].size = 0;
|
||||
|
@ -104,177 +99,153 @@ int getVolumeDataEntry(volumeDataStruct* entry)
|
|||
volumePtrToFileDescriptor[i].unk3 = 0;
|
||||
}
|
||||
|
||||
for(i=0;i<volumeNumEntry;i++)
|
||||
{
|
||||
for (i = 0; i < volumeNumEntry; i++) {
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].name, 14);
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].offset, 4);
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].offset,
|
||||
4);
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].size, 4);
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].extSize, 4);
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].extSize,
|
||||
4);
|
||||
currentVolumeFile.read(&volumePtrToFileDescriptor[i].unk3, 4);
|
||||
}
|
||||
|
||||
for(i=0;i<volumeNumEntry;i++)
|
||||
{
|
||||
for (i = 0; i < volumeNumEntry; i++) {
|
||||
flipLong(&volumePtrToFileDescriptor[i].offset);
|
||||
flipLong(&volumePtrToFileDescriptor[i].size);
|
||||
flipLong(&volumePtrToFileDescriptor[i].extSize);
|
||||
}
|
||||
|
||||
loadPal(entry);
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int searchFileInVolCnf(uint8* fileName,int32 diskNumber)
|
||||
{
|
||||
int searchFileInVolCnf(uint8 *fileName, int32 diskNumber) {
|
||||
int foundDisk = -1;
|
||||
int i;
|
||||
|
||||
for(i=0;i<numOfDisks;i++)
|
||||
{
|
||||
if(volumeData[i].diskNumber == diskNumber)
|
||||
{
|
||||
for (i = 0; i < numOfDisks; i++) {
|
||||
if (volumeData[i].diskNumber == diskNumber) {
|
||||
int j;
|
||||
int numOfEntry = volumeData[i].size / 13;
|
||||
|
||||
for(j=0;j<numOfEntry;j++)
|
||||
{
|
||||
if(!strcmpuint8(volumeData[i].ptr[j].name,fileName))
|
||||
{
|
||||
return(i);
|
||||
for (j = 0; j < numOfEntry; j++) {
|
||||
if (!strcmpuint8(volumeData[i].ptr[j].name,
|
||||
fileName)) {
|
||||
return (i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return(foundDisk);
|
||||
return (foundDisk);
|
||||
}
|
||||
|
||||
int32 findFileInDisksSub1(uint8* fileName)
|
||||
{
|
||||
int32 findFileInDisksSub1(uint8 *fileName) {
|
||||
int foundDisk = -1;
|
||||
int i;
|
||||
|
||||
for(i=0;i<numOfDisks;i++)
|
||||
{
|
||||
for (i = 0; i < numOfDisks; i++) {
|
||||
int j;
|
||||
int numOfEntry = volumeData[i].size / 13;
|
||||
|
||||
for(j=0;j<numOfEntry;j++)
|
||||
{
|
||||
if(!strcmpuint8(volumeData[i].ptr[j].name,fileName))
|
||||
{
|
||||
return(i);
|
||||
for (j = 0; j < numOfEntry; j++) {
|
||||
if (!strcmpuint8(volumeData[i].ptr[j].name, fileName)) {
|
||||
return (i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return(foundDisk);
|
||||
return (foundDisk);
|
||||
}
|
||||
|
||||
void strToUpper(uint8* fileName)
|
||||
{
|
||||
void strToUpper(uint8 *fileName) {
|
||||
char character;
|
||||
|
||||
do
|
||||
{
|
||||
do {
|
||||
character = *fileName;
|
||||
|
||||
if(character>='a' && character<='z')
|
||||
{
|
||||
character&=0xDF;
|
||||
if (character >= 'a' && character <= 'z') {
