Commit graph

71 commits

Author SHA1 Message Date
Max Horn
9a350f4398 ENGINES: Get rid of some (f)printfs
svn-id: r54011
2010-11-01 16:04:47 +00:00
Martin Kiewitz
8ca076fb3a SCI: fixing another warning
svn-id: r51789
2010-08-06 15:30:23 +00:00
Max Horn
4fdbd14a60 SCI: Move a few remaining Script methods to engine/script.cpp
svn-id: r50441
2010-06-28 12:28:46 +00:00
Max Horn
6c0205b104 SCI: Fix DEBUG_GC mode and permanently enable it
svn-id: r50430
2010-06-28 11:23:00 +00:00
Max Horn
31b2902714 SCI: Revise GC interface: use Common::Array<reg_t> instead of callbacks
This means a little bit more overhead but makes the code much more readable
and understandable.

svn-id: r50429
2010-06-28 11:22:41 +00:00
Filippos Karapetis
bb992b0b93 SCI: Moved all the script-related code inside script.cpp/.h, and all script opcode-related code inside vm.cpp/.h
svn-id: r50396
2010-06-27 20:38:43 +00:00
Filippos Karapetis
daab502028 Cleanup
svn-id: r50359
2010-06-27 00:08:00 +00:00
Filippos Karapetis
7a14846bdd Removed the misleading getHeap() function (only valid for SCI0-SCI1), plus removed some unused defines
svn-id: r50358
2010-06-26 23:48:27 +00:00
Max Horn
6ee82a2027 SCI: Introduce SciGameId enum
svn-id: r50273
2010-06-25 16:16:29 +00:00
Max Horn
1e9977a725 SCI: Restrict some 'error' exceptions to the places they occur; cleanup
svn-id: r50271
2010-06-25 16:11:00 +00:00
Filippos Karapetis
f65c4f9886 Changed an error in LocalVariables::dereference() back to a warning, as it occurs in 2 places during the intro of LB2 (called from kMemory(peek))
svn-id: r50202
2010-06-24 07:32:34 +00:00
Filippos Karapetis
c28fa2cf19 Reverted the code which handles objects without a base object when loading, for now. This possibly indicates an issue related to the garbage collector
svn-id: r50142
2010-06-22 15:03:19 +00:00
Filippos Karapetis
db70d66e4a Strict mode: Changed several warnings due to logic bugs into errors. If an error pops up from these ones, please add the game where it occurred and the steps to reproduce the error before turning it into a warning
svn-id: r49973
2010-06-17 23:50:28 +00:00
Lars Skovlund
9a1db3f770 Add support for SCI32 segment types to seg_table and vr debug commands
svn-id: r49686
2010-06-15 08:21:39 +00:00
Filippos Karapetis
1fde7f1abc Removed the code used for tracking script code block relocations in SCI0-SCI1 games, as we don't actually relocate these blocks, and it was used solely for verification of the exports table. The issue that this warning was created for should no longer occur
svn-id: r49669
2010-06-14 20:45:00 +00:00
Filippos Karapetis
4f3bb60cd5 Really silence the warning with _bufSize
svn-id: r49652
2010-06-14 13:53:15 +00:00
Filippos Karapetis
5230930d95 Silenced warning
svn-id: r49651
2010-06-14 13:41:06 +00:00
Filippos Karapetis
2a78b82799 Fixed a bug with commit #49640
svn-id: r49650
2010-06-14 13:13:02 +00:00
Filippos Karapetis
cd77cb96fc Some cleanup of the script locals code
svn-id: r49649
2010-06-14 12:44:57 +00:00
Filippos Karapetis
b5ebd40d61 The offset of script local variables is now calculated when the script is loaded, thus we no longer need to save it. Merged scriptInitialiseLocals() with scriptInitialiseLocalsZero()
svn-id: r49640
2010-06-13 22:15:30 +00:00
Filippos Karapetis
86b452d36c Moved several object-related defines inside vm.h into segment.h, where the Object class resides. Also, removed several unused defines
svn-id: r49406
2010-06-03 10:16:21 +00:00
Filippos Karapetis
c4bdca72d7 Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate functions, where the SCI0 equivalent had a +1 count): it seems that we should skip over zero exports, however the total number of valid exports remains the same. Fixes KQ5 and QFG2. This also fixes the relocation calculation of script 71 in SQ3, so remove the comment that the script has broken relocation entries
svn-id: r49394
2010-06-02 15:31:20 +00:00
Filippos Karapetis
de2e935b2c Wrote the initialization code for the exports and synonyms table to make more sense and fixed a bug with the initialization of the synonyms pointer, introduced with rev #49336
svn-id: r49360
2010-05-31 18:31:37 +00:00
Filippos Karapetis
3f4302214c The save/load object init code is now unified with the regular object init code
svn-id: r49346
2010-05-31 11:25:59 +00:00
Filippos Karapetis
50cd1d1da4 Limited access to the script export table and synonyms block
svn-id: r49338
2010-05-30 23:31:33 +00:00
Max Horn
4e25867a67 SCI: Merge setLockers(1) call into Script::init
svn-id: r49337
2010-05-30 23:00:32 +00:00
Filippos Karapetis
a0ee93ece5 SCI: Script exports and synonyms are now initialized when a script is loaded. Removed a sanity check inside script_instantiate_sci0 for a bug which no longer exists
svn-id: r49336
2010-05-30 21:49:07 +00:00
Filippos Karapetis
dc4d61f718 - Merged the SCI0 scriptRelocate() and SCI11 heapRelocate() functions inside relocate(). scriptRelocate checked one more relocation entry, which seems wrong, so we're now checking for the correct number of relocations in all SCI versions
- Re-added the error when script + heap exceed 64KB (better than an assert) - this should theoretically never happen, and it never has for the games tested
- Removed the relocated sanity check - again, it shouldn't occur (else something else is wrong)

