Strangerke
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b6d6c17727
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AVALANCHE: Replace static strings by static char*
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2013-10-05 14:37:20 +02:00 |
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Strangerke
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a357dc4d0c
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AVALANCHE: Cleaning includes - remove useless includes in cpp files
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2013-10-05 01:55:41 +02:00 |
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Strangerke
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1cbe175a74
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AVALANCHE: Fix naming conventions in getItem()
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2013-10-04 17:55:40 +02:00 |
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Strangerke
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300859aa43
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AVALANCHE: Fix static array names
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2013-10-04 17:52:12 +02:00 |
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Strangerke
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89559e07a3
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AVALANCHE: Remove file variable from AvalancheEngine
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2013-10-04 17:40:24 +02:00 |
|
Strangerke
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493c02ae22
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AVALANCHE: Use ConfMan short name
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2013-10-04 17:33:13 +02:00 |
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Strangerke
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9b9462bcee
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AVALANCHE: Check | occurrence as pointed by LordHoto
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2013-10-04 17:15:24 +02:00 |
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Strangerke
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efe6236e7b
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AVALANCHE: Make _surface private
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2013-10-02 23:39:18 +02:00 |
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Strangerke
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8652224e58
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AVALANCHE: Move ControlCharacter enum to enums
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2013-10-02 07:49:32 +02:00 |
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Strangerke
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5a4bd0d837
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AVALANCHE: some more work on variables
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2013-10-01 23:31:31 +02:00 |
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Strangerke
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c9432b8467
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AVALANCHE: more work on variables
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2013-10-01 23:23:07 +02:00 |
|
Strangerke
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199ba0ddf4
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AVALANCHE: Remove verbosity related to the use of Magics enum
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2013-10-01 23:15:53 +02:00 |
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Strangerke
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ae45671973
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AVALANCHE: More work on variables
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2013-10-01 22:52:30 +02:00 |
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Strangerke
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ce50d86987
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AVALANCHE: Remove useless variable, move variables to dialogs
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2013-10-01 21:58:01 +02:00 |
|
uruk
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8408fa46c7
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AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRandomNumber() calls.
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2013-10-01 09:40:41 +02:00 |
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Strangerke
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6c11712373
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AVALANCHE: More refactoring
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2013-10-01 06:50:27 +02:00 |
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Strangerke
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9b8566ae18
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AVALANCHE: Move several variables to make them private
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2013-10-01 00:12:28 +02:00 |
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Strangerke
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98b5fe757f
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AVALANCHE: Remove various dead variables and associated code
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2013-09-30 22:00:05 +02:00 |
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Strangerke
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ec41600795
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AVALANCHE: Rename getFlag(), change _roomTime to uint32
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2013-09-30 07:04:24 +02:00 |
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Strangerke
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55a3af61c9
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AVALANCHE: Fix more gcc warnings reported by wjp
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2013-09-29 23:59:01 +02:00 |
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Strangerke
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bea6980529
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AVALANCHE: Move debug display of magic lines to debugger
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2013-09-29 22:19:12 +02:00 |
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Strangerke
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4464409d73
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AVALANCHE: Set drawArc private
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2013-09-29 21:28:43 +02:00 |
|
Strangerke
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1c9ac623fa
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AVALANCHE: Rework calcHand, move another function to Graphics
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2013-09-29 19:49:57 +02:00 |
|
Strangerke
|
6a7326ec26
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AVALANCHE: More rework on Graphic code
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2013-09-28 15:08:41 +02:00 |
|
Strangerke
|
0edb0e0434
|
AVALANCHE: Set the Magic surface as private, some associated rework
|
2013-09-28 14:31:54 +02:00 |
|
Strangerke
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fdbcb5f785
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AVALANCHE: Move some more functions to Graphics
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2013-09-28 10:41:52 +02:00 |
|
Strangerke
|
726fa64bbf
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AVALANCHE: Use an enum for the Mouse cursor identifier
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2013-09-28 10:11:21 +02:00 |
|
Strangerke
|
7d66cdf417
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AVALANCHE: Move mouse cursor display functions to Graphics
|
2013-09-28 10:00:23 +02:00 |
|
Strangerke
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7a8d252ddb
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AVALANCHE: Move Digits and Directions to Graphics
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2013-09-28 09:43:28 +02:00 |
|
Strangerke
|
00e5a4830b
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AVALANCHE: Move background loading to Graphics
|
2013-09-27 23:48:53 +02:00 |
|
Strangerke
|
75258758ef
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AVALANCHE: Move Zoom to Graphics
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2013-09-27 23:22:36 +02:00 |
|
Strangerke
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649fa6e5f0
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AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables
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2013-09-27 21:57:24 +02:00 |
|
Strangerke
|
d7230fe856
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AVALANCHE: Remove a couple of unused variables
|
2013-09-27 08:33:58 +02:00 |
|
Strangerke
|
64f799773e
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AVALANCHE: Misc minor polishing
|
2013-09-27 08:21:04 +02:00 |
|
Strangerke
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08883a807f
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AVALANCHE: Merge Avalot and AvalancheEngine
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2013-09-27 01:34:38 +02:00 |
|
Strangerke
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e166f6fc44
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AVALANCHE: Move a couple of variables to Sequence, more private variables
|
2013-09-27 00:33:08 +02:00 |
|
Strangerke
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75cbbda822
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AVALANCHE: More function deduplication, remove a magic value
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2013-09-27 00:21:59 +02:00 |
|
Strangerke
|
df3fe7b0ec
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AVALANCHE: Objectify Sequence. This commit breaks savegames.
|
2013-09-26 20:16:33 +02:00 |
|
uruk
|
8efaa45425
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AVALANCHE: Partially implement (there are still missing features: icon, keyboard control) the last missing type of scrolls: dialogs. Move some functions/variables, remove unused code in order to do so.
|
2013-09-26 19:22:48 +02:00 |
|
Strangerke
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6cd9bd141c
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AVALANCHE: Move some variables to Animation, break savegame compatibility
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2013-09-25 23:54:35 +02:00 |
|
Strangerke
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890eed446c
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AVALANCHE: rename a parameter, remove a useless (unitialized) variable, disable some menu entries
|
2013-09-25 07:57:57 +02:00 |
|
Strangerke
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1b1655d0c8
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AVALANCHE: use nullptr for empty pointers
|
2013-09-25 07:46:09 +02:00 |
|
Strangerke
|
5637987bd7
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AVALANCHE: Simplify loadMouse()
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2013-09-25 07:35:56 +02:00 |
|
Strangerke
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929dcd42f5
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AVALANCHE: Reduce verbosity in Background, remove a useless variable
|
2013-09-25 07:18:08 +02:00 |
|
Strangerke
|
b4a81fc2ac
|
AVALANCHE: Use enum for verbs
|
2013-09-24 22:36:57 +02:00 |
|
Strangerke
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b3f6ce975f
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AVALANCHE: Use People enum as a type for several variables, modify functions accordingly
|
2013-09-24 21:24:52 +02:00 |
|
uruk
|
3ae30372bc
|
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renaming in Animation.
|
2013-09-24 18:25:53 +02:00 |
|
Strangerke
|
0b7de38dc1
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AVALANCHE: Use Room enum instead of byte in misc place
|
2013-09-24 08:15:28 +02:00 |
|
Strangerke
|
f4e37939c7
|
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
|
2013-09-24 07:31:43 +02:00 |
|
Strangerke
|
cbe9c151aa
|
AVALANCHE: Refactor some variables. This breaks savegame compatibility
|
2013-09-23 23:16:57 +02:00 |
|