|
||||
character &= 0xDF;
|
||||
*fileName = character;
|
||||
}
|
||||
|
||||
fileName++;
|
||||
|
||||
}while(character);
|
||||
} while (character);
|
||||
}
|
||||
|
||||
int16 fileExist(uint8* fileName)
|
||||
{
|
||||
FILE* fHandle;
|
||||
int16 fileExist(uint8 *fileName) {
|
||||
FILE *fHandle;
|
||||
|
||||
fHandle = fopenuint8(fileName,"rb");
|
||||
fHandle = fopenuint8(fileName, "rb");
|
||||
|
||||
if(fHandle)
|
||||
{
|
||||
if (fHandle) {
|
||||
fclose(fHandle);
|
||||
return(0);
|
||||
return (0);
|
||||
}
|
||||
|
||||
return(1);
|
||||
|
||||
return (1);
|
||||
}
|
||||
|
||||
void freeDisk(void)
|
||||
{
|
||||
if(currentVolumeFile.isOpen())
|
||||
{
|
||||
void freeDisk(void) {
|
||||
if (currentVolumeFile.isOpen()) {
|
||||
currentVolumeFile.close();
|
||||
free(volumePtrToFileDescriptor);
|
||||
}
|
||||
|
||||
/* TODO
|
||||
if(PAL_fileHandle)
|
||||
{
|
||||
freeAllDataPtr();
|
||||
}
|
||||
*/
|
||||
* if(PAL_fileHandle)
|
||||
* {
|
||||
* freeAllDataPtr();
|
||||
* }
|
||||
*/
|
||||
}
|
||||
|
||||
int16 findFileInList(uint8* fileName)
|
||||
{
|
||||
int16 findFileInList(uint8 *fileName) {
|
||||
int i;
|
||||
|
||||
if(!currentVolumeFile.isOpen())
|
||||
{
|
||||
return(-1);
|
||||
|
||||
if (!currentVolumeFile.isOpen()) {
|
||||
return (-1);
|
||||
}
|
||||
|
||||
strToUpper(fileName);
|
||||
|
||||
if(volumeNumEntry<=0)
|
||||
{
|
||||
return(-1);
|
||||
if (volumeNumEntry <= 0) {
|
||||
return (-1);
|
||||
}
|
||||
|
||||
for(i=0;i<volumeNumEntry;i++)
|
||||
{
|
||||
if(!strcmpuint8(volumePtrToFileDescriptor[i].name,fileName))
|
||||
{
|
||||
return(i);
|
||||
for (i = 0; i < volumeNumEntry; i++) {
|
||||
if (!strcmpuint8(volumePtrToFileDescriptor[i].name, fileName)) {
|
||||
return (i);
|
||||
}
|
||||
}
|
||||
|
||||
return(-1);
|
||||
return (-1);
|
||||
}
|
||||
|
||||
void askDisk(int16 discNumber)
|
||||
{
|
||||
void askDisk(int16 discNumber) {
|
||||
char diskNumberString[256];
|
||||
uint8 fileName[256];
|
||||
uint8 string[256];
|
||||
char messageDrawn = 0;
|
||||
|
||||
if(discNumber != -1)
|
||||
{
|
||||
if (discNumber != -1) {
|
||||
currentDiskNumber = discNumber;
|
||||
}
|
||||
|
||||
// skip drive selection stuff
|
||||
|
||||
strcpyuint8(fileName,"VOL.");
|
||||
sprintf(diskNumberString,"%d",currentDiskNumber);
|
||||
strcatuint8(fileName,diskNumberString);
|
||||
strcpyuint8(fileName, "VOL.");
|
||||
sprintf(diskNumberString, "%d", currentDiskNumber);
|
||||
strcatuint8(fileName, diskNumberString);
|
||||
|
||||
strcpyuint8(string,"INSERER LE DISQUE ");
|
||||
strcatuint8(string,diskNumberString);
|
||||
strcatuint8(string," EN ");
|
||||
strcpyuint8(string, "INSERER LE DISQUE ");
|
||||
strcatuint8(string, diskNumberString);
|
||||
strcatuint8(string, " EN ");
|
||||
|
||||
// while(fileExist(fileName))
|
||||
// while(fileExist(fileName))
|
||||
{
|
||||
if(!messageDrawn)
