Martin Kiewitz
|
a20f4ef1fc
|
SCI: implemented reset for GfxMenu, not recreating object anymore
svn-id: r47793
|
2010-02-01 10:16:45 +00:00 |
|
Martin Kiewitz
|
845c245ff3
|
SCI: class menu renamed to GfxMenu - now getting called directly, also fix for loading savedgames
svn-id: r47792
|
2010-02-01 09:53:42 +00:00 |
|
Martin Kiewitz
|
19bca95905
|
SCI: renamed Text class to GfxText16
svn-id: r47780
|
2010-01-31 21:54:43 +00:00 |
|
Martin Kiewitz
|
72c2d360f7
|
SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now called directly w/o SciGui
svn-id: r47752
|
2010-01-31 16:21:11 +00:00 |
|
Martin Kiewitz
|
7929255cd9
|
SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui
svn-id: r47745
|
2010-01-31 12:35:15 +00:00 |
|
Max Horn
|
4ffec28103
|
SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invoke_selector
svn-id: r47665
|
2010-01-29 11:03:54 +00:00 |
|
Martin Kiewitz
|
9d1dc48a6e
|
SCI: removed oldMenuId check for BitsShow in menu (was done for keyboard interaction) - using mouse its possible to leave the menu which would now result in inverted menu topic not displayed - fixed
svn-id: r47526
|
2010-01-24 21:24:07 +00:00 |
|
Martin Kiewitz
|
8f41cc0631
|
SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0
svn-id: r47442
|
2010-01-22 18:20:57 +00:00 |
|
Martin Kiewitz
|
61acb22fc5
|
SCI: draw a black line under menubar when menu is active (effectively for jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly
svn-id: r47441
|
2010-01-22 17:38:06 +00:00 |
|
Martin Kiewitz
|
f2ddf8cdd8
|
SCI: call showBits() on the line between menubar and the actual menu (because reanimate clips to picPort, so that line wouldnt be shown as restored)
svn-id: r47390
|
2010-01-19 19:48:56 +00:00 |
|
Martin Kiewitz
|
7b5a55a6a2
|
SCI: use reanimate instead of BitsShow() when removing menus
svn-id: r47386
|
2010-01-19 18:11:09 +00:00 |
|
Martin Kiewitz
|
ef5c9f62d7
|
SCI: implemented mouse interaction while being in keyboard mode, also ignore disabled entries/separator lines within mouse mode
svn-id: r47285
|
2010-01-12 21:49:43 +00:00 |
|
Martin Kiewitz
|
1ebe047972
|
SCI: using _menuRect inside Menu::mouseFindMenuItemSelection for easier code, also fixed stupid oversight that made the code crash in e.g. lsl6
svn-id: r47278
|
2010-01-12 20:51:45 +00:00 |
|
Martin Kiewitz
|
a62bf2528f
|
SCI: interactive menu with mouse fully implemented, mouse within keyboard menu not yet done
svn-id: r47277
|
2010-01-12 20:38:57 +00:00 |
|
Martin Kiewitz
|
7ed2146977
|
SCI: changed interactive with mouse menu code (still not finished)
svn-id: r47273
|
2010-01-12 19:52:43 +00:00 |
|
Martin Kiewitz
|
c1e4156587
|
SCI: added comment about "not behaving like sierra here", also added TODO on mouse state change
svn-id: r47270
|
2010-01-12 18:46:42 +00:00 |
|
Filippos Karapetis
|
dc45c729a9
|
Added mouse click handling for top menus (mouse clicks on menu items of each menu are not handled yet)
svn-id: r47260
|
2010-01-12 00:18:40 +00:00 |
|
Martin Kiewitz
|
c067bf053d
|
SCI: support "Ctrl-" prefix keys in menu, makes Ctrl-keys work in lsl6
svn-id: r47164
|
2010-01-08 17:25:39 +00:00 |
|
Martin Kiewitz
|
b5603ee822
|
SCI: support "+" and "-" for menu (fixes speed changes via those keys in all games)
svn-id: r47163
|
2010-01-08 16:52:45 +00:00 |
|
Martin Kiewitz
|
2aca490e13
|
SCI: remove displaying tag in menu of some games (e.g. qfg1ega)
svn-id: r47143
|
2010-01-07 23:32:45 +00:00 |
|
Martin Kiewitz
|
7d7d23ce2b
|
SCI: making most of the variables in screen class private (some of it was needed for old gui)
svn-id: r47075
|
2010-01-06 13:05:14 +00:00 |
|
Filippos Karapetis
|
e72e130048
|
Yet more renaming
svn-id: r47010
|
2010-01-05 01:47:44 +00:00 |
|
Filippos Karapetis
|
d99aa0f126
|
More renaming
svn-id: r47009
|
2010-01-05 01:37:57 +00:00 |
|