Giulio Camuffo
|
002d5e69fc
|
GRIM: Hardcode the pixel format for bm and bmz.
|
2012-01-24 21:36:48 +01:00 |
|
Einar Johan T. Sømåen
|
b1798f4ccc
|
EMI: Fix tile-loading with new TinyGL-code.
|
2012-01-24 21:36:48 +01:00 |
|
Giulio Camuffo
|
3d14f4d309
|
GRIM: Make Bitmap use PixelBuffer extensively.
|
2012-01-24 21:36:48 +01:00 |
|
Giulio Camuffo
|
b42bbe5259
|
TinyGL: Support for different color modes, part 2.
|
2012-01-24 21:36:47 +01:00 |
|
Giulio Camuffo
|
158a19df31
|
TinyGL: Support for different color modes, first part.
|
2012-01-24 21:36:46 +01:00 |
|
Joel Teichroeb
|
af7f68db76
|
GRIM: Fix some memory leaks related to not always freeing streams
|
2012-01-20 12:06:01 -08:00 |
|
Einar Johan T. Sømåen
|
3c649bd2fd
|
EMI: Fix issues pointed out by clone2727
|
2012-01-14 22:45:00 +01:00 |
|
Einar Johan T. Sømåen
|
f7b959d6de
|
EMI: Add loading-splash-screen to PS2-version
|
2012-01-14 13:21:43 +01:00 |
|
Joel Teichroeb
|
efd6c7bd78
|
GRIM: Wrap file streams in a compressed read stream whenever needed
|
2012-01-09 19:24:00 -08:00 |
|
Paweł Kołodziejski
|
e350c7f777
|
renames
|
2012-01-06 23:29:45 +01:00 |
|
Einar Johan T. Sømåen
|
a87721551c
|
GRIM/EMI: Fix TILE-loading
|
2011-12-30 19:12:50 +01:00 |
|
Andrea Corna
|
37b70f4350
|
GRIM: Remove Block class. Restore cache for raw files in ResourceLoader
|
2011-12-30 17:17:08 +01:00 |
|
Andrea Corna
|
037d2941bd
|
GRIM: Make Bitmap load from a stream instead of a data Block
|
2011-12-30 17:17:07 +01:00 |
|
jj
|
c3e3230161
|
GRIM: Make sure all ctor paths of BitmapData properly initialize all member variables. Have GfxOpenGL::destroyBitmap and Bitmap::freeData() safely delete their contents to leave no dangling pointers behind.
|
2011-12-30 16:57:35 +01:00 |
|
jj
|
2c87e9f483
|
GRIM: Added debugging functionality to detect and avoid past-the-buffer writes when loading bitmaps using decompress_codec3 in bitmap.cpp.
|
2011-12-30 16:53:32 +01:00 |
|
Giulio Camuffo
|
576dc6459f
|
GRIM: Make sure to return a value. Fix build on MSVC.
|
2011-10-27 20:47:51 +02:00 |
|
Giulio Camuffo
|
7b1f87f928
|
GRIM: Boost of the debug system, using debug channels.
|
2011-10-10 18:17:22 +02:00 |
|
Giulio Camuffo
|
bcf08a706a
|
GRIM: More descriptive names for some methods.
|
2011-09-18 18:46:20 +02:00 |
|
George Macon
|
f435e25e7c
|
Include specializations to fix compile on Mac OS 10.7.
|
2011-09-12 20:37:48 +08:00 |
|
Giulio Camuffo
|
1fbbd24aee
|
GRIM: Port Actor, Bitmap, Color, Font, Primitive, ObjectState, Scene, TextObj to PoolObject.
These are the classes that go into Lua, and so are kept in a pool,
indexed with an id.
|
2011-09-07 23:08:59 +02:00 |
|
Einar Johan T. Sømåen
|
46006f0cfc
|
GRIM: Add ENABLE_MONKEY4 macro
|
2011-08-13 08:06:16 +02:00 |
|
Giulio Camuffo
|
075c1cae7d
|
GRIM: Hide the zbuffer bitmap if it doesn't have the wanted image. Fix #296
|
2011-07-27 16:30:59 +02:00 |
|
Giulio Camuffo
|
5f59fff5b3
|
GRIM: Move the debug levels enum in a separate header.
|
2011-07-23 15:37:14 +02:00 |
|
Giulio Camuffo
|
38e208c00c
|
GRIM: #includes cleanup.