|
||||
{
|
||||
if (!messageDrawn) {
|
||||
drawMsgString(string);
|
||||
messageDrawn = 1;
|
||||
}
|
||||
|
@ -283,20 +254,15 @@ void askDisk(int16 discNumber)
|
|||
changeCursor(currentCursor);
|
||||
}
|
||||
|
||||
|
||||
|
||||
int16 findFileInDisks(uint8* fileName)
|
||||
{
|
||||
int16 findFileInDisks(uint8 *fileName) {
|
||||
int disk;
|
||||
int fileIdx;
|
||||
|
||||
|
||||
strToUpper(fileName);
|
||||
|
||||
if(!volumeDataLoaded)
|
||||
{
|
||||
if (!volumeDataLoaded) {
|
||||
printf("CNF wasn't loaded, reading now...\n");
|
||||
if(currentVolumeFile.isOpen())
|
||||
{
|
||||
if (currentVolumeFile.isOpen()) {
|
||||
askDisk(-1);
|
||||
freeDisk();
|
||||
}
|
||||
|
@ -305,28 +271,24 @@ int16 findFileInDisks(uint8* fileName)
|
|||
readVolCnf();
|
||||
}
|
||||
|
||||
if(currentVolumeFile.isOpen())
|
||||
{
|
||||
if (currentVolumeFile.isOpen()) {
|
||||
askDisk(-1);
|
||||
}
|
||||
|
||||
fileIdx = findFileInList(fileName);
|
||||
|
||||
if(fileIdx>=0)
|
||||
{
|
||||
return(fileIdx);
|
||||
if (fileIdx >= 0) {
|
||||
return (fileIdx);
|
||||
}
|
||||
|
||||
disk = searchFileInVolCnf(fileName,currentDiskNumber);
|
||||
disk = searchFileInVolCnf(fileName, currentDiskNumber);
|
||||
|
||||
if(disk>=0)
|
||||
{
|
||||
if (disk >= 0) {
|
||||
int temp;
|
||||
|
||||
printf("File found on disk %d\n", disk);
|
||||
|
||||
if(currentVolumeFile.isOpen())
|
||||
{
|
||||
|
||||
if (currentVolumeFile.isOpen()) {
|
||||
askDisk(-1);
|
||||
}
|
||||
|
||||
|
@ -338,69 +300,61 @@ int16 findFileInDisks(uint8* fileName)
|
|||
|
||||
temp = findFileInList(fileName);
|
||||
|
||||
if(temp>=0)
|
||||
return(temp);
|
||||
if (temp >= 0)
|
||||
return (temp);
|
||||
|
||||
return(-1);
|
||||
return (-1);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
int temp;
|
||||
|
||||
temp = findFileInDisksSub1(fileName);
|
||||
|
||||
if(temp>=0)
|
||||
{
|
||||
if (temp >= 0) {
|
||||
int temp2;
|
||||
|
||||
|
||||
askDisk(volumeData[temp].diskNumber);
|
||||
|
||||
getVolumeDataEntry(&volumeData[temp]);
|
||||
|
||||
temp2 = findFileInList(fileName);
|
||||
|
||||
if(temp2>=0)
|
||||
return(temp2);
|
||||
if (temp2 >= 0)
|
||||
return (temp2);
|
||||
}
|
||||
|
||||
|
||||
return(-1);
|
||||
return (-1);
|
||||
}
|
||||
}
|
||||
|
||||
int16 readVolCnf(void)
|
||||
{
|
||||
int16 readVolCnf(void) {
|
||||
int i;
|
||||
Common::File fileHandle;
|
||||
short int sizeHEntry;
|
||||
|
||||
volumeDataLoaded = 0;
|
||||
|
||||
for(i=0;i<20;i++)
|
||||
{
|
||||
for (i = 0; i < 20; i++) {
|
||||
volumeData[i].ident[0] = 0;
|
||||
volumeData[i].ptr = NULL;
|
||||
volumeData[i].diskNumber = i+1;
|
||||
volumeData[i].diskNumber = i + 1;
|
||||
volumeData[i].size = 0;
|
||||
}
|
||||
|
||||
fileHandle.open("VOL.CNF");
|
||||
|
||||
if(!fileHandle.isOpen())
|
||||
{
|
||||
return(0);
|
||||
if (!fileHandle.isOpen()) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
