Commit graph

14 commits

Author SHA1 Message Date
Johannes Schickel
0960c54618 N64: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Tarek Soliman
a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
Max Horn
9e1ed9ee6a N64: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Fabio Battaglia
882ed43427 N64: Remove some unused variable and silence some signed/unsigned comparison warnings
svn-id: r52262
2010-08-21 14:36:40 +00:00
Max Horn
9b837d66d4 Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the MixerImpl constructor
svn-id: r48238
2010-03-11 23:39:51 +00:00
Max Horn
5af51ba9a1 N64: code formatting
svn-id: r48228
2010-03-10 20:58:09 +00:00
Arnaud Boutonné
1f79fd5788 Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
2010-01-23 22:50:24 +00:00
Fabio Battaglia
66f90a40c9 N64: change input related code to better fit mouse support
svn-id: r47420
2010-01-21 18:31:46 +00:00
Fabio Battaglia
2b929ed96e N64: increase sound buffer size
svn-id: r47414
2010-01-21 08:26:40 +00:00
Fabio Battaglia
bbc2ec0958 N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
2010-01-20 18:51:22 +00:00
Fabio Battaglia
ad5e1e7c03 Nintendo64: some cleanup, added a workaround in case audio buffers get depleted
svn-id: r47145
2010-01-08 00:05:48 +00:00
Fabio Battaglia
a108df30a7 Add Nintendo 64 port to trunk.
svn-id: r46773
2009-12-30 21:11:38 +00:00