Commit graph

15 commits

Author SHA1 Message Date
Joel Teichroeb
0dcfaf8fb1 GRIM: Do not include unneeded headers 2012-04-04 16:11:05 -07:00
Paweł Kołodziejski
e350c7f777 renames 2012-01-06 23:29:45 +01:00
Giulio Camuffo
782bfdecf7 GRIM: Lua_L1 -> Lua_V1 and Lua_L2 -> Lua_V2. 2011-10-13 15:41:22 +02:00
Giulio Camuffo
5ca9cae83c GRIM: Incapsulate the lua opcodes in a class hierarchy. 2011-10-12 17:57:31 +02:00
Giulio Camuffo
7b1f87f928 GRIM: Boost of the debug system, using debug channels. 2011-10-10 18:17:22 +02:00
Giulio Camuffo
73684f1fbc GRIM: Rename Scene to Set, and scene.{h,cpp} to set.{h, cpp}. 2011-09-19 16:53:08 +02:00
Giulio Camuffo
0083c8619c MATH: Move the math classes to their own math/ dir and Math namespace. 2011-09-14 23:05:52 +02:00
Giulio Camuffo
5f59fff5b3 GRIM: Move the debug levels enum in a separate header. 2011-07-23 15:37:14 +02:00
Giulio Camuffo
692ce7685f GRIM: Some header cleanups. 2011-07-22 22:40:49 +02:00
Giulio Camuffo
9b11f73bc0 GRIM: New static functions to create a SaveGame object that deal with failures. 2011-07-18 14:35:16 +02:00
Pawel Kolodziejski
5dfeeb425f GRIM: cleanup 2011-06-06 12:19:16 +02:00
Joni Vähämäki
94e30f1d16 GRIM: Default sound pan to center. 2011-05-30 17:20:02 +02:00
Pawel Kolodziejski
356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Joel Teichroeb
4751516279 Cleaned up dependencies between files. 2011-05-13 17:55:14 -07:00
Pawel Kolodziejski
59fdb1c03d GRIM: added missed files 2011-05-08 12:34:15 +02:00