fileHandle.read(&numOfDisks,2);
|
||||
fileHandle.read(&numOfDisks, 2);
|
||||
flipShort(&numOfDisks);
|
||||
|
||||
fileHandle.read(&sizeHEntry,2);
|
||||
flipShort(&sizeHEntry); // size of one header entry - 20 bytes
|
||||
fileHandle.read(&sizeHEntry, 2);
|
||||
flipShort(&sizeHEntry); // size of one header entry - 20 bytes
|
||||
|
||||
for(i=0;i<numOfDisks;i++)
|
||||
{
|
||||
// fread(&volumeData[i],20,1,fileHandle);
|
||||
for (i = 0; i < numOfDisks; i++) {
|
||||
// fread(&volumeData[i],20,1,fileHandle);
|
||||
fileHandle.read(&volumeData[i].ident, 10);
|
||||
fileHandle.read(&volumeData[i].ptr, 4);
|
||||
fileHandle.read(&volumeData[i].diskNumber, 2);
|
||||
|
@ -411,24 +365,22 @@ int16 readVolCnf(void)
|
|||
flipLong(&volumeData[i].size);
|
||||
}
|
||||
|
||||
for(i=0;i<numOfDisks;i++)
|
||||
{
|
||||
fileName* ptr;
|
||||
|
||||
fileHandle.read(&volumeData[i].size,4);
|
||||
for (i = 0; i < numOfDisks; i++) {
|
||||
fileName *ptr;
|
||||
|
||||
fileHandle.read(&volumeData[i].size, 4);
|
||||
flipLong(&volumeData[i].size);
|
||||
|
||||
ptr = (fileName*)mallocAndZero(volumeData[i].size);
|
||||
ptr = (fileName *) mallocAndZero(volumeData[i].size);
|
||||
|
||||
volumeData[i].ptr = ptr;
|
||||
|
||||
if(!ptr)
|
||||
{
|
||||
if (!ptr) {
|
||||
fileHandle.close();
|
||||
return(-2);
|
||||
return (-2);
|
||||
}
|
||||
|
||||
fileHandle.read(ptr,volumeData[i].size);
|
||||
fileHandle.read(ptr, volumeData[i].size);
|
||||
}
|
||||
|
||||
fileHandle.close();
|
||||
|
@ -438,31 +390,29 @@ int16 readVolCnf(void)
|
|||
//#define dumpResources
|
||||
#ifdef dumpResources
|
||||
|
||||
for(i=0;i<numOfDisks;i++)
|
||||
{
|
||||
for (i = 0; i < numOfDisks; i++) {
|
||||
int j;
|
||||
char nameBuffer[256];
|
||||
fileEntry* buffer;
|
||||
fileEntry *buffer;
|
||||
|
||||
sprintf(nameBuffer,"D%d.",i+1);
|
||||
sprintf(nameBuffer, "D%d.", i + 1);
|
||||
|
||||
fileHandle = fopen(nameBuffer,"rb");
|
||||
fileHandle = fopen(nameBuffer, "rb");
|
||||
|
||||
short int numEntry;
|
||||
short int sizeEntry;
|
||||
|
||||
fread(&numEntry,2,1,fileHandle);
|
||||
fread(&sizeEntry,2,1,fileHandle);
|
||||
fread(&numEntry, 2, 1, fileHandle);
|
||||
fread(&sizeEntry, 2, 1, fileHandle);
|
||||
|
||||
flipShort(&numEntry);
|
||||
flipShort(&sizeEntry);
|
||||
|
||||
buffer = (fileEntry*)mallocAndZero(numEntry*sizeEntry);
|
||||
buffer = (fileEntry *) mallocAndZero(numEntry * sizeEntry);
|
||||
|
||||
fread(buffer,numEntry*sizeEntry,1,fileHandle);
|
||||
fread(buffer, numEntry * sizeEntry, 1, fileHandle);
|
||||
|
||||
for(j=0;j<numEntry;j++)
|
||||
{
|
||||
for (j = 0; j < numEntry; j++) {
|
||||
flipLong(&buffer[j].offset);
|
||||
flipLong(&buffer[j].size);
|
||||
flipLong(&buffer[j].unk2);
|
||||
|
@ -470,29 +420,33 @@ int16 readVolCnf(void)
|
|||
|
||||
fseek(fileHandle, buffer[j].offset, SEEK_SET);
|
||||
|
||||
char* bufferLocal;
|
