Commit graph

12 commits

Author SHA1 Message Date
Bastien Bouclet
8d5406720c ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
'soft_renderer' was a bool and was not useful to select a renderer
in a list with more than two values.
2015-12-29 07:55:27 +01:00
Joseph Jezak
9b4e04e885 GRIM: Rename the debug command emi_jump to jump and make it work for Grim too. 2014-08-29 20:16:40 -04:00
Joel Teichroeb
b1dd70cb01 GRIM: Add save and load commands 2014-07-28 10:46:55 -07:00
Joel Teichroeb
4654cedc8c GRIM: Add a swap_renderer command 2014-07-28 10:44:32 -07:00
Pawel Kolodziejski
88b93b36dd ALL: sync with ScummVM 2014-07-02 01:02:35 +02:00
Joel Teichroeb
c0cb2f1f9c GRIM: Use a consitent style for constructor initializers 2013-10-26 13:57:55 -07:00
Dries Harnie
1d7208634a GRIM/EMI: Run lua_do asynchronously 2013-08-04 14:27:30 +02:00
Dries Harnie
aed1c76018 EMI: Run jump scripts asynchronously 2013-07-30 20:11:56 +02:00
Dries Harnie
71be744000 EMI: Add emi_jump command to debugger 2013-07-29 22:02:03 +02:00
Dries Harnie
45aa6269c4 EMI: Add lua_do command to debugger 2013-07-10 20:44:02 +02:00
Giulio Camuffo
721ee6a845 GRIM: Add a debugger command to check the game data files 2013-02-06 14:52:53 +01:00
Giulio Camuffo
2b612292f6 GRIM: Add on-screen console debugger 2013-02-04 16:37:34 +01:00