strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Ori Avtalion
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9414d7a6e2
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
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2011-04-28 15:08:58 +03:00 |
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Max Horn
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84184aabc0
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ALL: colour -> color
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2011-04-14 14:12:35 +02:00 |
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Paul Gilbert
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a83aafab54
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Changed the font system to allow for multiple fonts to be loaded simultaneously
svn-id: r49209
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2010-05-25 10:46:56 +00:00 |
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Paul Gilbert
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3d1a43bc54
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Worked on separating scene logic into separate classes for M4 and MADS
svn-id: r47728
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2010-01-30 23:03:07 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Torbjörn Andersson
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72eb9ec9ea
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.
svn-id: r46941
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2010-01-03 19:37:43 +00:00 |
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Paul Gilbert
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b729218bb6
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Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events
svn-id: r46424
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2009-12-20 07:09:40 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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