Vicent Marti
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46168618be
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- Reverted circle drawing algorithm.
- Fixed Launcher savegame load menu.
svn-id: r34610
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2008-09-20 13:52:12 +00:00 |
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Johannes Schickel
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0d4ce96799
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Fixed warnings.
svn-id: r34609
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2008-09-20 13:04:50 +00:00 |
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Vicent Marti
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c7e07102b6
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Unrolled a loop.
Misc fixes.
svn-id: r34604
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2008-09-19 17:15:20 +00:00 |
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Vicent Marti
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81715eae04
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Fixed bottleneck: Screen dimming.
svn-id: r34482
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2008-09-10 18:43:24 +00:00 |
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Vicent Marti
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dcc2caf6d0
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Misc performance fixes.
svn-id: r34398
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2008-09-07 09:43:10 +00:00 |
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Vicent Marti
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e0592c7d25
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Fixed severe bottleneck in the XML Parser code.
Applied Max's patch for character drawing.
Added new FP squareroot function.
svn-id: r34354
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2008-09-05 14:48:47 +00:00 |
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Max Horn
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020be5bc21
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Fixing a typo :)
svn-id: r34342
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2008-09-05 11:33:19 +00:00 |
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Vicent Marti
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dcc72fe29e
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Massive refactoring/cleanup on the theme engine/parser.
svn-id: r34285
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2008-09-02 17:51:08 +00:00 |
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Max Horn
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83cc4e1c92
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Use memcpy instead of hand-rolled colorCopy (on many systems, memcpy is hand-optimized asm or even a compiler built-in and *way* faster than any C code you could roll yourself -- it's way faster on my system, too)
svn-id: r34238
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2008-09-01 12:41:46 +00:00 |
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Vicent Marti
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b53220d2cc
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Split VectorRenderer interface from custom vector renderers.
svn-id: r34226
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2008-08-31 13:51:48 +00:00 |
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