||||
bufferLocal = (char*)mallocAndZero(buffer[j].size);
|
||||
char *bufferLocal;
|
||||
bufferLocal = (char *)mallocAndZero(buffer[j].size);
|
||||
|
||||
fread(bufferLocal,buffer[j].size,1,fileHandle);
|
||||
fread(bufferLocal, buffer[j].size, 1, fileHandle);
|
||||
|
||||
char nameBuffer[256];
|
||||
|
||||
sprintf(nameBuffer,"D%d.dmp/%s",i+1,buffer[j].name);
|
||||
sprintf(nameBuffer, "D%d.dmp/%s", i + 1,
|
||||
buffer[j].name);
|
||||
|
||||
if(buffer[j].size == buffer[j].unk2)
|
||||
{
|
||||
FILE* fOut = fopen(nameBuffer,"wb+");
|
||||
fwrite(bufferLocal,buffer[j].size,1,fOut);
|
||||
if (buffer[j].size == buffer[j].unk2) {
|
||||
FILE *fOut = fopen(nameBuffer, "wb+");
|
||||
fwrite(bufferLocal, buffer[j].size, 1, fOut);
|
||||
fclose(fOut);
|
||||
}
|
||||
else
|
||||
{
|
||||
char* uncompBuffer = (char*)mallocAndZero(buffer[j].unk2+500);
|
||||
} else {
|
||||
char *uncompBuffer =
|
||||
(char *)mallocAndZero(buffer[j].unk2 +
|
||||
500);
|
||||
|
||||
decomp((uint8*)bufferLocal+buffer[j].size-4,(uint8*)uncompBuffer+buffer[j].unk2+500,buffer[j].unk2);
|
||||
decomp((uint8 *) bufferLocal + buffer[j].size -
|
||||
4,
|
||||
(uint8 *) uncompBuffer + buffer[j].unk2 +
|
||||
500, buffer[j].unk2);
|
||||
|
||||
FILE* fOut = fopen(nameBuffer,"wb+");
|
||||
fwrite(uncompBuffer+500,buffer[j].unk2,1,fOut);
|
||||
FILE *fOut = fopen(nameBuffer, "wb+");
|
||||
fwrite(uncompBuffer + 500, buffer[j].unk2, 1,
|
||||
fOut);
|
||||
fclose(fOut);
|
||||
|
||||
//free(uncompBuffer);
|
||||
|
@ -505,13 +459,12 @@ int16 readVolCnf(void)
|
|||
|
||||
#endif
|
||||
|
||||
return(1);
|
||||
return (1);
|
||||
}
|
||||
|
||||
///////////////////////////::
|
||||
|
||||
void drawMsgString(uint8* string)
|
||||
{
|
||||
void drawMsgString(uint8 *string) {
|
||||
//printf("%s\n",string);
|
||||
}
|
||||
|
||||
|
|
|
@ -22,23 +22,23 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef _VOLUME_H_
|
||||
#define _VOLUME_H_
|
||||
#ifndef CRUISE_VOLUME_H
|
||||
#define CRUISE_VOLUME_H
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
int16 readVolCnf(void);
|
||||
int16 findFileInDisks(uint8* fileName);
|
||||
int16 fileExist(uint8* fileName);
|
||||
int16 findFileInDisks(uint8 * fileName);
|
||||
int16 fileExist(uint8 * fileName);
|
||||
void freeDisk(void);
|
||||
int16 findFileInList(uint8* fileName);
|
||||
int16 findFileInList(uint8 * fileName);
|
||||
|
||||
////////////////
|
||||
|
||||
void strToUpper(uint8* fileName);
|
||||
void drawMsgString(uint8* string);
|
||||
void strToUpper(uint8 * fileName);
|
||||
void drawMsgString(uint8 * string);
|
||||
void askDisk(int16 discNumber);
|
||||
void setObjectPosition(int16 param1,int16 param2,int16 param3,int16 param4);
|
||||
void setObjectPosition(int16 param1, int16 param2, int16 param3, int16 param4);
|
||||
|
||||
} // End of namespace Cruise
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue