Commit graph

38 commits

Author SHA1 Message Date
Max Horn
1c4167f080 pulled out arisme's recent changes to pauseMode, they are not correct as they break pause mode for all systems that use real MIDI drivers (see bug #584684). If you need a mute music mode, then add an according function to iMUSE/mixer but don't abuse pause mode, please
svn-id: r4615
2002-07-22 12:44:57 +00:00
Max Horn
2b97c496c2 indent run
svn-id: r4475
2002-07-07 18:04:03 +00:00
Max Horn
87cbab8d96 fixed compilation of imuse.cpp
svn-id: r4454
2002-07-04 10:05:40 +00:00
James Brown
ecbf23da72 Impliment what we call 'random guesses' for Sam and Max iMUSE
svn-id: r4271
2002-05-10 20:21:12 +00:00
James Brown
ceb97152c7 Fix odd Sam and Max iMUSE crash. Thread syncronisation bug?
svn-id: r4256
2002-05-09 18:03:07 +00:00
Lionel Ulmer
e08b53ce9c Fix a (very rare outside of running with GDB) race condition between
thread start and the parameters used by the thread.

svn-id: r4230
2002-05-07 21:42:51 +00:00
Max Horn
c7002262bb automatic detecion of MT32 vs. GM midi; removed obsolete -r command line option
svn-id: r4193
2002-05-04 00:20:39 +00:00
James Brown
31fa7f6172 Change default tempos.
svn-id: r4172
2002-05-02 14:47:17 +00:00
Max Horn
6a48e2db59 replaced fragile hack (declaring class IMuse twice in two different places) with a (hopefully) better proxy approach: class IMuse just proxies thru to the real IMuseInternal class
svn-id: r4135
2002-04-29 11:48:33 +00:00
Max Horn
d2fe8ce153 fixed RT32 mapping (one instrument had been left out)
svn-id: r4110
2002-04-27 15:19:44 +00:00
James Brown
d0b9677f5d Add autosave support, fix sm and max midi.
svn-id: r4099
2002-04-27 04:31:25 +00:00
James Brown
2334c4778b Apply patch to add 'monkeyvga' target for MI1 Floppy.
svn-id: r4076
2002-04-25 03:37:56 +00:00
Vincent Hamm
ca4262ec0c Fixed transition effects in non V7 games
svn-id: r4073
2002-04-24 14:13:09 +00:00
Vincent Hamm
f90a05e3b1 Fix (hack) imuse for samnmax. Fix (hack) samnmax inventory screen
svn-id: r4037
2002-04-21 17:54:59 +00:00
Ruediger Hanke
8a7ca8133c Reenable MorphOS Midi driver, small updates to CD open code (only when CD audio is requested) and start options
svn-id: r3997
2002-04-18 21:40:24 +00:00
James Brown
4d1da75746 Update midi MT-32 patch table.
svn-id: r3986
2002-04-18 06:22:18 +00:00
Ludvig Strigeus
ac62a7cb2e wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon

svn-id: r3937
2002-04-14 18:13:08 +00:00
Ludvig Strigeus
9f191ea9c5 new midi driver API,
no more USE_ADLIB,
a couple of sdl graphics driver fixes.

svn-id: r3925
2002-04-13 18:34:11 +00:00
Ludvig Strigeus
d2b0070c5f new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)

svn-id: r3912
2002-04-12 21:26:59 +00:00
James Brown
7696081c54 Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup.

Flags used:

indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer

svn-id: r3908
2002-04-11 17:19:16 +00:00
Vincent Hamm
92a19c45ae Fixed pal init
svn-id: r3815
2002-03-24 17:49:47 +00:00
James Brown
f49bbb0fd8 Move some box stuff from scumm.h to new boxes.h
Also move some sound-related items from scumm.h to sound.h

svn-id: r3797
2002-03-21 16:12:02 +00:00
James Brown
718392239c I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
2002-03-20 17:51:07 +00:00
James Brown
bacbe50d2a Add "options" menu to F5 key. Can set music volumes and stuff :)
svn-id: r3754
2002-03-14 17:36:13 +00:00
James Brown
d8adad386f winCE part 2 - still gui.cpp and scummvm.cpp left
svn-id: r3752
2002-03-14 14:45:04 +00:00
James Brown
d0c6bc8f20 Rewire the MIDI subsystem to use drivers selecting from the commandline.
No -DTIMIDITY, etc! Yippie!. Also updated readme.

svn-id: r3743
2002-03-14 08:04:21 +00:00
James Brown
e776c27511 Remove last Sam and Max #ifdef
svn-id: r3726
2002-03-11 04:37:06 +00:00
James Brown
4eb99938bf Fixed music volume control for some games.
svn-id: r3680
2002-03-07 08:11:48 +00:00
James Brown
e05f3534b4 Fix typo in music volume, and add -m parameter to set it.
svn-id: r3659
2002-03-06 00:00:38 +00:00
James Brown
8d6efb265f Adding music volume control.
svn-id: r3657
2002-03-05 23:37:31 +00:00
James Brown
5eb73a9af4 Remove some testing stuff.
svn-id: r3649
2002-03-05 17:36:09 +00:00
James Brown
a2a497a46f Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games
made with previous versions.

svn-id: r3648
2002-03-05 16:13:09 +00:00
James Brown
441ad35080 Removed some debugging messages.
svn-id: r3647
2002-03-05 15:50:11 +00:00
James Brown
945d81761b Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not hex.. should fix).
svn-id: r3641
2002-03-02 12:54:37 +00:00
James Brown
abbc4bf289 Code cleanup - get rid of a bunch of typecast and unused variable warnings.
svn-id: r3627
2002-02-24 17:25:03 +00:00
James Brown
f620d138f6 First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.

svn-id: r3567
2002-02-12 18:20:37 +00:00
Ludvig Strigeus
11312eba66 fixed the programming style on some lines
svn-id: r3537
2001-12-28 18:43:02 +00:00
Ludvig Strigeus
8fa0bb4b29 adlib sound support, use USE_ADLIB
svn-id: r3511
2001-12-01 17:23:50 +00:00