Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Eugene Sandulenko
837381f1d4
Fix linking errors.
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svn-id: r28587
2007-08-13 10:12:07 +00:00
Eugene Sandulenko
daf5c30551
Switch Parallaction back to single gameid (to be compatible with 0.10.x), and
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made it use new AdvancedDetector features.
svn-id: r28585
2007-08-13 09:02:11 +00:00
Nicola Mettifogo
d1986857d5
Added Italian language flag to Big Red Adventure detection structs.
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svn-id: r28248
2007-07-27 23:42:59 +00:00
Nicola Mettifogo
8b62b591a8
Added detection target for Big Red Adventure, and derived new engine classes for supported games.
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svn-id: r28247
2007-07-27 23:41:43 +00:00
Nicola Mettifogo
d3e7e81c8a
Dos full version of Big Red Adventure is detected now. The engine crashes immediately afterwards.
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svn-id: r28218
2007-07-26 18:23:09 +00:00
Travis Howell
4362692684
Add GF_LANG_MULT game flag, for detecting differences between the two Amiga versions.
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svn-id: r27441
2007-06-16 02:43:31 +00:00
Nicola Mettifogo
85ce1d85ca
All known versions of Nippon Safes are now enabled with all features except for half-brite effects. Please keep an eye out for regression.
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svn-id: r27437
2007-06-15 21:40:02 +00:00
Nicola Mettifogo
24daa86bdd
oops wrong platform.
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svn-id: r27398
2007-06-14 10:12:25 +00:00
Nicola Mettifogo
607b2f3476
Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.
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svn-id: r27389
2007-06-13 20:00:39 +00:00
Eugene Sandulenko
6e5b70f5e9
Patch #1733764 : "Fallback detection patch". GSoC student.
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svn-id: r27375
2007-06-12 12:22:25 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Nicola Mettifogo
20c2bba084
Added GF_DEMO flag and ability to load the correct location at start.
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svn-id: r26340
2007-04-01 12:42:30 +00:00
Eugene Sandulenko
91dbad8325
Use AGDS feature for specifying demos
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svn-id: r25822
2007-02-24 15:24:38 +00:00
Nicola Mettifogo
f4f1e12330
nippon safes demo is English, not French
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svn-id: r25821
2007-02-24 14:49:08 +00:00
Travis Howell
967b034fa5
Set the extra field for the Amiga demo, to just 'demo', since the language and platform are auto added.
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svn-id: r25815
2007-02-24 09:17:06 +00:00
Nicola Mettifogo
c8631a92e9
french amiga demo is now recognized (not playable yet)
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svn-id: r25813
2007-02-24 09:11:12 +00:00
Max Horn
7572d2b4f2
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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svn-id: r25574
2007-02-13 23:37:44 +00:00
Max Horn
4968e912ce
AdvancedDetector changes:
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* Renamed genGameList to gameIDList to make it match the corresponding
plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN
svn-id: r25547
2007-02-13 14:55:11 +00:00
Eugene Sandulenko
da7d8c9f35
Rename Common::GF_XXX to Common::ADGF_XXX
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svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
2afe07992f
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and add it for AGOS, too
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svn-id: r25543
2007-02-13 13:17:46 +00:00
Max Horn
55adc889e7
(re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
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svn-id: r25539
2007-02-13 01:28:18 +00:00
Eugene Sandulenko
7b6bdd231d
AdvancedDetector now has built-in fallback detection based on file lists.
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Currently only gob engine benefits from it.
svn-id: r25374
2007-02-04 03:10:27 +00:00
Eugene Sandulenko
adcfd2cc5f
Now AdvancedDetector could use single ID per engine. Also it can suggest
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more complex game IDs with platform and language specified.
AGI engine benefits most from that.
Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID.
svn-id: r25269
2007-01-29 23:25:51 +00:00
Eugene Sandulenko
93687d376b
Add more paramteres to AdvancedDetector. Not used yet.
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svn-id: r25241
2007-01-28 07:31:26 +00:00
Eugene Sandulenko
281ee019e0
Oops. Revert accidental commit
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svn-id: r25233
2007-01-27 22:41:18 +00:00
Eugene Sandulenko
6365546fc5
Fixes and gfx rendering works
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svn-id: r25232
2007-01-27 22:38:27 +00:00
Max Horn
d70c83bd4b
Lots of cleanup in the AdvancedDetector
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svn-id: r25194
2007-01-25 21:16:57 +00:00
Eugene Sandulenko
bb3cc79bc6
Reduce #include dependencies
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svn-id: r25178
2007-01-25 01:05:25 +00:00
Eugene Sandulenko
318210ad96
Add optional size parameter to ADGameFileDescription. Not used now.
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svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
edd2422a55
Hide all AdvacedDetector parameters into a structure for easier maintenance
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and extensibility
svn-id: r25163
2007-01-24 22:24:52 +00:00
Eugene Sandulenko
d3b0ff8ade
Reduce dependency from common/advancedDetector.h
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svn-id: r25156
2007-01-21 20:24:38 +00:00
Eugene Sandulenko
cd8a5f3a98
First phase of detection-related plugins interface improvements. Now plugins
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return StringMap instead of fixed list of parameters. This adds great
flexibility.
Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.
svn-id: r25134
2007-01-20 21:27:57 +00:00
Torbjörn Andersson
684a71cee0
Fixed a warning.
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svn-id: r25112
2007-01-17 20:11:31 +00:00
Eugene Sandulenko
e5c7ce83b8
Initial import of Parallaction engine
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svn-id: r25083
2007-01-14 21:29:12 +00:00