Max Horn
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1c4167f080
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pulled out arisme's recent changes to pauseMode, they are not correct as they break pause mode for all systems that use real MIDI drivers (see bug #584684). If you need a mute music mode, then add an according function to iMUSE/mixer but don't abuse pause mode, please
svn-id: r4615
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2002-07-22 12:44:57 +00:00 |
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Max Horn
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2b97c496c2
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indent run
svn-id: r4475
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2002-07-07 18:04:03 +00:00 |
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Max Horn
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87cbab8d96
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fixed compilation of imuse.cpp
svn-id: r4454
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2002-07-04 10:05:40 +00:00 |
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James Brown
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ecbf23da72
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Impliment what we call 'random guesses' for Sam and Max iMUSE
svn-id: r4271
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2002-05-10 20:21:12 +00:00 |
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James Brown
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ceb97152c7
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Fix odd Sam and Max iMUSE crash. Thread syncronisation bug?
svn-id: r4256
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2002-05-09 18:03:07 +00:00 |
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Lionel Ulmer
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e08b53ce9c
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Fix a (very rare outside of running with GDB) race condition between
thread start and the parameters used by the thread.
svn-id: r4230
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2002-05-07 21:42:51 +00:00 |
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Max Horn
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c7002262bb
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automatic detecion of MT32 vs. GM midi; removed obsolete -r command line option
svn-id: r4193
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2002-05-04 00:20:39 +00:00 |
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James Brown
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31fa7f6172
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Change default tempos.
svn-id: r4172
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2002-05-02 14:47:17 +00:00 |
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Max Horn
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6a48e2db59
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replaced fragile hack (declaring class IMuse twice in two different places) with a (hopefully) better proxy approach: class IMuse just proxies thru to the real IMuseInternal class
svn-id: r4135
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2002-04-29 11:48:33 +00:00 |
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Max Horn
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d2fe8ce153
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fixed RT32 mapping (one instrument had been left out)
svn-id: r4110
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2002-04-27 15:19:44 +00:00 |
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James Brown
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d0b9677f5d
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Add autosave support, fix sm and max midi.
svn-id: r4099
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2002-04-27 04:31:25 +00:00 |
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James Brown
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2334c4778b
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Apply patch to add 'monkeyvga' target for MI1 Floppy.
svn-id: r4076
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2002-04-25 03:37:56 +00:00 |
|
Vincent Hamm
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ca4262ec0c
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Fixed transition effects in non V7 games
svn-id: r4073
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2002-04-24 14:13:09 +00:00 |
|
Vincent Hamm
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f90a05e3b1
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Fix (hack) imuse for samnmax. Fix (hack) samnmax inventory screen
svn-id: r4037
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2002-04-21 17:54:59 +00:00 |
|
Ruediger Hanke
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8a7ca8133c
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Reenable MorphOS Midi driver, small updates to CD open code (only when CD audio is requested) and start options
svn-id: r3997
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2002-04-18 21:40:24 +00:00 |
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James Brown
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4d1da75746
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Update midi MT-32 patch table.
svn-id: r3986
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2002-04-18 06:22:18 +00:00 |
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Ludvig Strigeus
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ac62a7cb2e
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wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
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2002-04-14 18:13:08 +00:00 |
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Ludvig Strigeus
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9f191ea9c5
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new midi driver API,
no more USE_ADLIB,
a couple of sdl graphics driver fixes.
svn-id: r3925
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2002-04-13 18:34:11 +00:00 |
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Ludvig Strigeus
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d2b0070c5f
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new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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2002-04-12 21:26:59 +00:00 |
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James Brown
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7696081c54
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Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
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2002-04-11 17:19:16 +00:00 |
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Vincent Hamm
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92a19c45ae
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Fixed pal init
svn-id: r3815
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2002-03-24 17:49:47 +00:00 |
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James Brown
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f49bbb0fd8
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Move some box stuff from scumm.h to new boxes.h
Also move some sound-related items from scumm.h to sound.h
svn-id: r3797
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2002-03-21 16:12:02 +00:00 |
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James Brown
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718392239c
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I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
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2002-03-20 17:51:07 +00:00 |
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James Brown
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bacbe50d2a
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Add "options" menu to F5 key. Can set music volumes and stuff :)
svn-id: r3754
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2002-03-14 17:36:13 +00:00 |
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James Brown
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d8adad386f
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winCE part 2 - still gui.cpp and scummvm.cpp left
svn-id: r3752
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2002-03-14 14:45:04 +00:00 |
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James Brown
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d0c6bc8f20
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Rewire the MIDI subsystem to use drivers selecting from the commandline.
No -DTIMIDITY, etc! Yippie!. Also updated readme.
svn-id: r3743
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2002-03-14 08:04:21 +00:00 |
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James Brown
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e776c27511
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Remove last Sam and Max #ifdef
svn-id: r3726
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2002-03-11 04:37:06 +00:00 |
|
James Brown
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4eb99938bf
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Fixed music volume control for some games.
svn-id: r3680
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2002-03-07 08:11:48 +00:00 |
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James Brown
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e05f3534b4
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Fix typo in music volume, and add -m parameter to set it.
svn-id: r3659
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2002-03-06 00:00:38 +00:00 |
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James Brown
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8d6efb265f
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Adding music volume control.
svn-id: r3657
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2002-03-05 23:37:31 +00:00 |
|
James Brown
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5eb73a9af4
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Remove some testing stuff.
svn-id: r3649
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2002-03-05 17:36:09 +00:00 |
|
James Brown
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a2a497a46f
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Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games
made with previous versions.
svn-id: r3648
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2002-03-05 16:13:09 +00:00 |
|
James Brown
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441ad35080
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Removed some debugging messages.
svn-id: r3647
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2002-03-05 15:50:11 +00:00 |
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James Brown
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945d81761b
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Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not hex.. should fix).
svn-id: r3641
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2002-03-02 12:54:37 +00:00 |
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James Brown
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abbc4bf289
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Code cleanup - get rid of a bunch of typecast and unused variable warnings.
svn-id: r3627
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2002-02-24 17:25:03 +00:00 |
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James Brown
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f620d138f6
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First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.
svn-id: r3567
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2002-02-12 18:20:37 +00:00 |
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Ludvig Strigeus
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11312eba66
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fixed the programming style on some lines
svn-id: r3537
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2001-12-28 18:43:02 +00:00 |
|
Ludvig Strigeus
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8fa0bb4b29
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adlib sound support, use USE_ADLIB
svn-id: r3511
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2001-12-01 17:23:50 +00:00 |
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