SCUMM: Fix MI2 Mac script patch comment

It's clearer if the addresses are included. Also, the comment had the
wrong jump address at one point.
This commit is contained in:
Torbjörn Andersson 2022-04-19 14:11:55 +02:00
parent 3e37a6ca9a
commit ffe3d8a195

View file

@ -1693,22 +1693,22 @@ void ScummEngine::applyWorkaroundIfNeeded(ResType type, int idx) {
byte *unpatchedScript = getResourceAddress(type, idx); byte *unpatchedScript = getResourceAddress(type, idx);
const byte patch[] = { const byte patch[] = {
0x48, 0x00, 0x40, 0x00, 0x00, 0x13, 0x00, // if (Local[0] == 0) { 0x48, 0x00, 0x40, 0x00, 0x00, 0x13, 0x00, // [0926] if (Local[0] == 0) {
0x33, 0x03, 0x00, 0x00, 0xc8, 0x00, // SetScreen(0,200); 0x33, 0x03, 0x00, 0x00, 0xc8, 0x00, // [092D] SetScreen(0,200);
0x0a, 0x82, 0xff, // startScript(130,[]); 0x0a, 0x82, 0xff, // [0933] startScript(130,[]);
0x80, // breakHere(); 0x80, // [0936] breakHere();
0x68, 0x00, 0x00, 0x82, // VAR_RESULT = isScriptRunning(130); 0x68, 0x00, 0x00, 0x82, // [0937] VAR_RESULT = isScriptRunning(130);
0x28, 0x00, 0x00, 0xf6, 0xff, // unless (!VAR_RESULT) goto 0955; 0x28, 0x00, 0x00, 0xf6, 0xff, // [093B] unless (!VAR_RESULT) goto 0936;
// } // [0940] }
0x48, 0x00, 0x40, 0x3f, 0xe1, 0x1d, 0x00, // if (Local[0] == -7873) [ 0x48, 0x00, 0x40, 0x3f, 0xe1, 0x1d, 0x00, // [0940] if (Local[0] == -7873) [
0x1a, 0x32, 0x00, 0x3f, 0x01, // VAR_MAINMENU_KEY = 319; 0x1a, 0x32, 0x00, 0x3f, 0x01, // [0947] VAR_MAINMENU_KEY = 319;
0x33, 0x03, 0x00, 0x00, 0xc8, 0x00, // SetScreen(0,200); 0x33, 0x03, 0x00, 0x00, 0xc8, 0x00, // [094C] SetScreen(0,200);
0x0a, 0x82, 0xff, // startScript(130,[]); 0x0a, 0x82, 0xff, // [0952] startScript(130,[]);
0x80, // breakHere(); 0x80, // [0955] breakHere();
0x68, 0x00, 0x00, 0x82, // VAR_RESULT = isScriptRunning(130); 0x68, 0x00, 0x00, 0x82, // [0956] VAR_RESULT = isScriptRunning(130);
0x28, 0x00, 0x00, 0xf6, 0xff, // unless (!VAR_RESULT) goto 0955; 0x28, 0x00, 0x00, 0xf6, 0xff, // [095A] unless (!VAR_RESULT) goto 0955;
0x1a, 0x00, 0x40, 0x00, 0x00 // Local[0] = 0; 0x1a, 0x00, 0x40, 0x00, 0x00 // [095F] Local[0] = 0;
// } // [0964] }
}; };
byte *patchedScript = new byte[6780]; byte *patchedScript = new byte[6780];