Christoph Mallon
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23a0f5318c
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Johannes Schickel
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71bdb86e02
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Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
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2011-05-01 16:54:45 +02:00 |
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Ori Avtalion
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9414d7a6e2
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
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2011-04-28 15:08:58 +03:00 |
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Johannes Schickel
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3fd919060c
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GRPAHICS: Do not access Surface::bytesPerPixel anymore.
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2011-04-17 20:58:08 +02:00 |
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Johannes Schickel
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39b993fb02
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GRAPHICS: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
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2011-04-17 16:24:52 +02:00 |
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Johannes Schickel
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f53f1af062
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GRAPHICS: Adapt thumbnail code to grabPalette RGBA->RGB change.
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2011-02-14 17:08:32 +01:00 |
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Max Horn
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ab039812e7
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COMMON: OSystem now has a PaletteManager
svn-id: r55806
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2011-02-07 17:52:38 +00:00 |
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Johannes Schickel
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2662d569d9
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Fix long standing regression (introduced with r34053) in thumbnail scaling code for Hercules graphics.
svn-id: r50605
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2010-07-02 22:38:42 +00:00 |
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Filippos Karapetis
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e22a75de99
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Rewrote the handling of thumbnail creation for KQ6 Windows in rev #50600, so that it recreates the screen buffer like the other workarounds above it (thanks to LordHoto for pointing this out)
svn-id: r50601
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2010-07-02 19:04:44 +00:00 |
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Filippos Karapetis
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1beff1a599
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Added a special case for KQ6 hires in the thumbnail creation code, which runs at a resolution of 640x440
svn-id: r50600
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2010-07-02 16:52:09 +00:00 |
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Johannes Schickel
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d163686d2d
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Document that the current Hercules mode thumbnail scaler code is pretty much aimed for SCUMM games.
svn-id: r48736
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2010-04-19 20:44:25 +00:00 |
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Johannes Schickel
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498d1da182
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Cleanup.
svn-id: r48735
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2010-04-19 20:44:05 +00:00 |
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Andre Heider
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64cba2878a
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Do not call OSystem::grabPalette() for 16bit modes, when the result is not used anyway for those modes.
svn-id: r48733
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2010-04-19 20:37:20 +00:00 |
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Max Horn
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78b6bed8db
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Code formatting
svn-id: r48188
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2010-03-08 10:29:52 +00:00 |
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Johannes Schickel
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aed02365ec
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Strip trailing spaces/tabs.
svn-id: r47541
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2010-01-25 01:39:44 +00:00 |
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Max Horn
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37e51f1575
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Fixed some (pedantic) warnings
svn-id: r44015
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2009-09-08 22:03:07 +00:00 |
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Johannes Schickel
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84c1fc6399
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Fix bug for non 8bpp indexed game screens in grabScreen565.
svn-id: r43796
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2009-08-29 08:02:40 +00:00 |
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Jody Northup
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21e6438a50
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changes to graphics/scaler/thumbnail_intern.cpp that escaped earlier 16-bit merge.
svn-id: r43788
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2009-08-29 07:23:49 +00:00 |
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Travis Howell
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fc4d1c0aff
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Revert last change, better to wait for 16bit backend support.
svn-id: r41131
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2009-06-03 00:31:50 +00:00 |
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Travis Howell
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f82df1d1c4
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Update thumbnail code to capture RGB565 screen.
svn-id: r41130
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2009-06-03 00:01:07 +00:00 |
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Max Horn
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e338205066
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Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1
svn-id: r36090
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2009-01-27 01:46:29 +00:00 |
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Max Horn
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17f5d4eeea
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Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the process)
svn-id: r35994
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2009-01-22 04:45:19 +00:00 |
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Johannes Schickel
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985c02ee7d
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Committed my patch #2216641 "GRAPHICS: PixelFormat introduction".
svn-id: r34875
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2008-11-03 13:44:59 +00:00 |
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Kari Salminen
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fac71dc6d4
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Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes compiling under MSVC.
svn-id: r34063
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2008-08-20 15:58:52 +00:00 |
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