Sven Hesse
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da33aa319b
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Added/Changed o2_evaluateStore(), o2_palLoad(), o2_setRenderFlags(), o2_loadTot(), parseVarIndex(), parseValExpr() and parseExpr() for Gob2
svn-id: r20353
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2006-02-02 21:12:00 +00:00 |
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Max Horn
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29a1aebe6a
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oops
svn-id: r20302
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2006-01-29 19:41:43 +00:00 |
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Max Horn
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2fcb159a98
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Remove the custom strstr in favor of the ANSI strstr/strchr functions
svn-id: r20301
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2006-01-29 19:18:15 +00:00 |
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Eugene Sandulenko
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ea42bad781
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Update copyright notice
svn-id: r20088
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2006-01-18 17:39:49 +00:00 |
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Eugene Sandulenko
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534b4bc2a0
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Add Joachim to contributors list for fixind "just" several hundreds of MD5s
and putting all our game-related lists in order.
svn-id: r20058
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2006-01-16 13:28:18 +00:00 |
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Sven Hesse
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3c14ef4831
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Corrected the bug I introducted into executeGoblinOpcode()'s unimplemented opcode handling
svn-id: r20023
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2006-01-14 12:22:36 +00:00 |
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Sven Hesse
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f7a2981dfa
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Added copy protection skipping; Fixed Inter::getOpcodeGoblinDesc()
svn-id: r20019
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2006-01-14 09:57:20 +00:00 |
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Sven Hesse
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71af473b76
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Moved Goblin::interFunc() to Inter_v1::o1_goblinFunc(), converting its switch() into an array of function pointers + lookup table
svn-id: r19969
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2006-01-10 11:30:23 +00:00 |
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Sven Hesse
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a034922120
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More variable underscoring, that should be all
svn-id: r19957
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2006-01-09 16:10:22 +00:00 |
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Sven Hesse
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70dfe93ed7
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Added a dummy table for which music to play in Gobliiins Mac; some code formating issues
svn-id: r19951
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2006-01-08 20:03:20 +00:00 |
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Sven Hesse
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fdd5cfb635
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Added initial support for ADL music files; continued underscoring of member variables
svn-id: r19937
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2006-01-07 22:28:54 +00:00 |
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Paweł Kołodziejski
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d397e7d96f
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fixed warnings
svn-id: r19919
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2006-01-05 20:54:53 +00:00 |
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Eugene Sandulenko
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3adee6125d
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Slighty modified patch #1397672 "GobEngine script functions splitted"
svn-id: r19918
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2006-01-05 16:06:55 +00:00 |
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