Matan Bareket
2a417fd3d2
SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886
2017-12-26 20:31:14 +01:00
D G Turner
d50c13a7c7
SAGA: Add Code to Support French Fan Translation.
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This code was supplied by Darknior (hugues.fabien@gmail.com ).
2017-10-26 18:16:11 +01:00
Eugene Sandulenko
674a208a7e
SAGA: Move IHNM color fix game features to proper spot.
2016-03-28 15:47:56 +02:00
Eugene Sandulenko
960d14d79d
SAGA: Explicitely mark versions which require color shifting in interface. Fixes bug #7092
2016-03-28 00:54:05 +02:00
Eugene Sandulenko
dec810647e
SAGA: Added German fan-translated IHNM detection. Bug #7091
2016-03-27 12:33:47 +02:00
Eugene Sandulenko
ceee1713f5
SAGA: Add support for Russian fan-translation of IHNM
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Released about 2 years ago and is translating the subtitles
in contrast to the version released on CD which has only
poorly done voice-overs.
2016-01-10 09:21:03 +01:00
Filippos Karapetis
ccfe3bc313
SAGA: Add another German version of ITE - bug #6428
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This is the German Windows/Mac version distributed by GoG
2015-07-08 02:21:04 +03:00
Filippos Karapetis
a95d22a2cd
SAGA: Initial work on the DOS ITE demo
2015-07-04 01:51:45 +03:00
Eugene Sandulenko
3b39132fb7
SAGA: Added detection for Chinese floppy ITE. Needs CJK rendering
2014-06-28 22:38:58 +03:00
Johannes Schickel
c1be2aedbb
SAGA: Make GPL headers consistent in themselves.
2014-02-18 02:39:37 +01:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Strangerke
5468f50a4b
LAUNCHER: Add GUIO_NOASPECT to saga
2011-10-24 00:35:16 +02:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Tarek Soliman
40f765850f
SAGA: Flag CD titles with ADGF_CD
2011-08-06 23:33:04 -05:00
Filippos Karapetis
0d3a2267c7
SAGA: Removed several game flags, which are now found more reliably on the fly
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- The logo screens of all ITE versions are shown correctly now
- Wyrmkeep versions, demo versions with scene substitutes, demos with
mono music and demo versions with LE VOX encoded voices are all found
automatically now
2011-07-09 15:59:30 +03:00
Tarek Soliman
3d1358776f
SAGA: flag all WIP games with ADGF_UNSTABLE
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SAGA 2 Games
2011-06-16 13:37:58 -05:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Filippos Karapetis
80acb21a56
Added automatic detection of the IHNM demo
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svn-id: r49047
2010-05-16 10:36:21 +00:00
Filippos Karapetis
b57bab8e3b
Added automatic detection for the non-interactive ITE demos
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svn-id: r49046
2010-05-16 10:23:44 +00:00
Eugene Sandulenko
59d4f14f39
Fix bug #2929619 : "IHNM: Small problem detecting German version"
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svn-id: r47255
2010-01-11 19:22:19 +00:00
Eugene Sandulenko
49c41a0c6c
Fix detection for ITE Floppy Italian
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svn-id: r46537
2009-12-24 21:36:57 +00:00
Eugene Sandulenko
963dc5f142
Add more information to Italian fan translations of ITE as mentioned in
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bugreport #2871990 : "ITE: Italian FAN translation regression"
svn-id: r46520
2009-12-23 21:35:32 +00:00
Filippos Karapetis
51dc72d49c
Corrected the size of one of the Italian fan-translated versions of ITE (bug report #2845399 )
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svn-id: r44141
2009-09-17 09:40:39 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Filippos Karapetis
0c51a5f393
Added game object data files for dino and FTA2
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svn-id: r39237
2009-03-08 16:05:49 +00:00
Filippos Karapetis
9d7111006d
- Reworked the different file types a bit
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- Some initial work on Dinotopia's intro sequence
svn-id: r39234
2009-03-08 15:39:19 +00:00
Filippos Karapetis
e7defa3820
Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"
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svn-id: r39205
2009-03-07 20:54:34 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00
Filippos Karapetis
e6aaa5324a
Sound in the old Mac Guild version of ITE is correct again