svn-id: r49332
2010-05-30 20:06:50 +00:00
Filippos Karapetis
016862ac3a Moved setScriptSize() inside Script::init(), and removed a FIXME - the SCI1.1 word-align is done inside Script::init()
svn-id: r49330
2010-05-30 18:45:07 +00:00
Filippos Karapetis
29c2f30558 Unified the script loading code, and marked an issue with the SCI11 heap addresses
svn-id: r49329
2010-05-30 17:02:21 +00:00
Filippos Karapetis
5cdb13b3e8 Made load_script() a member of the Script class
svn-id: r49328
2010-05-30 16:38:08 +00:00
Lars Skovlund
dbe561c59b Clarify reasoning behind hack in Script::scriptRelocate()
svn-id: r49320
2010-05-30 10:27:39 +00:00
Max Horn
4ecacdad16 SCI: Merge Script::relocateBlock and Object::relocate
The shared code now resides in a new static function named
relocateBlock, which is invoked by the two methods.

svn-id: r49316
2010-05-29 23:09:00 +00:00
Max Horn
42d6ed880b SCI: Make Script::_exportTable const (yay :-)
svn-id: r49315
2010-05-29 21:42:42 +00:00
Max Horn
db475d1501 SCI: More const related changes; remove unnecessary casts which hide const issues
svn-id: r49248
2010-05-26 18:11:17 +00:00
Max Horn
0197e9f6a1 SCI: Making various object and script related things const
svn-id: r49246
2010-05-26 16:30:10 +00:00
Filippos Karapetis
bfaba64c6a Made find_unique_script_block() a member of the Script class
svn-id: r49241
2010-05-26 14:25:51 +00:00
Filippos Karapetis
1c0bbb10cb More work on controlling access to members of the Object class:
- Moved the code for initializing the object class, species and base object inside the Object class
- Made propertyOffsetToId() a method of the Object class
- Made relocateObject() a method of the Object class
- The Object getVariable() method now returns a reference to the requested variable

Only SegManager::reconstructScripts() is left needing direct access to the members of the Object class

svn-id: r49228
2010-05-26 08:27:24 +00:00
Filippos Karapetis
174a043aa7 Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
svn-id: r49093
2010-05-19 08:50:24 +00:00
Matthew Hoops
3dda73d9a2 Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
svn-id: r49070
2010-05-18 04:17:58 +00:00
Filippos Karapetis
6d38cf8b8f Made locateVarSelector() a method of the Object class
svn-id: r49031
2010-05-14 15:23:42 +00:00
Matthew Hoops
7147f8577e Search through arrays for outgoing references to fix possible garbage collector problems; minor cleanup.
svn-id: r47989
2010-02-08 15:51:00 +00:00
Max Horn
bca7c6eef3 SCI: Move more stuff around
svn-id: r47836
2010-02-03 01:34:15 +00:00
Willem Jan Palenstijn
06bd17ee71 SCI: Remove extra '\n's in debugC messages
svn-id: r47707
2010-01-30 11:59:05 +00:00
Walter van Niftrik
473d8b7c2f SCI: Add string support for odd-offset pointers into reg_t-based segments.
svn-id: r47572
2010-01-26 19:51:08 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Walter van Niftrik
10da245619 SCI: Cleanup
svn-id: r47506
2010-01-24 17:52:27 +00:00
Matthew Hoops
5382aa1ab0 SCI32:
- Set signature for Array/String
	- Add the kernel table differences for the GK2 demo
	- Implement kMessage changes in SCI32
	- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
	- Add dereferencing for Arrays

svn-id: r46756
2009-12-30 16:00:56 +00:00
Martin Kiewitz
c992cd018c SCI: returning back raw == 0, when script trying to access invalid memory
svn-id: r46720
2009-12-29 22:26:09 +00:00
Martin Kiewitz
3e5d8280fa SCI: dont crash when scripts are trying to access invalid memory (fixes intro of lb2cd)
svn-id: r46718
2009-12-29 21:37:26 +00:00