Commit graph

15 commits

Author SHA1 Message Date
strangerke
849094c884 TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
Paul Gilbert
410367ced0 TSAGE: Reintroduced the show introduction code using a ConfMan flag 2011-04-30 14:58:11 +10:00
Paul Gilbert
5985320c5e TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the introduction has played 2011-04-19 21:42:43 +10:00
strangerke
bd3e358d62 TSAGE: Fix bug in scene 1500 2011-04-18 08:18:01 +02:00
Max Horn
2e095e25f2 ALL: centre -> center 2011-04-14 14:34:28 +02:00
Max Horn
84184aabc0 ALL: colour -> color 2011-04-14 14:12:35 +02:00
strangerke
66b43f2312 TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
Paul Gilbert
d2843da224 TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen) 2011-04-08 23:57:52 +10:00
Paul Gilbert
fefcf7720d TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE 2011-04-08 21:42:39 +10:00
Paul Gilbert
88b909b26d TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall 2011-03-19 22:16:29 +11:00
Paul Gilbert
2a2a33a14c TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld 2011-02-27 22:52:35 +11:00
Paul Gilbert
b702cd0fdf TSAGE: Implemented Scene #1500 - Ringworld Space-port 2011-02-27 21:42:19 +11:00
Paul Gilbert
685c47f63f TSAGE: Initial implementation of Scene #1250 - But scene doesn't seem to be used 2011-02-27 20:42:23 +11:00
Paul Gilbert
7e595d0b35 TSAGE: Added Scene 1001 (Fleeing Planet) 2011-02-27 19:04:16 +11:00
Paul Gilbert
e7ca134b1a TSAGE: Separated Scene 1000 into a seaprate code file
This is mimicking the original engine, which breaks the entire game into groups of scenes
2011-02-27 16:46:49 +11:00