Commit graph

357 commits

Author SHA1 Message Date
md5
ce704575a9 SCI: Updated the view type descriptions in the "version" console command 2011-04-26 12:56:09 +03:00
md5
4133945850 SCI: Renamed restAdjust to r_rest (like r_acc and r_prev) 2011-03-28 02:23:58 +03:00
md5
d86504ef88 SCI: Cleaned up the BreakpointType enum and documented the bpe command 2011-03-25 13:37:00 +02:00
md5
4df049f4d7 SCI: Added a new console command "window_list" or "wl"
This can be used to see a list of the currently open windows. Also, added
a sanity check for the "al" command and performed some minor cleanup
2011-03-20 14:56:13 +02:00
md5
1e68000def SCI: Added a new console command, "animate_list" or "al"
This shows the current animation list, along with object properties,
positions and the scripts they belong to
2011-03-20 04:10:29 +02:00
md5
156f1c0178 SCI: Added another leftover debug script in the find_callk console command 2011-03-19 01:57:39 +02:00
md5
4c5950dff2 SCI: Fixed find_callk
Create a custom segment manager within find_callk, so that the game's
segment manager won't be affected by loading and unloading scripts in there
2011-03-14 21:33:07 +02:00
md5
75319afbfd SCI: Ignore some more leftovers scripts in the find_callk console command 2011-03-14 19:59:30 +02:00
Willem Jan Palenstijn
8918d5e66c SCI: Fix warning 2011-03-13 00:27:28 +01:00
Willem Jan Palenstijn
6fe95780d3 SCI: Continue disasm until no jumps go past the current opcode
This should ensure disasm will disassemble an entire function, and
not stop at an intermediate ret opcode.
2011-03-12 23:46:32 +01:00
md5
5dce3235e9 SCI: Some changes to the "dissassemble" command
Fixed a bug (the "bwt" and "bc" options were inversed) and added the
ability to skip a defined number of ret calls, useful when a function
continues after a ret call
2011-03-12 23:45:36 +02:00
Willem Jan Palenstijn
eece58df7f SCI: Remove unused argument to said 2011-03-08 22:50:32 +01:00
Max Horn
2cbefc8bb5 SCI: Constify some code 2011-03-07 23:21:35 +01:00
Walter van Niftrik
39902452a2 SCI: Fix reg_t ASCII printing in debugger for BE. 2011-03-04 21:12:00 +01:00
md5
9bd5e8ff15 SCI: Cleanup 2011-02-26 19:10:12 +02:00
md5
fe04339909 SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside the debug function cmdDrawCel, as it was hacked together to be used specifically in that command (thanks to salty-horse for spotting this) 2011-02-26 19:07:31 +02:00
Matthew Hoops
2c9d30e737 SCI: Don't limit the number of resources to 999 in hexgrep 2011-02-12 18:33:52 -05:00
Matthew Hoops
15b3bffb7f SCI: Fix the console's hexgrep command 2011-02-12 18:30:26 -05:00
Filippos Karapetis
6f9ac84f77 SCI: Converted the robot decoder into a regular video decoder, and decoupled it from the
SciEngine class

- Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only
used for syncing with the game scripts
- Hooked video playing into the "play_video" console command

svn-id: r55801
2011-02-07 12:24:09 +00:00
Filippos Karapetis
512bcf8b90 SCI: Rewrote the robot playing code in a way similar to other video decoders
- The code now streams videos instead of loading them in memory, without utilizing seeking
- Removed the sound-related robot code from the graphics classes
- Started implementing the code for the sound in robot videos (still not finished)

svn-id: r55772
2011-02-04 17:51:59 +00:00
Eugene Sandulenko
caa6684752 VIDEO: Move video classes to Video:: namespace
svn-id: r55479
2011-01-23 19:08:09 +00:00
Eugene Sandulenko
806ccf5d25 GRAPHICS: Move graphics/video/ to video/. Step 1/2
svn-id: r55473
2011-01-23 17:14:43 +00:00
Lars Skovlund
dc27a22026 SCI: Added stub for playing robot audio from the console
svn-id: r55424
2011-01-22 13:12:01 +00:00
Filippos Karapetis
c8b3200dd3 SCI: Extended the bpk debug command so that it can also disable a breakpoint on a kernel function
svn-id: r55249
2011-01-15 11:54:20 +00:00
Filippos Karapetis
2b87eebdb0 SCI: Moved the handling of the op_line debug opcode inside readPMachineInstruction()
The handling has been moved inside readPMachineInstruction(), instead of run_vm(), as a
lot of parts of the code depend on this function handling all opcodes correctly (e.g. the
script dissassembler, the features class, find_callk etc)

svn-id: r55154
2011-01-07 20:24:49 +00:00
Filippos Karapetis
6b250f8c9b SCI2/2.1: Improvements to the find_callk debug function, and some kernel function updates
- Improved the find_callk function to properly find the end of script objects, by
monitoring jump calls
- Added three extra special calls to find_callk: find kernel function calls to dummy,
unused and unmapped kernel functions
- Updated several kernel function calls because of the above functionality
- The above functionality has also uncovered a VM bug in some SCI2/2.1 opcode - added 
a FIXME for it

