Commit graph

32 commits

Author SHA1 Message Date
Johannes Schickel
6e46e9dfaf SDL: Clean up graphics manager switching slighty.
Sadly this also requires us to extend GraphicsManager for this SDL specific
feature. However, since that's only used in the SDL backend and Tizen it
should be fine for now...
2013-10-23 22:58:34 +02:00
Johannes Schickel
dd0ad3cba4 SDL: Fix typo. 2011-08-18 23:18:20 +02:00
Johannes Schickel
dedc74abfa SDL: Add a new base class for graphics managers utilizing SDL. 2011-08-09 00:03:10 +02:00
Johannes Schickel
1c21232416 SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
2011-06-19 20:10:21 +02:00
Max Horn
ce32745d9c BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls 2011-06-04 11:55:56 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
87f260a66c SDL: Add config file variable to enable the focus rect debug code.
The variable is named "use_sdl_debug_focusrect" for now. The debug code is
still only enabled, when a ScummVM debug version is built though.
2011-02-24 01:15:27 +01:00
Johannes Schickel
466030443a SDL: Add a debug focus rect implementation.
This implementation currently draws a rect frame around the focus rect area.
2011-02-24 01:11:16 +01:00
Johannes Schickel
e2aafb603e SDL: Move focus rectangle dummy implementations to .cpp file. 2011-02-24 00:09:25 +01:00
Max Horn
ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Max Horn
4e0e406181 SDL: Move #include <SDL.h> into a special wrapper file
svn-id: r54572
2010-11-29 16:16:50 +00:00
Johannes Schickel
34302765ca OPENGL: Get rid of one ugly cast.
svn-id: r53435
2010-10-13 15:42:53 +00:00
Alejandro Marzini
9136724110 SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.
svn-id: r52503
2010-09-03 04:23:01 +00:00
Alejandro Marzini
7b070bbef8 SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.
OSystem_SDL will create a merged list of all graphics modes from SDL and OpenGL. When the user changes the graphics mode in options and restarts ScummVM should switch to that graphics mode in the corresponding graphics manager.

svn-id: r51493
2010-07-30 03:31:05 +00:00
Alejandro Marzini
9daa1c7f93 OSYSTEM: Add resetGraphicsScale() method.
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager.

svn-id: r51492
2010-07-30 03:06:57 +00:00
Alejandro Marzini
141e101841 Formatted spaces.
svn-id: r51300
2010-07-26 06:58:33 +00:00
Alejandro Marzini
856c6a18af OPENGL: Add OSD message.
svn-id: r51295
2010-07-26 06:03:55 +00:00
Alejandro Marzini
0e748c5a97 Added basic cursor drawing.
svn-id: r50954
2010-07-16 23:50:46 +00:00
Alejandro Marzini
f53028d4a2 Replaced the extra SDL functions added to GraphicsManager with an EventObserver in SdlGraphicsManager.
svn-id: r50900
2010-07-15 01:21:20 +00:00
Alejandro Marzini
609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Alejandro Marzini
4dca7c7e02 Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions.
svn-id: r50796
2010-07-11 04:32:24 +00:00
Alejandro Marzini
85034dc730 Added BaseSdlGraphicsManager. Added GLTexture.
svn-id: r50795
2010-07-10 22:47:29 +00:00
Alejandro Marzini
3c607ef289 Cleanup and documentation.
svn-id: r50667
2010-07-05 01:10:29 +00:00
Alejandro Marzini
c174d5327b Modularized GP2XWIZ backend.
svn-id: r50514
2010-06-30 04:46:55 +00:00
Alejandro Marzini
99c0f82608 Fixed some disabled code that was with problems after modularization.
svn-id: r49899
2010-06-16 04:34:44 +00:00
Alejandro Marzini
6a52a168ee Renamed abstract Manager files.
svn-id: r49677
2010-06-15 03:49:20 +00:00
Alejandro Marzini
e81fb60d34 Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now subclass from ModularBackend insteand of BaseBackend. Added forceFullRedraw() to SdlGraphicsManager and removed _modeChanged.
svn-id: r49590
2010-06-11 02:50:25 +00:00
Alejandro Marzini
11e8ac61d1 Added missing virtual functions in abstract class GraphicsManager.
svn-id: r49589
2010-06-11 01:55:59 +00:00
Alejandro Marzini
4fe0b4e1ad Renamed and moved DefaultGraphicsManager to NullGraphicsManager. Added pure virtual class GraphicsManager.
svn-id: r49528
2010-06-08 23:44:05 +00:00
Alejandro Marzini
280c18f96e Added constructor, destructor. Made some variables and methods public. Removed toggleMouseGrab (now in events). Added feature methods. Fixed missing code for displayMessageOnOSD.
svn-id: r49472
2010-06-07 03:14:42 +00:00
Alejandro Marzini
ada0e211f6 Created SdlGraphicsManager.
svn-id: r49444
2010-06-05 22:45:36 +00:00