Bastien Bouclet
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8d5406720c
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ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
'soft_renderer' was a bool and was not useful to select a renderer
in a list with more than two values.
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2015-12-29 07:55:27 +01:00 |
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Joseph Jezak
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9b4e04e885
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GRIM: Rename the debug command emi_jump to jump and make it work for Grim too.
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2014-08-29 20:16:40 -04:00 |
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Joel Teichroeb
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b1dd70cb01
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GRIM: Add save and load commands
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2014-07-28 10:46:55 -07:00 |
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Joel Teichroeb
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4654cedc8c
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GRIM: Add a swap_renderer command
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2014-07-28 10:44:32 -07:00 |
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Pawel Kolodziejski
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88b93b36dd
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ALL: sync with ScummVM
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2014-07-02 01:02:35 +02:00 |
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Joel Teichroeb
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c0cb2f1f9c
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GRIM: Use a consitent style for constructor initializers
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2013-10-26 13:57:55 -07:00 |
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Dries Harnie
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1d7208634a
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GRIM/EMI: Run lua_do asynchronously
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2013-08-04 14:27:30 +02:00 |
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Dries Harnie
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aed1c76018
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EMI: Run jump scripts asynchronously
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2013-07-30 20:11:56 +02:00 |
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Dries Harnie
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71be744000
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EMI: Add emi_jump command to debugger
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2013-07-29 22:02:03 +02:00 |
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Dries Harnie
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45aa6269c4
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EMI: Add lua_do command to debugger
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2013-07-10 20:44:02 +02:00 |
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Giulio Camuffo
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721ee6a845
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GRIM: Add a debugger command to check the game data files
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2013-02-06 14:52:53 +01:00 |
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Giulio Camuffo
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2b612292f6
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GRIM: Add on-screen console debugger
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2013-02-04 16:37:34 +01:00 |
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