Alejandro Marzini
141e101841
Formatted spaces.
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svn-id: r51300
2010-07-26 06:58:33 +00:00
Alejandro Marzini
738a9e78d8
OPENGL: Implement saveScreenshot().
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svn-id: r51299
2010-07-26 06:52:58 +00:00
Alejandro Marzini
856c6a18af
OPENGL: Add OSD message.
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svn-id: r51295
2010-07-26 06:03:55 +00:00
Alejandro Marzini
19ce960868
OPENGL: Add cursor scaling.
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svn-id: r51291
2010-07-26 04:17:37 +00:00
Alejandro Marzini
b89412d7e4
OPENGL: Redesign blitting system. Add basics for aspect correction.
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Removed the extra surface in GLTexture. Now there are copies of the texture data in their original format (so engine can get the original data when lockScreen or grabOverlay is called). This copies will be updated when the engine calls a function that modifies the game screen/overlay, and the textures will be marked as dirty. When updating screen, the textures will be updated from the copies data if they are dirty.
svn-id: r51234
2010-07-24 05:54:51 +00:00
Alejandro Marzini
ef880dd5da
OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.
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svn-id: r51146
2010-07-22 15:36:50 +00:00
Alejandro Marzini
302400a701
OPENGL: Implement fullscreen mode.
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svn-id: r51049
2010-07-20 04:32:31 +00:00
Alejandro Marzini
6f70a303bc
OPENGL: Add basic scaler handle.
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svn-id: r51016
2010-07-19 05:36:10 +00:00
Alejandro Marzini
492569a7a2
Improved cursor drawing.
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svn-id: r50976
2010-07-18 03:25:58 +00:00
Alejandro Marzini
0e748c5a97
Added basic cursor drawing.
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svn-id: r50954
2010-07-16 23:50:46 +00:00
Alejandro Marzini
9ef2fc4744
Fixed doing OpenGL calls before a graphical context was created.
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svn-id: r50905
2010-07-15 04:01:41 +00:00
Alejandro Marzini
84ceae9328
Check if USE_OPENGL is defined for compiling OpenGL code.
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svn-id: r50842
2010-07-13 05:38:10 +00:00
Alejandro Marzini
609e08d5db
Merged from trunk, from Rev 49499 to HEAD
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svn-id: r50840
2010-07-13 04:31:15 +00:00
Alejandro Marzini
8b6a670391
OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. Changed how GLTexture determines its format.
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svn-id: r50811
2010-07-12 06:00:19 +00:00
Matthew Hoops
a1161feed2
Fix compile on Mac OS X.
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svn-id: r50801
2010-07-11 16:11:28 +00:00
Alejandro Marzini
4dca7c7e02
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions.
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svn-id: r50796
2010-07-11 04:32:24 +00:00
Alejandro Marzini
85034dc730
Added BaseSdlGraphicsManager. Added GLTexture.
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svn-id: r50795
2010-07-10 22:47:29 +00:00
Alejandro Marzini
30136589f0
Base class for OpenGL graphics manager.
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svn-id: r50668
2010-07-05 03:21:48 +00:00