Commit graph

25 commits

Author SHA1 Message Date
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel
71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
3fd919060c GRPAHICS: Do not access Surface::bytesPerPixel anymore. 2011-04-17 20:58:08 +02:00
Johannes Schickel
39b993fb02 GRAPHICS: Prefer Surface::create taking a PixelFormat over the one taking a byte depth. 2011-04-17 16:24:52 +02:00
Johannes Schickel
f53f1af062 GRAPHICS: Adapt thumbnail code to grabPalette RGBA->RGB change. 2011-02-14 17:08:32 +01:00
Max Horn
ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Johannes Schickel
2662d569d9 Fix long standing regression (introduced with r34053) in thumbnail scaling code for Hercules graphics.
svn-id: r50605
2010-07-02 22:38:42 +00:00
Filippos Karapetis
e22a75de99 Rewrote the handling of thumbnail creation for KQ6 Windows in rev #50600, so that it recreates the screen buffer like the other workarounds above it (thanks to LordHoto for pointing this out)
svn-id: r50601
2010-07-02 19:04:44 +00:00
Filippos Karapetis
1beff1a599 Added a special case for KQ6 hires in the thumbnail creation code, which runs at a resolution of 640x440
svn-id: r50600
2010-07-02 16:52:09 +00:00
Johannes Schickel
d163686d2d Document that the current Hercules mode thumbnail scaler code is pretty much aimed for SCUMM games.
svn-id: r48736
2010-04-19 20:44:25 +00:00
Johannes Schickel
498d1da182 Cleanup.
svn-id: r48735
2010-04-19 20:44:05 +00:00
Andre Heider
64cba2878a Do not call OSystem::grabPalette() for 16bit modes, when the result is not used anyway for those modes.
svn-id: r48733
2010-04-19 20:37:20 +00:00
Max Horn
78b6bed8db Code formatting
svn-id: r48188
2010-03-08 10:29:52 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Max Horn
37e51f1575 Fixed some (pedantic) warnings
svn-id: r44015
2009-09-08 22:03:07 +00:00
Johannes Schickel
84c1fc6399 Fix bug for non 8bpp indexed game screens in grabScreen565.
svn-id: r43796
2009-08-29 08:02:40 +00:00
Jody Northup
21e6438a50 changes to graphics/scaler/thumbnail_intern.cpp that escaped earlier 16-bit merge.
svn-id: r43788
2009-08-29 07:23:49 +00:00
Travis Howell
fc4d1c0aff Revert last change, better to wait for 16bit backend support.
svn-id: r41131
2009-06-03 00:31:50 +00:00
Travis Howell
f82df1d1c4 Update thumbnail code to capture RGB565 screen.
svn-id: r41130
2009-06-03 00:01:07 +00:00
Max Horn
e338205066 Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1
svn-id: r36090
2009-01-27 01:46:29 +00:00
Max Horn
17f5d4eeea Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the process)
svn-id: r35994
2009-01-22 04:45:19 +00:00
Johannes Schickel
985c02ee7d Committed my patch #2216641 "GRAPHICS: PixelFormat introduction".
svn-id: r34875
2008-11-03 13:44:59 +00:00
Kari Salminen
fac71dc6d4 Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes compiling under MSVC.
svn-id: r34063
2008-08-20 15:58:52 +00:00
Renamed from graphics/scaler/thumbnail.cpp (Browse further)