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svn-id: r35762
2009-01-06 23:30:23 +00:00
Filippos Karapetis
80832ffb8f
Got rid of explicit game sound info
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svn-id: r35727
2009-01-04 15:44:33 +00:00
Filippos Karapetis
203358bcb7
Improved handling of sound resources
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svn-id: r35724
2009-01-04 14:38:03 +00:00
Filippos Karapetis
7c629b5f6a
Wrapped SAGA 2 game entries around appropriate defines
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svn-id: r35678
2009-01-02 18:44:15 +00:00
Filippos Karapetis
d5b6996c45
- Split the IHNM script functions into a different file
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- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS)
svn-id: r35672
2009-01-02 16:52:38 +00:00
Filippos Karapetis
41dce61a30
Simplified sound resource loading
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svn-id: r35649
2009-01-01 16:02:43 +00:00
Filippos Karapetis
14434659bc
- Removed game sound information for sound types that it can be determined automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM)
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- Added stubs for Shorten audio type, used in SAGA2 games
svn-id: r35616
2008-12-29 18:35:18 +00:00
Filippos Karapetis
9a5f45a40c
- IHNM Mac loads correctly again
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- Removed isBigEndian from GameSoundInfo
- Removed GF_BIG_ENDIAN_DATA
- Stopped loading the options panel for non-interactive ITE demos (it doesn't exist)
- Fixed crash when exiting from non-interactive ITE demos
svn-id: r35615
2008-12-29 17:30:29 +00:00
Filippos Karapetis
2257db88d3
- Added some stubs for the SAGA2 games dino and fta2
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- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM)
- Removed getDisplayWidth() and getDisplayHeight()
svn-id: r35473
2008-12-21 22:52:44 +00:00
Filippos Karapetis
d0f4f97ea9
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
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svn-id: r35467
2008-12-21 15:59:05 +00:00
Filippos Karapetis
3c01f4f0e1
Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets" (the Italian multiplatform fan translated version is still missing)
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svn-id: r35449
2008-12-20 12:05:35 +00:00
Filippos Karapetis
d28478e545
Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"
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svn-id: r35448
2008-12-20 10:59:29 +00:00
Filippos Karapetis
0f38e67f57
Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not detected"
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svn-id: r35051
2008-11-13 23:21:38 +00:00
Max Horn
82f7b3e6e4
SAGA: Removed patchesCount from SAGAGameDescription
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svn-id: r34693
2008-09-30 09:08:17 +00:00
Filippos Karapetis
966239fc52
Code cleanup:
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- Removed sagaresnames.h
- Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP)
- Moved all resources which were used by the ITE intro into ite_introproc.cpp
- Removed several defines which were only used once (e.g. the SFX names)
- Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end
- Updated the comment about the IHNM Mac music
- Changed the callocs in loadPalAnim to mallocs, like in the rest of the code
- Removed the MEM error
svn-id: r32282
2008-05-26 11:10:46 +00:00
Filippos Karapetis
99283e9e54
Sound effects in the Macintosh version of IHNM are now working
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svn-id: r31404
2008-04-05 12:36:52 +00:00
Eugene Sandulenko
7a0c61c440
Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODO
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svn-id: r31403
2008-04-05 07:43:54 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Filippos Karapetis
b460e0880b
Cleanup
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svn-id: r30412
2008-01-11 14:27:07 +00:00
Filippos Karapetis
5abe3db577
Added support for the Italian fan translations of Inherit the Earth. The original DOS CD, DOS floppy and the Wyrmkeep multi OS re-release CD have been translated to Italian
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svn-id: r30410
2008-01-11 13:48:06 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00