Commit graph

11 commits

Author SHA1 Message Date
Torbjörn Andersson
55556c813c Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.
svn-id: r12907
2004-02-15 14:22:54 +00:00
Nicolas Bacca
3c6114bd9c Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tremor crashes for no specific reason (help appreciated :p) here
svn-id: r12837
2004-02-13 00:54:58 +00:00
Torbjörn Andersson
447e8d9386 Updated the cutscene playback code to use the new "elapsed time" mixer
function.

svn-id: r12831
2004-02-12 17:16:38 +00:00
Travis Howell
587622d664 More cutscene fixes from roever
svn-id: r12774
2004-02-08 14:11:11 +00:00
Max Horn
2f8d19d004 avoid using huge static structs - they can't be stripped, and increase the exe size (in this case, 16 MB...)
svn-id: r12678
2004-01-30 20:57:23 +00:00
Max Horn
4dab40f123 fix whitespaces (we should eventually try to remove this code duplication again, folks. maybe add a 'video' global module or so...)
svn-id: r12676
2004-01-30 20:47:21 +00:00
Travis Howell
96e0a747f9 Add fix from eriktorbjorn to make sure screen is always updated during cutscnes.
svn-id: r12654
2004-01-28 04:11:06 +00:00
James Brown
33d7e5a093 Don't crash if unable to play cutscene music.
svn-id: r12566
2004-01-21 08:50:15 +00:00
Torbjörn Andersson
61c37c97c7 Changed printf() to warning()
svn-id: r12538
2004-01-20 13:28:49 +00:00
Torbjörn Andersson
bd34655abb I assume this fixes CPU usage in synced cutscene playback, but since I
don't have said cutscenes I can't really check. (I did the same change for
BS2 though.)

svn-id: r12537
2004-01-20 13:27:17 +00:00
James Brown
ad46828d1c BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
svn-id: r12465
2004-01-18 05:52:04 +00:00