Torbjörn Andersson
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55556c813c
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Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.
svn-id: r12907
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2004-02-15 14:22:54 +00:00 |
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Nicolas Bacca
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3c6114bd9c
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Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tremor crashes for no specific reason (help appreciated :p) here
svn-id: r12837
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2004-02-13 00:54:58 +00:00 |
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Torbjörn Andersson
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447e8d9386
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Updated the cutscene playback code to use the new "elapsed time" mixer
function.
svn-id: r12831
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2004-02-12 17:16:38 +00:00 |
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Travis Howell
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587622d664
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More cutscene fixes from roever
svn-id: r12774
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2004-02-08 14:11:11 +00:00 |
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Max Horn
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2f8d19d004
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avoid using huge static structs - they can't be stripped, and increase the exe size (in this case, 16 MB...)
svn-id: r12678
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2004-01-30 20:57:23 +00:00 |
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Max Horn
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4dab40f123
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fix whitespaces (we should eventually try to remove this code duplication again, folks. maybe add a 'video' global module or so...)
svn-id: r12676
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2004-01-30 20:47:21 +00:00 |
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Travis Howell
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96e0a747f9
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Add fix from eriktorbjorn to make sure screen is always updated during cutscnes.
svn-id: r12654
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2004-01-28 04:11:06 +00:00 |
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James Brown
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33d7e5a093
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Don't crash if unable to play cutscene music.
svn-id: r12566
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2004-01-21 08:50:15 +00:00 |
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Torbjörn Andersson
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61c37c97c7
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Changed printf() to warning()
svn-id: r12538
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2004-01-20 13:28:49 +00:00 |
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Torbjörn Andersson
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bd34655abb
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I assume this fixes CPU usage in synced cutscene playback, but since I
don't have said cutscenes I can't really check. (I did the same change for
BS2 though.)
svn-id: r12537
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2004-01-20 13:27:17 +00:00 |
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James Brown
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ad46828d1c
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BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
svn-id: r12465
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2004-01-18 05:52:04 +00:00 |
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