Thierry Crozat
3596dce56d
MACOSX: Remove wrapper functions for pasteboard access
...
Instead the OSystem functions are now directly implemented in
Objective C.
2023-03-24 21:11:50 +01:00
Thierry Crozat
41bb796ef6
MACOSX: Use bundle name for config and log file names
...
The idea here is that we can package a game in a custom bundle using
the scummvm executable, and use the game name as bundle name. It will
then use its own config and log files rather than share the ones from
the standalone ScummVM app.
2023-03-24 21:11:50 +01:00
Thunderforge
3e1d4ae9ce
COMMON: Restructuring how ApplicationSupport path is calculated and putting in Icons subdirectory
2022-07-02 22:34:36 +02:00
Donovan Watteau
5118c60874
MACOSX: Pull a getResourceAppBundlePathMacOSX() wrapper from addSysArchivesToSearchSet()
2022-05-22 23:42:45 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
aryanrawlani28
4bcac1df17
GUI: U32: Use u32 in clipboards for MacOS
2020-08-30 14:43:41 +02:00
Thierry Crozat
3fe0e3c38e
OSYSTEM: Add API to copy text to clipboard
...
This has also been implemented for the SDL2 and macOS backends.
2018-04-29 21:47:10 +01:00
Thierry Crozat
11dd33bb73
MACOSX: Create screenshot on Desktop
...
This is consistent with the OS shortcut (Crtl+Shift+3) to take a
screenshot.
2017-04-24 01:06:50 +01:00
Thierry Crozat
f490fb811a
OSX: Implement clipboard support
...
There was already an implementation using SDL2 in the SDL backend,
but this way we have it available also when using the SDL 1.
2016-08-30 21:37:34 +01:00