svn-id: r55151
2011-01-07 18:25:38 +00:00
Filippos Karapetis
a6994413ea SCI2.1: Show the kernel table used in the "version" console command
Transitive SCI2.1 games (e.g. QFG4CD and PQ4CD, as well as GK2 demo) used a SCI2 table,
with some added functions. If a SCI2.1 game is loaded, show what kernel table it uses

svn-id: r55136
2011-01-07 00:05:14 +00:00
Filippos Karapetis
430dc10c49 SCI: VMD video related changes
- VMD videos are now properly started from the associated play subop of the 
kPlayVMD kernel call, and are now properly positioned on screen, and doubled
only if the games require them to be
- Added an enum for VMD video flags

svn-id: r55003
2010-12-22 13:51:35 +00:00
Filippos Karapetis
de2ef2edc0 SCI: Removed the system strings code and replaced it with a much more simplified version, thus greatly simplifying handling of system strings
svn-id: r54805
2010-12-07 00:47:05 +00:00
Filippos Karapetis
16006c78f5 SCI: Fixed a bug in the show_instruments console command
svn-id: r54477
2010-11-25 15:59:30 +00:00
Filippos Karapetis
7fc171e3bc SCI: Some slight changes to get the "find_callk" console command working in KQ5
- Ignore invalid object in KQ5 script 784
- Script 980 looks to be an unused leftover, as its object contain references to
classes placed in script 988, which is missing

svn-id: r54455
2010-11-24 11:57:11 +00:00
Filippos Karapetis
788598a689 SCI: Fixed the "version" console command in SCI1.1 and earlier games
svn-id: r54406
2010-11-21 10:31:02 +00:00
Filippos Karapetis
ac7c488c7c SCI: kArray wasn't changed in late SCI2.1/SCI3 games (thanks to waltervn)
svn-id: r54402
2010-11-21 02:06:20 +00:00
Filippos Karapetis
97d31c6ac6 SCI: Added the kString/kArray type in the "version" console command
svn-id: r54401
2010-11-21 00:58:06 +00:00
Filippos Karapetis
ba6de1bcdf SCI: Added sanity checks for SCI3 scripts bigger than 64KB
- Extended the "verify_scripts" console command for SCI3 scripts
- Added a check for such large scripts when scripts are loaded, with
an error for now, till a mechanism to support such scripts with a
16-bit addressing scheme is in place (e.g. overlaying, or splitting
scripts). Either way, such scripts should span over more than one segment

svn-id: r54304
2010-11-17 20:46:59 +00:00
Filippos Karapetis
e4c967a301 SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlun
svn-id: r54281
2010-11-17 09:10:43 +00:00
Filippos Karapetis
0470e47145 SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was later
merged into the script files again in SCI3

svn-id: r54279
2010-11-17 08:30:08 +00:00
Filippos Karapetis
553d571c50 SCI: Specify that -1 means "all maps" when listing base36-encoded resources
svn-id: r54278
2010-11-17 08:18:56 +00:00
Filippos Karapetis
9d318497f7 SCI: Unified the functionality and parameters of the disasm and disasm_addr commands
svn-id: r54276
2010-11-17 08:05:11 +00:00
Filippos Karapetis
c2d9c1b06b SCI: Added the ability to display original script bytecode in the "disasm" console command
svn-id: r54275
2010-11-17 00:05:09 +00:00
Filippos Karapetis
8b14137c07 SCI: Some video related changes
- Now playVideo() is used when playing videos from the console (reducing
code duplication)
- Added support for 16bpp scaling in scale2x, so that the 16-bit color
Duck videos are scaled correctly

svn-id: r54210
2010-11-11 19:22:56 +00:00
Matthew Hoops
da33617061 SCI: Allow duck videos to be played from the console
svn-id: r54195
2010-11-11 05:18:40 +00:00
Matthew Hoops
dc02bd2b4e SCI: Add missing new line
svn-id: r54189
2010-11-10 14:40:23 +00:00
Max Horn
ba3e826872 SCI: Remove any use of printf
svn-id: r54037
2010-11-02 09:49:47 +00:00
Max Horn
a984fb17c2 GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
svn-id: r54007
2010-11-01 16:03:35 +00:00
Filippos Karapetis
dca3c8d8bf SCI: Play time related changes
- Added support for savegame play time
- Removed obsolete variables for calculating the play time (EngineState::gameStartTime and Console::_enterTime)
- Renamed some variables to camelCase

svn-id: r53974
2010-10-31 01:45:24 +00:00
Filippos Karapetis
d7f8fc108e SCI: Updated help page on the new console command "map_instrument"
svn-id: r53910
2010-10-28 22:58:39 +00:00
Filippos Karapetis
408d0e6c5f SCI: Fixed typo
svn-id: r53905
2010-10-28 15:33:28 +00:00
Filippos Karapetis
0e7444a463 SCI: Fixed compilation and added include safeguards to map-mt32-to-gm.h
svn-id: r53904
2010-10-28 15:27:44 +00:00
Filippos Karapetis
a7b5133903 SCI: Improved the description of the "map_instrument" console command a bit. Also, the dynamic mappings are now checked before the static ones
svn-id: r53903
2010-10-28 13:00:21 +00:00