|
2011-07-23 12:14:33 +02:00 |
|
Joel Teichroeb
|
733b34febc
|
Changed const char * to const Common::String &.
|
2011-05-22 12:56:37 +08:00 |
|
Pawel Kolodziejski
|
356c9c8c07
|
sync with scummvm
|
2011-05-18 23:33:39 +02:00 |
|
Giulio Camuffo
|
17c0eeeb56
|
GRIM: Init the value of Bitmap::_colorFormat.
|
2011-05-17 17:38:52 +02:00 |
|
Pawel Kolodziejski
|
20e222cdf5
|
ALL: format code
|
2011-05-16 09:51:06 +02:00 |
|
Einar Johan T. Sømåen
|
259eb97cb0
|
Common: Even more codestyle-fixes.
|
2011-05-16 15:31:38 +08:00 |
|
Einar Johan T. Sømåen
|
8414593bfb
|
COMMON: Fixed indentation and code-style for Bitmap-conversions.
|
2011-05-16 15:31:26 +08:00 |
|
Einar Johan T. Sømåen
|
4a87bf8751
|
Cleaned up a bit in the conversions
|
2011-05-16 15:31:13 +08:00 |
|
Einar Johan T. Sømåen
|
87b52ca3a9
|
GFX: Add Support for 565->RGBA to the converter
|
2011-05-16 15:30:55 +08:00 |
|
Einar Johan T. Sømåen
|
4269d90d79
|
GFX: Add upconversion for PS2 tiles to OpenGL too.
|
2011-05-16 15:30:55 +08:00 |
|
Einar Johan T. Sømåen
|
b73ab46edb
|
GFX: Clear out warnings from previous commit
|
2011-05-16 15:30:36 +08:00 |
|
Einar Johan T. Sømåen
|
f846c334b6
|
GFX: Add conversions for 1444->RGBA and RGBA->565, thus making PS2-tiles render properly for EMI.
|
2011-05-16 15:29:53 +08:00 |
|
Joel Teichroeb
|
1c586e6d61
|
EMI: Made tiles render correctly
|
2011-05-14 17:42:37 -07:00 |
|
Giulio Camuffo
|
2f48db6d6d
|
GRIM: A bit of abstraction.
|
2011-05-12 11:08:45 +02:00 |
|
Giulio Camuffo
|
d641e8607d
|
GRIM: Fix some memory leaks.
|
2011-05-09 21:53:41 +02:00 |
|
Giulio Camuffo
|
af8cae9c3d
|
GRIM: Make the Bitmaps implicitly shared.
|
2011-05-09 19:20:47 +02:00 |
|
Pawel Kolodziejski
|
9c0c7a503d
|
EMI: better detect tile, thanks klusark and somaen
|
2011-05-09 17:05:16 +02:00 |
|
Pawel Kolodziejski
|
f5a71cfd8c
|
EMI: small renames in tile
|
2011-05-09 01:21:48 +02:00 |
|
Pawel Kolodziejski
|
442f25b452
|
formatting
|
2011-05-09 01:16:14 +02:00 |
|
Einar Johan T. Sømåen
|
d9b4ed5463
|
Add TILE support to Bitmap
|
2011-05-09 05:06:54 +08:00 |
|
Giulio Camuffo
|
a02740f77d
|
GRIM: Don't cache the bitmaps in ResourceLoader. Bump savegame version to 12
|
2011-05-08 18:39:28 +02:00 |
|
Pawel Kolodziejski
|
0f5de71f70
|
sync with scummvm
|
2011-05-08 15:38:26 +02:00 |
|
Giulio Camuffo
|
365b7f7901
|
GRIM: Renames some Bitmap's getters.
|
2011-05-05 10:49:53 +02:00 |
|
Pawel Kolodziejski
|
21fae5e42b
|
GRIM: SYSTEM_*_ENDIAN -> SCUMM_*_ENDIAN
|
2011-05-01 21:05:45 +02:00 |
|
Pawel Kolodziejski
|
2b1127da45
|
formating
|
2011-04-30 21:59:49 +02:00 |
|
Joel Teichroeb
|
18874a7c91
|
GRIM: added support for 32 bit bitmaps
|
2011-05-01 03:57:01 +08:00 |
|
Pawel Kolodziejski
|
b18b857558
|
cleanup headers - grim part
|
2011-04-16 14:12:44 +02:00 |
|