Commit graph

84 commits

Author SHA1 Message Date
Martin Gerhardy
03ae234c5e TWINE: implemented parts of the new game + option from lba1 classic 2022-06-02 10:09:25 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Martin Gerhardy
ad3aba1908 TWINE: added support for lbashow 2021-11-30 15:40:48 +01:00
Martin Gerhardy
68602a9e0a TWINE: little big adventure 2 fixes
implemented smk movieinfo handling
main menu shows correct text now
music track handling
2021-10-31 20:03:11 +01:00
Martin Gerhardy
cae51f4222 TWINE: ensure that the clip is properly reset 2021-10-11 20:31:58 +02:00
Martin Gerhardy
df6f013b0f TWINE: implemented menu demo loop 2021-10-11 20:31:58 +02:00
Martin Gerhardy
8296ad436f TWINE: fixed restoring the menu texts after quitting the credits scene
when the credits scene is shown from the menu, we have to restore the proper
menu text - otherwise the scene text is still active
2021-10-10 11:52:39 +02:00
Martin Gerhardy
e28dd8db29 TWINE: renamed method 2021-10-08 18:42:27 +02:00
Martin Gerhardy
c181616ee7 TWINE: allow to quit the game while the behaviour menu is active 2021-08-15 20:00:49 +02:00
Martin Gerhardy
e0f26fe06e TWINE: removed unused copyBlockPhys calls
... for areas that are already marked as dirty in the managed surface class
2021-07-31 21:38:12 +02:00
Martin Gerhardy
9a6dce181e TWINE: renamed method 2021-07-31 21:38:12 +02:00
Martin Gerhardy
896622286a TWINE: dirty rect handling simplified
also reduced visibility of some members
2021-07-31 21:38:12 +02:00
Martin Gerhardy
61304fd896 TWINE: renamed members 2021-07-31 16:50:19 +02:00
Martin Gerhardy
429832986b TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy
fc75e5709e TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy
c6d26dc9d8 TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy
9210708eeb TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy
f9c4511308 TWINE: hide access to front buffer screen 2021-07-11 13:44:12 +02:00
Martin Gerhardy
fb2533ebd6 TWINE: cleanup blitting 2021-06-03 22:07:26 +02:00
Martin Gerhardy
b3241ea04a TWINE: use Graphics::Screen 2021-06-03 22:07:26 +02:00
Martin Gerhardy
4765e1968e TWINE: merged ScopedFPS and FrameMarker 2021-06-03 18:40:19 +02:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Martin Gerhardy
ea772ddac4 TWINE: don't start the credits sequence if you are changing the volume settings 2021-04-09 16:32:40 +02:00
Martin Gerhardy
0bad9e9b7a TWINE: use color constant 2021-04-09 15:06:47 +02:00
Martin Gerhardy
c211ed15b6 TWINE: updated volume menu 2021-04-09 14:13:27 +02:00
Martin Gerhardy
59a538c3da TWINE: allow to toggle options with enter, too 2021-04-09 13:56:33 +02:00
Martin Gerhardy
b8ac7f46b7 TWINE: added wall collision option to adv menu 2021-04-09 10:50:05 +02:00
Martin Gerhardy
8289072496 TWINE: added highres option to advanced menu
also use enum class for TextId and TextBankId
2021-04-09 10:43:03 +02:00
Martin Gerhardy
33371ae454 TWINE: use BodyData for rendering 2021-03-27 13:35:27 +01:00
Martin Gerhardy
ac5424fa4c TWINE: moved bodyTable into Resourced class 2021-03-19 15:49:07 +01:00
Martin Gerhardy
df31075ecc TWINE: comment on sample idx 2021-03-17 18:25:04 +01:00
Martin Gerhardy
9ba86d91de TWINE: removed raw anim data buffers 2021-03-16 19:26:47 +01:00
Martin Gerhardy
0a54429a7e TWINE: reuse the cached AnimData 2021-03-16 19:26:47 +01:00
Martin Gerhardy
1a8e6a3597 TWINE: use AnimData methods 2021-03-08 20:14:31 +01:00
Martin Gerhardy
9275999d9b TWINE: hide min/max values of inventory items
also extract the max life points of an actor into a constant
2021-02-26 11:11:21 +01:00
Martin Gerhardy
89f81a020d TWINE: reduced magic numbers in inventory menu 2021-02-25 12:50:35 +01:00
Martin Gerhardy
e342415d31 TWINE: reduced itemAngle array size 2021-02-25 12:50:34 +01:00
Martin Gerhardy
55e0f3afea TWINE: introduced new angle constant 2021-02-25 12:50:34 +01:00
Martin Gerhardy
99783c08a9 TWINE: render the inventory menu centered on the screen in high-res mode 2021-02-25 12:50:34 +01:00
Martin Gerhardy
8a34640538 TWINE: use color constants 2021-02-25 12:50:34 +01:00
Martin Gerhardy
7779b3e6e1 TWINE: center the info and behaviour menu 2021-02-25 12:50:34 +01:00
Martin Gerhardy
b34d716baf TWINE: reduced code duplication for drawBox 2021-02-25 12:50:34 +01:00
Martin Gerhardy
f4f82c2b35 TWINE: extracted drawInfoMenu into single methods
should make implementing the hud ui easier
2021-02-25 12:50:34 +01:00
Martin Gerhardy
7b4ca38336 TWINE: optimizations by reducing calls to AnimData::loadFromBuffer 2021-02-20 18:22:46 +01:00
Martin Gerhardy
feb36d9543 TWINE: use blitFrom for scaling the plasma effect buffer 2021-02-17 17:25:37 +01:00
Martin Gerhardy
961407346d TWINE: fixed persisting of settings 2021-02-11 17:04:59 +01:00
Martin Gerhardy
15832bdb09 TWINE: exit scenery view in some situations 2021-02-11 17:04:59 +01:00
Martin Gerhardy
21aaf4ce43 TWINE: scenery zoom stuff 2021-02-11 17:04:59 +01:00
Martin Gerhardy
bb1f3735e5 TWINE: ensure that the clip is set for rendering the inventory items
found in disassembly
2021-02-08 19:40:45 +01:00
Martin Gerhardy
e3450e8865 TWINE: show cloverleafs even if inventory is disabled
found in disassembly
2021-02-08 19:40:45 +01:00